<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>https://di.diablowiki.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ailelya</id>
		<title>Diablo Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://di.diablowiki.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ailelya"/>
		<link rel="alternate" type="text/html" href="https://di.diablowiki.net/Special:Contributions/Ailelya"/>
		<updated>2026-04-06T21:15:41Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.29.1</generator>

	<entry>
		<id>https://di.diablowiki.net/index.php?title=User_talk:Leord&amp;diff=22405</id>
		<title>User talk:Leord</title>
		<link rel="alternate" type="text/html" href="https://di.diablowiki.net/index.php?title=User_talk:Leord&amp;diff=22405"/>
				<updated>2010-07-21T18:16:04Z</updated>
		
		<summary type="html">&lt;p&gt;Ailelya: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:User:Leord/Talk navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Welcome 3==&lt;br /&gt;
I had to archive my talk page even further, as it was once again getting long. Welcome to the new one, feel free to leave any messages at the bottom of the page!&lt;br /&gt;
&lt;br /&gt;
You can find the old ones above on the navigation. Please don't edit those one! :P If you want to continue on older topics, make a new one and bring it up like if it was a new one. I brought over a few topics that are a bit recent.&lt;br /&gt;
&lt;br /&gt;
Cheers! --[[User:Leord|Leord]] 16:50, 12 July 2010 (UTC)--[[User:Leord|Leord]] 14:34, 7 August 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Holy fishes ==&lt;br /&gt;
I peek back and find.. 1500 spam posts. I don't think blocking the individual accounts will help much; they seem to make an account per post. Semi-blocking account creation (putting the Page Creation right into a usergroup that's only granted to real users by hand) for a few days may or may not help; it would at least stop them from making more pages. I don't think you're going to be able to wait this one out. &amp;lt;br /&amp;gt;&lt;br /&gt;
Also, are you going to delete the spam pages, or just leave them there? (just curious) --[[User:Vipermagi|Vipermagi]] 10:52, 6 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Hey man! Indeed so. We've been spammed. Not 1500, more like a few hundred (280 or so). I have now manually banned them all, I hope no real users were banned in the process. Will start deleting pages now. Rushster was adamant to not have manual confirmation of users, so that's not happening, but he has installed Re-Captcha, and the second that went live, it seemed to stop, so good tidings. This could have gone on for a week if we were unlucky!&lt;br /&gt;
&lt;br /&gt;
:I Don't think you have permissions to delete pages, but if you do, go ahead and help me delete them. :)&lt;br /&gt;
&lt;br /&gt;
: PS, you like the new navboxes? :)--[[User:Leord|Leord]] 13:36, 6 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::WOW! I went to do my daily web surf and saw that stack of deleted pages and... just WOW!  I'm speechless...&lt;br /&gt;
::--[[User:Belushi81x|belushi81x]] 15:33, 6 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:::Lol, tell me about it! It's a full day's work just getting rid of the SHITsters. God, I am pissed off at the moment. --[[User:Leord|Leord]] 15:39, 6 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Yeah, 1500 was a... slight hyperbole :) Good to hear the spambot(s) has (have) been stopped. &lt;br /&gt;
::::I cannot delete pages. Way back then you couldn't find the user rights page, and then we derailed the topic I think. Oh well, doing fine without :P &lt;br /&gt;
::::Not sure which navboxes you are referring to. Haven't really looked at content pages lately because Blizzard hasn't really released anything (anxiously awaiting BlizzCon), so if you're referring to navboxes on content pages, I haven't seen them yet. --[[User:Vipermagi|Vipermagi]] 18:59, 6 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::Well, I [http://diablowiki.net/index.php?title=Special%3AUserRights&amp;amp;user=Vipermagi know how to do it] now, but that means you'd have Admin rights. I trust you, but I don't think we can make you admin, as you're not THAT much in to the whole thing, and we haven't spoken that much... I'll have to discuss with Flux &amp;amp; Elly :) --[[User:Leord|Leord]] 16:32, 9 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::But you forgot how to link ;) You guys should be able to make another usergroup that only has Delete rights, or anything else really. As for my interest, I still check pretty much every non-fanmade-space edit that pours through the wiki. I'm no good at adding content, though (what, where, how? No idea), so I don't make many edits. With new content comes new typos however, and that's the gist of what I've fixed up around here ^^ &lt;br /&gt;
::::::So how about those navboxes you mentioned? &lt;br /&gt;
::::::EDIT: Oh. The class navbox, I presume. That's pretty awesome. Personally find it a tidbit annoying that the size of it changes dynamically due to the tabbing and different sizes of those, but it's a minor issue at best. Now to hope the spell names don't go too long so the box doesn't stretch in width :) --[[User:Vipermagi|Vipermagi]] 18:19, 9 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:::::::Personally, I don't mind much, but I can see your point. As for the skills, there's no other plausible way, and also, no point in spending loads of time on something that will change in October. I'd much rather re-visit it then. I don't think spell names will be a major deal tbh. Will just have to change the cell widths about a bit if that's the case. OR, if it's a long name, it's usually multiple words, not one long word, so it will break to two lines or the like.&lt;br /&gt;
&lt;br /&gt;
:::::::As for edits, what about you perhaps help me with like making individual item pages for Uniques and Set items in the D2 wiki? It's a fairly straight-forward job, and mostly copy+pasting. Not likely you will make mistakes. ;) It's not great fun, but very very useful in the long run. --[[User:Leord|Leord]] 10:28, 12 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::::What &amp;lt;!--uniques--&amp;gt;where&amp;lt;!--are they and where do they go--&amp;gt; and how&amp;lt;!--should it look--&amp;gt;? :p --[[User:Vipermagi|Vipermagi]] 16:12, 12 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Uniques and Set Items==&lt;br /&gt;
Like [http://diablo2.diablowiki.net/Special:Contributions/Leord this], the Trang-Oul stuff etc. All those items. I have made some quite advanced templates for it, that will work for D3 later as well (hopefully).&lt;br /&gt;
&lt;br /&gt;
:So I take, for example, [http://diablo2.diablowiki.net/Bul-Kathos%27_Children BK's two swords]. I put the two swords on the Set page in the new template (ex. [http://diablo2.diablowiki.net/index.php?title=The_Disciple&amp;amp;diff=next&amp;amp;oldid=18946 here]), create two new pages (1 per sword), and put the sword data and background in a mold (ex. [http://diablo2.diablowiki.net/Telling_of_Beads here]). &lt;br /&gt;
:Did I get that right, miss anything? --[[User:Vipermagi|Vipermagi]] 16:29, 12 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Yes, awesome, it's amazing to ask someone to do something and they understand without massive explanations! :D However, if you do have questions on how some of the templates work, ask me. There might be info missing on the help sections. --[[User:Leord|Leord]] 16:31, 12 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:::I guess previous experience with content splitting helps a little ;) I'll drop you a line somewhere if I can't figure it out. --[[User:Vipermagi|Vipermagi]] 16:33, 12 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::::Massive love your way man. I'd really liked to have been done with it ages ago, but just have not had the time!&lt;br /&gt;
&lt;br /&gt;
::::It may look a little bit weird without &amp;quot;background&amp;quot;, but you can probably find most of the lore for these things, if they exist, in the D3Wiki, or else just leave it looking a little weird, and I can help with lore.&lt;br /&gt;
&lt;br /&gt;
::::I suggest just making one piece of background for all of the pieces, and paste it in, to save time, that's what I did. --[[User:Leord|Leord]] 16:38, 12 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::How do I list 1h ''and'' 2h damage in the Itembox? Looked around the code, but it seems to only accept two values; melee once and ranged once. BK's Sacred Charge can be wielded in one hand as well. --[[User:Vipermagi|Vipermagi]] 17:05, 12 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::Long story short: I had to go (which is why I didn't get other sets done today), so I kept the edit hoping for the 2h/1h damage business to be explained, and now I have to shut down the computer. I'm going to save the edits, and check back tomorrow. Additionally, I'll probably split a couple other sets as well tomorrow. --[[User:Vipermagi|Vipermagi]] 20:37, 12 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::::::Oki, seems I missed that then. I'll try to fix it asap. --[[User:Leord|Leord]] 09:18, 13 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::::::I have updated the itembox now: Just use the same damage indicator as the old, but add &amp;quot;_1h_&amp;quot; in it. Juct check {{iw|Template:Itembox Template:Itembox}} for the legend of how to do it. Other than that, I also wanted to compliment you on your progress. Very well done! :) --[[User:Leord|Leord]] 11:54, 14 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::::Thanks (twice) &amp;lt;3 Updating BK's again. I plan to do one set a day, more if I have time to kill. &lt;br /&gt;
:::::::Also; I didn't know all sets were 1.10, so I ?'d that one. Meant to ask that, but must've forgotten. Well, you spotted it :) Will keep it in mind for the next set(s).&lt;br /&gt;
:::::::Something is causing a major break on Arcanna's Tricks, though. I have no idea what :( --[[User:Vipermagi|Vipermagi]] 12:57, 14 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::::::::On it, will shortly make another comment here, just informing you I am on it, found the cause. --[[User:Leord|Leord]] 13:31, 14 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::::Oki. First off, is there no chance to talk to you directly with icq or msn? Would make things a LOT easier! :P Secondly, I have a few comments. I do NOT know they are all Patch 1.10, but if you add a &amp;quot;?&amp;quot;, it kind of fucks up. I am fairly certain they are all 1.10, so if they are not, more skilled people than us can update them imho. If we choose not to display patch, just comment out that choice instead of &amp;quot;?&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
::::::::* All items '''must have an ilvl''' at the moment, that is why some pages fuck up. I will fix it shortly. In either way, even later, make sure that ilvl is commentated out, not set to &amp;quot;?&amp;quot; as it fucks up the templates and categories.&lt;br /&gt;
::::::::* Type = item type - What I mean is that &amp;quot;type&amp;quot; in the list is the sort of item, not slot. At one place you set &amp;quot;Main Hand&amp;quot; for type, where it probably needed to be &amp;quot;Sword&amp;quot;.&lt;br /&gt;
::::::::* Check out {{iw|M%27avina%27s_Battle_Hymn M%27avina%27s_Battle_Hymn}}, which is the closest to perfect a set can come.&lt;br /&gt;
::::::::* Will get right on the ilvl bugs now :)&lt;br /&gt;
::::::::--[[User:Leord|Leord]] 13:36, 14 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::::::::FIXED! :) Now I'm just gona work on the categories, so they work when no ilvl is added.--[[User:Leord|Leord]] 13:42, 14 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::::::::Oki, thanks for a nice chat on MSN. :) I have updated the articles {{iw|Arcanna's_Tricks Arcanna's Tricks}} articles, and set an example there. Now we just need to do the rest.&lt;br /&gt;
&lt;br /&gt;
::::::::I will be focusing on nav boxes for the next few weeks, but I will be keeping an eye on what you're doing, and don't hesitate to contact me again on MSN or here. I'll see you tomorrow. :) --[[User:Leord|Leord]] 17:05, 14 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==MSN==&lt;br /&gt;
You can add me on MSN if you want.&amp;lt;!--elmo_wever[at]hotmail[.]com--&amp;gt; I have my status set to Offline by default, and may or may not respond in a timely fashion. Left my adress in a comment. --[[User:Vipermagi|Vipermagi]] 13:49, 14 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Weeee! --[[User:Leord|Leord]] 13:55, 14 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Monster Pictures DII==&lt;br /&gt;
I added some pictures to some demons at the d2 wiki, think most of the demons have pictures now. But for some reason I didn't manage to place the pictures correctly, they just ended up behind some text and what not. So i put them under statistics which probably isn't the best position, but what the hell, it's better than no picture at all! Someone who knows this better than me are free to fix it :) --[[User:Zukker|Zukker]] 11:07, 18 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Oh, brilliant. Should not have been missing in the first place, ofc! :) One idea is to simply put them at the very very top of the page, with this code: &amp;lt;nowiki&amp;gt;[[File:VenomLord.jpg|thumb|right|Venom Lord in-game]]&amp;lt;/nowiki&amp;gt; Like, put it on the first line, and have just one line break before the rest of the text and wiki code. Take a look at [[Megademon]] for an example - I updated it.&lt;br /&gt;
&lt;br /&gt;
:Also, while you're at it, could you fix wrong headlines? Like when they have &amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt; instead of &amp;lt;nowiki&amp;gt;==&amp;lt;/nowiki&amp;gt;... You basically just add one &amp;quot;&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;&amp;quot; per headline. :)&lt;br /&gt;
&lt;br /&gt;
:--[[User:Leord|Leord]] 09:15, 19 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Fixed both the images and the headlines, hope things look better :). There is a lot of monsters that is missing images. I'll see when I have more time on my hands to fix those.&lt;br /&gt;
&lt;br /&gt;
::--[[User:Zukker|Zukker]] 10:10, 19 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:::Yeah, cool! No rush, and we're gonna need to make more updates to monsters as well in the futures, to bring them up to quality with the D3Wiki monster pages. Great info gathering, but also good to get it all looking great as well! ;)&lt;br /&gt;
:: --[[User:Leord|Leord]] 10:14, 19 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Set and Uniques ==&lt;br /&gt;
&lt;br /&gt;
*poke*&lt;br /&gt;
Apologies for the late reply to you, my talk page spontaneously self-deleting didn't exactly help.&lt;br /&gt;
I'd like to update item sets and unique items, but having looked through the bowels of the help section and whatnot, I can't find any templates. Are there any? I'm probably just useless and can't find them, but if you point me to them I can help you update some of the lesser used sets. (eg [[Hwanin's Majesty]]). &lt;br /&gt;
&lt;br /&gt;
Thanks&lt;br /&gt;
&lt;br /&gt;
--[[User:Ailelya|Ailelya]] 15:17, 20 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Hey Ailelya! No probs mate. :) It might have been a situation where we had probs with backups in ancient times, but never the less, let's get to the topic at hand!&lt;br /&gt;
&lt;br /&gt;
:I have actually not yet made proper &amp;quot;templates&amp;quot; for these items yet (we call them [[Help:Boilerplate|boilerplates]] on a wiki though...). Me, Vipermagi (and sometimes Masofarian and/or Cogo) have done updates, and simply used older items as base.&lt;br /&gt;
&lt;br /&gt;
:Take a look at the {{iw|Template:Itembox Itembox}}. It's the main template used on item pages. It's way to complex for me to ask you to edit it, but if you look at the &amp;quot;Legend&amp;quot; there, it has all the variables briefly explained. Of course, you'd have to use slightly different variables on uniques than your average Item Set, but quite similar.&lt;br /&gt;
&lt;br /&gt;
:It's probably best if you try starting with creating an Item Set. The most polished one to use as a &amp;quot;template&amp;quot; for making new pages would be {{iw|M'avina's_Battle_Hymn M'avina's_Battle_Hymn}}. Take a look at how the main page is done by clicking &amp;quot;edit&amp;quot;, and then each sub-page, and do it as similar as possible. Just copy all the code to your new page, and start updating it from there. Don't be afraid to ask me or Vipermagi for help.&lt;br /&gt;
&lt;br /&gt;
:I hope this is not dropping you into the deep end of the pool, you seemed to be able to find your way around a wiki. If there's any questions at all, just ask! --[[User:Leord|Leord]] 15:26, 20 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Uuuuhhhhh.&lt;br /&gt;
::I've just finished doing the Hwanin's set - look in the [[http://diablo2.diablowiki.net/History:Hwanin's_Majesty history]] to see how badly I ballsed it up. This is my first time in a wiki!! The page is all working now, go look at it to see it now. ohhh... my precious...&lt;br /&gt;
&lt;br /&gt;
::I can do unique items, they are much easier. If there is a boilerplate for those, I'd be honored to be pointed to it. &lt;br /&gt;
::I found the one for the sets: it was in the section about set items rather than the boilerplate section. If I can, I'll put a copy of it there too.&lt;br /&gt;
&lt;br /&gt;
::And to think all I have of the set is two copies of the weapon!&lt;br /&gt;
&lt;br /&gt;
::--[[User:Ailelya|Ailelya]] 18:14, 21 July 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Ailelya</name></author>	</entry>

	<entry>
		<id>https://di.diablowiki.net/index.php?title=User_talk:Leord&amp;diff=22404</id>
		<title>User talk:Leord</title>
		<link rel="alternate" type="text/html" href="https://di.diablowiki.net/index.php?title=User_talk:Leord&amp;diff=22404"/>
				<updated>2010-07-21T18:15:06Z</updated>
		
		<summary type="html">&lt;p&gt;Ailelya: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:User:Leord/Talk navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Welcome 3==&lt;br /&gt;
I had to archive my talk page even further, as it was once again getting long. Welcome to the new one, feel free to leave any messages at the bottom of the page!&lt;br /&gt;
&lt;br /&gt;
You can find the old ones above on the navigation. Please don't edit those one! :P If you want to continue on older topics, make a new one and bring it up like if it was a new one. I brought over a few topics that are a bit recent.&lt;br /&gt;
&lt;br /&gt;
Cheers! --[[User:Leord|Leord]] 16:50, 12 July 2010 (UTC)--[[User:Leord|Leord]] 14:34, 7 August 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Holy fishes ==&lt;br /&gt;
I peek back and find.. 1500 spam posts. I don't think blocking the individual accounts will help much; they seem to make an account per post. Semi-blocking account creation (putting the Page Creation right into a usergroup that's only granted to real users by hand) for a few days may or may not help; it would at least stop them from making more pages. I don't think you're going to be able to wait this one out. &amp;lt;br /&amp;gt;&lt;br /&gt;
Also, are you going to delete the spam pages, or just leave them there? (just curious) --[[User:Vipermagi|Vipermagi]] 10:52, 6 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Hey man! Indeed so. We've been spammed. Not 1500, more like a few hundred (280 or so). I have now manually banned them all, I hope no real users were banned in the process. Will start deleting pages now. Rushster was adamant to not have manual confirmation of users, so that's not happening, but he has installed Re-Captcha, and the second that went live, it seemed to stop, so good tidings. This could have gone on for a week if we were unlucky!&lt;br /&gt;
&lt;br /&gt;
:I Don't think you have permissions to delete pages, but if you do, go ahead and help me delete them. :)&lt;br /&gt;
&lt;br /&gt;
: PS, you like the new navboxes? :)--[[User:Leord|Leord]] 13:36, 6 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::WOW! I went to do my daily web surf and saw that stack of deleted pages and... just WOW!  I'm speechless...&lt;br /&gt;
::--[[User:Belushi81x|belushi81x]] 15:33, 6 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:::Lol, tell me about it! It's a full day's work just getting rid of the SHITsters. God, I am pissed off at the moment. --[[User:Leord|Leord]] 15:39, 6 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Yeah, 1500 was a... slight hyperbole :) Good to hear the spambot(s) has (have) been stopped. &lt;br /&gt;
::::I cannot delete pages. Way back then you couldn't find the user rights page, and then we derailed the topic I think. Oh well, doing fine without :P &lt;br /&gt;
::::Not sure which navboxes you are referring to. Haven't really looked at content pages lately because Blizzard hasn't really released anything (anxiously awaiting BlizzCon), so if you're referring to navboxes on content pages, I haven't seen them yet. --[[User:Vipermagi|Vipermagi]] 18:59, 6 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::Well, I [http://diablowiki.net/index.php?title=Special%3AUserRights&amp;amp;user=Vipermagi know how to do it] now, but that means you'd have Admin rights. I trust you, but I don't think we can make you admin, as you're not THAT much in to the whole thing, and we haven't spoken that much... I'll have to discuss with Flux &amp;amp; Elly :) --[[User:Leord|Leord]] 16:32, 9 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::But you forgot how to link ;) You guys should be able to make another usergroup that only has Delete rights, or anything else really. As for my interest, I still check pretty much every non-fanmade-space edit that pours through the wiki. I'm no good at adding content, though (what, where, how? No idea), so I don't make many edits. With new content comes new typos however, and that's the gist of what I've fixed up around here ^^ &lt;br /&gt;
::::::So how about those navboxes you mentioned? &lt;br /&gt;
::::::EDIT: Oh. The class navbox, I presume. That's pretty awesome. Personally find it a tidbit annoying that the size of it changes dynamically due to the tabbing and different sizes of those, but it's a minor issue at best. Now to hope the spell names don't go too long so the box doesn't stretch in width :) --[[User:Vipermagi|Vipermagi]] 18:19, 9 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:::::::Personally, I don't mind much, but I can see your point. As for the skills, there's no other plausible way, and also, no point in spending loads of time on something that will change in October. I'd much rather re-visit it then. I don't think spell names will be a major deal tbh. Will just have to change the cell widths about a bit if that's the case. OR, if it's a long name, it's usually multiple words, not one long word, so it will break to two lines or the like.&lt;br /&gt;
&lt;br /&gt;
:::::::As for edits, what about you perhaps help me with like making individual item pages for Uniques and Set items in the D2 wiki? It's a fairly straight-forward job, and mostly copy+pasting. Not likely you will make mistakes. ;) It's not great fun, but very very useful in the long run. --[[User:Leord|Leord]] 10:28, 12 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::::What &amp;lt;!--uniques--&amp;gt;where&amp;lt;!--are they and where do they go--&amp;gt; and how&amp;lt;!--should it look--&amp;gt;? :p --[[User:Vipermagi|Vipermagi]] 16:12, 12 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Uniques and Set Items==&lt;br /&gt;
Like [http://diablo2.diablowiki.net/Special:Contributions/Leord this], the Trang-Oul stuff etc. All those items. I have made some quite advanced templates for it, that will work for D3 later as well (hopefully).&lt;br /&gt;
&lt;br /&gt;
:So I take, for example, [http://diablo2.diablowiki.net/Bul-Kathos%27_Children BK's two swords]. I put the two swords on the Set page in the new template (ex. [http://diablo2.diablowiki.net/index.php?title=The_Disciple&amp;amp;diff=next&amp;amp;oldid=18946 here]), create two new pages (1 per sword), and put the sword data and background in a mold (ex. [http://diablo2.diablowiki.net/Telling_of_Beads here]). &lt;br /&gt;
:Did I get that right, miss anything? --[[User:Vipermagi|Vipermagi]] 16:29, 12 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Yes, awesome, it's amazing to ask someone to do something and they understand without massive explanations! :D However, if you do have questions on how some of the templates work, ask me. There might be info missing on the help sections. --[[User:Leord|Leord]] 16:31, 12 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:::I guess previous experience with content splitting helps a little ;) I'll drop you a line somewhere if I can't figure it out. --[[User:Vipermagi|Vipermagi]] 16:33, 12 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::::Massive love your way man. I'd really liked to have been done with it ages ago, but just have not had the time!&lt;br /&gt;
&lt;br /&gt;
::::It may look a little bit weird without &amp;quot;background&amp;quot;, but you can probably find most of the lore for these things, if they exist, in the D3Wiki, or else just leave it looking a little weird, and I can help with lore.&lt;br /&gt;
&lt;br /&gt;
::::I suggest just making one piece of background for all of the pieces, and paste it in, to save time, that's what I did. --[[User:Leord|Leord]] 16:38, 12 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::How do I list 1h ''and'' 2h damage in the Itembox? Looked around the code, but it seems to only accept two values; melee once and ranged once. BK's Sacred Charge can be wielded in one hand as well. --[[User:Vipermagi|Vipermagi]] 17:05, 12 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::Long story short: I had to go (which is why I didn't get other sets done today), so I kept the edit hoping for the 2h/1h damage business to be explained, and now I have to shut down the computer. I'm going to save the edits, and check back tomorrow. Additionally, I'll probably split a couple other sets as well tomorrow. --[[User:Vipermagi|Vipermagi]] 20:37, 12 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::::::Oki, seems I missed that then. I'll try to fix it asap. --[[User:Leord|Leord]] 09:18, 13 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::::::I have updated the itembox now: Just use the same damage indicator as the old, but add &amp;quot;_1h_&amp;quot; in it. Juct check {{iw|Template:Itembox Template:Itembox}} for the legend of how to do it. Other than that, I also wanted to compliment you on your progress. Very well done! :) --[[User:Leord|Leord]] 11:54, 14 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::::Thanks (twice) &amp;lt;3 Updating BK's again. I plan to do one set a day, more if I have time to kill. &lt;br /&gt;
:::::::Also; I didn't know all sets were 1.10, so I ?'d that one. Meant to ask that, but must've forgotten. Well, you spotted it :) Will keep it in mind for the next set(s).&lt;br /&gt;
:::::::Something is causing a major break on Arcanna's Tricks, though. I have no idea what :( --[[User:Vipermagi|Vipermagi]] 12:57, 14 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::::::::On it, will shortly make another comment here, just informing you I am on it, found the cause. --[[User:Leord|Leord]] 13:31, 14 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::::Oki. First off, is there no chance to talk to you directly with icq or msn? Would make things a LOT easier! :P Secondly, I have a few comments. I do NOT know they are all Patch 1.10, but if you add a &amp;quot;?&amp;quot;, it kind of fucks up. I am fairly certain they are all 1.10, so if they are not, more skilled people than us can update them imho. If we choose not to display patch, just comment out that choice instead of &amp;quot;?&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
::::::::* All items '''must have an ilvl''' at the moment, that is why some pages fuck up. I will fix it shortly. In either way, even later, make sure that ilvl is commentated out, not set to &amp;quot;?&amp;quot; as it fucks up the templates and categories.&lt;br /&gt;
::::::::* Type = item type - What I mean is that &amp;quot;type&amp;quot; in the list is the sort of item, not slot. At one place you set &amp;quot;Main Hand&amp;quot; for type, where it probably needed to be &amp;quot;Sword&amp;quot;.&lt;br /&gt;
::::::::* Check out {{iw|M%27avina%27s_Battle_Hymn M%27avina%27s_Battle_Hymn}}, which is the closest to perfect a set can come.&lt;br /&gt;
::::::::* Will get right on the ilvl bugs now :)&lt;br /&gt;
::::::::--[[User:Leord|Leord]] 13:36, 14 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::::::::FIXED! :) Now I'm just gona work on the categories, so they work when no ilvl is added.--[[User:Leord|Leord]] 13:42, 14 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::::::::Oki, thanks for a nice chat on MSN. :) I have updated the articles {{iw|Arcanna's_Tricks Arcanna's Tricks}} articles, and set an example there. Now we just need to do the rest.&lt;br /&gt;
&lt;br /&gt;
::::::::I will be focusing on nav boxes for the next few weeks, but I will be keeping an eye on what you're doing, and don't hesitate to contact me again on MSN or here. I'll see you tomorrow. :) --[[User:Leord|Leord]] 17:05, 14 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==MSN==&lt;br /&gt;
You can add me on MSN if you want.&amp;lt;!--elmo_wever[at]hotmail[.]com--&amp;gt; I have my status set to Offline by default, and may or may not respond in a timely fashion. Left my adress in a comment. --[[User:Vipermagi|Vipermagi]] 13:49, 14 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Weeee! --[[User:Leord|Leord]] 13:55, 14 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Monster Pictures DII==&lt;br /&gt;
I added some pictures to some demons at the d2 wiki, think most of the demons have pictures now. But for some reason I didn't manage to place the pictures correctly, they just ended up behind some text and what not. So i put them under statistics which probably isn't the best position, but what the hell, it's better than no picture at all! Someone who knows this better than me are free to fix it :) --[[User:Zukker|Zukker]] 11:07, 18 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Oh, brilliant. Should not have been missing in the first place, ofc! :) One idea is to simply put them at the very very top of the page, with this code: &amp;lt;nowiki&amp;gt;[[File:VenomLord.jpg|thumb|right|Venom Lord in-game]]&amp;lt;/nowiki&amp;gt; Like, put it on the first line, and have just one line break before the rest of the text and wiki code. Take a look at [[Megademon]] for an example - I updated it.&lt;br /&gt;
&lt;br /&gt;
:Also, while you're at it, could you fix wrong headlines? Like when they have &amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt; instead of &amp;lt;nowiki&amp;gt;==&amp;lt;/nowiki&amp;gt;... You basically just add one &amp;quot;&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;&amp;quot; per headline. :)&lt;br /&gt;
&lt;br /&gt;
:--[[User:Leord|Leord]] 09:15, 19 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Fixed both the images and the headlines, hope things look better :). There is a lot of monsters that is missing images. I'll see when I have more time on my hands to fix those.&lt;br /&gt;
&lt;br /&gt;
::--[[User:Zukker|Zukker]] 10:10, 19 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:::Yeah, cool! No rush, and we're gonna need to make more updates to monsters as well in the futures, to bring them up to quality with the D3Wiki monster pages. Great info gathering, but also good to get it all looking great as well! ;)&lt;br /&gt;
:: --[[User:Leord|Leord]] 10:14, 19 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Set and Uniques ==&lt;br /&gt;
&lt;br /&gt;
*poke*&lt;br /&gt;
Apologies for the late reply to you, my talk page spontaneously self-deleting didn't exactly help.&lt;br /&gt;
I'd like to update item sets and unique items, but having looked through the bowels of the help section and whatnot, I can't find any templates. Are there any? I'm probably just useless and can't find them, but if you point me to them I can help you update some of the lesser used sets. (eg [[Hwanin's Majesty]]). &lt;br /&gt;
&lt;br /&gt;
Thanks&lt;br /&gt;
&lt;br /&gt;
--[[User:Ailelya|Ailelya]] 15:17, 20 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Hey Ailelya! No probs mate. :) It might have been a situation where we had probs with backups in ancient times, but never the less, let's get to the topic at hand!&lt;br /&gt;
&lt;br /&gt;
:I have actually not yet made proper &amp;quot;templates&amp;quot; for these items yet (we call them [[Help:Boilerplate|boilerplates]] on a wiki though...). Me, Vipermagi (and sometimes Masofarian and/or Cogo) have done updates, and simply used older items as base.&lt;br /&gt;
&lt;br /&gt;
:Take a look at the {{iw|Template:Itembox Itembox}}. It's the main template used on item pages. It's way to complex for me to ask you to edit it, but if you look at the &amp;quot;Legend&amp;quot; there, it has all the variables briefly explained. Of course, you'd have to use slightly different variables on uniques than your average Item Set, but quite similar.&lt;br /&gt;
&lt;br /&gt;
:It's probably best if you try starting with creating an Item Set. The most polished one to use as a &amp;quot;template&amp;quot; for making new pages would be {{iw|M'avina's_Battle_Hymn M'avina's_Battle_Hymn}}. Take a look at how the main page is done by clicking &amp;quot;edit&amp;quot;, and then each sub-page, and do it as similar as possible. Just copy all the code to your new page, and start updating it from there. Don't be afraid to ask me or Vipermagi for help.&lt;br /&gt;
&lt;br /&gt;
:I hope this is not dropping you into the deep end of the pool, you seemed to be able to find your way around a wiki. If there's any questions at all, just ask! --[[User:Leord|Leord]] 15:26, 20 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Uuuuhhhhh.&lt;br /&gt;
::I've just finished doing the Hwanin's set - look in the [[http://diablo2.diablowiki.net/History:Hwanin's_Majesty|history]] to see how badly I ballsed it up. This is my first time in a wiki!! The page is all working now, go look at it to see it now. ohhh... my precious...&lt;br /&gt;
&lt;br /&gt;
::I can do unique items, they are much easier. If there is a boilerplate for those, I'd be honored to be pointed to it. &lt;br /&gt;
::I found the one for the sets: it was in the section about set items rather than the boilerplate section. If I can, I'll put a copy of it there too.&lt;br /&gt;
&lt;br /&gt;
::And to think all I have of the set is two copies of the weapon!&lt;br /&gt;
&lt;br /&gt;
::--[[User:Ailelya|Ailelya]] 18:14, 21 July 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Ailelya</name></author>	</entry>

	<entry>
		<id>https://di.diablowiki.net/index.php?title=User_talk:Leord&amp;diff=22403</id>
		<title>User talk:Leord</title>
		<link rel="alternate" type="text/html" href="https://di.diablowiki.net/index.php?title=User_talk:Leord&amp;diff=22403"/>
				<updated>2010-07-21T18:14:15Z</updated>
		
		<summary type="html">&lt;p&gt;Ailelya: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:User:Leord/Talk navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Welcome 3==&lt;br /&gt;
I had to archive my talk page even further, as it was once again getting long. Welcome to the new one, feel free to leave any messages at the bottom of the page!&lt;br /&gt;
&lt;br /&gt;
You can find the old ones above on the navigation. Please don't edit those one! :P If you want to continue on older topics, make a new one and bring it up like if it was a new one. I brought over a few topics that are a bit recent.&lt;br /&gt;
&lt;br /&gt;
Cheers! --[[User:Leord|Leord]] 16:50, 12 July 2010 (UTC)--[[User:Leord|Leord]] 14:34, 7 August 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Holy fishes ==&lt;br /&gt;
I peek back and find.. 1500 spam posts. I don't think blocking the individual accounts will help much; they seem to make an account per post. Semi-blocking account creation (putting the Page Creation right into a usergroup that's only granted to real users by hand) for a few days may or may not help; it would at least stop them from making more pages. I don't think you're going to be able to wait this one out. &amp;lt;br /&amp;gt;&lt;br /&gt;
Also, are you going to delete the spam pages, or just leave them there? (just curious) --[[User:Vipermagi|Vipermagi]] 10:52, 6 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Hey man! Indeed so. We've been spammed. Not 1500, more like a few hundred (280 or so). I have now manually banned them all, I hope no real users were banned in the process. Will start deleting pages now. Rushster was adamant to not have manual confirmation of users, so that's not happening, but he has installed Re-Captcha, and the second that went live, it seemed to stop, so good tidings. This could have gone on for a week if we were unlucky!&lt;br /&gt;
&lt;br /&gt;
:I Don't think you have permissions to delete pages, but if you do, go ahead and help me delete them. :)&lt;br /&gt;
&lt;br /&gt;
: PS, you like the new navboxes? :)--[[User:Leord|Leord]] 13:36, 6 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::WOW! I went to do my daily web surf and saw that stack of deleted pages and... just WOW!  I'm speechless...&lt;br /&gt;
::--[[User:Belushi81x|belushi81x]] 15:33, 6 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:::Lol, tell me about it! It's a full day's work just getting rid of the SHITsters. God, I am pissed off at the moment. --[[User:Leord|Leord]] 15:39, 6 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Yeah, 1500 was a... slight hyperbole :) Good to hear the spambot(s) has (have) been stopped. &lt;br /&gt;
::::I cannot delete pages. Way back then you couldn't find the user rights page, and then we derailed the topic I think. Oh well, doing fine without :P &lt;br /&gt;
::::Not sure which navboxes you are referring to. Haven't really looked at content pages lately because Blizzard hasn't really released anything (anxiously awaiting BlizzCon), so if you're referring to navboxes on content pages, I haven't seen them yet. --[[User:Vipermagi|Vipermagi]] 18:59, 6 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::Well, I [http://diablowiki.net/index.php?title=Special%3AUserRights&amp;amp;user=Vipermagi know how to do it] now, but that means you'd have Admin rights. I trust you, but I don't think we can make you admin, as you're not THAT much in to the whole thing, and we haven't spoken that much... I'll have to discuss with Flux &amp;amp; Elly :) --[[User:Leord|Leord]] 16:32, 9 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::But you forgot how to link ;) You guys should be able to make another usergroup that only has Delete rights, or anything else really. As for my interest, I still check pretty much every non-fanmade-space edit that pours through the wiki. I'm no good at adding content, though (what, where, how? No idea), so I don't make many edits. With new content comes new typos however, and that's the gist of what I've fixed up around here ^^ &lt;br /&gt;
::::::So how about those navboxes you mentioned? &lt;br /&gt;
::::::EDIT: Oh. The class navbox, I presume. That's pretty awesome. Personally find it a tidbit annoying that the size of it changes dynamically due to the tabbing and different sizes of those, but it's a minor issue at best. Now to hope the spell names don't go too long so the box doesn't stretch in width :) --[[User:Vipermagi|Vipermagi]] 18:19, 9 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:::::::Personally, I don't mind much, but I can see your point. As for the skills, there's no other plausible way, and also, no point in spending loads of time on something that will change in October. I'd much rather re-visit it then. I don't think spell names will be a major deal tbh. Will just have to change the cell widths about a bit if that's the case. OR, if it's a long name, it's usually multiple words, not one long word, so it will break to two lines or the like.&lt;br /&gt;
&lt;br /&gt;
:::::::As for edits, what about you perhaps help me with like making individual item pages for Uniques and Set items in the D2 wiki? It's a fairly straight-forward job, and mostly copy+pasting. Not likely you will make mistakes. ;) It's not great fun, but very very useful in the long run. --[[User:Leord|Leord]] 10:28, 12 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::::What &amp;lt;!--uniques--&amp;gt;where&amp;lt;!--are they and where do they go--&amp;gt; and how&amp;lt;!--should it look--&amp;gt;? :p --[[User:Vipermagi|Vipermagi]] 16:12, 12 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Uniques and Set Items==&lt;br /&gt;
Like [http://diablo2.diablowiki.net/Special:Contributions/Leord this], the Trang-Oul stuff etc. All those items. I have made some quite advanced templates for it, that will work for D3 later as well (hopefully).&lt;br /&gt;
&lt;br /&gt;
:So I take, for example, [http://diablo2.diablowiki.net/Bul-Kathos%27_Children BK's two swords]. I put the two swords on the Set page in the new template (ex. [http://diablo2.diablowiki.net/index.php?title=The_Disciple&amp;amp;diff=next&amp;amp;oldid=18946 here]), create two new pages (1 per sword), and put the sword data and background in a mold (ex. [http://diablo2.diablowiki.net/Telling_of_Beads here]). &lt;br /&gt;
:Did I get that right, miss anything? --[[User:Vipermagi|Vipermagi]] 16:29, 12 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Yes, awesome, it's amazing to ask someone to do something and they understand without massive explanations! :D However, if you do have questions on how some of the templates work, ask me. There might be info missing on the help sections. --[[User:Leord|Leord]] 16:31, 12 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:::I guess previous experience with content splitting helps a little ;) I'll drop you a line somewhere if I can't figure it out. --[[User:Vipermagi|Vipermagi]] 16:33, 12 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::::Massive love your way man. I'd really liked to have been done with it ages ago, but just have not had the time!&lt;br /&gt;
&lt;br /&gt;
::::It may look a little bit weird without &amp;quot;background&amp;quot;, but you can probably find most of the lore for these things, if they exist, in the D3Wiki, or else just leave it looking a little weird, and I can help with lore.&lt;br /&gt;
&lt;br /&gt;
::::I suggest just making one piece of background for all of the pieces, and paste it in, to save time, that's what I did. --[[User:Leord|Leord]] 16:38, 12 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::How do I list 1h ''and'' 2h damage in the Itembox? Looked around the code, but it seems to only accept two values; melee once and ranged once. BK's Sacred Charge can be wielded in one hand as well. --[[User:Vipermagi|Vipermagi]] 17:05, 12 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::Long story short: I had to go (which is why I didn't get other sets done today), so I kept the edit hoping for the 2h/1h damage business to be explained, and now I have to shut down the computer. I'm going to save the edits, and check back tomorrow. Additionally, I'll probably split a couple other sets as well tomorrow. --[[User:Vipermagi|Vipermagi]] 20:37, 12 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::::::Oki, seems I missed that then. I'll try to fix it asap. --[[User:Leord|Leord]] 09:18, 13 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::::::I have updated the itembox now: Just use the same damage indicator as the old, but add &amp;quot;_1h_&amp;quot; in it. Juct check {{iw|Template:Itembox Template:Itembox}} for the legend of how to do it. Other than that, I also wanted to compliment you on your progress. Very well done! :) --[[User:Leord|Leord]] 11:54, 14 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::::Thanks (twice) &amp;lt;3 Updating BK's again. I plan to do one set a day, more if I have time to kill. &lt;br /&gt;
:::::::Also; I didn't know all sets were 1.10, so I ?'d that one. Meant to ask that, but must've forgotten. Well, you spotted it :) Will keep it in mind for the next set(s).&lt;br /&gt;
:::::::Something is causing a major break on Arcanna's Tricks, though. I have no idea what :( --[[User:Vipermagi|Vipermagi]] 12:57, 14 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::::::::On it, will shortly make another comment here, just informing you I am on it, found the cause. --[[User:Leord|Leord]] 13:31, 14 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::::Oki. First off, is there no chance to talk to you directly with icq or msn? Would make things a LOT easier! :P Secondly, I have a few comments. I do NOT know they are all Patch 1.10, but if you add a &amp;quot;?&amp;quot;, it kind of fucks up. I am fairly certain they are all 1.10, so if they are not, more skilled people than us can update them imho. If we choose not to display patch, just comment out that choice instead of &amp;quot;?&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
::::::::* All items '''must have an ilvl''' at the moment, that is why some pages fuck up. I will fix it shortly. In either way, even later, make sure that ilvl is commentated out, not set to &amp;quot;?&amp;quot; as it fucks up the templates and categories.&lt;br /&gt;
::::::::* Type = item type - What I mean is that &amp;quot;type&amp;quot; in the list is the sort of item, not slot. At one place you set &amp;quot;Main Hand&amp;quot; for type, where it probably needed to be &amp;quot;Sword&amp;quot;.&lt;br /&gt;
::::::::* Check out {{iw|M%27avina%27s_Battle_Hymn M%27avina%27s_Battle_Hymn}}, which is the closest to perfect a set can come.&lt;br /&gt;
::::::::* Will get right on the ilvl bugs now :)&lt;br /&gt;
::::::::--[[User:Leord|Leord]] 13:36, 14 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::::::::FIXED! :) Now I'm just gona work on the categories, so they work when no ilvl is added.--[[User:Leord|Leord]] 13:42, 14 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::::::::Oki, thanks for a nice chat on MSN. :) I have updated the articles {{iw|Arcanna's_Tricks Arcanna's Tricks}} articles, and set an example there. Now we just need to do the rest.&lt;br /&gt;
&lt;br /&gt;
::::::::I will be focusing on nav boxes for the next few weeks, but I will be keeping an eye on what you're doing, and don't hesitate to contact me again on MSN or here. I'll see you tomorrow. :) --[[User:Leord|Leord]] 17:05, 14 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==MSN==&lt;br /&gt;
You can add me on MSN if you want.&amp;lt;!--elmo_wever[at]hotmail[.]com--&amp;gt; I have my status set to Offline by default, and may or may not respond in a timely fashion. Left my adress in a comment. --[[User:Vipermagi|Vipermagi]] 13:49, 14 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Weeee! --[[User:Leord|Leord]] 13:55, 14 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Monster Pictures DII==&lt;br /&gt;
I added some pictures to some demons at the d2 wiki, think most of the demons have pictures now. But for some reason I didn't manage to place the pictures correctly, they just ended up behind some text and what not. So i put them under statistics which probably isn't the best position, but what the hell, it's better than no picture at all! Someone who knows this better than me are free to fix it :) --[[User:Zukker|Zukker]] 11:07, 18 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Oh, brilliant. Should not have been missing in the first place, ofc! :) One idea is to simply put them at the very very top of the page, with this code: &amp;lt;nowiki&amp;gt;[[File:VenomLord.jpg|thumb|right|Venom Lord in-game]]&amp;lt;/nowiki&amp;gt; Like, put it on the first line, and have just one line break before the rest of the text and wiki code. Take a look at [[Megademon]] for an example - I updated it.&lt;br /&gt;
&lt;br /&gt;
:Also, while you're at it, could you fix wrong headlines? Like when they have &amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt; instead of &amp;lt;nowiki&amp;gt;==&amp;lt;/nowiki&amp;gt;... You basically just add one &amp;quot;&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;&amp;quot; per headline. :)&lt;br /&gt;
&lt;br /&gt;
:--[[User:Leord|Leord]] 09:15, 19 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Fixed both the images and the headlines, hope things look better :). There is a lot of monsters that is missing images. I'll see when I have more time on my hands to fix those.&lt;br /&gt;
&lt;br /&gt;
::--[[User:Zukker|Zukker]] 10:10, 19 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:::Yeah, cool! No rush, and we're gonna need to make more updates to monsters as well in the futures, to bring them up to quality with the D3Wiki monster pages. Great info gathering, but also good to get it all looking great as well! ;)&lt;br /&gt;
:: --[[User:Leord|Leord]] 10:14, 19 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Set and Uniques ==&lt;br /&gt;
&lt;br /&gt;
*poke*&lt;br /&gt;
Apologies for the late reply to you, my talk page spontaneously self-deleting didn't exactly help.&lt;br /&gt;
I'd like to update item sets and unique items, but having looked through the bowels of the help section and whatnot, I can't find any templates. Are there any? I'm probably just useless and can't find them, but if you point me to them I can help you update some of the lesser used sets. (eg [[Hwanin's Majesty]]). &lt;br /&gt;
&lt;br /&gt;
Thanks&lt;br /&gt;
&lt;br /&gt;
--[[User:Ailelya|Ailelya]] 15:17, 20 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Hey Ailelya! No probs mate. :) It might have been a situation where we had probs with backups in ancient times, but never the less, let's get to the topic at hand!&lt;br /&gt;
&lt;br /&gt;
:I have actually not yet made proper &amp;quot;templates&amp;quot; for these items yet (we call them [[Help:Boilerplate|boilerplates]] on a wiki though...). Me, Vipermagi (and sometimes Masofarian and/or Cogo) have done updates, and simply used older items as base.&lt;br /&gt;
&lt;br /&gt;
:Take a look at the {{iw|Template:Itembox Itembox}}. It's the main template used on item pages. It's way to complex for me to ask you to edit it, but if you look at the &amp;quot;Legend&amp;quot; there, it has all the variables briefly explained. Of course, you'd have to use slightly different variables on uniques than your average Item Set, but quite similar.&lt;br /&gt;
&lt;br /&gt;
:It's probably best if you try starting with creating an Item Set. The most polished one to use as a &amp;quot;template&amp;quot; for making new pages would be {{iw|M'avina's_Battle_Hymn M'avina's_Battle_Hymn}}. Take a look at how the main page is done by clicking &amp;quot;edit&amp;quot;, and then each sub-page, and do it as similar as possible. Just copy all the code to your new page, and start updating it from there. Don't be afraid to ask me or Vipermagi for help.&lt;br /&gt;
&lt;br /&gt;
:I hope this is not dropping you into the deep end of the pool, you seemed to be able to find your way around a wiki. If there's any questions at all, just ask! --[[User:Leord|Leord]] 15:26, 20 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Uuuuhhhhh.&lt;br /&gt;
::I've just finished doing the Hwanin's set - look in the [[http://diablo2.diablowiki.net/History:Hwanin's _Majesty|history]] to see how badly I ballsed it up. This is my first time in a wiki!! The page is all working now, go look at it to see it now. ohhh... my precious...&lt;br /&gt;
&lt;br /&gt;
::I can do unique items, they are much easier. If there is a boilerplate for those, I'd be honored to be pointed to it. &lt;br /&gt;
::I found the one for the sets: it was in the section about set items rather than the boilerplate section. If I can, I'll put a copy of it there too.&lt;br /&gt;
&lt;br /&gt;
::And to think all I have of the set is two copies of the weapon!&lt;br /&gt;
&lt;br /&gt;
::--[[User:Ailelya|Ailelya]] 18:14, 21 July 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Ailelya</name></author>	</entry>

	<entry>
		<id>https://di.diablowiki.net/index.php?title=User_talk:Leord&amp;diff=22279</id>
		<title>User talk:Leord</title>
		<link rel="alternate" type="text/html" href="https://di.diablowiki.net/index.php?title=User_talk:Leord&amp;diff=22279"/>
				<updated>2010-07-20T15:17:15Z</updated>
		
		<summary type="html">&lt;p&gt;Ailelya: /* Set and Uniques */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{:User:Leord/Talk navbox}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Welcome 3==&lt;br /&gt;
I had to archive my talk page even further, as it was once again getting long. Welcome to the new one, feel free to leave any messages at the bottom of the page!&lt;br /&gt;
&lt;br /&gt;
You can find the old ones above on the navigation. Please don't edit those one! :P If you want to continue on older topics, make a new one and bring it up like if it was a new one. I brought over a few topics that are a bit recent.&lt;br /&gt;
&lt;br /&gt;
Cheers! --[[User:Leord|Leord]] 16:50, 12 July 2010 (UTC)--[[User:Leord|Leord]] 14:34, 7 August 2009 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Holy fishes ==&lt;br /&gt;
I peek back and find.. 1500 spam posts. I don't think blocking the individual accounts will help much; they seem to make an account per post. Semi-blocking account creation (putting the Page Creation right into a usergroup that's only granted to real users by hand) for a few days may or may not help; it would at least stop them from making more pages. I don't think you're going to be able to wait this one out. &amp;lt;br /&amp;gt;&lt;br /&gt;
Also, are you going to delete the spam pages, or just leave them there? (just curious) --[[User:Vipermagi|Vipermagi]] 10:52, 6 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Hey man! Indeed so. We've been spammed. Not 1500, more like a few hundred (280 or so). I have now manually banned them all, I hope no real users were banned in the process. Will start deleting pages now. Rushster was adamant to not have manual confirmation of users, so that's not happening, but he has installed Re-Captcha, and the second that went live, it seemed to stop, so good tidings. This could have gone on for a week if we were unlucky!&lt;br /&gt;
&lt;br /&gt;
:I Don't think you have permissions to delete pages, but if you do, go ahead and help me delete them. :)&lt;br /&gt;
&lt;br /&gt;
: PS, you like the new navboxes? :)--[[User:Leord|Leord]] 13:36, 6 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::WOW! I went to do my daily web surf and saw that stack of deleted pages and... just WOW!  I'm speechless...&lt;br /&gt;
::--[[User:Belushi81x|belushi81x]] 15:33, 6 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:::Lol, tell me about it! It's a full day's work just getting rid of the SHITsters. God, I am pissed off at the moment. --[[User:Leord|Leord]] 15:39, 6 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Yeah, 1500 was a... slight hyperbole :) Good to hear the spambot(s) has (have) been stopped. &lt;br /&gt;
::::I cannot delete pages. Way back then you couldn't find the user rights page, and then we derailed the topic I think. Oh well, doing fine without :P &lt;br /&gt;
::::Not sure which navboxes you are referring to. Haven't really looked at content pages lately because Blizzard hasn't really released anything (anxiously awaiting BlizzCon), so if you're referring to navboxes on content pages, I haven't seen them yet. --[[User:Vipermagi|Vipermagi]] 18:59, 6 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::Well, I [http://diablowiki.net/index.php?title=Special%3AUserRights&amp;amp;user=Vipermagi know how to do it] now, but that means you'd have Admin rights. I trust you, but I don't think we can make you admin, as you're not THAT much in to the whole thing, and we haven't spoken that much... I'll have to discuss with Flux &amp;amp; Elly :) --[[User:Leord|Leord]] 16:32, 9 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::But you forgot how to link ;) You guys should be able to make another usergroup that only has Delete rights, or anything else really. As for my interest, I still check pretty much every non-fanmade-space edit that pours through the wiki. I'm no good at adding content, though (what, where, how? No idea), so I don't make many edits. With new content comes new typos however, and that's the gist of what I've fixed up around here ^^ &lt;br /&gt;
::::::So how about those navboxes you mentioned? &lt;br /&gt;
::::::EDIT: Oh. The class navbox, I presume. That's pretty awesome. Personally find it a tidbit annoying that the size of it changes dynamically due to the tabbing and different sizes of those, but it's a minor issue at best. Now to hope the spell names don't go too long so the box doesn't stretch in width :) --[[User:Vipermagi|Vipermagi]] 18:19, 9 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:::::::Personally, I don't mind much, but I can see your point. As for the skills, there's no other plausible way, and also, no point in spending loads of time on something that will change in October. I'd much rather re-visit it then. I don't think spell names will be a major deal tbh. Will just have to change the cell widths about a bit if that's the case. OR, if it's a long name, it's usually multiple words, not one long word, so it will break to two lines or the like.&lt;br /&gt;
&lt;br /&gt;
:::::::As for edits, what about you perhaps help me with like making individual item pages for Uniques and Set items in the D2 wiki? It's a fairly straight-forward job, and mostly copy+pasting. Not likely you will make mistakes. ;) It's not great fun, but very very useful in the long run. --[[User:Leord|Leord]] 10:28, 12 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::::What &amp;lt;!--uniques--&amp;gt;where&amp;lt;!--are they and where do they go--&amp;gt; and how&amp;lt;!--should it look--&amp;gt;? :p --[[User:Vipermagi|Vipermagi]] 16:12, 12 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Uniques and Set Items==&lt;br /&gt;
Like [http://diablo2.diablowiki.net/Special:Contributions/Leord this], the Trang-Oul stuff etc. All those items. I have made some quite advanced templates for it, that will work for D3 later as well (hopefully).&lt;br /&gt;
&lt;br /&gt;
:So I take, for example, [http://diablo2.diablowiki.net/Bul-Kathos%27_Children BK's two swords]. I put the two swords on the Set page in the new template (ex. [http://diablo2.diablowiki.net/index.php?title=The_Disciple&amp;amp;diff=next&amp;amp;oldid=18946 here]), create two new pages (1 per sword), and put the sword data and background in a mold (ex. [http://diablo2.diablowiki.net/Telling_of_Beads here]). &lt;br /&gt;
:Did I get that right, miss anything? --[[User:Vipermagi|Vipermagi]] 16:29, 12 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Yes, awesome, it's amazing to ask someone to do something and they understand without massive explanations! :D However, if you do have questions on how some of the templates work, ask me. There might be info missing on the help sections. --[[User:Leord|Leord]] 16:31, 12 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:::I guess previous experience with content splitting helps a little ;) I'll drop you a line somewhere if I can't figure it out. --[[User:Vipermagi|Vipermagi]] 16:33, 12 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::::Massive love your way man. I'd really liked to have been done with it ages ago, but just have not had the time!&lt;br /&gt;
&lt;br /&gt;
::::It may look a little bit weird without &amp;quot;background&amp;quot;, but you can probably find most of the lore for these things, if they exist, in the D3Wiki, or else just leave it looking a little weird, and I can help with lore.&lt;br /&gt;
&lt;br /&gt;
::::I suggest just making one piece of background for all of the pieces, and paste it in, to save time, that's what I did. --[[User:Leord|Leord]] 16:38, 12 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::How do I list 1h ''and'' 2h damage in the Itembox? Looked around the code, but it seems to only accept two values; melee once and ranged once. BK's Sacred Charge can be wielded in one hand as well. --[[User:Vipermagi|Vipermagi]] 17:05, 12 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::Long story short: I had to go (which is why I didn't get other sets done today), so I kept the edit hoping for the 2h/1h damage business to be explained, and now I have to shut down the computer. I'm going to save the edits, and check back tomorrow. Additionally, I'll probably split a couple other sets as well tomorrow. --[[User:Vipermagi|Vipermagi]] 20:37, 12 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::::::Oki, seems I missed that then. I'll try to fix it asap. --[[User:Leord|Leord]] 09:18, 13 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::::::I have updated the itembox now: Just use the same damage indicator as the old, but add &amp;quot;_1h_&amp;quot; in it. Juct check {{iw|Template:Itembox Template:Itembox}} for the legend of how to do it. Other than that, I also wanted to compliment you on your progress. Very well done! :) --[[User:Leord|Leord]] 11:54, 14 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::::Thanks (twice) &amp;lt;3 Updating BK's again. I plan to do one set a day, more if I have time to kill. &lt;br /&gt;
:::::::Also; I didn't know all sets were 1.10, so I ?'d that one. Meant to ask that, but must've forgotten. Well, you spotted it :) Will keep it in mind for the next set(s).&lt;br /&gt;
:::::::Something is causing a major break on Arcanna's Tricks, though. I have no idea what :( --[[User:Vipermagi|Vipermagi]] 12:57, 14 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::::::::On it, will shortly make another comment here, just informing you I am on it, found the cause. --[[User:Leord|Leord]] 13:31, 14 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::::::Oki. First off, is there no chance to talk to you directly with icq or msn? Would make things a LOT easier! :P Secondly, I have a few comments. I do NOT know they are all Patch 1.10, but if you add a &amp;quot;?&amp;quot;, it kind of fucks up. I am fairly certain they are all 1.10, so if they are not, more skilled people than us can update them imho. If we choose not to display patch, just comment out that choice instead of &amp;quot;?&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
::::::::* All items '''must have an ilvl''' at the moment, that is why some pages fuck up. I will fix it shortly. In either way, even later, make sure that ilvl is commentated out, not set to &amp;quot;?&amp;quot; as it fucks up the templates and categories.&lt;br /&gt;
::::::::* Type = item type - What I mean is that &amp;quot;type&amp;quot; in the list is the sort of item, not slot. At one place you set &amp;quot;Main Hand&amp;quot; for type, where it probably needed to be &amp;quot;Sword&amp;quot;.&lt;br /&gt;
::::::::* Check out {{iw|M%27avina%27s_Battle_Hymn M%27avina%27s_Battle_Hymn}}, which is the closest to perfect a set can come.&lt;br /&gt;
::::::::* Will get right on the ilvl bugs now :)&lt;br /&gt;
::::::::--[[User:Leord|Leord]] 13:36, 14 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::::::::FIXED! :) Now I'm just gona work on the categories, so they work when no ilvl is added.--[[User:Leord|Leord]] 13:42, 14 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::::::::Oki, thanks for a nice chat on MSN. :) I have updated the articles {{iw|Arcanna's_Tricks Arcanna's Tricks}} articles, and set an example there. Now we just need to do the rest.&lt;br /&gt;
&lt;br /&gt;
::::::::I will be focusing on nav boxes for the next few weeks, but I will be keeping an eye on what you're doing, and don't hesitate to contact me again on MSN or here. I'll see you tomorrow. :) --[[User:Leord|Leord]] 17:05, 14 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==MSN==&lt;br /&gt;
You can add me on MSN if you want.&amp;lt;!--elmo_wever[at]hotmail[.]com--&amp;gt; I have my status set to Offline by default, and may or may not respond in a timely fashion. Left my adress in a comment. --[[User:Vipermagi|Vipermagi]] 13:49, 14 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
: Weeee! --[[User:Leord|Leord]] 13:55, 14 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Monster Pictures DII==&lt;br /&gt;
I added some pictures to some demons at the d2 wiki, think most of the demons have pictures now. But for some reason I didn't manage to place the pictures correctly, they just ended up behind some text and what not. So i put them under statistics which probably isn't the best position, but what the hell, it's better than no picture at all! Someone who knows this better than me are free to fix it :) --[[User:Zukker|Zukker]] 11:07, 18 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Oh, brilliant. Should not have been missing in the first place, ofc! :) One idea is to simply put them at the very very top of the page, with this code: &amp;lt;nowiki&amp;gt;[[File:VenomLord.jpg|thumb|right|Venom Lord in-game]]&amp;lt;/nowiki&amp;gt; Like, put it on the first line, and have just one line break before the rest of the text and wiki code. Take a look at [[Megademon]] for an example - I updated it.&lt;br /&gt;
&lt;br /&gt;
:Also, while you're at it, could you fix wrong headlines? Like when they have &amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt; instead of &amp;lt;nowiki&amp;gt;==&amp;lt;/nowiki&amp;gt;... You basically just add one &amp;quot;&amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt;&amp;quot; per headline. :)&lt;br /&gt;
&lt;br /&gt;
:--[[User:Leord|Leord]] 09:15, 19 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Fixed both the images and the headlines, hope things look better :). There is a lot of monsters that is missing images. I'll see when I have more time on my hands to fix those.&lt;br /&gt;
&lt;br /&gt;
::--[[User:Zukker|Zukker]] 10:10, 19 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:::Yeah, cool! No rush, and we're gonna need to make more updates to monsters as well in the futures, to bring them up to quality with the D3Wiki monster pages. Great info gathering, but also good to get it all looking great as well! ;)&lt;br /&gt;
:: --[[User:Leord|Leord]] 10:14, 19 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Set and Uniques ==&lt;br /&gt;
&lt;br /&gt;
*poke*&lt;br /&gt;
Apologies for the late reply to you, my talk page spontaneously self-deleting didn't exactly help.&lt;br /&gt;
I'd like to update item sets and unique items, but having looked through the bowels of the help section and whatnot, I can't find any templates. Are there any? I'm probably just useless and can't find them, but if you point me to them I can help you update some of the lesser used sets. (eg [[Hwanin's Majesty]]). &lt;br /&gt;
&lt;br /&gt;
Thanks&lt;br /&gt;
&lt;br /&gt;
--[[User:Ailelya|Ailelya]] 15:17, 20 July 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Ailelya</name></author>	</entry>

	<entry>
		<id>https://di.diablowiki.net/index.php?title=Fanmade:Arcane_Warrior&amp;diff=10574</id>
		<title>Fanmade:Arcane Warrior</title>
		<link rel="alternate" type="text/html" href="https://di.diablowiki.net/index.php?title=Fanmade:Arcane_Warrior&amp;diff=10574"/>
				<updated>2009-08-06T17:07:23Z</updated>
		
		<summary type="html">&lt;p&gt;Ailelya: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Arcane Warrior''' is a highly [[magic]]-augmented warrior that could focus equally on [[melee]] or [[ranged|missiles]]. Her main skills are enchantments on her weapons and armor that add elemental or other magical properties.&lt;br /&gt;
&lt;br /&gt;
{{Fanclass|'''Technomancer''' ([[Leord]] &amp;amp; [[Holyknight3000]] assisted) Concept Art by [[Boqu]]}}&lt;br /&gt;
==Background==&lt;br /&gt;
{{Classbox&lt;br /&gt;
|game= Diablo III&lt;br /&gt;
|portrait= Arcane_Warrior.jpg&lt;br /&gt;
&amp;lt;!--|portrait-width= 200px--&amp;gt;&lt;br /&gt;
|name= Arcane Warrior&lt;br /&gt;
|classtype= fanclass&lt;br /&gt;
|role= [[Melee]]/[[Ranged]]/[[Caster]] hybrid&lt;br /&gt;
|attrib= [[Strength]] [[Dexterity]] [[Willpower]]&lt;br /&gt;
&amp;lt;!-- Class Skills --&amp;gt;&lt;br /&gt;
|skilltree1= [[Arcane_Warrior#Steel_&amp;amp;_Fire_Skills|Steel &amp;amp; Fire]]&lt;br /&gt;
|skilltree2= [[Arcane_Warrior#Pax_Arcanna_Skills|Pax Arcanna]]&lt;br /&gt;
|skilltree3= [[Arcane_Warrior#Terra_Firma_Skills|Terra Firma]]&lt;br /&gt;
&amp;lt;!-- Background --&amp;gt;&lt;br /&gt;
|origin= [[Sanctuary]]&lt;br /&gt;
|affiliation= [[Vizjerei]]&lt;br /&gt;
|friends= None Known&lt;br /&gt;
|foes= [[Viz-Jaq'taar]] Assassins&lt;br /&gt;
}}&lt;br /&gt;
Upon the destruction of the [[Worldstone]] 20 years ago, a [[Vizjerei]] elder concluded that the mortal powers of Order had failed. Secretly, he went to the [[Viz-Jaq'taar]] Assassins to share his concerns and make a proposal. Even though the [[Prime Evils]] were defeated, mortal powers and agents were still not powerful enough to save the Worldstone. He feared that following its destruction, things would get worse and proposed that the Assassin's lack of magic was weakness, that the time would soon come to fight fire with fire. He suggested that they should begin to incorporate magic to counter the coming flood. He was rejected outright by most of the clan, and nearly slain on principle, but one Assassin elder had reached a similar conclusion, but didn't know how to act upon it. With this opportunity, he stole away with the Vizjerei elder and a few of the younger clan members, to work on combining their knowledge and powers to create a new breed of mage-knight. Once the Viz-Jaq'taar realized what had transpired, they decreed death for all violators, but the group disappeared and no one had heard from them to this day. All knowledge of what had transpired was hidden.&lt;br /&gt;
&lt;br /&gt;
They spent years hidden away from the world in the northern reaches near the ruined [[Mount Arreat]]. They honed their skills, focusing less on subversion and more on direct confrontation. From the Assassin's understanding of the mind and martial combat and the Vizjerei elder's understanding of the Elemental magics, a marriage was made into magically enhanced warriors. This combination of studies gave special insights into the nature of the world and gave these new warriors the power to tap into the very elemental threads that are woven into our world and weave them into their own bodies and equipment. They also gained some insight into exploring the Ether. They spent a great deal of time developing methods of countering and diffusing hostile magicks and it's practitioners, as per Assassin tradition, up close and at range. They also knew, however, that the demonic hordes need not rely on magic to reek their destruction, so great emphasis was also placed on raw combat power and fortitude. &lt;br /&gt;
&lt;br /&gt;
With the coming of the falling star, they knew that their time had arrived. They re-emerged into the world to discover what foul forces were involved. While two of the apprentices were away doing reconnaissance, their base of operations was utterly destroyed. Most were killed, the rest were missing. The elders were not among the remains, nor were there any clues as to the perpetrators. Had the Assassins finally caught up to them? Was it the mustering forces of evil? The two apprentices had no answers, but were determined to fulfill their duties. They ventured into the world on their own to discover what evil schemes plotted against Sanctuary and to put it to an end... or die trying...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Character Design==&lt;br /&gt;
The Arcane Warrior is a highly magic augmented warrior that could focus equally on [[melee]] or [[ranged|missiles]]. Her main skills are enchantments on her weapons and armor that add elemental or other magical properties, possibly even castable on allies. In D2 terms, it'd be something of a cross between a [[Paladin]], [[Amazon]], and [[Assassin]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Attributes and Skills==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
===Attributes===&lt;br /&gt;
====Starting Attributes====&lt;br /&gt;
*'''[[Strength]]:''' x&lt;br /&gt;
*'''[[Dexterity]]:''' x&lt;br /&gt;
*'''[[Vitality]]:''' x&lt;br /&gt;
*'''[[Willpower]]:''' x&lt;br /&gt;
*'''[[Life]]:''' x&lt;br /&gt;
*'''[[Mana]]:''' x&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Attribute Increase Per Level====&lt;br /&gt;
*'''[[Strength]]:''' x&lt;br /&gt;
*'''[[Dexterity]]:''' x&lt;br /&gt;
*'''[[Vitality]]:''' x&lt;br /&gt;
*'''[[Willpower]]:''' x&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
Base level Enchantment skills are cast by the character and last until overridden with new Enchantments or dispelled. They can be passively augmented with more spectacular effects with different skills. Can have only 1 Weapon and 1 Armor Enchantment active at a time. When special effects are triggered, they automatically drain mana, and if there is no mana, effect is cancelled.&lt;br /&gt;
&lt;br /&gt;
===Arcane Warrior Skills===&lt;br /&gt;
The Arcane Warrior skills are arranged into to three distinctive skill tree categories:&lt;br /&gt;
* Steel &amp;amp; Fire&lt;br /&gt;
* Pax Arcanna&lt;br /&gt;
* Terra Firma&lt;br /&gt;
All three trees have a combination of active and passive skills. Active skills are used in combat, while the passive skills boost or change the behaviour of the active skills.&lt;br /&gt;
&lt;br /&gt;
In each tree, Tier I has a master Weapon Enchantment (2 in Steel &amp;amp; Fire), and Tier II has a master Armor Enchantment. Additional Enchantments are simply augmentations of those skills. The master skills are Burn, Jolt, Spellbind, and Frostbite for weapons and Flame Armor, Mystic Fortress, and Rockform for armor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Steel &amp;amp; Fire Skills====&lt;br /&gt;
This tree focuses on speed and raw destructive output. Uses Fire and Lightning. &amp;quot;A good defense is a good offense.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Tier I:'''&lt;br /&gt;
* '''Burn:''' Active. Enchants Weapon. Adds fire damage to attacks and increases accuracy. Enables additional Fire Weapon Enchantments.&lt;br /&gt;
* '''Jolt:''' Active. Enchants weapon. Adds electrical damage to attacks and increases attack speed. Enables additional Lightning Weapon Enchantments.&lt;br /&gt;
* '''Lightning Spirit:''' Passive. Increase attack speed and accuracy.&lt;br /&gt;
* '''Channeling the Flame:''' Passive. Increases damage done by Enchantments in this tree.&lt;br /&gt;
&lt;br /&gt;
'''Tier II:'''&lt;br /&gt;
* '''Twitch:''' Active. Missile attack. Essentially a Missile based Zeal or fixed # Strafe.&lt;br /&gt;
* '''Flame Armor:''' Active. Enchant Armor. Deal fire damage to any melee attackers. Enables additional Fire Armor Enchantments.&lt;br /&gt;
* '''Flame Spray:''' Passive. Enchants Weapon. Adds a chance to cause a spherical firewall centered on target.&lt;br /&gt;
* '''Lightning Rod:''' Passive. Enchants Weapon. When enemy is struck, a lightning bolt goes from character thru target. Can trigger multiple bolts from one attack. More useful for multiple missiles against clustered enemies.&lt;br /&gt;
* '''Missile Mastery:''' Passive. Increases Damage, Accuracy, and Crit. % of Missile attacks.&lt;br /&gt;
&lt;br /&gt;
'''Tier III:'''&lt;br /&gt;
* '''Sweep:''' Active. Melee attack. Spins once in a circle, striking any surrounding enemies within range.&lt;br /&gt;
* '''Flame Sabres:''' Active. Spell. Creates floating swords made of fire that seek targets to attack and deal fire damage. They stay around until attacked and destroyed.&lt;br /&gt;
* '''Flame Nova:''' Passive. Enchants Weapon. Can triggers a fire based nova from target. Increasing rank increases size of effect.&lt;br /&gt;
* '''Chain Static:''' Passive. Enchants Weapon. Causes electrical damage to target that jumps to any units next to them, etc, etc, quickly rippling through tightly packed enemies.&lt;br /&gt;
* '''Conflageration:''' Passive. Enchant Armor. When hit, has a chance of causing the ground around the character to burst into fire for xx seconds.&lt;br /&gt;
&lt;br /&gt;
'''Tier IV:'''&lt;br /&gt;
* '''Ricochet:''' Active. Missile attack. When a target is struck, the arrow jumps to the nearest target. Everytime a target is struck, the arrow keeps retargetting up to a skill based maximum or until it misses one.&lt;br /&gt;
* '''Thunderclap:''' Passive. Enchants Weapon. When attacking, has a chance of calling down a lightning bolt on top of character, knocking all foes back next to character and dealing damage.&lt;br /&gt;
* '''Burst:''' Passive. Enchants Armor. When an enemy attacks, has a chance of causing explosive fire damage to targets adjacent to character, knocking them back.&lt;br /&gt;
* '''Fire Elemental:''' Passive. Activates if Burn or Jolt and Flame Armor are active. Transforms into a Fire Elemental, dealing extra fire and increasing Fire and Lightning damage. Also, absorbs fire damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Pax Arcanna Skills====&lt;br /&gt;
This tree focuses on penetrating and neutralizing hostile magics and magicians. Uses skills that interfere with magic, and uses teleportation offensively and defensively. &amp;quot;What good is magic if you're unable to use it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''Tier I:'''&lt;br /&gt;
* '''Displace:''' Active. Melee attack. On striking, teleport to another random position next to target. The confusion enhances your defense for x seconds. Has a 3 second cooldown.&lt;br /&gt;
* '''Spellbind:''' Active. Enchants weapon. Has a chance to silence target. Enables additional Magical Weapon Enchantments.&lt;br /&gt;
* '''Resist Affliction:''' Passive. Decreases the chance that negative condition magics can affect character, like chill, slow, silence, etc. and also decreases the duration of such effects if they get through.&lt;br /&gt;
* '''Enhanced Spellbinding:''' Passive. Increases the duration of all effects caused by skills from this tree.&lt;br /&gt;
&lt;br /&gt;
'''Tier II:'''&lt;br /&gt;
* '''Dispel:''' Active. Spell. Sends out a shockwave that will dispel any negative magic effects on friendly units.&lt;br /&gt;
* '''Mystic Fortress:''' Active. Enchants armor so that when attacked, fires a silence bolt at attacker. Enables additional Magical Armor Enchantments.&lt;br /&gt;
* '''Interference:''' Passive. Enchants weapon to inflict a condition that causes target's casting rate to be greatly decreased.&lt;br /&gt;
* '''Skip:''' Passive. Enchant Armor. When attacked, has a chance of teleporting to a random location within range. Could be annoying to some players, but to those who thrive on chaos, welcome home! Could be a particularly useful defense for range-based characters. Will not teleport through walls or closed doors.&lt;br /&gt;
* '''Arcane Defenses:''' Passive. Increases resistance to arcane magics.&lt;br /&gt;
&lt;br /&gt;
'''Tier III:'''&lt;br /&gt;
* '''Summon:''' Active. Spell. When cast on a target, causes them to be teleported right next to caster. Doesn't work on bosses or other characters.&lt;br /&gt;
* '''Short Circuit:''' Active. Spell. Cast on a single target. Caster loses half and target loses all mana, adjusted for Arcane resistance. (may not be very relevant, because they may not keep track of enemy mana. PvP uses would be neat-o.)&lt;br /&gt;
* '''Blood Price:''' Passive. Enchant Weapon. Adds mana damage and inflicts a condition on target that causes any abilities that drain Mana to drain an equal amount of Health as well.&lt;br /&gt;
* '''Absorb Magic:''' Passive. Enchants armor. Has a chance of absorbing spells cast at character, eliminating damage and restoring however much mana that skill cost.&lt;br /&gt;
* '''Enhanced Evocation:''' Passive. Increases chances that any Weapon or Armor Enchantments will activate.&lt;br /&gt;
&lt;br /&gt;
'''Tier IV:'''&lt;br /&gt;
* '''Shift Stirke:''' Active. Melee. Quickly teleport next to an enemy, attack, then zips back to her original location. If hit, she's stuck where she's at.&lt;br /&gt;
* '''Disruption:''' Active Spell. Sends out a shockwave that destroys any enemy spells, offensive or defensive, within the given radius. Does not affect friendly units (ie. use Dispel to get rid of negative effects).&lt;br /&gt;
* '''Tiamat:''' Passive. Enchants weapon. Adds elemental damage of fire, cold and lightning to attacks. Enhanced by Burn, Jolt, and Frostbite. Only works if Spellbind is active.&lt;br /&gt;
* '''Reflect:''' Passive. Enchants armor to have a chance of reflecting magics cast at character.&lt;br /&gt;
* '''Efficient Evocation:''' Passive. Decreases mana costs incurred when Enchantment effects trigger. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Terra Firma Skills====&lt;br /&gt;
This tree focuses more on defense and fortitude. Attacks are based on strength more than speed. Uses Stone/Earth and Cold. &amp;quot;The mountain need not fear the storm.&amp;quot; (Note: Earth elemental skills are only called that for conceptual reasons and cause physical damage, not an &amp;quot;earth elemental&amp;quot; damage type. That is, unless Blizzard adds that.)&lt;br /&gt;
&lt;br /&gt;
'''Tier I:'''&lt;br /&gt;
* '''Ethereal Anchor:''' Active. Missile attack. A successful attack can anchor the foe in place, unable to move, but can still attack. Doesn't work on bosses or other players.&lt;br /&gt;
* '''Frostbite:''' Active. Enchants Weapon. Adds cold damage to attacks and chills targets. Enables additional Cold Enchantments&lt;br /&gt;
* '''Immovability:''' Passive. Decreases the chance that any effect can cause the character to move against his will, ie. knockback effects.&lt;br /&gt;
* '''Quenching the Flame:''' Passive. Increases damage done by Enchantments in this tree.&lt;br /&gt;
&lt;br /&gt;
'''Tier II:'''&lt;br /&gt;
* '''Stone Guardian:''' Active. Spell. Creates a floating fist of stone that randomly attacks nearby foes. Certain runes may add Knockback.&lt;br /&gt;
* '''Rockform:''' Active. Enchants Armor. Increases Defense and Damage Reduction. Enables additional Stone Enchantment.&lt;br /&gt;
* '''Project Cold:''' Passive. Enchants Weapon. Chills enemies within a given radius.&lt;br /&gt;
* '''Inertia:''' Passive. Causes attacks to physically pack more force. Increases physical damage and with Missile attacks, increases the distance the missiles will travel.&lt;br /&gt;
* '''Melee Mastery:''' Passive. Increase Damage, Accuracy, and Crit. % of Melee attacks.&lt;br /&gt;
&lt;br /&gt;
'''Tier III:'''&lt;br /&gt;
* '''Torque:''' Active. Melee or missile attack. Slower attack, but does much more damage. If missile, it travels faster (if engine supports that).&lt;br /&gt;
* '''Stalagmite:''' Active. Spell. Summons a spike of solid rock from the earth at the desired location. Any enemies nearby take physical damage and pillar remains as an obstacle until destroyed.&lt;br /&gt;
* '''Icicle:''' Passive. Enchants Weapon. Has a chance of causing a giant Icicle to fall on target, causing splash damage to nearby foes.&lt;br /&gt;
* '''Attunement:''' Passive. Increases resistance to fire/ice/lightning.&lt;br /&gt;
&lt;br /&gt;
'''Tier IV:'''&lt;br /&gt;
* '''Anvil of the Earth:''' Active. Melee attack. Crushing attack with cooldown time that does highly increased damage to target and nearby targets.&lt;br /&gt;
* '''Ice Shield:''' Active. Spell. Creates a literal shield made of solid ice. If a shield is being used, it enhances it defenses and blocking. Without a shield, it floats near caster and confers double the blocking bonus that Ice Shield adds to a shield and can be used with 2-handed weapons.&lt;br /&gt;
* '''Jagged Shards:''' Passive. Enchants Armor. Causes sharp rock protrusions to spring from armor, causing physical damage on melee attackers. Against missile attacks, has a chance of shattering the missile, causing no damage. Against attackers that have weapon Durability (ie. PvP), has an equal chance of reducing Durability of attackers melee weapon by one.&lt;br /&gt;
* '''Earth Elemental:''' Passive. Activates if Frostbite and Rockform are both active. Transforms into Stone. Makes Earth and Ice skills do more damage, adds defense. Also, adds resistances to cold and lightning.&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
The Arcane Warrior was first posted 9 June 2009 [http://forums.diii.net/showthread.php?t=728784] by [http://forums.diii.net/member.php?u=335830 Technomancer] on the [http://forums.diii.net/ Diii.net forums]. &lt;br /&gt;
It was re-posted as a wiki article by [[Holyknight3000]] and [[Leord]] on 10 June 2009. &lt;br /&gt;
The wiki and original post were updated by [http://forums.diii.net/member.php?u=335830 Technomancer] with a major update/overhaul on 17 June 2009.&lt;br /&gt;
The wiki and original post were updated by [http://forums.diii.net/member.php?u=335830 Technomancer] to add more passives and change the skill layout to better match the Diablo 3 schemes on 22 June 2009.&lt;br /&gt;
&lt;br /&gt;
===Technomancer Notes===&lt;br /&gt;
This is a pretty large overhaul on the original idea, which I kept in quotes at the bottom of the original message board post. This class is now something of a D2 combination of [[Paladin]], [[Amazon]], and [[Assassin]]. This is pretty much a full class now, without technical game stats. I thought it was a good idea to change primary gender to female, not just because of [[Boqu]]'s awesome artwork, but I always thought it would be cool to have a female character that could hold the front lines shoulder to shoulder with the Barbarian!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Trivia==&lt;br /&gt;
Use only if actual trivia. If so, add to [[:Category:Trivia]] as well&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Arcane_Warrior.jpg|Arcane Warrior Concept by Boqu&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* [http://forums.diii.net/showthread.php?t=728784 Original post]&lt;br /&gt;
* [http://forums.diii.net/member.php?u=335830 Technomancer's profile]&lt;br /&gt;
* [http://forums.diii.net/member.php?u=136916 Boqu's Profile]&lt;br /&gt;
* [http://www.diii.net/gallery/showgallery.php?cat=503 Diablo Fan Art Gallery]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Class navbox floor}}&lt;/div&gt;</summary>
		<author><name>Ailelya</name></author>	</entry>

	</feed>