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				<updated>2011-09-11T15:30:26Z</updated>
		
		<summary type="html">&lt;p&gt;Eskilajnen: Added August/September bracket and a blue post&lt;/p&gt;
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&lt;div&gt;This page lists all ''Diablo III'' coverage; previews, interviews, pictures, videos, designer diaries, forum post, and more. Anything from the [[D3 Team]] that's substantial enough to warrant a news post on [[Diii.net| Diablo: IncGamers ]] gets an entry on this page. Larger interviews and other features are sometimes archived in this section one month after they go online, to ward off link rot. &lt;br /&gt;
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* If you're interested in updating this page, please check out the [[Media Coverage/Guidelines]] first.&lt;br /&gt;
* Jump back to the earlier years of Media Coverage, archived to keep down the page size. Links right below here.&lt;br /&gt;
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If you are new to Diablo or Diablo III development, you can read up on the topic here:&lt;br /&gt;
* '''[[Diablo 3 Basics]]''' - The light source of all known Diablo III data in one fact sheet.&lt;br /&gt;
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&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;Media Coverage Archive:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:125%;&amp;quot;&amp;gt;[[Media Coverage: 2008|2008]] - [[Media Coverage: 2009|2009]] - [[Media Coverage: 2010|2010]] - [[Media Coverage|2011]]&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
==September 2011==&lt;br /&gt;
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{{blz}} September 7, 2011 -- Bashiok [http://blues.incgamers.com/Posts/1/1/4/10/117066/friends-and-family-test-and-nda#postId_304900 says] closed beta is close to release, F&amp;amp;F beta has begun, no NDA.&lt;br /&gt;
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==August 2011==&lt;br /&gt;
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==July 2011==&lt;br /&gt;
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{{oth}} July 16, 2011 -- New [http://diablo.incgamers.com/blog/comments/new-followers-info-from-pc-gamer information about many of the skills] for the [[Followers]] is revealed by PC Gamer magazine.&lt;br /&gt;
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{{blz}} July 15, 2011 -- [[@Diablo]] all-but [http://diablo.incgamers.com/blog/comments/diablo-all-but-confirms-a-diablo-iii-armory confirms an Armory system] for Diablo III. Fans expect it to be revealed on August 1st, with the other [[Battle.net]] features.&lt;br /&gt;
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{{com}} July 14, 2011 -- The [[Diablo Podcast]] [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-22-a-dungeon-journal-for-d3 discusses World of Warcraft's Dungeon Journal], and the ramifications for such a system in Diablo III. Plus much debate about the benefits that [[UI]] [[mods]] have brought to WoW, and what their total absence from Diablo III might mean for the game's [[interface]].&lt;br /&gt;
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{{blz}} July 12, 2011 -- Bashiok [http://diablo.incgamers.com/blog/comments/august-1st-will-come%E2%80%A6-the-wait-will-go-on%E2%80%A6 dashes hopes and dreams by (very ambiguously) stating] that the upcoming August 1st Battle.net system reveals will not be the last ones before the beta.&lt;br /&gt;
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{{blz}} July 8, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-high-level-barbarian-skill-cooldowns Bashiok drops the word] that the three skills in Tier Seven of the Barbarian skills all have 120 second [[cooldowns]]. Much debate ensues, including an episode of [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-21-d3%E2%80%99s-endless-skill-cooldowns The Diablo Podcast], where all the guests are accepting of the system, providing the skills are powerful enough to warrant the long delay between casts. Bashiok [http://diablo.incgamers.com/blog/comments/blizzard-calms-the-masses-on-skill-cooldowns adds much more explanation] a few days later.&lt;br /&gt;
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{{blz}} July 8, 2011 -- A [http://diablo.incgamers.com/blog/comments/diablo-iii-job-senior-producer-live-operations job opening for a Senior Producer of Live Operations] on the Diablo III team seems a promising development to many fans eager for the game's launch.&lt;br /&gt;
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{{com}} July 8, 2011 -- The [[Diablo Podcast]] presents [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-20-weekly-news-attack another weekly news attack], with Flux and Elly.&lt;br /&gt;
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{{blz}} July 8, 2011 -- Bashiok [http://diablo.incgamers.com/blog/comments/wows-new-dungeon-guide-coming-to-d3 defends the WoW Dungeon Journal] and states that no such system will be included in the initial launch of Diablo III.&lt;br /&gt;
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{{blz}} July 7, 2011 -- [http://diablo.incgamers.com/blog/comments/playable-d3-demo-confirmed-for-gamescom-2011 Bashiok delivers explanations] about Diablo III's controls and [[interface]].&lt;br /&gt;
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{{blz}} July 5, 2011 -- A playable demo is (at last) [http://diablo.incgamers.com/blog/comments/playable-d3-demo-confirmed-for-gamescom-2011 confirmed for Gamescom 2011]. A day later Bashiok tentatively states that it will be the Blizzcon 2010 demo build, rather than a new 2011 game demo.&lt;br /&gt;
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{{oth}} July 3, 2011 -- The [[D3Here]] saga comes to a rapid conclusion, when [http://diablo.incgamers.com/blog/comments/d3here-blog-gone-but-not-entirely he shuts down his blog], Flux offers to collect additional questions and transmit his replies (to preserve his anonymity), and [http://diablo.incgamers.com/blog/comments/last-round-of-d3here-answers does so in D3Here's last public outburst]. As big a story as D3Here's questions is the debate over the ethics and appropriateness of the largest Diablo 3 fansite providing a podium to D3Here, and a 100+ comment thread rages about it (sadly lost to a forum move/script change).&lt;br /&gt;
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{{vid}} July 3, 2011 -- [http://diablo.incgamers.com/blog/comments/memories-of-blizzard-includes-some-memories-of-diablo Blizzard posts the winners] in their &amp;quot;Memories of Blizzard&amp;quot; fan video contest. One Diablo memory-holder is included.&lt;br /&gt;
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{{com}} July 1, 2011 -- The [[Diablo Podcast]] begins their [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-19-recent-news-rundown-with-elly weekly news attack podcasts] with [[Flux]] and [[Elly]] talking about recent news developments.&lt;br /&gt;
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==June 2011==&lt;br /&gt;
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{{oth}} June 30, 2011 -- A [http://diablo.incgamers.com/blog/comments/merch-alert-the-book-of-cain very interesting piece of merchandise], the [[Book of Cain]], appears on Amazon.com, and other Amazon portals around the world. [http://diablo.incgamers.com/blog/comments/book-of-cain-recalled The listing is pulled] from Amazon.com (but not Amazon Canada, Germany, UK, etc) just a few days later, without any explanation or public comment by Blizzard.&lt;br /&gt;
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{{oth}} June 30, 2011 -- The [[D3Here]] saga begins, with [http://diablo.incgamers.com/blog/comments/d3-qa-tester-reveals-clever-fakery a guy claiming to be a Diablo III play-tester] answering reader questions with his alleged inside info.&lt;br /&gt;
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{{com}} June 29, 2011 -- The [[Diablo Podcast]] delves into [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-18-monk-skill-changes conversation about recent changes] to the [[Monk skills]] and his [[Spirit]] resource system.&lt;br /&gt;
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{{pic}} June 29, 2011 -- New [http://diablo.incgamers.com/blog/comments/new-demon-hunter-artwork Demon Hunter artwork is released] via the Sons of the Storm Blizzard artist website.&lt;br /&gt;
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{{blz}} June 28, 2011 [-- [http://diablo.incgamers.com/blog/comments/town-portals-return-sorta Bashiok reveals that Town Portals are back in Diablo III], in some limited fashion. This months after they were ruled out of the game for numerous reasons, all covered in the [[Town Portal]] article.&lt;br /&gt;
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{{blz}} June 25, 2011 -- Blizzard's [http://diablo.incgamers.com/blog/comments/sc2-and-wow-gamescom-but-no-d3 European Starcraft 2 and World of Warcraft twitter feeds confirm] that both games will have playable demos at August's Gamescom convention. There's no word about Diablo III. (Not until weeks later, when the Polish B.net portal [http://diablo.incgamers.com/blog/comments/playable-d3-demo-confirmed-for-gamescom-2011 confirms that a playable D3 demo] will be at the show. Critics add this episode to the long, long list of Bliz Irvine PR's failures to adequately communicate important info to the fans in a timely manner.)&lt;br /&gt;
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{{com}} June 24, 2011 -- The [[Diablo Podcast]] discusses [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-17-d3-on-b-net-paid-features paid features in online gaming], RMT, and what sorts of &amp;quot;value added&amp;quot; services Diablo III might include.&lt;br /&gt;
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{{com}} June 20, 2011 -- The Diablo Podcast discusses the WoW [[Auction House]] and speculates on Diablo III's trading system.&lt;br /&gt;
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{{oth}} June 18, 2011 -- [http://diablo.incgamers.com/blog/comments/d3-fansite-invite-event-in-july-august-beta-start/ Word leaks of a press event] set for Blizzard Irvine in late July, at which the [[Diablo 3 Beta]] build will be play-tested and Diablo III's B.net features will be revealed. The big news will break on August 2nd, after the [[NDA]] is lifted. &lt;br /&gt;
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{{com}} June 17, 2011 -- The [[Diablo Podcast]] delves into [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-14-items-and-item-modifiers/ items and item modifiers in Diablo III]. Quite a few prefixes and suffixes have been seen thus far in screenshots, and there are big changes from Diablo II.&lt;br /&gt;
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{{pic}} June 15, 2011 -- Diablo3.cc reports [http://diablo.incgamers.com/blog/comments/mysterious-symbols-in-blizzard-headquarters/ on the mysterious symbols] they saw affixed to the walls inside Blizzard Irvine during their recent visit. No explanations about the symbols are forthcoming from Blizzard.&lt;br /&gt;
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{{blz}} June 15, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-the-monks-milk/ Bashiok jokes about the] Monk's [[Spirit]] resource and it's resemblance to milk, or some other viscous liquid.&lt;br /&gt;
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{{blz}} June 14, 2011 -- Bashiok [http://diablo.incgamers.com/blog/comments/blue-on-spirit-auras-and-shouts-rune-effects/ shares out detailed information] about the [[Monk skills]], [[combos]], and his [[Spirit]] [[resource]].&lt;br /&gt;
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{{pic}} June 11, 2011 -- New [http://diablo.incgamers.com/blog/comments/new-soulstone-artwork/ Diablo III artwork spotted] in the Blizzard Irvine museum goes online. [[http://diablo.incgamers.com/blog/comments/the-black-soulstone/ Two days later more details]] about the &amp;quot;[[Black Soulstone]]&amp;quot; come courtesy of KuangTu of Diablo3.cc.&lt;br /&gt;
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{{blz}} June 11, 2011 -- Bashiok is [http://diablo.incgamers.com/blog/comments/blue-on-item-upgrades-and-gear-sets/ taunted into answering some real questions], and he provides a lot of info about [[gear sets]] and other [[item]] issues.&lt;br /&gt;
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[[File:Salvage box2010.jpg|frame|The [[Nephalem Cube]].]]&lt;br /&gt;
{{blz}} June 11, 2011 -- Bashiok [http://diablo.incgamers.com/blog/comments/blue-on-the-salvage-cube-and/ teases about the spoilery name] of the [[salvage cube]]. Then [http://diablo.incgamers.com/blog/comments/blue-on-armor-dyes-and-the-nephalem-cube/ confirms that it is called] the [[Nephalem Cube]] a day later.&lt;br /&gt;
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{{com}} June 10, 2011 -- [[The Diablo Podcast]] #13 features three interviews with Blizzcon attendees, all focused on their play [http://www.diablopodcast.com/the-diablo-podcast-13-blizzcon-pvm-demo/ experiences with the Diablo III PvM demo]. First time jitters were had by all.&lt;br /&gt;
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{{oth}} June 6, 2011 -- A [http://diablo.incgamers.com/blog/comments/diablo-murloc-wow-pet-for-blizzcon-2011/ likely Blizzcon pet is spotted] on the WoW test real; it's [[Murkablo]], a [[Diablo]]-themed [[Murloc]].&lt;br /&gt;
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{{oth}} June 6, 2011 -- The first gaming peripherals [[merch]] debut for Diablo III, with [http://diablo.incgamers.com/blog/comments/merch-alert-steel-series-diablo-iii-peripherals/ custom headphones and a sexy glowing mouse] from Steelseries. Early reviews for the $70 mouse and $120 headset [http://diablo.incgamers.com/blog/comments/d3-mouse-headset-play-test/ appear a few days later].&lt;br /&gt;
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{{oth}} June 6, 2011 -- Flux and Wolfpaq go way indepth on Runestone changes and skill issues, on [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-12-runestones/ The Diablo Podcast #12].&lt;br /&gt;
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{{blz}} June 4, 2011 -- Official [http://diablo.incgamers.com/blog/comments/diablo-iiis-item-colors/ confirmation of the changes to item colors] in Diablo III comes from Bashiok. [[Items#Item_Quality_and_Color|Orange for legendary and set items]], yellow for rares, and no golden items at all. Some fans are unhappy with the lack of classic golden uniques, though a fan vote shows only mild outrage at the changes.&lt;br /&gt;
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{{oth} June 4, 2011 -- Diablo III on a [[console]] rumors continue as [http://diablo.incgamers.com/blog/comments/diablo-3-coming-to-the-ps3/ Blizzard posts D3 team job openings for PlayStation 3 programmers].&lt;br /&gt;
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{{com}} June 3, 2011 -- [[The Diablo Podcast]] discusses likely [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-episode-11-guilds/ Guild and Clan support in Diablo III], with comparisons to Diablo II, WoW, and other contemporary RPGs.&lt;br /&gt;
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{{pic}} June 2, 2011 -- Prompted [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-xviiii/ by fan complaints] about the lameness of the one-million likes pay off, Blizzard throws up a new piece of [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-xx/ Tyrael artwork on their Facebook page].&lt;br /&gt;
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{{pic}} June 1, 2011 -- New [http://diablo.incgamers.com/blog/comments/new-demon-hunter-art-in-imaginefx-magazine/ female Demon Hunter artwork], plus news of an upcoming Diablo III art book, via [http://www.imaginefx.com/02287754333235059445/imaginefx-issue-69.html ImagineFX Magazine].&lt;br /&gt;
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==May 2011==&lt;br /&gt;
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{{pic}} May 31, 2011 -- The [http://diablo.incgamers.com/blog/comments/diablo-facebook-one-million-likes/ Diablo Facebook page hits 1,000,000] &amp;quot;likes,&amp;quot; priming fan interest for the milestone media release.  [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-xviiii/ Which turns out to be] five Diablo III wallpapers, all using artwork long since released. Fan disappointment ensues.&lt;br /&gt;
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{{pic}} May 29, 2011 -- The [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-xviii/ 18th Diablo Facebook ransom] is paid, with two pieces of not-new artwork and a screenshot as well.&lt;br /&gt;
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{{blz}} May 25, 2011 -- [http://diablo.incgamers.com/blog/comments/the-talisman-removed-from-diablo-iii-for-now/ Bashiok reveals that] the [[Talisman]] (and [[Charms]]) are out of Diablo III for the release. The feature may return in a patch or expansion, if they can find a way to make it more compelling.&lt;br /&gt;
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{{vid}} May 25, 2011 -- Blizzard posts a new [http://eu.blizzard.com/diablo3/world/systems/runestones.xml Runestones info page], with [http://diablo.incgamers.com/blog/comments/new-runestones-details-and-videos/ five awesome videos], each showing off one class skill in unaltered form, then with all five runestone effects. Bashiok replies to comments about them [http://diablo.incgamers.com/blog/comments/blue-comments-on-the-runestone-videos/ a day later].&lt;br /&gt;
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{{pic}} May 24, 2011 -- The [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-xvii/ 17th Facebook ransom pays off] big time, with concept art of a new [[Spectral Warrior]] monster, artwork of the female [[Barbarian]], [[Caldeum]] desert artwork, and a [[PvP]] screenshot.&lt;br /&gt;
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{{pic}} May 23, 2011 -- A new [http://diablo.incgamers.com/blog/comments/diablo-iii-item-tool-tip-gallery/ gallery of item tool tip photos is posted], via photos taken of the Blizzcon 2010 PvM demo.&lt;br /&gt;
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{{oth}} May 21, 2011 -- [[BlizzCon 2011]] tickets go on sale the morning of the 21st and [http://diablo.incgamers.com/blog/comments/blizzcon-tix-going-going-gone/ sell out in seconds]. The same is true of the [http://diablo.incgamers.com/blog/comments/last-chance-for-blizzcon-tix-tonight/ second batch on the 25th].&lt;br /&gt;
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{{pic}} May 19, 2011 -- The [http://diablo.incgamers.com/blog/comments/skeleton-king-facebook-reward/ 16th Diablo Facebook ransom] is paid with new images of the [[Skeleton King]].&lt;br /&gt;
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[[File:Templar-concept1-2.jpg|thumb|250px|Templar concept arts.]]&lt;br /&gt;
{{blz}} May 12-15, 2011 -- Diablo III's [[Followers]] system is [http://diablo.incgamers.com/blog/comments/new-follower-video/ leaked via movie], then the next day fully-revealed via [http://us.blizzard.com/diablo3/world/systems/followers.xml official website], [http://diablo.incgamers.com/blog/comments/followers-interviews-commence/ interviews] and [http://diablo.incgamers.com/blog/comments/another-interview-plus-more-screens/ interviews] and [http://diablo.incgamers.com/blog/comments/more-followers-interviews-non-english-additions/ interviews], and [http://diablo.incgamers.com/blog/comments/more-blue-posts-on-followers/ forum posts] and [http://diablo.incgamers.com/blog/comments/more-blue-posts-on-followers posts] and posts, and [http://diablo.incgamers.com/blog/comments/followers-artwork-and-interface-shots/ artwork]. Fan reaction is mixed -- most fans like the NPC design and skills system for the [[Scoundrel]], [[Enchantress]], and [[Templar]], but the fact that D3's mercs are only useful in normal difficulty is a hard pill to swallow. &lt;br /&gt;
** [http://diablo.incgamers.com/blog/comments/vote-what-cometh-from-unicorn-day/ A vote before the system reveal] showed that 72% of fans wanted D3 mercs to be as strong or stronger than they were in D2.&lt;br /&gt;
** A [http://diablo.incgamers.com/blog/comments/vote-d3s-item-color-choices/ vote after the system reveal] shows only a 35% approval, with most fans disappointed that mercs are only useful on normal, or that there are mercs in the game at all.&lt;br /&gt;
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{{blz}} May 9, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-3-beta-details-announced/ The Diablo community finally] received concrete word from Blizzard regarding the Diablo III [[beta]] test during the Activision-Blizzard conference call on that same day. The timeframe given was the third quarter of 2011, later clarified by [[Bashiok]] [http://forums.battle.net/thread.html?topicId=27808130648&amp;amp;pageNo=1&amp;amp;sid=3000#9 to mean July 1st to September 30th]. Fan anticipation was acute, with a huge throng in [http://diablo.incgamers.com/blog/comments/live-diablo-iii-chat-during-todays-atvi-conference-call/ Diablo: IncGamers' live chat], but chained to reason, as shown by the consensus correct choice on [http://diablo.incgamers.com/blog/comments/vote-why-do-you-deserve-a-spot-in-the-diablo-iii-beta/ a vote asking when the beta] was likely to start. The start date was also discussed that evening on [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-episode-8-beta-date-revealed/ The Diablo Podcast #8].&lt;br /&gt;
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{{com}} May 9, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-7-interview-with-new-york-times-reporter-seth-shiesel/ The seventh Diablo podcast from IncGamers] surfaces, and it includes an excellent [http://www.diablopodcast.com/the-diablo-podcast-episode-7/ interview with Seth Schiesel], who was the [http://diablo.incgamers.com/blog/comments/diablo-iii-previewed-in-the-new-york-times/ author of a New York Times] [http://www.nytimes.com/2011/04/27/arts/video-games/diablo-iii-from-blizzard-a-preview.html?_r=1 interview with Jay Wilson].&lt;br /&gt;
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{{blz}} May 8, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-useless-traits/ Bashiok responds to a fan] about &amp;quot;useless&amp;quot; [[traits]], revealing that three traits have been removed from the game (with the possibility of more), being [[Just...Stay...Dead!]], [[Demonsbane]], and also [[Beast Hunter]], including rationale behind how Blizzard handles the traits.&lt;br /&gt;
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{{pic}} May 8, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-xv/ A delicious facebook update (numbering fifteen) is released] showing the amazing interpretation of [[Diablo]] from [[Glowei]], in addition to two screenshots featuring the [[Wizard]] and [[Demon Hunter]] (casting [[Fan of Knives]]) in Act I.&lt;br /&gt;
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{{int}} May 7, 2011 -- [http://diablo.incgamers.com/blog/comments/matt-uelmens-torchlight-2-music-debuts/ Flux secures an interview] with [[Matt Uelmen]], former Blizzard [[music]] composer, now working for [[Runic Games]]. He gives some interesting insights into the process of creating music for video games.&lt;br /&gt;
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{{blz}} May 6, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-teases-unicorn-day/ @Diablo cruelly teases about the diablo beta by offering] 5,911 winning points to someone participating in the hashtag twitter promotion. It is widely accepted specualtion that 5,911 points refers to [[Unicorn Day]], the 9th of May, where the Blizzard conference call will be held speaking in one manner or another of the Diablo III [[beta]].&lt;br /&gt;
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{{int}} May 5, 2011 -- [http://diablo.incgamers.com/blog/comments/frank-pearce-on-mobile-phone-gaming/ In an interview with Frank Pearce], the subject of [http://networking.itbusinessnet.com/articles/viewarticle.jsp?id=1480523 mobile phone gaming emerges] where Pearce makes speculation as to what Diablo III fans may be able to look forward to in terms of apps, citing the armory and [[Auction House]] apps for [[World of WarCraft]]. General fan reaction is very positive.&lt;br /&gt;
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{{pic}} May 4, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzards-facebook-one-million-likes-artwork/ Diablo (from [[Diablo II]]) is featured] in Blizzard's Facebook one-million likes wallpaper.&lt;br /&gt;
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{{pic}} May 3, 2011 -- [http://diablo.incgamers.com/blog/comments/all-hail-the-skeleton...-queen/ While not official game art,] Varquynne finds a pic called &amp;quot;Skeleton Queen&amp;quot; by current Blizzard artist [[Oliver Chipping]].&lt;br /&gt;
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{{blz}} May 3, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-offers-diablo-iii-interface-explanations/ Bashiok offers an explanation] on the changes to the [[skill]] hotbar on the [[interface]], and it proves to be almost as confusing to explain as [[item]] tiers.&lt;br /&gt;
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{{pic}} May 2, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-xiv/ The fourteenth facebook installment] is released, showing a rather odd version of the [[goatman]] in concept art, along with a pleasant screenshot of the [[Witch Doctor]] casting his [[Firebat]] [[spell]].&lt;br /&gt;
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{{pic}} May 2, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzcon-2011-diablo-is...-socketed/ Another BlizzCon graphic] featuring [[Diablo]] is shown on the Blizzard [[BlizzCon]] website; this time it is an animated flash file showing a mysterious four-sectioned hole in Diablo's animated chest. Speculation ranges from humorous to absurd.&lt;br /&gt;
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{{int}} May 1, 2011 -- [http://diablo.incgamers.com/blog/comments/jay-wilson-diablo3.cc-interview-full-transcript/ The full interview] with [[Jay Wilson]] from diablo3.cc is posted, and expands on what was commented on before.&lt;br /&gt;
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==April 2011==&lt;br /&gt;
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{{blz}} April 29, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-no-item-binding-and-legendary-set-items/ Bashiok dips into the bnet forums] to speak on why BoE was dropped from the game, and also elaborates a bit on how set items will function in Diablo III, revealing that they are all of [[legendary]] quality.&lt;br /&gt;
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{{int}} April 29, 2011 -- [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-diablo3.cc/ An interview with Jay Wilson surfaces], conducted by Chinese fansite [[diablo3.cc]], discusses key bindings, [[BoE]] being dropped from the game, [[Set Items]], and more. Kuangtu also posts new photos of Jay Wilson from the interview, [http://diablo.incgamers.com/forums/showthread.php?p=7862254 which are, of course, DiabLOLed] to great effect.&lt;br /&gt;
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{{com}} April 27, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-episode-4-the-blizzcon-arena-demo/ The fourth episode] of [http://www.diablopodcast.com/the-diablo-podcast-episode-4/ the Diablo Podcast] debuts, centering on the subject of the [[arena]] demo from [[BlizzCon 2010]].&lt;br /&gt;
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{{int}} April 26, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-iii-previewed-in-the-new-york-times/ A preview emerges by] [http://www.nytimes.com/2011/04/27/arts/video-games/diablo-iii-from-blizzard-a-preview.html?_r=1 the New York Times with Jay Wilson], offering fans a commentary on trade, and also a tantalizing quote by [[Jay Wilson]] about how the game is in the final stretch. Those who are not excited are those who followed [[StarCraft II]]'s development, realizing that &amp;quot;the final stretch&amp;quot; can extend well past the horizon into cosmic space where time has no meaning.&lt;br /&gt;
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{{pic}} April 26, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-xiii/ The thirteenth episode of Facebook likes] reveals concept art for [[Caldeum]] guards, and a screenshot of an [[arena]] battle which is nearly identical to all the other arena screenshots.&lt;br /&gt;
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{{vid}} April 25, 2011 -- [http://diablo.incgamers.com/blog/comments/the-history-of-blizzard-in-video-form/ Machinima assembles] a [http://www.youtube.com/watch?v=cdBtkZJSmd4 History of Blizzard video] which manages to cover much more than the 20th Anniversary video from Blizzard itself.&lt;br /&gt;
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{{com}} April 25, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-episode-3-blizzcon/ The Diablo podcast returns] to speak about [[BlizzCon]] with fellow convention goers [http://www.diablopodcast.com/the-diablo-podcast-episode-3/ Dana, Exile, and Neinball].&lt;br /&gt;
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{{com}} April 23, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-iii-demo-system-specs-revealed/ The demo specs were revealed] for the machines running Diablo III at G-Star in Korea. It is widely accepted that these specs have no true bearing on the final [[system requirements]] for Diablo III, as the game had yet to be optimized at that point.&lt;br /&gt;
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{{blz}} April 22, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-and-blue-posts-to-pass-the-time/ Bashiok replies to a fan's question] about whether or not the game plays differently from 2008 to 2011, and also [[@Diablo]] comments in a sarcastic tone to a request for a new monster description, and some shallow commentary on [[lore]].&lt;br /&gt;
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{{pic}} April 21, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-xii/ Another facebook milestone is reached], the twelfth to be exact, revealing concept art for the [[Unburied]] monster, in addition to another screenshot featuring the [[Demon Hunter]] and her [[Entangling Shot]].&lt;br /&gt;
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{{blz}} April 19, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-iii-beta-only-be-a-small-part-of-the-whole-game/ This posting by Bashiok] is rather a milestone in the development process of Diablo III as, for the first time, semi-specific details about the Diablo III [[beta]] are released. &lt;br /&gt;
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{{blz}} April 19, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-d3s-breakpoints/ Bashiok breaks up a slappy fan-fight] on the [[battle.net]] forums on the subject of {{iw|Breakpoints breakpoints] in Diablo III. &lt;br /&gt;
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{{com}} April 18, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-episode-two/ The second DiabloCast] emerges, where [[Flux]] and [[Elly]] continue their interview with [[Max Schaefer]], this time [http://www.diablopodcast.com/the-diablo-podcast-episode-two/ pointing the mic at Torchlight] and aspects behind designing that type of game.&lt;br /&gt;
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{{int}} April 17, 2011 -- [http://diablo.incgamers.com/blog/comments/kevin-martens-interview-atomic-gamer/ Kevin Martens performs] his spectacular voodoo [http://www.atomicgamer.com/articles/1235/diablo-iii-interview in an interview with Atomic Gamer]. [[Kevin Martens| Martens]] speaks of what makes the Diablo franchise last as long as it does, Diablo on consoles and smartphones, and more.&lt;br /&gt;
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{{pic}} April 17, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-iii-at-g-star-pictures-and-videos/ Pictures emerge from the G-Star] Korean gaming convention, by the player [http://vaders.blog.me/80119287073 named &amp;quot;Vader], showing off some [[interface]] shots in addition to a [[death]] screen, and more.&lt;br /&gt;
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{{blz}} April 16, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-unchanging-skill-runes/ Bashiok comments on] unchanging [[skill]] [[runes]] in Diablo III after a fan voices concern that the base skill won't be represented or used within the game. &lt;br /&gt;
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{{blz}} April 15, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-on-synergies-health-orobs-in-the-arena-and-d1s-story/ @Diablo returns to comment on] [[synergy|synergies]], [[health orb]]s in the [[arena]], and also [http://www.youtube.com/watch?v=JHwBZaiiZFA plugs a youtube video] offering a summary of [[Diablo]] I's storyline in a humorous fashion.&lt;br /&gt;
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{{pic}} April 15, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-xi/ The eleventh edition of facebook likes] shows off a fancy torture device, in addition to a screenshot that does not contain the torture device. However, a high-resolution shot of an as-of-yet unnamed [[Monk]] [[skill]] can be seen in the screenshot.&lt;br /&gt;
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{{blz}} April 14, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-on-armor-dye-and-item-modifiers/ @Diablo speaks out about] [[armor]] [[dye]] and [[item]] [[modifier]]s. Not much in the way of new info, but it is revealed that not all of the armor dyes have been...revealed.&lt;br /&gt;
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{{oth}} April 14, 2011 -- [http://diablo.incgamers.com/blog/comments/fired-diablo-iii-play-tester-reveals...-not-very-much-actually/ A &amp;quot;report&amp;quot; from a supposed playtester for Diablo III] surfaces, on 4chan of course, about details on the game. It is widely assumed to be completely fake, but Blizzard never offers a confirmation or rejection.&lt;br /&gt;
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{{blz}} April 14, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-explains-how-dungeons-are-randomized-or-not/ Bashiok covers the subject of] when and how the game is randomized, and the differences in randomization between the &amp;quot;overworld&amp;quot; and in a dungeon. He also talks smack about the cowardly [[Fallen]], ironically represented by one himself in the [[battle.net]] forums.&lt;br /&gt;
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{{pic}} April 13, 2011 -- [http://diablo.incgamers.com/blog/comments/new-diablo-artwork-for-blizzcon-2011/ New artwork for Diablo emerges] for BlizzCon 2011, showing Big Red himself taking center stage, in all of his/her/its fiery glory.&lt;br /&gt;
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{{blz}} April 13, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzard-really-wants-you-to-promote-their-games-for-free/ Blizzard ramps up] their [http://forums.battle.net/thread.html?sid=3000&amp;amp;topicId=27805290420&amp;amp;forumId=12007&amp;amp;postId=278027481724#0 twitter campaign by introducing the hashtag program]. These run sporadically to mixed fan reaction, before being largely forgotten/abandoned by mid-June.&lt;br /&gt;
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{{blz}} April 12, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzcon-ticket-sale-date-announced/ The sales date for] [[BlizzCon]] tickets [http://us.blizzard.com/blizzcon/en/event-info/blizzcon-tickets is announced], so fans can be prepared to not get to buy tickets on both May 21st, and also May 25th, 2011.&lt;br /&gt;
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{{int}} April 12, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-episode-one/ The incgamer's Diablo Podcast emerges] for its [http://www.diablopodcast.com/the-diablo-podcast-episode-one/ first episode], with an interview with Max Schaefer on the subjects surrounding Diablo III development by [[Blizzard North]]. The fact that D3 was originally planned as an MMORPG is greeted with a great deal of debate.&lt;br /&gt;
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{{blz}} April 10, 2011 -- [http://diablo.incgamers.com/blog/comments/diablos-wild-friday/ @Diablo goes on a micro-post spree], following the subjects of [[Witch Doctor]] [[skill]]s and builds, balancing mechanics, and also life [[leech]] in Diablo III.&lt;br /&gt;
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{{blz}} April 9, 2011 -- [http://diablo.incgamers.com/blog/comments/official-d3-korean-twitter-reveals-new-arena-info-the-limits-of-google-tran/ The official Korean Diablo twitter account] reveals no new information, besides that an official Blizzard twitter account exists for Korea.&lt;br /&gt;
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{{pic}} April 9, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-x/ The tenth edition of facebook likes] hits the wall, showing off concept art for a [[goatman]] spearman, in addition to a screenshot featuring [[Arcane Orb]] post-kablooey.&lt;br /&gt;
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{{blz}} April 8, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-rushing-and-obtaining-materials-without-salvaging/ Bashiok posts on the subject] of rushing (and why it may be acceptable to a point), and also comments on [[salvage| salvaging]] materials as drops instead of, well, salvage.&lt;br /&gt;
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{{blz}} April 7, 2011 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-box-art-leaks-and-maximum-level-expansion-complaints/ The Polish April Fool's box art] is denied by Bashoik and debunked by fans who recognize it as WoW fan art.&lt;br /&gt;
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{{blz}} April 6, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-max-clvl-60-arguments/ That same day, Bashiok emerges from his long beastly slumber] to make very elaborate arguments for the [[level]] 60 hard cap in Diablo III.&lt;br /&gt;
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{{pic}} April 5, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-iii-box-art-leaked/ A latent April Fool's Day grenade] blows up amongst the Diablo community when a fake concept box for Diablo III appears from a Polish website. The graphic is very unimpressive, and yet somehow manages to fool a large portion of the community.&lt;br /&gt;
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{{pic}} April 1, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-ix/ The ninth edition of the facebook likes campaign] was a missed April Fool's opportunity, but featured another stunning concept from Brom of an [[Activated Vessel]], and another Act I screenshot.&lt;br /&gt;
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{{oth}} April 1, 2011 -- [http://diablo.incgamers.com/blog/comments/new-horadric-cube-smartphone-ap/ April First appears in all its glory, all its horror], as Blizzard announces their [http://us.blizzard.com/diablo3/media/horadrapp/ Horadric Cube smartphone app], [http://diablo.incgamers.com/blog/comments/new-starcraft-and-warcraft-features-revealed/ in addition to] [http://us.blizzard.com/en-us/games/console/ StarCraft II on kinect], while World of WarCraft receives a [http://us.battle.net/wow/en/game/dungeon-helper/ dungeon helper] and [http://us.battle.net/wow/en/game/dungeon/tomb-of-immortal-darkness the tomb of immortal darkness]. Diablo fans around the globe wet their collective one-piece pajamas in jealousy. Later in the day, [http://diablo.incgamers.com/blog/comments/new-wow-and-sc2-patch-notes/ a set of very funny patch notes appear] for [http://us.battle.net/sc2/en/forum/topic/2325614706?page=1#0 SC2] and [http://us.battle.net/wow/en/forum/topic/2325684862?page=1#0 WoW].&lt;br /&gt;
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==March 2011 ==&lt;br /&gt;
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{{vid}} March 31, 2011 -- [http://diablo.incgamers.com/blog/comments/new-footage-shows-many-new-rune-effects/ Another video appears] showing [[Leap Attack]], [[Ancient Spear]], [[Mirror Image]] with a crimson [[rune]], and many others. The video takes place in an [[arena]] battle.&lt;br /&gt;
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{{vid}} March 30, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzard-zombie-bears-and-fetish-warriors-revealed/ A ninja'd video from] [[BlizzCon 2010]] appears on youtube, showing off [[Blizzard]], [[Zombie Bears]], and [[Fetish Army]].&lt;br /&gt;
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{{com}} March 29, 2011 -- [http://diablo.incgamers.com/blog/comments/vote-how-varied-was-your-diablo-ii-pvm-play-experience/ A poll appears] on Diablo: IncGamers asking players how they played the [[PVE]] game. Large numbers of them chose the option of experimentation along with several favorite [[character]]s and builds.&lt;br /&gt;
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{{blz}} March 28, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-not-ready-to-make-a-beta-announcement/ @Diablo announces that] Blizzard is not ready to make a [[beta]] announcement, despite the paradox. The community is shocked and surprised that Blizzard requires more time.&lt;br /&gt;
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{{blz}} March 28, 2011 -- [http://diablo.incgamers.com/blog/comments/d2-ladder-reset-is-done/ Bashiok announces that] the [[ladder]] reset is completed for Diablo II.&lt;br /&gt;
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{{int}} March 28, 2011 -- [http://diablo.incgamers.com/blog/comments/bobby-kotick-is-misunderstood/ Mike Morhaime and Frank Pearce speak about Bobby Kotick], a fellow who is adored world-wide for his compassion, intelligence, and business ethic. Morhaime and Pearce defend his good name [http://www.mcvuk.com/features/902/INTERVIEW-Blizzardx in an interview with MCV UK].&lt;br /&gt;
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{{int}} March 27, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzard-considering-a-blizzard-university/ Frank Pearce comments on the subject] of a &amp;quot;Blizzard University&amp;quot; in [http://www.gamasutra.com/view/news/33624/Pearce_Blizzard_Has_Considered_Equivalent_To_Pixar_University.php this article from GamaSutra]. It is supposed that there will be a class revolving around usage of the word &amp;quot;soon&amp;quot;.&lt;br /&gt;
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{{pic}} March 26, 2011 -- [http://diablo.incgamers.com/blog/comments/tracing-blizzards-dna/ An interesting chart showing the &amp;quot;lineage&amp;quot;] of former [[Blizzard]] employees [http://www.pcgamer.com/2011/03/24/20-years-of-blizzard-blizzards-dna-2/ is released by PC Gamer].&lt;br /&gt;
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{{blz}} March 25, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-on-set-items-and-the-maybe-return-of-town-portals/ Bashiok speaks up on the subject of] item tiers (again), [[hardcore]] death in [[arena]], a mysterious comment on [[Town Portals]], and more.&lt;br /&gt;
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{{pic}} March 24, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-viii/ The facebook like campaign] reaches another milestone, and fans are greeted by concept art for [[Horrify]] and an unrelated screenshot featuring the [[Demon Hunter]] shooting a [[Bolo Shot]].&lt;br /&gt;
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{{int}} March 22, 2011 -- [http://diablo.incgamers.com/blog/comments/max-schaefer-charge-shot/ Max Schaefer comments once more] on Torchlight, [[Diablo]] III, and consoles [http://www.charge-shot.com/2011/03/torchlight-grind-talk-with-max-schaefer.html in this interview] with Charged Shot.&lt;br /&gt;
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{{blz}} March 22, 2011 -- [http://diablo.incgamers.com/blog/comments/when-you-receive-your-diablo-iii-beta-key/ Bashiok speaks on how to] enter the [[beta]] and how the beta keys will be given, and [[Flux]] is threatened multiple times for a very attention-grabby headline. Shenanigans ensue.&lt;br /&gt;
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{{blz}} March 22, 2011 -- [http://diablo.incgamers.com/blog/comments/d2-ladder-reset-march-28th/ The Diablo II ladder tale] finds itself entering another chapter when it is announced that the reset will occur March 28th.&lt;br /&gt;
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{{pic}} March 21, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-vii/ The facebook like campaign] produces pixels again with viper concept art by Brom in addition to a screenshot of [[arena]] play.&lt;br /&gt;
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{{int}} March 21, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-3-to-cannibalize-wow-players/ Frank Pearce speaks on the subject of] cannibalizing the [[World of WarCraft]] fanbase by releasing Diablo III in [http://www.gamasutra.com/view/news/33623/Blizzards_Pearce_Diablo_III_Could_Cannibalize_WoW_Before_Titan.php this interview with GamaSutra].&lt;br /&gt;
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{{com}} March 21, 2011 -- [http://diablo.incgamers.com/blog/comments/diablos-fb-page-likejacked-expect-new-images-galore/ Argument ensues when the facebook] &amp;quot;likes&amp;quot; begin to quicken their pace in dramatic fashion.&lt;br /&gt;
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{{blz}} March 18, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-on-item-tags-auction-house-boss-modifiers-and-revenge/ Bashiok posts a flurry of responses] on the subjects of alt'ing for items, trade and pvp concepts, the [[Barbarian]]'s [[Revenge]] skill, and more. @Diablo later returns to [http://diablo.incgamers.com/blog/comments/diablo-takes-its-revenge/ further clarify the use of revenge].&lt;br /&gt;
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{{blz}} March 18, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-of-few-words/ Bashiok responds to] a fairly odd question from a fan about [[character]] movement directions.&lt;br /&gt;
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{{pic}} March 17, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-vi/ The facebook like campaign] bears rosy sweet blooms of [[Hydra]] concept art goodness, along with a screenshot chiefly featuring [[Activated Vessel]]s.&lt;br /&gt;
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{{blz}} March 17, 2011 -- [http://diablo.incgamers.com/blog/comments/why-we-will-never-see-a-jay-wilson-b.net-forum-post/ Bashiok speaks at (great) length] on why Diablo III developers don't comment on the forums, and general responses to questions and comments about PR. [[Flux]] is indicted on charges of shenanigans. [[Bashiok]] also [http://diablo.incgamers.com/blog/comments/blue-defends-the-end-of-dev-forum-posting/ comments on it later].&lt;br /&gt;
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{{blz}} March 16, 2011 -- [http://diablo.incgamers.com/blog/comments/memories-of-blizzard-video-contest/ Blizzard announces their contest] where contestants must make a video detailing their memories of Blizzard.&lt;br /&gt;
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{{com}} March 16, 2011 -- [http://diablo.incgamers.com/blog/comments/vote-will-you-compete-on-the-d3-pveladder/ Diablo: IncGamers posits to gamers] whether or not they'd play in a Diablo III ladder season, with the results being heavily skewed towards &amp;quot;no&amp;quot;.&lt;br /&gt;
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{{int}} March 15, 2011 -- [http://diablo.incgamers.com/blog/comments/max-schaefer-cgmonthly-plus-torchlights-console-controls/ Max Schaefer comments on] the threat of the looming, yet never impending, release of Diablo III getting in the way of Torchlight's success, and also speaks on how controls can and should operate on console versions of [[ARPG]]s in [http://www.cgmonthly.com/freearticles/interviews/item/18774-through-hell-by-torchlight.html this interview with cgmonthly].&lt;br /&gt;
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{{blz}} March 15, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzard-fan-fiction-2011-winners-announced/ The winners of the fan fiction contest] are revealed. In related news: Diablo stories have no representation.&lt;br /&gt;
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{{blz}} March 15, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-balancing-pvp-and-pve-separately/ Bashiok speaks at length] on the philosophy behind balancing [[PVP]] and [[PVE]] separately, stating that PVP balance shouldn't ever affect PVE.&lt;br /&gt;
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{{vid}} March 14, 2011 -- [http://diablo.incgamers.com/blog/comments/the-art-controvery-returns/ The art controversy shows its colorful head] once more in the form of another edited gameplay video uploaded to youtube.&lt;br /&gt;
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{{blz}} March 12, 2011 -- [http://diablo.incgamers.com/blog/comments/no-d3-pax-east/ Bashiok decrees that] Diablo won't be showing its face at PAX East.&lt;br /&gt;
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{{pic}} March 11, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-v/ The Diablo facebook campaign yields goodies] for the fifth time, showing concept art of the [[Treasure Seeker]] and a screenshot featuring the [[Monk]] in Act II. [http://diablo.incgamers.com/blog/comments/blue-on-the-treasure-seeker// Bashiok comments on the treasure seeker] later in the day.&lt;br /&gt;
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{{blz}} March 10, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-bashiok-on-gear-set-looks/ Bashiok returns to the scene of the crime] to once again confuse fans out of their wits about the item tier system. Perhaps visual aids are in order.&lt;br /&gt;
&lt;br /&gt;
{{blz}} March 10, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-on-d3-conventions-patch-changes-and-awesomeness/ @Diablo makes micro-remarks] on the subject of [[BlizzCon]], the [[Gargantuan]], [[boss]]es, and item [[nerf]]ing via patches.&lt;br /&gt;
&lt;br /&gt;
{{blz}} March 9, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-combat-rune-swapping-and-two-handed-weapons/ Bashiok comments on] combat stats such as [[dodge]], the process of swapping [[rune]]s, and [[weapon]] choices.&lt;br /&gt;
&lt;br /&gt;
{{blz}} March 9, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-ii-ladder-reset/ Bashiok weighs in] on [[ladder]] resets for Diablo II.&lt;br /&gt;
&lt;br /&gt;
{{pic}} March 9, 2011 -- [http://diablo.incgamers.com/blog/comments/a-better-look-at-the-ranger-demon-hunters-evolution/ Early Ranger/Demon Hunter concept art] is revealed by [[Phroilan Gardner]], repeat offender.&lt;br /&gt;
&lt;br /&gt;
{{blz}} March 9, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzards-twentieth-anniversary-timeline/ Blizzard shows off] the underwhelming Blizzard timeline for their 20th anniversary, being referred to by one fan as a &amp;quot;WarCraft wankfest&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{blz}} March 8, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-diablo-iiis-development-stage/ Bashiok comments on the development stage] of Diablo III, following confusion surrounding the [http://diablo.incgamers.com/blog/comments/diablo-iiis-development-is-technically-completed/ Morhaime/Pearce comments] earlier in the week.&lt;br /&gt;
&lt;br /&gt;
{{blz}} March 8, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-on-clown-costumes/ @Diablo continues to confuse fans] by attempting to explain the item tier system.&lt;br /&gt;
&lt;br /&gt;
{{blz}} March 7, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-the-barbarians-tribal-tattoo/ Bashiok reveals that] the [[Barbarian]]'s signature blue warpaint will reappear as an actual [[item]] look.&lt;br /&gt;
&lt;br /&gt;
{{pic}} March 4, 2011 -- [http://diablo.incgamers.com/blog/comments/new-claw-viper-concept-art/ New claw viper art] is revealed by ex-Blizzard employee [[Phroilan Gardner]].&lt;br /&gt;
&lt;br /&gt;
{{pic}} March 3, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-iv/ New screenshot and artwork] via the Facebook &amp;quot;likes&amp;quot; campaign, including the ever-creepy [[Tristram]] cathedral.&lt;br /&gt;
&lt;br /&gt;
{{blz}} March 1, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-on-gems-zoom-and-blizzard-jobs/ @Diablo speaks on the subject of] [[gem]]s, zoom, and Blizzard jobs.&lt;br /&gt;
&lt;br /&gt;
{{int}} March 1, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-iiis-development-is-technically-completed/ Mike Morhaime and Frank Pearce speak about] how Diablo III is technically completed [http://www.liberation.fr/medias/01012322152-la-tendance-est-aux-jeux-sur-mobile-et-reseau-social in a French interview]. &lt;br /&gt;
&lt;br /&gt;
{{blz}} March 1, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-mf-exploits-in-groups/ Bashiok details arguments] surrounding [[Magic Find]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==February 2011 ==&lt;br /&gt;
&lt;br /&gt;
{{blz}} February 26, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-pvp-balance/ Bashiok argues for] balance in the [[PvP]] [[Arena]] play... just not too much.&lt;br /&gt;
&lt;br /&gt;
{{pic}} February 22, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-iii/ New screenshot and artwork] via the Facebook &amp;quot;likes&amp;quot; campaign.&lt;br /&gt;
&lt;br /&gt;
{{com}} February 20, 2011 -- [http://diablo.incgamers.com/blog/comments/on-the-drawing-board-21-the-demon-hunters-resources-revealed/ The Demon Hunter's] dual-[[resource]]s, [[Hatred]] and [[Discipline]], are evaluated with info from the recent [[D3 Team]] interviews.&lt;br /&gt;
&lt;br /&gt;
{{blz}} February 19, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-macro-and-diablo-iiis-combat/ Bashiok on Diablo III's less] &amp;quot;spiky,&amp;quot; &amp;quot;macro&amp;quot; style of [[combat]] damage. &lt;br /&gt;
&lt;br /&gt;
{{int}} February 18, 2011 -- [http://diablo.incgamers.com/blog/comments/the-male-demon-hunter-debuts-plus-developer-interviews/ The male Demon Hunter at last] debuts, with screenshots, concept art, and four new developer interviews with [http://www.gamestar.de/specials/spiele/2321087/diablo_3.html Gamestar], [http://www.diablofans.com/topic/23770-diablofans-presents-the-male-demon-hunter/ DiabloFans], [http://www.gameplanet.co.nz/pc/games/156898/features/136557.20110218.Diablo-IIIs-Jason-Bender-Christian-Lichtner/ GamePlanetNZ], and [http://www.gamespot.com/pc/rpg/diablo3/news.html?sid=6299786&amp;amp;tag=topslot;thumb;1&amp;amp;mode=previews Gamespot]. His [http://diablo.incgamers.com/blog/comments/male-demon-hunter-animation-is-live/ animation is added] a few days later, and a vote finds that nearly [http://diablo.incgamers.com/blog/comments/vote-the-male-demon-hunters-look/ 80% of 2200 voters] &amp;quot;love&amp;quot; or &amp;quot;like&amp;quot; the character's look.&lt;br /&gt;
&lt;br /&gt;
[[File:D3-early-bone-screenshot1.jpg|thumb|350px|2005 shot from [[Blizzard North]]'s early D3.]]&lt;br /&gt;
{{pic}} February 17, 2011 -- [http://diablo.incgamers.com/blog/comments/the-first-screenshots-from-blizzard-norths-version-of-diablo-iii/ The first screenshots ever] leaked from [[Diablo III: Blizzard North version|Blizzard North's version of Diablo III]] appear, via Kotaku. Fan comments are legion, and largely positive. A vote on Diablo: IncGamers reveals that [http://diablo.incgamers.com/blog/comments/vote-which-d3-art-style-do-you-prefer1/ a slight majority of fans prefer the look] of the 2005 version of the game.&lt;br /&gt;
&lt;br /&gt;
{{pic}} February 15, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-ii/ The second pair of Facebook] images are released, for 25k more &amp;quot;likes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{blz}} February 12, 2011 -- [http://diablo.incgamers.com/blog/comments/new-skill-rune-effects-revealed/ @Diablo reveals a pair of] new [[runestone]] effects.&lt;br /&gt;
&lt;br /&gt;
{{blz}} February 11, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-slow-development-and-fan-discontent/ Bashiok tirelessly defends] Blizzard's very slow, iteration-heavy game design philosophy. &lt;br /&gt;
&lt;br /&gt;
{{blz}} February 11, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzards-twentieth-anniversary-coverage/ Blizzard kicks off their] 20th anniversary celebration with a shiny page that has no real content. &lt;br /&gt;
&lt;br /&gt;
{{blz}} February 10, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-2011-not-out-of-the-question-after-all/ One of the WoW community managers] answers 20 questions about what the Blizzard CMs do in their jobs. &lt;br /&gt;
&lt;br /&gt;
{{blz}} February 9, 2011 -- [http://diablo.incgamers.com/blog/comments/activision-blizzard-q4-2010-investor-conference-call/ The 4Q 2010 Activision/Blizzard conference call] creates a huge controversy by seeming to rule out any Blizzard game releases in 2011. That conclusion is [http://diablo.incgamers.com/blog/comments/blue-2011-not-out-of-the-question-after-all/ disputed by Bashiok] later that day, then in a more formal forum post, [http://diablo.incgamers.com/blog/comments/blizzards-goal-is-to-release-diablo-iii-in-2011/ then by Rob Pardo] later that week. All say that D3 may still be released in 2011, and that Tom Tippl's investor legalese was misunderstood in the conference call.&lt;br /&gt;
&lt;br /&gt;
{{vid}} February 9, 2011 -- [http://diablo.incgamers.com/blog/comments/jason-bender-video-interview-pvp-with-g4tv/ A short video interview] on G4TV includes zero new info from [[Jason Bender]].&lt;br /&gt;
&lt;br /&gt;
{{pic}} February 9, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-i/ The first Facebook screenshot/artwork] is released, creating some annoyance for fans who had expected never-before-seen imagery. &lt;br /&gt;
&lt;br /&gt;
{{oth}} February 9, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-iii-cinematic-introduction-re-scored/ A fan re-scores] the [[Cinematic: WWI 2008|Diablo III cinematic introduction]], creating a whole different viewing experience. &lt;br /&gt;
&lt;br /&gt;
{{blz}} February 9, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-defense-and-combat-changes-in-d3/ Bashiok explains the big changes] to [[defense]], [[resistance]], and [[blocking]] in Diablo III. [http://diablo.incgamers.com/blog/comments/blue-on-defense-and-combat-changes-in-d3-part-ii/ Lots of follow-up posts] are added a couple of days later.&lt;br /&gt;
&lt;br /&gt;
{{blz}} February 8, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-on-combat-text-and/ @Diablo on NPC deaths] and [[critical hit]] displays.&lt;br /&gt;
&lt;br /&gt;
{{blz}} February 7, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-facebook-likes-for-looks/ The Diablo Facebook page] &amp;quot;looks for likes&amp;quot; program kicks off, promising new images for every 25,000 likes from 550k to 1 million. Updates commence at a pace of about one per week.&lt;br /&gt;
&lt;br /&gt;
{{blz}} February 7, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzcon-2011-announced/ Blizzcon 2011 is announced] for October 21-22, once again in the Anaheim Convention Center.&lt;br /&gt;
&lt;br /&gt;
{{blz}} February 5, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-items-matching-or-not/ Bashiok comments on how Diablo III] will avoid (or not) the &amp;quot;[[clown clothing]]&amp;quot; look that often afflicts characters in Diablo II.&lt;br /&gt;
&lt;br /&gt;
{{com}} February 4, 2011 -- [http://diablo.incgamers.com/blog/comments/upon-closer-inspection-5-items-in-store-vs.-items-equipped/ How similar will the items your character] wears look to items in the inventory or on the ground? Quite similar, in most cases, as this article discusses.&lt;br /&gt;
&lt;br /&gt;
{{oth}} February 2, 2011 -- [http://diablo.incgamers.com/blog/comments/demons-real-life-vs.-video-games/ Demons in real life vs. computer games]. A huge fan debate over an article by a guy who used Diablo to overcome his fear of the supernatural goes some distance towards explaining why [http://diablo.incgamers.com/blog/comments/diablo-iii-should-have-pentagrams/ Blizzard has worked to remove] all of the crosses, [[pentagram]]s, and other Christian references from WoW and D3.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==January 2011==&lt;br /&gt;
&lt;br /&gt;
{{int}} January 24, 2011 -- [http://diablo.incgamers.com/blog/comments/bashiok-explains-higher-difficulty-and-ai-improvements/ Bashiok discusses higher difficulty level monster] AI changes and improvements with [[Flux]]. The non-transcript contains some interesting tidbits.&lt;br /&gt;
&lt;br /&gt;
{{pic}} January 20, 2011 -- [http://diablo.incgamers.com/blog/comments/female-monk-cosplay-action-shots/ Very cool light show photos] of [[Christina Estrada]] in her [[Blizzcon 2010]] costume contest winning female Monk [[cosplay]] outfit are discovered.&lt;br /&gt;
&lt;br /&gt;
{{com}} January 20, 2011 -- [[Shrines]] enter the discussion. [http://diablo.incgamers.com/blog/comments/on-the-drawing-board-20-shrines/ Can their largely-irrelevant role in Diablo II be improved upon] this time around?&lt;br /&gt;
&lt;br /&gt;
{{blz}} January 20, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-on-demon-hunter-sentries/ The Demon Hunter's new] skill, [[Sentry]] is revealed via a pair of [[@Diablo]] tweets.&lt;br /&gt;
&lt;br /&gt;
{{blz}} January 19, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzard-holiday-card-2010-winners-announced-plus-scandal/ Blizzard reveals the winners] of their 2010 Holiday Card Contest, and amusingly includes one entry that reused official Diablo II artwork from 2004. (Blizzard sticks the newest CM hires and interns with judging fan contests, and they tend not to know anything Blizzard did before WoW.)&lt;br /&gt;
&lt;br /&gt;
[[File:Barb-fem-concept1.jpg|right|thumb|200px|Strong and sexy?]]&lt;br /&gt;
{{blz}} January 19, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-on-character-customization-and-sexy-barbarians/ @Diablo disputes a fan's claim] that the female [[Barbarian]] is not sexy.&lt;br /&gt;
&lt;br /&gt;
{{blz}} January 18, 2011 -- [http://diablo.incgamers.com/blog/comments/starcraft-2-finally-has-chat-channels/ Starcraft II finally gets chat channels], plus a retrospective of the B.net chat for all Blizzard titles.&lt;br /&gt;
&lt;br /&gt;
{{com}} January 17, 2011 -- [http://diablo.incgamers.com/blog/comments/upon-closer-inspection-4-class-silhouette-previews/ Class silhouettes are compared] to the final versions and found... to represent early concept art, not the finished model.&lt;br /&gt;
&lt;br /&gt;
{{blz}} January 14, 2011 -- @Diablo [http://diablo.incgamers.com/blog/comments/diablo-on-items-itamz-and-iteems/ with a burst of tweets] on [[items]], [[skills]], [[runes]], and more.&lt;br /&gt;
&lt;br /&gt;
{{blz}} January 13, 2011 -- [http://diablo.incgamers.com/blog/comments/male-demon-hunter-coming-soon/ Bashiok says the] male [[Demon Hunter]] is nearly ready to reveal. Two weeks later the [http://diablo.incgamers.com/blog/comments/male-demon-hunter-coming....-next-month.-maybe/ reveal was pushed back] since his animations needed more work. [http://diablo.incgamers.com/blog/comments/gender-bender-animations/ Additional explanation came] the next day. (Yet when he was revealed, it was all in artwork and still shots that showed us nothing of his movement style.)&lt;br /&gt;
&lt;br /&gt;
{{blz}} January 13, 2011 -- Bashiok [http://diablo.incgamers.com/blog/comments/runestone-info-galore/ provides detailed answers] to five questions about [[runestone]]s.&lt;br /&gt;
&lt;br /&gt;
{{blz}} January 11, 2011 -- [http://diablo.incgamers.com/blog/comments/wizards-disintegrate-too-fast-for-love/ Bashiok defends the] Wizard skill [[Disintegrate]] from accusations of being overpowered and unbalanced.&lt;br /&gt;
&lt;br /&gt;
{{blz}} January 11, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-diablo-3-pet-control/ Bashiok reports that] Diablo III pets and minions won't have direct control in their AI.&lt;br /&gt;
&lt;br /&gt;
{{oth}} January 9, 2011 -- [http://diablo.incgamers.com/blog/comments/the-earliest-diablo-iii-monsters/ Two monsters designed for ] in the first, [[Blizzard North]] version of [[Diablo III: Blizzard North version|Diablo III]], are revealed.&lt;br /&gt;
&lt;br /&gt;
{{blz}} January 8, 2011 -- [http://diablo.incgamers.com/blog/comments/torchlight-to-xbox-diablo-3-console-preview/ Torchlight X-box port announced], with info on how the controls will be converted. Insight into the Diablo III [[console]] project?&lt;br /&gt;
&lt;br /&gt;
{{blz}} January 7, 2011 -- [http://diablo.incgamers.com/blog/comments/night-lighting-in-act-ii/ Bashiok on lighting differences] in the Act 2 desert.&lt;br /&gt;
&lt;br /&gt;
{{blz}} January 6, 2011 -- [http://diablo.incgamers.com/blog/comments/diablos-evolving-historical-canon/ Bashiok on what's now] considered &amp;quot;canon&amp;quot; and what is not.&lt;br /&gt;
&lt;br /&gt;
{{vid}} January 6, 2011 -- A [http://diablo.incgamers.com/blog/comments/huge-ninja-recorded-arena-gameplay/ giant fan-recorded video] of 17 minutes of [[Arena]] battle from Blizzcon pops up and is greeted with delight. [http://diablo.incgamers.com/blog/comments/15-more-minutes-of-arena-ninja-cam-from-blizzcon/ Another 14-minute Arena video] recorded by the same guys shows up a week later. &lt;br /&gt;
* See the [[Gameplay Video]] page for links to all gameplay videos, official and unofficial.&lt;br /&gt;
&lt;br /&gt;
{{blz}} January 5, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-on-charged-bolt-and-the-end-game/ @Diablo on Charged Bolt changes] and end game skill variety. A follow-up/explanation [http://diablo.incgamers.com/blog/comments/diablo-clarifies-difficulty-levels/ was issued the next day].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Older News==&lt;br /&gt;
Earlier headlines and articles are archived on the Media Coverage Archive pages:&lt;br /&gt;
* [[Media Coverage: 2008]]&lt;br /&gt;
* [[Media Coverage: 2009]]&lt;br /&gt;
* [[Media Coverage: 2010]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Media Coverage]]&lt;/div&gt;</summary>
		<author><name>Eskilajnen</name></author>	</entry>

	<entry>
		<id>https://di.diablowiki.net/index.php?title=Media_Coverage:_2010&amp;diff=34126</id>
		<title>Media Coverage: 2010</title>
		<link rel="alternate" type="text/html" href="https://di.diablowiki.net/index.php?title=Media_Coverage:_2010&amp;diff=34126"/>
				<updated>2011-09-11T15:18:02Z</updated>
		
		<summary type="html">&lt;p&gt;Eskilajnen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All the [[Media Coverage]] from 2010, archived to keep the page size reasonable. See the main media coverage page for up to date material.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;Media Coverage Archive:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:125%;&amp;quot;&amp;gt;[[Media Coverage: 2008|2008]] - [[Media Coverage: 2009|2009]] - [[Media Coverage: 2010|2010]] - [[Media Coverage|2011]]&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==December 2010 ==&lt;br /&gt;
&lt;br /&gt;
{{oth}} December 31, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-collector-mania/ Visiting the blog of] the biggest Diablo merchandise collector on earth. More odd stuff than you can imagine, on display.&lt;br /&gt;
&lt;br /&gt;
{{com}} December 27, 2010 -- [http://diablo.incgamers.com/blog/comments/we-was-right-volume-one/ Revisiting debates on two] issues Blizzcon resolved; a &amp;quot;sexy&amp;quot; character in D3 and the mysterious burning tower that turned out to be [[Bastion's Keep]].&lt;br /&gt;
&lt;br /&gt;
[[File:Diablo Glowei-blizzcon2010.jpg|thumb|300px|Diablo, by [[Glowei]].]]&lt;br /&gt;
{{pic}} December 23, 2010 -- [http://diablo.incgamers.com/blog/comments/barbarian-santas-coming-to-town/ Christmas artwork] featuring a demonic, Barbarian Santa Claus. The image was previously used for December in the 2010 Diablo III calendar.&lt;br /&gt;
&lt;br /&gt;
{{pic}} December 22, 2010 -- [http://diablo.incgamers.com/blog/comments/encounters-page-on-the-official-site/ The &amp;quot;Encounters&amp;quot; page] debuts on Blizzard's Diablo III site, plus numerous new screenshots. The page is just general info on combat, but the images are nice.&lt;br /&gt;
&lt;br /&gt;
{{blz}} December 21, 2010 -- [http://diablo.incgamers.com/blog/comments/huge-attribute-changes-in-diablo-iii/ Bashiok brings a year end surprise] with news that all of the [[attributes]] in Diablo III have been completely reworked. No more strength, dexterity, etc. The attributes have all new names and combined, more complicated functions. Check the wiki articles for mfull details on the five new attributes: [[Attack]], [[Precision]], [[Vitality]], [[Defense]], and [[Willpower]].&lt;br /&gt;
&lt;br /&gt;
{{pic}} December 15, 2010 -- [http://diablo.incgamers.com/blog/comments/new-diablo-artwork/ New Artwork of Diablo] courtesy of [[Glowei]], with the full image from this year's Blizzcon program cover.&lt;br /&gt;
&lt;br /&gt;
{{pic}} December 12, 2010 -- [http://diablo.incgamers.com/blog/comments/awesome-new-diablo-iii-interface-photos/ High quality photos] of the game [[interface]] pop up, taken at the Korean Gstar expo.&lt;br /&gt;
&lt;br /&gt;
{{oth}} December 9, 2010 -- [http://diablo.incgamers.com/blog/comments/newest-blizzard-leak-sc2-expansion-cinematic/ Blizzard continues to leak] like a proverbial sieve, as a rough cut of the ending cinematic for the first SC2 expansion pops up online. The cheesiness of the movie's plot provokes a huge fan discussion of the declining (?) quality of Blizzard's game storytelling.&lt;br /&gt;
&lt;br /&gt;
{{com}} December 6, 2010 -- [http://diablo.incgamers.com/blog/comments/vote-the-next-d2-char-to-return/ Fan vote reveals] strong support for all new characters in the expansion. If a D2 char must return, the Paladin and Necromancer are neck and neck in popularity, with the Druid a strong third option.&lt;br /&gt;
&lt;br /&gt;
{{blz}} December 3, 2010 -- [http://diablo.incgamers.com/blog/comments/decapitations-rated-m-for-mature/ Bashiok comments on gore], decapitations, and Diablo III's planned M-mature rating.&lt;br /&gt;
&lt;br /&gt;
{{blz}} December 2, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-on-damage-types-and-resistances/ @Diablo comments on damage types] and explains the difference between [[poison]] and [[disease]] damage.&lt;br /&gt;
&lt;br /&gt;
{{oth}} December 2, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-release-dates-leaked/ Blizzard product release date schedule] chart is leaked on a Chinese MMO site. [http://diablo.incgamers.com/blog/comments/more-blizzard-china-info-leak-intrigue/ Rumors swirl] about heads rolling in their Chinese offices, and while Blizzard never officially confirms or denies the document, the subsequent [http://diablo.incgamers.com/blog/comments/blizzard-confirms-titan-as-code-name-for-their-next-gen-mmo/ confirmation of codename &amp;quot;Titan&amp;quot;] for their next gen MMO provide strong supporting evidence for the legitimacy of the chart.&lt;br /&gt;
** Full details in [[Release_date#Blizzard.27s_Leaked_Product_Schedule|the Release Date article]].&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==November 2010==&lt;br /&gt;
&lt;br /&gt;
{{pic}} November 30, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-iii-jigsaw-the-highlands-passage/ A jigsaw collection of screenshots] maps out the very short [[Highlands Passage]] level from the Blizzcon 2010 demo build.&lt;br /&gt;
&lt;br /&gt;
{{blz}} November 30, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-on-pvp-ladder-rank-and-record/ @Diablo shares a lot of info] about how the ladder ranking system might work.&lt;br /&gt;
&lt;br /&gt;
{{pic}} November 28, 2010 -- [http://diablo.incgamers.com/blog/comments/archer-and-demon-hunter-evolution/ Nice collection of concept arts] showing the evolution of the [[Demon Hunter]] class design.&lt;br /&gt;
&lt;br /&gt;
{{blz}} November 25, 2010 -- [http://diablo.incgamers.com/blog/comments/the-monks-weapon-options-continue-to-evolve/ Bashiok shares some new info] on the ever-changing [[Class-Specific Weapon]] issues of Diablo III.&lt;br /&gt;
&lt;br /&gt;
{{vid}} November 22, 2010 -- [http://diablo.incgamers.com/blog/comments/hq-ninja-gameplay-footage-from-korea/ Ninja gameplay footage] from Korea. Good picture, terrible action.&lt;br /&gt;
&lt;br /&gt;
{{oth}} November 16, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-3-console-news-from-blizzard/ Blizzard's long-rumored Diablo console] project confirmed by job postings on Blizzard.com. &lt;br /&gt;
&lt;br /&gt;
{{pic}} November 14, 2010 -- [http://diablo.incgamers.com/blog/comments/witch-doctor-tentacle-gear-set-artwork/ New artwork showing the] Witch Doctor's &amp;quot;[[tentacle armor]]&amp;quot;, by [[Trent Kanuiga]].&lt;br /&gt;
&lt;br /&gt;
{{blz}} November 12, 2010 -- [http://diablo.incgamers.com/blog/comments/blue-on-pistol-crossbow-changes/ Bashiok answers some questions] about the Demon Hunter's [[pistol crossbows]].&lt;br /&gt;
&lt;br /&gt;
{{blz}} November 12, 2010 -- [http://diablo.incgamers.com/blog/comments/blue-with-big-news-on-item-sets/ Bashiok says Item Sets] will probably wind up being an [[end game]] item.&lt;br /&gt;
&lt;br /&gt;
{{int}} November 10, 2010 -- [http://diablo.incgamers.com/blog/comments/wow-s-pvp-influence-on-diablo-iiis-arenas/ A WoW producer talks about] WoW's PvP influence on Diablo III's [[Arena]]s, and kicks off a huge fan debate about what lacked in WoW's PvP and how D3 is not repeating its mistakes.&lt;br /&gt;
&lt;br /&gt;
{{int}} November 7, 2010 -- [http://www.gamasutra.com/view/feature/6197/building_battlenet.php Interview with Battle.net lead] Greg Canessa on future plans for the service.&lt;br /&gt;
&lt;br /&gt;
{{blz}} November 3, 2010 -- [http://diablo.incgamers.com/blog/comments/skill-tiers-point-hoarding-and-delayed-skill-investment/ Bashiok argues against &amp;quot;skill hording&amp;quot;] as a game strategy, and for easy respecs. A day later he gave some [http://diablo.incgamers.com/blog/comments/more-on-point-hoarding-and-game-play-reports/ more replies on this subject]. Then later that day, he tried playing a Barbarian and Wizard without spending &amp;lt;u&amp;gt;any&amp;lt;/u&amp;gt; skill points and [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzard-bashiok-tries-point-hoarding/ reported back on his findings].&lt;br /&gt;
&lt;br /&gt;
{{blz}} November 2, 2010 -- [http://diablo.incgamers.com/blog/comments/male-barbarian-aged-experienced-no-more/ Bashiok reveals that the] male [[Barbarian]] will probably have his backstory changed, making him just another new adventurer instead of the D2 barbarian returned. Fans strongly dislike the idea, but [http://diablo.incgamers.com/forums/showthread.php?p=7793031#post7793031 came to understand it better] after reflection.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==October 2010==&lt;br /&gt;
&lt;br /&gt;
[[File:Poker-set-joker.jpg|frame|Diablo is the joker.]]&lt;br /&gt;
{{oth}} [http://diablo.incgamers.com/blog/comments/diablo-iii-poker-set/ The Diablo 3 Poker Set is revealed]. Full [[Diablo Poker Set|details here]], with high quality scans of the new artwork on the [http://diablo.incgamers.com/blog/comments/diablo-iii-poker-set-hq-images/ cards added a week later].&lt;br /&gt;
&lt;br /&gt;
{{blz}} October 27, 2010 -- [http://diablo.incgamers.com/blog/comments/blue-on-online-single-player-diablo-iii/ Bashiok discusses the offline single player] mode of Diablo III and why they'll be doing all they can to discourage players from using it. &lt;br /&gt;
&lt;br /&gt;
{{blz}} October 27, 2010 -- [http://diablo.incgamers.com/blog/comments/blue-defends-blizzards-game-design-philosophy/ Bashiok defends Blizzard's] &amp;quot;endless iteration&amp;quot; game design approach.&lt;br /&gt;
&lt;br /&gt;
{{blz}} October 27, 2010 -- [http://diablo.incgamers.com/blog/comments/blue-on-traits/ Bashiok on respecing traits] and why the [[Lucky]] trait is cool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Blizzcon 2010 ===&lt;br /&gt;
&lt;br /&gt;
BlizzCon 2010 took place October 22-23, 2010, at the Anaheim Convention Center. The D3 developers told us this would be the &amp;quot;[http://diablo.incgamers.com/blog/comments/next-up-biggest-diablo-iii-blizzcon-ever/ biggest Blizzcon ever]&amp;quot; in terms of Diablo II information, and it was indeed quite mighty with the [[Demon Hunter]]'s debut, [[Arena]] Battles, the [[Talisman]], [[traits]], the new [[skill tree]]s, and much more. Check the [http://diablo.incgamers.com/categories/category/blizzcon-2010/ Blizzcon 2010 news category] to see every single news item related to Blizzcon; this Media Coverage page archives the items with substantial content. &lt;br /&gt;
&lt;br /&gt;
====Panels====&lt;br /&gt;
Though [http://diablo.incgamers.com/blog/comments/blue-why-not-more-diablo-iii-blizzcon-panels/ fans were upset] at the math of 3 Diablo panels vs. 8 WoW and 7 SC2 at Blizzcon, the content and depth of the two Diablo III content panels was exceptional. The Open Q&amp;amp;A was less useful, but such events are always full of &amp;quot;noob&amp;quot; questions of little value to fans who have been following the game closely.&lt;br /&gt;
* [[Gameplay Panel Blizzcon 2010]]&lt;br /&gt;
* [[Crafting Sanctuary]]&lt;br /&gt;
* [[BlizzCon_2010_Panel:_Open_Q%26A|Open Q&amp;amp;A Panel]]&lt;br /&gt;
&lt;br /&gt;
====Blizzcon 2010 Diablo III Developer Interviews ====&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/blizzcon-video-interview-jay-wilson-direct-tv/ Jay Wilson video interview] with Direct TV live from the show.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/blizzcon-2010-interview-jay-wilson-diablo-esp/ Jay Wilson video interview] with Diablo 3 ESP, fully transcribed by Diii.net.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/blizzcon-interview-jay-wilson-g4tv/ Jay Wilson video interview] with G4TV.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-blizzcon-program/ Jay Wilson interview] from the Blizzcon program covers the Demon Hunter, skills/traits, and the battle arena.&lt;br /&gt;
* [http://www.gameplanet.co.nz/pc/games/156898.Diablo-III/features/135958.20101024.Diablo-III-Interview-with-Jay-Wilson/page1/ Jay Wilson interview] with GamePlanet.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/blizzcon-video-interview-leonard-boyarsky-game-pron/ Leonard Boyarsky video interview] with Game Pron.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/blizzcon-video-interview-leonard-boyarsky-direct-tv/ Leonard Boyarsky video interview] with Direct TV.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/blizzcon-video-interview-julian-love-and-jason-bender-gamespot/ Julian Love and Jason Bender video interview] with Gamespot.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/blizzcon-2010-interview-julian-love-atomix/ Julian Love video interview] with Atomix. Full transcript by Diii.net.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/exclusive-blizzcon-interview-lead-technical-artist-julian-love/ Julian Love interview] with Diii.net. Covers the Blizzcon demo, fan reactions, and more.&lt;br /&gt;
* [http://interviews.slashdot.org/story/10/10/25/1711255/Julian-Love-Lead-Technical-Artist-for-Diablo-3 Julian Love interview] with SlashDot.&lt;br /&gt;
* [http://www.gameonmac.com/game/1/features/177/Diablo-III-Julian-Love-Interview.html Julian Love interview] with GameOnMac.&lt;br /&gt;
* [http://www.vg247.com/2010/10/27/interview-diablo-iiis-jason-bender-and-christian-lichtner-talk-demon-hunters-pvp-blizzard-on-consoles-tons-more/ Jason Bender and Christian Lichtner interview] with VG247.&lt;br /&gt;
* [http://www.blizzplanet.com/blog/comments/blizzcon-2010-interview-with-diablo-3-art-director-and-lead-world-designer Jason Bender and Christian Lichtner interview] with BlizzPlanet.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/blizzcon-2010-interview-christian-lichtner-and-jason-bender-the-escapist/ Christian Lichtner and Jason Bender interview] with The Escapist.&lt;br /&gt;
* [http://www.ausgamers.com/features/read/2975113 Leonard Boyarsky and Dave Adams interview] with AusGamers.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/blizzcon-2010-interview-kevin-martens-and-alex-mayberry/ Kevin Martens and Alex Mayberry] interview with GameUK.&lt;br /&gt;
&lt;br /&gt;
====Blizzcon 2010 Hands-On Reports====&lt;br /&gt;
'''PvM Demo Reports: '''&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-quests-and-dungeons/ Diii.net's mega Quests &amp;amp; Dungeons] report.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-barbarian/ Diii.net's mega Barbarian] report.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-demon-hunter/ Diii.net's mega Demon Hunter] report.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-monk/ Diii.net's mega Monk] report.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-witch-doctor/ Diii.net's mega Witch Doctor] report.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-wizard/ Diii.net's mega Wizard] report.&lt;br /&gt;
&lt;br /&gt;
* [http://games.slashdot.org/story/10/10/28/1613240/emDiablo-3em-Hands-On SlashDot offers a] very detailed write up.&lt;br /&gt;
* [http://gamrreview.vgchartz.com/preview/24178/diablo-iii/82496/ VGChartz with a] good first-timer report.&lt;br /&gt;
* [http://www.stuff.co.nz/technology/games/4307236/Preview-Diablo-III Gameplanet NZ gives] a thorough report.&lt;br /&gt;
* [http://www.telegraph.co.uk/technology/video-games/8083376/BlizzCon-2010-Diablo-III-hands-on-preview.html Telegraph UK with] a short report.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/blizzcon-2010-hands-on-pc-gamer/ PC Gamer's hands-on] report.&lt;br /&gt;
* [http://www.tentonhammer.com/diablo3/classes/preview/demonhunter Ten Ton Hammer briefly] covers the Demon Hunter.&lt;br /&gt;
* [http://www.shacknews.com/onearticle.x/66166 ShackNews with a] short report.&lt;br /&gt;
* [http://www.videogamer.com/pc/diablo_3/preview-2782.html VideoGamer with a] brief report.&lt;br /&gt;
* [http://kotaku.com/5671713/hands+on-with-diablo-iiis-demon-hunter-double-crossbows-all-the-way Kotaku covers the] Demon Hunter quickly.&lt;br /&gt;
* [http://www.1up.com/do/previewPage?cId=3182049 1up.com with a] short write-up.&lt;br /&gt;
* [http://news.filefront.com/blizzcon-2010-diablo-iii-demon-hunter-class-hands-on-preview/ FileFront's Demon Hunter] article is quick and to the point.&lt;br /&gt;
* [http://www.joystiq.com/2010/10/24/diablo-3-preview/ Joystiq writes briefly] about the PvM and PvP.&lt;br /&gt;
* [http://gameinformer.com/b/news/archive/2010/10/24/hands-on-with-diablo-iii-demon-hunter-class.aspx GameInformer covers] the Demon Hunter briefly.&lt;br /&gt;
* [http://www.fearnet.com/news/b20750_first_look_we_get_handsy_with_diablo.html FearNet offers a] first time report.&lt;br /&gt;
&lt;br /&gt;
'''Battle Arena Reports:'''&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvp-arena-report/ Diii.net's Arena report] covers everything in ridiculous detail.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/pvp-arena-screens-and-hands-on-play-report/ Diii.net's quick PvP] notes and Arena screenshots.&lt;br /&gt;
* [http://www.shacknews.com/onearticle.x/66153 ShackNews] short PvP discussion.&lt;br /&gt;
* [http://www.gamespot.com/events/blizzcon2010/story.html?sid=6282905 Gamespot] short PvP discussion.&lt;br /&gt;
* [http://www.diablo-source.com/article/news/view/?id=739 Diablo Source] short PvP discussion.&lt;br /&gt;
* [http://www.warcry.com/news/view/104649-BlizzCon-2010-Hands-On-Diablo-III-PvP Warcry.com] short PvP discussion.&lt;br /&gt;
* [http://kotaku.com/5672068/diablo-iii-arena-battles-will-devour-your-soul Kotaku] short PvP discussion.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/new-pvp-hands-on-report/ Warcry's] PvP report.&lt;br /&gt;
&lt;br /&gt;
====Screenshots and Movies====&lt;br /&gt;
* [[Cinematic:_Demon_Hunter|The Demon Hunter's debut cinematic]].&lt;br /&gt;
* [[Gameplay:_Blizzcon_2010| Blizzard's official 14 minute gameplay movie]]. Includes much PvM, Demon Hunter and multiplayer, plus Battle Arena footage.&lt;br /&gt;
&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/huge-ninja-recorded-arena-gameplay/ Fan-recorded 15 minutes] of PvP action.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/15-more-minutes-of-arena-ninja-cam-from-blizzcon/ Another 15 minutes of PvP], this one with much better play.&lt;br /&gt;
&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/demon-hunter-screenshots-and-hands-on-report/ Demon Hunter screenshots]. [http://diablo.incgamers.com/blog/comments/new-demon-hunter-screenshots/ Second batch]. [http://diablo.incgamers.com/blog/comments/more-demon-hunter-screenshots/ Third batch]. Other [http://diablo.incgamers.com/blog/comments/new-blizzcon-presskit-diablo-iii-screenshots/ non-DH screenshots].&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/pvp-arena-screens-and-hands-on-play-report/ Battle Arena screenshots]. Second batch [http://diablo.incgamers.com/blog/comments/pvp-arena-screenshots-blizzcon-press-kit/ from the Press kit].&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/more-blizzcon-artworks-and-imagery/ New assorted artwork]. [http://diablo.incgamers.com/blog/comments/new-monster-arts-from-blizzcon-2010/ New monster artwork].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===October, Pre-Blizzcon===&lt;br /&gt;
&lt;br /&gt;
{{oth}} October 22, 2010 -- The eve of [[Blizzcon 2010]]! The team at diablo.incgamers.com posts [http://diablo.incgamers.com/blog/comments/diablo-3-blizzcon-2010/ coverage and updates for the event], also collected nicely in the section above. &lt;br /&gt;
&lt;br /&gt;
{{blz}} October 19, 2010 -- Rounding out the [http://diablo.incgamers.com/blog/comments/male-barbarian-gear-set-preview/ final gear set preview] before [[Blizzcon 2010]] is the male [[Barbarian]].&lt;br /&gt;
&lt;br /&gt;
{{com}} October 15, 2010 -- [http://diablo.incgamers.com/blog/comments/comparing-d2-to-d3-gear-sets/ D2 gear sets vs. D3 gear sets] spawns a huge debate about how the armor *should* look.&lt;br /&gt;
&lt;br /&gt;
{{blz}} October 14, 2010 -- Blizzard riles up more fans with [http://diablo.incgamers.com/blog/comments/male-wizard-gear-set-preview/ a preview of the gear set] for the male [[Wizard]], fanning the flames of the [[Wizard#Male_Wizard_Controversy|previous controversy]] with the character design. Much [http://diablo.incgamers.com/blog/comments/more-on-the-male-wizard-gear-set/ criticism and fan remixes ensue]. More [http://diablo.incgamers.com/blog/comments/male-wizard-gear-set-remixes-keep-on-coming/ remixes and even fan art]. Finally, [http://diablo.incgamers.com/blog/comments/vote-the-wizards-starfish-hat.-yes-or-no/ a fan vote reveals]... a lot of ambivalence, tending towards disapproval.&lt;br /&gt;
&lt;br /&gt;
{{blz}} October 13, 2010 -- [http://diablo.incgamers.com/blog/comments/female-witch-doctor-gear-set/ The female Witch Doctor] is shown sporting an interesting mask in this gear set preview. A [http://diablo.incgamers.com/blog/comments/reworked-improved-female-wd-gear-set/ fan remix a few days later] creates more debate.&lt;br /&gt;
&lt;br /&gt;
{{com}} October 13, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-iii-should-have-pentagrams/Should Diablo III have Pentagrams]]? Blizzard has been removing many elements of real world culture and religion from WoW and D3, including crosses and pentagrams. Is this a bad thing?&lt;br /&gt;
&lt;br /&gt;
{{com}} October 12, 2010 -- [http://diablo.incgamers.com/blog/comments/the-blacksmiths-wagon-upgrade-progression-pointless-or-brilliant/ Artisan's upgrade pace] debated, with dozens of useful reader comments.&lt;br /&gt;
&lt;br /&gt;
{{blz}} October 8, 2010 -- [http://diablo.incgamers.com/blog/comments/blue-on-act-lengths-in-diablo-iii/ Bashiok confirms] that [[Act IV]] will be a finale, like it was in Diablo II, and thus will be the shortest of the acts.&lt;br /&gt;
&lt;br /&gt;
{{blz}} October 7, 2010 -- Blizzard [http://diablo.incgamers.com/blog/comments/female-barbarian-gear-set-preview/ showcases a gear set] for the female [[Barbarian]]. Discussion of her face's [http://diablo.incgamers.com/blog/comments/female-barbarian-facial-evolution/ evolution to a prettier, softer] form was debated. Most fans [http://diablo.incgamers.com/blog/comments/vote-female-barbarian-new-or-old/ approved of the change], as a vote proves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{blz}} October 7, 2010 -- [http://diablo.incgamers.com/blog/comments/blue-no-death-penalties-required-in-d3/ Bashiok argues at length]] against [[death]] penalties in Diablo III.&lt;br /&gt;
&lt;br /&gt;
{{pic}} October 6, 2010 -- The [http://diablo.incgamers.com/blog/comments/female-wizard-gear-set-preview/ next of the gear set previews] continues with the female [[Wizard]].&lt;br /&gt;
&lt;br /&gt;
{{blz}} October 6, 2010 -- [http://diablo.incgamers.com/blog/comments/barbarians-fury-resource-decay/ Bashiok explains] why they're happy with the current state of [[Fury]], arrived at after long experimentation.&lt;br /&gt;
&lt;br /&gt;
{{int}} October 1, 2010 -- Diablo creator [http://diablo.incgamers.com/blog/comments/dave-brevik-on-diablo-i/ Dave Brevik interviewed] on Diablo I.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==September 2010==&lt;br /&gt;
&lt;br /&gt;
{{blz}} September 30, 2010 -- Blizzard ramps up the excitement for Diablo III @ [[Blizzcon 2010]] by posting sneak peaks of character [[gear sets]] (note: not the same as [[Set items|item set]]s) [http://diablo.incgamers.com/blog/comments/male-witch-doctor-gear-set-revealed/ starting with the] male [[Witch Doctor]]. A later post [http://diablo.incgamers.com/blog/comments/male-witch-doctor-concepts-to-in-game-comparison/ compares his facial evolution], from concept art to the final game look.&lt;br /&gt;
&lt;br /&gt;
[[File:Shield-barb2-lol.jpg|thumb|250px|Class-specific weapon confusion.]]&lt;br /&gt;
{{blz}} September 29, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-iiis-class-specific-weapon-oddities/ Another Bashiok post] on [[class-specific weapons]] stirs up the usual confusion and controversy. With [http://diablo.incgamers.com/blog/comments/more-on-class-weapon-restrictions/ a follow-up] 2 days later. And a fan vote [http://diablo.incgamers.com/blog/comments/vote-diablo-iiis-class-restricted-weapons/ showing general disapproval] of class-specific weapons.&lt;br /&gt;
&lt;br /&gt;
{{int}} September 25, 2010 -- [http://www.computerandvideogames.com/article.php?id=266271&amp;amp;skip=yes Jay Wilson @ CVG].&lt;br /&gt;
&lt;br /&gt;
{{blz}} September 21, 2010 -- One of the biggest announcements of the year was made, when [[Bashiok]] revealed that Diablo III's [[maximum level]] was going to be 60. This change was explained and discussed in numerous posts, on [http://diablo.incgamers.com/blog/comments/diablo-iiis-maximum-level-announced-60/ the 21st], more [http://diablo.incgamers.com/blog/comments/more-clvl-60-replies-and-debate/ on the 22nd], more [http://diablo.incgamers.com/blog/comments/d3-difficulty-and-end-game-debate/ end game stuff on the 22nd], achievements [http://diablo.incgamers.com/blog/comments/more-on-d3s-end-game-and-achievements on the 23rd], why not [http://diablo.incgamers.com/blog/comments/im-clvl-60...-now-what/ more levels just for fun] on the 26th, [http://diablo.incgamers.com/blog/comments/another-blue-defense-of-max-clvl-60/ and another discussion] on October 13th.&lt;br /&gt;
** A [http://diablo.incgamers.com/blog/comments/vote-diablo-iiis-clvl-60-level-cap/ site vote on Diii.net found] nearly 50% of readers very supportive of the Clvl 60 change, with just 16% opposing it.&lt;br /&gt;
&lt;br /&gt;
{{blz}} September 18, 2010 -- [http://diablo.incgamers.com/blog/comments/runestones-deserve-more-respecs/ Bashiok engages a long debate] about respecs and replayability in D2 and D3.&lt;br /&gt;
&lt;br /&gt;
{{blz}} September 18, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-3-has-no-passive-skills/ Bashiok drops a bombshell] and reveals that [[passive skills]] are out of the Diablo III [[skill trees]]. (Not until Blizzcon were [[traits]] explained.)&lt;br /&gt;
&lt;br /&gt;
{{oth}} September 10, 2010 -- Blizzard updates the [[Diablo III]] page with [http://diablo.incgamers.com/blog/comments/blizzards-new-health-globes-page/ information about the new health system].&lt;br /&gt;
&lt;br /&gt;
{{blz}} September 9, 2010 -- [http://diablo.incgamers.com/blog/comments/combat-and-relaxed-character-stances/ All characters will have] relaxed stances in town; the Monk's aggressive one in a recent video was just a [[WiP]].&lt;br /&gt;
&lt;br /&gt;
{{blz}} September 8, 2010 -- Bashiok [http://diablo.incgamers.com/blog/comments/more-changes-to-runestones/ sprinkles some information about new rune effects] and Flux relays an &amp;quot;unofficial&amp;quot; conversation with Bashiok regarding the recent skill [[rune]] changes.&lt;br /&gt;
&lt;br /&gt;
{{com}} September 7, 2010 -- [http://diablo.incgamers.com/blog/comments/great-art-vs.-screenshots-a-case-study/ Comparing video game graphics to works of art]; the more realistic ones are not the most popular or ageless. Hence Blizzard's stylized artistic approach, as exemplified by Diablo III.&lt;br /&gt;
&lt;br /&gt;
{{blz}} September 4, 2010 -- [http://diablo.incgamers.com/blog/comments/haunt-grows-ghostlier/ Haunt grows ghostlier]. Bashiok offers another graphical update about a skill we've never really seen.&lt;br /&gt;
&lt;br /&gt;
{{blz}} September 3, 2010 -- [http://diablo.incgamers.com/blog/comments/blue-post-on-weapon-specific-skills/ Bashiok on weapon options], dual-wielding vs. two-handed vs. one-handed weapon options.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==August 2010==&lt;br /&gt;
&lt;br /&gt;
{{oth}} August 30, 2010 -- Blizzard updates the Diablo III website with a page [http://diablo.incgamers.com/blog/comments/official-crafting-page/ detailing the new crafting system].&lt;br /&gt;
&lt;br /&gt;
{{int}} August 28, 2010 -- [http://diablo.incgamers.com/blog/comments/gamestm-magazine-99-interviews-chris-metzen/ GamesTM magazine interviews] Blizzard lore/story/art guy [[Chris Metzen]].&lt;br /&gt;
&lt;br /&gt;
{{blz}} August 26, 2010 -- [http://diablo.incgamers.com/blog/comments/why-not-a-pick-everything-up-button-in-d3/ Bashiok explains why] there's not a &amp;quot;pick up everything&amp;quot; button in Diablo III.&lt;br /&gt;
&lt;br /&gt;
{{blz}} August 25, 2010 -- [http://diablo.incgamers.com/blog/comments/blue-info-on-level-14-gems/ Bashiok shares many] details about [[gems]] and upgrading. He returns with [http://diablo.incgamers.com/blog/comments/more-blue-info-on-crafting-gems/ more updates the next day].&lt;br /&gt;
&lt;br /&gt;
{{oth}} August 24, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-art-museum-show-in-taiwan/ A Blizzard art show] debuts at an art gallery in Taiwan.&lt;br /&gt;
&lt;br /&gt;
{{blz}} August 24, 2010 -- [http://diablo.incgamers.com/blog/comments/barbarian-and-witch-doctor-cinematic-trailers/ Bashiok crushes the hopes of fans] that ask about retroactive machinima-style class trailers for the [[Barbarian]] and [[Witch Doctor]], saying that (while being a nice idea) it would be a poor use of resources. &lt;br /&gt;
&lt;br /&gt;
{{blz}} August 21, 2010 -- [http://diablo.incgamers.com/blog/comments/more-information-on-armor-dyeing/ Bashiok adds details] to the new info about [[Armor Dye]]s, just revealed by Jay Wilson at Gamescom. &lt;br /&gt;
&lt;br /&gt;
{{blz}} August 21, 2010 -- [http://diablo.incgamers.com/blog/comments/do-low-res-characters-matter/ Bashiok argues that low-res character models] on the official site don't matter.&lt;br /&gt;
&lt;br /&gt;
{{blz}} August 21, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-3-facebook-integration/ Bashiok gives new details] about D3's planned [[Facebook]] integration.&lt;br /&gt;
&lt;br /&gt;
{{blz}} August 20, 2010 -- [http://diablo.incgamers.com/blog/comments/no-dps-displays-in-diablo-iii/ Bashiok confirms no DPS charts] will be displayed in Diablo III. Though [[weapons]] list their [[DPS]], along with min-max damage.&lt;br /&gt;
&lt;br /&gt;
{{blz}} August 19, 2010 --[http://diablo.incgamers.com/blog/comments/blue-posts-on-red-monster-outlines-and-the-chat-interface/ Bashiok on improved chat] controls and the [[red target outline]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gamescom 2010===&lt;br /&gt;
The Gamescom show in Cologne, Germany ran from August 18-21, and featured a ton of new Diablo III news. [http://diablo.incgamers.com/blog/comments/d3-feature-announcement-at-gamescom/ Earlier in the month] Blizzard had promised to reveal a new Diablo III feature at the show, and they held a press conference as soon as the show began to present the [[Artisans]], as well as the concept of [[crafting]] from [[recipes]] using [[materials]] obtained from the [[salvage cube]]. Gamescom 2010 also brought new interviews, screenshots, artwork, and more.&lt;br /&gt;
&lt;br /&gt;
====Jay Wilson Interviews====&lt;br /&gt;
[[File:Npc-artisan-blacksmith1s.jpg|thumb|175|The [[Blacksmith]].]]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-4players.de/ Jay Wilson speaks with 4players.de] from Gamescom.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-indiablo.de-part-one/ Jay Wilson speaks with in.Diablo.de ]from Gamescom.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-indiablo.de-part-two/ Jay Wilson speaks with Diablo3.net.pl] from Gamescom.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-gamona/ Jay Wilson speaks with Gamona] from Gamescom.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-gamespot-au/ Jay Wilson speaks with Gamespot.au] from Gamescom.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-tweakers.net/ Jay Wilson speaks with Tweakers.net] from Gamescom.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-pcgames.de/ Jay Wilson speaks with PCGames.de] from Gamescom.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-g4tv/ Jay Wilson speaks with G4TV] from Gamescom.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-eurogamers/ Jay Wilson speaks with Eurogamer] from Gamescom.&lt;br /&gt;
&lt;br /&gt;
====Artisan Infos====&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/artisan-presentation-video-gamescom/ The Artisan introduction video] narrated by [[Jay Wilson]]. Also [http://diablo.incgamers.com/blog/comments/full-gamescom-jay-wilson-presentation-video/ video of his live narration] from the show.&lt;br /&gt;
&lt;br /&gt;
* The [http://diablo.incgamers.com/blog/comments/diablo-iii-caravan-faq/ official Artisan FAQ] is released. A week later, a fairly [http://us.blizzard.com/diablo3/world/systems/crafting.xml low-info official Crafting page] is added to the official site.&lt;br /&gt;
&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/todays-blue-posts-on-artisans/ Bashiok answers over a dozen questions] about Artisans and their likely effect on the game [[economy]].&lt;br /&gt;
&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/blue-posts-on-recipe-trading-item-properties-and-the-monks-resource/ Bashiok with more answers] about crafting and salvaging.&lt;br /&gt;
&lt;br /&gt;
* General gaming site coverage of the Artisan presentation. [http://www.destructoid.com/gc-10-crafting-in-diablo-iii-181746.phtml Destructoid], [http://play.tm/interview/31519/jay-wilson-talks-diablo-iii/ Play.tm], [http://www.digitalspy.com/gaming/levelup/a263411/live-blog-gamescom-2010-diablo-iii-conference.html Digital Spy], [http://www.incgamers.com/News/24648/diablo-3-gamescom-media IncGamers], [http://pc.ign.com/articles/111/1113849p1.html IGN], [http://www.gameplanet.co.nz/pc/games/156898/features/135475.20100819.Diablo-III-screens-information-revealed-at-GamesCom/ GamePlanetNZ], [http://www.neoseeker.com/news/14673-diablo-iii-wants-you-to-get-crafty-with-artisans/ NeoSeeker], [http://g4tv.com/thefeed/blog/post/706971/Blizzards-Reveals-New-Diablo-III-Details.html G4TV], [http://www.escapistmagazine.com/news/view/102875-Diablo-III-Adds-Pseudo-WoW-Crafting The Escapist], [http://gamescom.gamespot.com/story/6273927/diablo-iii-qanda-panel Gamespot], [http://multiplayerblog.mtv.com/2010/08/18/delving-into-the-diablo-3-crafting-system/ Mtv], [http://www.cinemablend.com/games/GamesCom-2010-Diablo-III-Artisan-And-Crafting-Trailer-26448.html GameBlend], [http://exophase.com/pc/diablo-iii-artisans-revealed-in-new-video-17694.htm ExoPhase], [http://www.joystiq.com/2010/08/18/diablo-3-adds-artisans-to-craft-items-for-you/ Joystiq], [http://www.devicemag.com/2010/08/18/blizzard-reveals-artisans-in-diablo-3-at-this-years-gamescom/ Device Mag], and [http://www.godisageek.com/2010/08/gamescom-2010-diablo-iii-artisan-walkthrough/ God is a Geek].&lt;br /&gt;
&lt;br /&gt;
====Hands-On Play Reports====&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/hands-on-from-gamescom/ Judge Hype reports] on some play time. (French translation.)&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/hands-on-from-austin-war3-tournament/ Another hands-on report]. (From an event in Austin, Texas, but it's the same weekend and the same game demo build.)&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/d3-demo-hands-on-from-austin-texas/ Two more lengthy] fan hands-on reports.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/d3-demo-hands-on-impressions-from-austin-part-three/ A third hands-on report] from the event.&lt;br /&gt;
&lt;br /&gt;
====Screenshots and Visuals====&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/artisan-presentation-video-gamescom/ The Artisan introduction video] narrated by [[Jay Wilson]]. Also [http://diablo.incgamers.com/blog/comments/full-gamescom-jay-wilson-presentation-video/ video of his live narration] from the show.&lt;br /&gt;
&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/gamescom-hq-ninja-gameplay-video/ High quality fan-shot] video of a Monk working through the demo. &lt;br /&gt;
&lt;br /&gt;
* A second [http://diablo.incgamers.com/blog/comments/gamescom-ninja-gameplay-footage-2/ ninja-video, of much lower] quality.&lt;br /&gt;
&lt;br /&gt;
* Six [http://diablo.incgamers.com/blog/comments/six-new-caravan-screenshots/ Artisan screenshots] feature the [[Blacksmith]].&lt;br /&gt;
* Three [http://diablo.incgamers.com/blog/comments/new-act-one-screenshots/ new combat action screenshots].&lt;br /&gt;
&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/blizzards-booths-at-gamescon-2010/ Photos of Blizzard's booth] and the Diablo III demo machines from Gamescom.&lt;br /&gt;
&lt;br /&gt;
===August, Pre-Gamescom===&lt;br /&gt;
{{blz}} August 11, 2010 -- [http://diablo.incgamers.com/blog/comments/health-globe-details-revealed-plus-boss-monsters/ Bashiok provides information] about [[Health Globes]] and [[monster]] nomenclature.&lt;br /&gt;
&lt;br /&gt;
{{blz}} August 10, 2010 -- [http://diablo.incgamers.com/blog/comments/siegebreaker-and-difficulty/ Bashiok on adjusting the] difficulty curve through hell and into the [[end game]].&lt;br /&gt;
&lt;br /&gt;
{{blz}} August 6, 2010 -- [http://diablo.incgamers.com/blog/comments/updates-on-fury-instability-and-other-resources/ Changes to resource systems] for the [[Barbarian]] and [[Wizard]] are commented on by Bashiok.  Balls of [[Fury]] get tossed out and we say goodbye to [[Instability]].&lt;br /&gt;
&lt;br /&gt;
{{blz}} August 4, 2010 -- [http://diablo.incgamers.com/blog/comments/fourth-difficulty-denied-think-bigger/ Bashiok shoots down] a &amp;quot;4th difficulty&amp;quot; suggestion and says they've got bigger and better ideas to spice up the [[end game]].&lt;br /&gt;
&lt;br /&gt;
{{blz}} August 4, 2010 -- [http://diablo.incgamers.com/blog/comments/a-new-witch-doctor-skill-revealed/ Bashiok confirms a new skill] for the [[Witch Doctor]] called [[Poison Dart]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==July 2010==&lt;br /&gt;
&lt;br /&gt;
{{blz}} July 30, 2010 -- [http://diablo.incgamers.com/blog/comments/vote-how-do-you-want-your-name-in-the-game/ A community poll finds] that most fans would want their name used for an item in the game, though &amp;quot;No to using fan names in games.&amp;quot; comes in a very strong second. (A handful of of prominent Diablo 2 fansite people had their online handles used for {{iw|Mercs Mercenary Names in Diablo 2}}, setting precedent.)&lt;br /&gt;
&lt;br /&gt;
[[File:Easter-sc2-diablo3s.jpg|frame|Diablo as an SC2 [[Easter Egg]].]]&lt;br /&gt;
{{blz}} July 28, 2010 -- The best Starcraft 2 [[Easter Egg]] is found; [http://diablo.incgamers.com/blog/comments/diablo-is-a-starcraft-2-easter-egg/ a burning Diablo on one] of the single player mission levels. A [[Deckard Cain]] Easter Egg [http://diablo.incgamers.com/blog/comments/deckard-cain-in-stacraft-2/ is found the next day].&lt;br /&gt;
&lt;br /&gt;
{{oth}} July 27, 2010 -- [[StarCraft 2]]'s [http://diablo.incgamers.com/blog/comments/starcraft-2-launch-day/ launch day blows up].&lt;br /&gt;
&lt;br /&gt;
{{oth}} July 26, 2010 -- [http://diablo.incgamers.com/blog/comments/order-direct-tv-for-virtual-blizzcon/ Ordering information] for the streaming feed from [[BlizzCon 2010]] is posted.&lt;br /&gt;
&lt;br /&gt;
{{blz}} July 26, 2010 -- [http://diablo.incgamers.com/blog/comments/monster-wall-teaser/ Bashiok provides a teasing photo] of the Diablo &amp;quot;monster wall.&amp;quot; Much fan analysis ensues.&lt;br /&gt;
&lt;br /&gt;
{{blz}} July 24, 2010 -- Bashiok [http://diablo.incgamers.com/blog/comments/glowing-dungeon-doors-and-skill-transformations/ discusses character appearance change], and why skills can't change it entirely.&lt;br /&gt;
&lt;br /&gt;
{{blz}} July 24, 2010 -- Blizzard [http://diablo.incgamers.com/blog/comments/more-melee-weapon-types/ tweets about melee weapon types], and turns it into a [[fifth character]] tease.&lt;br /&gt;
&lt;br /&gt;
{{blz}} July 23, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-gamescom-2010/ Blizzard announces that] they will attend the [[GamesCom]] show in Cologne, Germany, August 22-23. It takes several more [http://diablo.incgamers.com/blog/comments/diablo-3-demo-gamescom/ weeks of Bashiok teasing] before it's confirmed that Diablo 3 will be one of the playable titles.&lt;br /&gt;
&lt;br /&gt;
{{blz}} July 23, 2010 -- The [http://diablo.incgamers.com/blog/comments/staves-vs.-staffs-and-visual-character-customization/ D3 Team debates &amp;quot;staffs&amp;quot; vs. &amp;quot;staves&amp;quot;] for the plural of staff. Most fans clearly prefer &amp;quot;staves,&amp;quot; judging by the comments.&lt;br /&gt;
&lt;br /&gt;
{{blz}} July 22, 2010 -- [http://diablo.incgamers.com/blog/comments/dungeons-please-plus-d1-cd-keys/ Blizzard tweets a tease about] glowing dungeon entrances/exits. [[Bashiok]] elaborates in a [http://diablo.incgamers.com/blog/comments/glowing-dungeon-doors-and-skill-transformations/ forum follow-up a few days later].&lt;br /&gt;
&lt;br /&gt;
{{blz}} July 22, 2010 -- The Starcraft 2 Diablo-themed [[Easter Eggs]] continue, with [http://diablo.incgamers.com/blog/comments/sc2-ce-avatar-diablo-3-themed-space-marine/ a burning Terran Marine].&lt;br /&gt;
&lt;br /&gt;
{{oth}} July 20, 2010 -- An interview with Diablo 2 soundtrack composer Matt Uelmen [http://diablo.incgamers.com/blog/comments/diablo-3-symphony-soundtrack-rumor-confirmed-5-years-later/ confirms a &amp;quot;recording of the Diablo 3 soundtrack&amp;quot; rumor] from five years before.&lt;br /&gt;
&lt;br /&gt;
{{blz}} July 18, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-3-decals-sc2-achievement/ Diablo decals are found] for [[StarCraft 2]] over B.net, the first Diablo-related [[Easter Egg]] in SC2. (But not the last.)&lt;br /&gt;
&lt;br /&gt;
{{blz}} July 17, 2010 -- [http://diablo.incgamers.com/blog/comments/wds-wont-just-wear-leaves-after-all/ Blizzard teases that the] Witch Doctor's armor will vary more than expected.&lt;br /&gt;
&lt;br /&gt;
{{blz}} July 16, 2010 -- [http://diablo.incgamers.com/blog/comments/answers-to-common-community-questions-about-battlenet-real-id/ Blizzard announces their new/updated plans] for [[Real ID]] on [[Battle.net]], with the wildly-unpopular mandatory &amp;quot;post with your real name&amp;quot; features removed.&lt;br /&gt;
&lt;br /&gt;
{{int}} July 16, 2010 -- [http://diablo.incgamers.com/blog/comments/gamasutra-interviews-matt-uelmen/ Matt Uelmen interview with GamaSutra] covers his time working on the music of D1, D2, and WoW.&lt;br /&gt;
&lt;br /&gt;
{{blz}} July 14, 2010 -- A [[stash|shared stash]] is [http://diablo.incgamers.com/blog/comments/shared-stash-still-just-a-dream/ still planned for Diablo 3], but has not been implemented into the game yet.&lt;br /&gt;
&lt;br /&gt;
{{oth}} July 14, 2010 -- Fans vote the [[Witch Doctor]] their [http://diablo.incgamers.com/blog/comments/vote-least-popular-diablo-3-character/ least anticipated Diablo 3 character].&lt;br /&gt;
&lt;br /&gt;
{{blz}} July 12, 2010 -- [http://diablo.incgamers.com/blog/comments/demons-do-not-need-loincloths-diablo-is-a-demon/ Blizzard debates demon anatomy] and loin cloth-wearing.&lt;br /&gt;
&lt;br /&gt;
{{blz}} July 9, 2010 -- [http://diablo.incgamers.com/blog/comments/disintegrate-runestone-surprising/ @Diablo teases that Wizard] spell [[Disintegrate]] has very odd effects with [[Runestone]]s.&lt;br /&gt;
&lt;br /&gt;
{{oth}} July 8, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-2010-anniversary-mosaic-result/ The Diablo 2 Tenth Anniversary] Community Mosaic Project kicks off. Official page here: [[Diablo 2010 Anniversary Mosaic]].&lt;br /&gt;
&lt;br /&gt;
{{blz}} July 7, 2010 -- An @Diablo tweet [http://diablo.incgamers.com/blog/comments/diablo-twitter-a-d2-boss-returning/ about a &amp;quot;memorable&amp;quot; returning D2 monster] sets off a deluge of speculation.&lt;br /&gt;
&lt;br /&gt;
[[File:Realid-penny-arcade1.jpg|thumb|350px|[http://www.penny-arcade.com/comic/2010/7/9/ Penny Arcade] weighs in on Real ID.]]&lt;br /&gt;
{{blz}} July 7, 2010 -- The [[Real ID]] B.net [http://diablo.incgamers.com/blog/comments/real-id-comes-to-the-b.net-forums/ forum debacle begins with the official] announcement and much angry user feedback, over two very busy days.&lt;br /&gt;
# [http://diablo.incgamers.com/blog/comments/b.net-forums-real-id-reactions/ Dozens] and [http://diablo.incgamers.com/blog/comments/real-id-on-b.net-follow-ups/ dozens] of opinion pieces ensue, along with Blizzard explanations.&lt;br /&gt;
# A [http://diablo.incgamers.com/blog/comments/vote-real-id-on-the-b.net-forums/ community vote reveals] overwhelming opposition. &lt;br /&gt;
# [http://diablo.incgamers.com/blog/comments/rumour-blizzard-realid-unpopular-internally/ Rumors of intense internal opposition] surface. &lt;br /&gt;
# [http://diablo.incgamers.com/blog/comments/penny-arcade-on-real-id/ Penny Arcade weighs] in.&lt;br /&gt;
# The [http://diablo.incgamers.com/blog/comments/eff-criticise-blizzards-real-id/ EFF voices their] opposition. &lt;br /&gt;
# And Blizzard quickly buckles under the combined weight of the criticism and [http://diablo.incgamers.com/blog/comments/blizzard-buckles-on-real-id/ rescinds the real names on the forums] requirement.&lt;br /&gt;
&lt;br /&gt;
{{blz}} July 6, 2010 -- The most [http://diablo.incgamers.com/blog/comments/epic-barbarian-armor/ epic Barbarian armor] completed? A few days later, Bashiok [http://diablo.incgamers.com/blog/comments/epic-armor-is-a-bad-thing/ explains that &amp;quot;epic armor&amp;quot; refers] to the appearance being the coolest of all armor options, not necessarily the best statistically.&lt;br /&gt;
&lt;br /&gt;
{{blz}} July 4, 2010 -- [http://diablo.incgamers.com/blog/comments/zombie-vomit-and-animal-themed-armors/ Recent tweets on the 4 player max] for co-op, and animal-themed armors. [http://diablo.incgamers.com/blog/comments/twitter-with-more-on-animal-armors-and-amusing-bugs/ Follow-ups explain] the 4 player max and explain that the animal themes are cosmetic.&lt;br /&gt;
&lt;br /&gt;
{{blz}} July 2, 2010 -- [http://diablo.incgamers.com/blog/comments/skill-rune-effects/ Bashiok confirms that Mercs] are still in the game, and that skill runes still do cool things.&lt;br /&gt;
&lt;br /&gt;
{{blz}} July 1, 2010 -- [http://diablo.incgamers.com/blog/comments/max-level-and-more-on-skill-caps/ Bashiok takes back all of his] June comments about max skill caps, and teases a &amp;quot;99 vs. 100&amp;quot; max level debate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==June 2010==&lt;br /&gt;
&lt;br /&gt;
{{blz}}June 30, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzards-new-community-manager-lylirra/ Blizzard's CMs welcome Lylirra], a new CM covering WoW and D3, to the fold.&lt;br /&gt;
&lt;br /&gt;
{{blz}}June 30, 2010 -- G4TV [http://diablo.incgamers.com/blog/comments/g4tvs-open-letter-to-diablo-2/ posts a nice open letter] to Diablo 2 on its tenth anniversary. Inspired by this, numerous [http://diablo.incgamers.com/forums/showthread.php?p=7594141#post7594141 fans add their own open letters] in the forums.&lt;br /&gt;
&lt;br /&gt;
{{blz}}June 29, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzards-d2-10-page/ Blizzard adds a single page] and one old photoshopped image to &amp;quot;celebrate&amp;quot; Diablo II's tenth anniversary.&lt;br /&gt;
&lt;br /&gt;
{{blz}}June 29, 2010 -- [http://diablo.incgamers.com/blog/comments/interview-activision-blizzard-coo-thomas-tippl1/ The Motley Fool interviews Blizzard] COO Thomas Tippl.&lt;br /&gt;
&lt;br /&gt;
{{com}}June 28, 2010 -- The Real ID pushback really kicks into gear, with [http://diablo.incgamers.com/blog/comments/real-id-on-b.net-no-privacy-controls/ a scathing editorial] by MMORPG guru Lum the Mad.&lt;br /&gt;
[[File:Sand Golem.jpg|thumb|333px|The [[Sand Golem]].]]&lt;br /&gt;
{{blz}}June 26, 2010 -- Bashiok gives [http://diablo.incgamers.com/blog/comments/diablo-3-progress-report/ a short, but positive], game development progress report.&lt;br /&gt;
&lt;br /&gt;
{{oth}}June 24, 2010 -- Blizzard announces their [http://diablo.incgamers.com/blog/comments/2010-blizzard-fan-fiction-contest/ 2010 Fan Fiction contest].&lt;br /&gt;
&lt;br /&gt;
{{blz}}June 20, 2010 -- Bashiok on [http://diablo.incgamers.com/blog/comments/blizzard-on-characters-sharing-skills/ characters sharing skills] and the gameplay pros/cons.&lt;br /&gt;
&lt;br /&gt;
{{blz}}June 19, 2010 -- Bashiok announces that [http://diablo.incgamers.com/blog/comments/skill-caps-increase-on-nm-hell/ skill caps will increase] by 5/10/15 with each difficulty level. And then [http://diablo.incgamers.com/blog/comments/max-level-and-more-on-skill-caps/ takes it all back] a couple of weeks later.&lt;br /&gt;
&lt;br /&gt;
{{blz}}June 18, 2010 -- Bashiok on [http://diablo.incgamers.com/blog/comments/updates-on-fury-skills-and-potions/ Fury, skills, and potions]. &lt;br /&gt;
&lt;br /&gt;
{{com}}June 17, 2010 -- [[Bashiok]] on [http://diablo.incgamers.com/blog/comments/there-will-be-great-new-d3-info...-eventually/ new info... eventually]. Plus commentary and discussion about Blizzard's PR strategy of limited info release, and why it's unlikely to change anytime soon.&lt;br /&gt;
&lt;br /&gt;
{{blz}}June 17, 2010 -- [[Real ID]] on B.net [http://diablo.incgamers.com/blog/comments/real-id-on-b.net-do-you-really-want-to-know-be-known/ draws closer to going live], and the controversy begins to brew.&lt;br /&gt;
&lt;br /&gt;
{{pic}}June 15, 2010 -- Nine [http://diablo.incgamers.com/blog/comments/nine-new-diablo-3-artwork-pieces/ new pieces of concept art], from the Blizzard Museum.&lt;br /&gt;
&lt;br /&gt;
{{int}}June 14, 2010 -- A new [http://diablo.incgamers.com/blog/comments/interview-with-one-of-the-diablo-3-composers/ interview with Lawrence Jubler], one of the key Diablo 3 soundtrack composers.&lt;br /&gt;
&lt;br /&gt;
{{blz}}June 11, 2010 -- [http://diablo.incgamers.com/blog/comments/destructible-environments-d3-achievements-sc2-tv-ads-and-more/ Bashiok gives vague comments] on [[destructible]]s and achievements.&lt;br /&gt;
&lt;br /&gt;
{{blz}}June 10, 2010 -- Blizzard will [http://diablo.incgamers.com/blog/comments/no-d3-e3-2010/ not show their games at E3] this year, or perhaps ever again. The [http://diablo.incgamers.com/blog/comments/no-blizzard-e3...-blizzcon-4-months-away/ Twitter feed confirmed this] a few days later, but said just wait for BlizzCon in October!&lt;br /&gt;
&lt;br /&gt;
{{blz}}June 9, 2010 -- Bashiok teases the [http://diablo.incgamers.com/blog/comments/diablo-3s-secret-new-stuffs/ eventual reveal of numerous new systems] in Diablo 3. But he can't say anything about any of them yet.&lt;br /&gt;
&lt;br /&gt;
{{blz}}June 9, 2010 -- Bashiok says that [http://diablo.incgamers.com/blog/comments/item-durability-returning/ item durability is &amp;quot;probably&amp;quot; returning] in Diablo 3. The function of durability as a [[gold sink]] was [http://diablo.incgamers.com/blog/comments/more-on-durability/ followed up the next day].&lt;br /&gt;
&lt;br /&gt;
{{blz}}June 8, 2010 -- Bashiok confirms that the [[fifth character]] was [http://diablo.incgamers.com/blog/comments/diablo-iiis-5th-class-and-the-diablo-drought/ the last to be designed]. (Early concepts were thrown out and rebooted from scratch.)&lt;br /&gt;
&lt;br /&gt;
{{blz}}June 8, 2010 -- [http://diablo.incgamers.com/blog/comments/bashioks-cheeky-birthday-gift-to-fan/ Bashiok's birthday caricature] is a gift to everyone.&lt;br /&gt;
&lt;br /&gt;
{{oth}}June 2, 2010 -- The first round of [http://diablo.incgamers.com/blog/comments/blizzcon-tickets-goes-on-sale-today/ Blizzcon tickets went on sale]... and [http://diablo.incgamers.com/blog/comments/blizzcon-tickets-round-one-sold-out/ were gone in minutes]. The same was true of the second batch, three days later.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==May 2010 ==&lt;br /&gt;
&lt;br /&gt;
{{blz}}May 29, 2010 -- Bashiok rebuts [http://diablo.incgamers.com/blog/comments/sc2-forebodes-d3-doom-bashioks-rebuttal/ a bunch of anti-SC2 arguments], in terms of what they say about Diablo 3 and the B.net experience.&lt;br /&gt;
&lt;br /&gt;
{{int}}May 29, 2010 -- Blizzard's [[Frank Pearce]] interviewed [http://diablo.incgamers.com/blog/comments/incgamers-interviews-blizzards-frank-pearce/ about SC2, B.net, and D3].&lt;br /&gt;
&lt;br /&gt;
{{blz}}May 28, 2010 -- [[Bashiok]] unveils the newest skill rune names: [[Crimson]], [[Indigo]], [[Obsidian]], [[Golden]], [[Alabaster]]. All five types of [[skill runes]] are known, but only one of the new names is definitely tied to a function, at this point.&lt;br /&gt;
&lt;br /&gt;
{{blz}}May 27, 2010 -- Bashiok on [http://diablo.incgamers.com/blog/comments/blizzards-online-content-translated/ Blizzard's future plans] for non-English online info about Diablo 3.&lt;br /&gt;
&lt;br /&gt;
{{blz}}May 27, 2010 -- [http://diablo.incgamers.com/blog/comments/skill-runes-continue-to-evolve/ Bashiok with new info] on [[skill rune]] changes and design goals.&lt;br /&gt;
&lt;br /&gt;
[[File:Fan-darkrusader-tristram1.jpg|thumb|333px|Amazing fan-made Diablo 3 level.]]&lt;br /&gt;
{{blz}}May 26, 2010 -- Amazingly high quality [http://diablo.incgamers.com/blog/comments/amazing-fan-made-diablo-3-level/ fan-made Diablo 3 level] in the Unreal engine, copied from concept art. [http://diablo.incgamers.com/blog/comments/how-to-create-amazing-fan-art/ Making of info added] a few days later.&lt;br /&gt;
&lt;br /&gt;
{{int}}May 23, 2010 -- Jeff Strain [http://diablo.incgamers.com/blog/comments/jeff-strain-on-diablo-1s-rpg-impact/ interviewed about his early work] on the Diablo franchise.&lt;br /&gt;
&lt;br /&gt;
{{int}}May 22, 2010 -- [[Bill Roper]] interviewed on [http://diablo.incgamers.com/blog/comments/bill-roper-interviewed-on-d1-d2-d3/ the creation of Diablo 1 and 2], and his first reactions to Diablo 3.&lt;br /&gt;
&lt;br /&gt;
{{oth}}May 22, 2010 -- [http://diablo.incgamers.com/blog/comments/jay-mohr-is-the-blizzcon-2010-host/ Jay Mohr is confirmed] as the [[BlizzCon 2010]] host.&lt;br /&gt;
&lt;br /&gt;
{{oth}}May 20, 2010 -- [http://diablo.incgamers.com/blog/comments/we-love-diablo-anniversary-mosaic/ Diablo 2's Ten Year] Anniversary [[Diablo_2010_Anniversary_Mosaic|Fansite Mosaic project]] announced.&lt;br /&gt;
&lt;br /&gt;
{{blz}}May 20, 2010 -- [http://diablo.incgamers.com/blog/comments/new-diablo-artwork-from-blizzcon-2010/ New Diablo artwork from] the [[BlizzCon 2010]] logo.&lt;br /&gt;
&lt;br /&gt;
{{blz}}May 20 -- [[Bashiok]] on [http://diablo.incgamers.com/blog/comments/more-on-resolution-comparisons-and-forum-misbehavior/ misleading screen resolution comparisons] and forum (mis)behavior.&lt;br /&gt;
&lt;br /&gt;
{{blz}}May 18, 2010 -- Bashiok on [http://diablo.incgamers.com/blog/comments/diablo-3-higher-resolutions-and-reflections/ higher resolutions and visual reflections].&lt;br /&gt;
&lt;br /&gt;
{{blz}}May 15, 2010 -- Bashiok on [http://diablo.incgamers.com/blog/comments/diablo-3-major-team-playtest-went-realy-good/ a major team playtest] that went &amp;quot;really well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{blz}}May 15, 2010 -- Bashiok on [http://diablo.incgamers.com/blog/comments/palette-shifting-concept-art/ palette and texture-shifting] on Diablo 3 [[monsters]].&lt;br /&gt;
&lt;br /&gt;
{{blz}}May 14, 2010 -- Bashiok [http://diablo.incgamers.com/blog/comments/line-of-sight-in-diablo-3/ on Line of Sight] in Diablo 3.&lt;br /&gt;
&lt;br /&gt;
{{blz}}May 12, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-reveals-secrets-of-the-archivist/ Bashiok reveals some secrets] about the creation of the [[Archivist]], one of the 2009 April Fool's Day jokes.&lt;br /&gt;
[[File:Monk-concept1.jpg|thumb|250|Monk poses dramatically.]]&lt;br /&gt;
{{pic}}May 12, 2010 -- New [[Barbarian]] and [[Monk]] concept [http://diablo.incgamers.com/blog/comments/shiny-new-monk-concept-art/ art is released].&lt;br /&gt;
&lt;br /&gt;
{{blz}}May 12, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-haunts-temporary-graphics/ Bashiok relays information] about [[Haunt]]'s temporary graphics and the improvements in store for it during development&lt;br /&gt;
&lt;br /&gt;
{{blz}}May 11, 2010 -- [http://diablo.incgamers.com/blog/comments/no-d3-in-2010-not-even-for-playboy-bunnies/ Even Playboy Bunnies] can't make a Diablo 3 release date appear.&lt;br /&gt;
&lt;br /&gt;
{{blz}}May 11, 2010 -- Bashiok's [http://diablo.incgamers.com/blog/comments/bashioks-dream-comes-true/ chocolate race car cake] draws closer to reality.&lt;br /&gt;
&lt;br /&gt;
{{oth}}May 10, 2010 -- [http://diablo.incgamers.com/blog/comments/how-many-mac-gamers-are-out-there/ Mac users support Blizzard] because Blizzard supports them. And their numbers are growing.&lt;br /&gt;
&lt;br /&gt;
{{blz}}May 8, 2010 -- Bashiok on the Witch Doctor's [[Haunt]] [http://diablo.incgamers.com/blog/comments/blizzard-on-haunt-boss-effects-and-the-lcs/ and shiny boss effects].&lt;br /&gt;
&lt;br /&gt;
{{oth}}May 7, 2010 -- Transcript and discussion of the [http://diablo.incgamers.com/blog/comments/activision-blizzard-q1-2010-conference-call/ First Quarter Activision/Blizzard conference call].&lt;br /&gt;
&lt;br /&gt;
{{blz}}May 6, 2010 -- Bashiok on [[PvP]] in D3, which isn't [http://diablo.incgamers.com/blog/comments/diablo-3-will-ship-with-pvp-like-it-or-not/ much in the game yet], but will be for launch.&lt;br /&gt;
&lt;br /&gt;
{{oth}}May 5, 2010 -- [http://diablo.incgamers.com/blog/comments/activision-blizzard-announces-battle.net-and-facebook-integration/ Blizzard announces their] upcoming [[Battle.net]] [[Real ID]] Facebook integration. The first ominous shot in the war that became the Real ID controversy/disaster of July 2010.&lt;br /&gt;
&lt;br /&gt;
{{blz}}May 5, 2010 -- [[Bashiok]] confirms that Diablo 3 will have [http://diablo.incgamers.com/blog/comments/diablo-3-will-have-a-lot-of-monsters/ a '''lost''' of monsters].&lt;br /&gt;
&lt;br /&gt;
{{com}}May 5, 2010 -- Interesting debate about why/how the needs of [http://diablo.incgamers.com/blog/comments/the-differences-between-western-and-easter-gamers-and-rpgs/ Eastern and Western RPG players differ] so greatly.&lt;br /&gt;
&lt;br /&gt;
{{oth}}May 4, 2010 -- [[Starcraft 2]] gets [http://diablo.incgamers.com/blog/comments/starcraft-2-release-date-announced/ a release date]: July 27, 2010.&lt;br /&gt;
&lt;br /&gt;
{{blz}}May 1, 2010 -- Bashiok [http://diablo.incgamers.com/blog/comments/the-trouble-with-skill-training-systems/ on skill training systems] and why Diablo 3 will not include such a game mechanic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==April 2010== &lt;br /&gt;
&lt;br /&gt;
{{pic}}April 28, 2010 -- Ars Technica tours Blizzard's Campus in Irvine and posts [http://arstechnica.com/gaming/news/2010/04/earning-your-sword-a-picture-tour-of-blizzards-offices.ars/ a huge photo gallery] of their trip. (Many more views of Blizzard's Campus can be seen in [http://diablo.incgamers.com/gallery/showgallery.php?cat=518 the Blizzard HQ gallery].)&lt;br /&gt;
&lt;br /&gt;
{{blz}}April 27, 2010 -- Bashiok confirms [http://diablo.incgamers.com/blog/comments/there-is-no-zoom-and-you-wont-even-miss-it/ that there is no zoom in Diablo 3] and explains why fans won't even miss it.&lt;br /&gt;
&lt;br /&gt;
{{pic}}April 24, 2010 -- [http://diablo.incgamers.com/blog/comments/check-out-the-new-blizzard-concept-art-gallery/ Blizzard debuts a sortable gallery] showing off concept art for their three ongoing game worlds. No new Diablo 3 pieces are included.&lt;br /&gt;
&lt;br /&gt;
{{pic}}April 23, 2010 -- [http://diablo.incgamers.com/blog/comments/dune-thresher-fan-sculpt/ A fan-made sculpture] of the [[Dune Thresher]] impresses all who behold it.&lt;br /&gt;
&lt;br /&gt;
{{blz}}April 22, 2010 -- [http://diablo.incgamers.com/blog/comments/more-on-character-builds/ Bashiok joins a long discussion on] the interactions between [[skills]] and [[skill rune]]s in Diablo 3.&lt;br /&gt;
&lt;br /&gt;
{{blz}}April 22, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-custom-monster-death-animations-and/ Bashiok on zooming in and custom] monster death animations.&lt;br /&gt;
&lt;br /&gt;
{{blz}}April 21, 2010 -- [http://diablo.incgamers.com/blog/comments/should-diablo-3-have-designed-builds/ Bashiok on why there are no] designed &amp;quot;builds&amp;quot; for the Diablo 3 characters.&lt;br /&gt;
&lt;br /&gt;
{{blz}}April 21, 2010 -- [http://diablo.incgamers.com/blog/comments/320000-warcraft-iii-and-diablo-ii-accounts-banned/ Blizzard announces that they've banned] more than 320,000 Warcraft 3 and Diablo 2 accounts for using hacks on Battle.net.&lt;br /&gt;
&lt;br /&gt;
{{blz}}April 19, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-charms-in-d3-and-exploding-palm-impossibilties/ Bashiok on why there are] no [[charms]] in Diablo 3, plus info on the graphics for the [[Monk]]'s [[Exploding Palm]] skill. [http://diablo.incgamers.com/blog/comments/more-on-exploding-palms-graphics/ He returns a day later] to substantially revise his Exploding Palm graphics comments, after receiving a correction from one of the designers. &lt;br /&gt;
&lt;br /&gt;
{{blz}}April 16, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-paying-to-revive-hc-characters-and-wow-rmt-pets/ Bashiok on paying to resurrect HC characters] (not happening) and the new RMT WoW mount.&lt;br /&gt;
&lt;br /&gt;
{{blz}}April 14, 2010 -- Bashiok on [http://diablo.incgamers.com/blog/comments/blizzard-on-shrines/ shrines, attributes, and pretty graphics].&lt;br /&gt;
&lt;br /&gt;
[[File:Tomb-viper2.jpg|thumb|Tomb Vipers.]]&lt;br /&gt;
{{oth}}April 13, 2010 -- [http://diablo.incgamers.com/blog/comments/monthly-fee-for-starcraft-ii-battle.net-in-russia/ News breaks that SC2] will require a monthly fee to play online in Russia. Most fans choose '''not''' to believe that this is a harbinger of D3's hypothetical online fees.&lt;br /&gt;
&lt;br /&gt;
{{oth}}April 9, 2010 -- [http://diablo.incgamers.com/blog/comments/what-do-casual-fans-think-about-the-fifth-character/ What do casual fans think about] the [[fifth character]]? A question on Blizzard's Diablo Facebook page brings out the hordes.&lt;br /&gt;
&lt;br /&gt;
{{com}}April 3, 2010 -- [http://diablo.incgamers.com/blog/comments/upon-closer-inspection-3-the-new-tomb-viper/ Is the weird design] of the new [[Tomb Viper]] a sign of a larger game theme? Or just a weird snake/man hybrid monster?&lt;br /&gt;
&lt;br /&gt;
{{blz}}April 1, 2010 -- April kicks off with the usual blitz of Blizzard April Fool's Day jokes and features. Their first movement comes on March 31st, with [http://diablo.incgamers.com/blog/comments/its-coming/ a Diablo-style teaser image]. This year's crop includes, [http://diablo.incgamers.com/blog/comments/new-battle.net-neural-interface/ B.net Neural Interface], Deckard Cain [http://diablo.incgamers.com/blog/comments/deckard-cain-gps-voice-pack/ GPS Voice Pack], [http://diablo.incgamers.com/blog/comments/xtreme-gamer-blanket-diablo-iii-body-pillow/ Xtreme Gamer Blanket and Diablo 3 Body Pillow], plus [http://diablo.incgamers.com/blog/comments/more-april-fools-from-blizzard/ B.net matchmaking, new Blizzard mobile games, the WoW EPEeN, and the mystery scrambled poem]. A later post provides a nice wrap up of [http://diablo.incgamers.com/blog/comments/april-fools-round-up/ other gaming-related AFD activities] around the Internet.&lt;br /&gt;
&lt;br /&gt;
{{oth}}April 1, 2010 -- Diii.net breaks the sad news that [http://diablo.incgamers.com/blog/comments/blizzcon-2010-already-sold-out/ BlizzCon 2010 is already sold out], before tickets have even officially gone on sale. Better luck next year.&lt;br /&gt;
&lt;br /&gt;
{{pic}}April 1, 2010 -- The first two [http://diablo.incgamers.com/blog/comments/the-first-diablo-iii-jigsaw-images/ Diablo 3 jigsaw images debut], showing outdoor areas from the WWI 2008 Gameplay movie. Both are awesome, and were enormously difficult to create.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==March 2010==&lt;br /&gt;
&lt;br /&gt;
{{blz}}March 31, 2010 -- Bashiok on [http://diablo.incgamers.com/blog/comments/blizzard-on-mana-wizards-and-witch-doctors/ Wizards, Mana, and Instability].&lt;br /&gt;
&lt;br /&gt;
{{com}}March 27, 2010 -- Fan debate breaks out on the issue of [http://diablo.incgamers.com/blog/comments/would-you-pay-to-demo-beta-test/ paying to beta test]. A community vote is held, in which [http://diablo.incgamers.com/blog/comments/poll-would-you-pay-to-beta-test/ most players say they would not pay] for the privilege.&lt;br /&gt;
&lt;br /&gt;
{{blz}}March 25, 2010 -- Blizzcon 2010 [http://diablo.incgamers.com/blog/comments/blizzcon-2010-announced/ is announced for October 22-23, 2010], once again in the Anaheim Convention Center. &lt;br /&gt;
&lt;br /&gt;
{{pic}}March 23, 2010 -- The [http://diablo.incgamers.com/blog/comments/witch-doctor-unmasked/ female Witch Doctor in-game animated model] is added to the official site. Also,  [http://diablo.incgamers.com/blog/comments/new-witch-doctor-screenshots/ five new Witch Doctor screenshots] are released.  Fan reaction to the female WD's look [http://diablo.incgamers.com/blog/comments/vote-how-do-you-like-the-female-witch-doctors-look/ is largely positive].&lt;br /&gt;
&lt;br /&gt;
{{blz}}March 23, 2010 -- Blizzard announces that [http://diablo.incgamers.com/blog/comments/diablo-ii-patch-1.13-and-ladder-reset-tomorrow/ the v1.13 patch and ladder reset] will take place on the 24th. The [http://diablo.incgamers.com/blog/comments/ladder-is-being-reset-as-we-speak/ patch is released], with the full readme.txt. [http://diablo.incgamers.com/blog/comments/v1.13c-official-patch-notes/ Direct download links] and largely positive [http://diablo.incgamers.com/blog/comments/forum-discussions-on-patch-1.13/ early player feedback].&lt;br /&gt;
&lt;br /&gt;
{{blz}}March 18, 2010 -- [http://diablo.incgamers.com/blog/comments/is-the-female-witch-doctor-too-sexy/ Is the Female Witch Doctor too Sexy?] Blue post turning into a major debate about how the characters should be presented; realism vs. eye candy.&lt;br /&gt;
&lt;br /&gt;
{{blz}}March 17, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-armor-types-and-voting-for-blizzard/ Blizzard on Armor Types] and voting for Blizzard in a developer vs developer voting match.&lt;br /&gt;
&lt;br /&gt;
{{int}}March 17, 2010 -- [http://diablo.incgamers.com/blog/comments/jay-wilson-on-d3s-seven-shared-development-points/ Jay Wilson on Game Development]. Possibly a Google translate of a Chinese industry conference where Jay Wilson made his contribution by talking about the seven shared development points of making a video game.&lt;br /&gt;
&lt;br /&gt;
{{blz}}March 16, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-3s-trading-system-will-fix-everything/ Diablo 3's Trading System] will fix everything, according to Bashiok. Item trades, gold selling and many other topics discussed.&lt;br /&gt;
&lt;br /&gt;
{{blz}}March 16, -- 2010 [http://diablo.incgamers.com/blog/comments/blizzard-pax-east-d3-staying-home/ Blizzard @ PAX East: D3 Staying home], unfortunately. No Diablo 3 gameplay at PAX East.&lt;br /&gt;
&lt;br /&gt;
[[File:Tower-closeup-monk1.jpg|frame|The [[Burning Tower]].]]&lt;br /&gt;
{{blz}}March 15, 2010 -- Blizzard announces that the [http://diablo.incgamers.com/blog/comments/v1.13-and-ladder-reset-coming-soon/ D2 v1.13 patch and ladder reset] are coming soon. More info on [http://diablo.incgamers.com/blog/comments/blizzard-on-v1.13-future-patches-and-the-end-of-the-ptf/ the coming patch and future patches] was added a few days later.&lt;br /&gt;
&lt;br /&gt;
{{int}}March 13, 2010 -- [http://diablo.incgamers.com/blog/comments/rob-pardo-on-learning-from-design-mistakes/ Rob Pardo learns from] design mistakes in an article by Shacknews. Stuff like the D2 [[gold]] economy is a lesson learned and not repeated.&lt;br /&gt;
&lt;br /&gt;
{{int}}March 12, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-composer-russel-brower-interviewed/ Blizzard Composer Russel Brower interviewed] by CVG, and he says they will take the music wider and further in Diablo III.&lt;br /&gt;
&lt;br /&gt;
{{blz}}March 12, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-diablo-3-class-specific-weapons/ Bashiok discusses class-specific weapon] concepts in Diablo 3. [http://diablo.incgamers.com/blog/comments/diablo-3-milestones-are-being-met-plus-and-more-on-class-specific-weapons/ Much more follow up] a few days later.&lt;br /&gt;
&lt;br /&gt;
{{blz}}March 11, 2010 -- [http://diablo.incgamers.com/blog/comments/blue-posts-on-shields-zookeeper-builds-and-healig-spells/ Shields, pets and healing] discussed in blue posts by [[Bashiok]].&lt;br /&gt;
&lt;br /&gt;
{{com}}March 10, -- 2010 [http://diablo.incgamers.com/blog/comments/upon-closer-inspection-2-the-mysterious-burning-tower/ The mysterious burning tower] is explored by Flux, who brings up screenshots and facts from various sources. The [[Burning Tower]] also has a wiki article.&lt;br /&gt;
&lt;br /&gt;
{{oth}} March 9, 2010 -- A community [http://diablo.incgamers.com/blog/comments/poll-which-character-will-you-play-first/ vote measures the popularity] of the various characters, showing a fairly even distribution of fans amongst the four so far revealed: Barbarian 24.22%, Wizard 21.06%, Witch Doctor 16.9%, Monk 16.17%, Undecided. More infos, plz 12.54%, Fifth character will be the coolest 9.11%.&lt;br /&gt;
&lt;br /&gt;
{{pic}}March 9, 2010 -- [http://diablo.incgamers.com/blog/comments/new-and-improved-diablo-iii-artwork/ New Artwork, and] new better versions of older known artwork. Sons of the Storm has released new batches.&lt;br /&gt;
&lt;br /&gt;
{{oth}}March 7, 2010 -- [http://diablo.incgamers.com/blog/comments/more-d3-previews-on-the-jace-hall-show/ More D3 Previews on the Jace Hall Show], but since it's a humour show, it;s nothing real and as such nothing major.&lt;br /&gt;
&lt;br /&gt;
{{blz}} March 5, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-diablo-3s-random-monsters-and-scripted-events/ Bashiok on random monsters] and scripted events.&lt;br /&gt;
&lt;br /&gt;
{{oth}}March 5, 2010 -- [http://diablo.incgamers.com/blog/comments/activision-beheads-infinity-ward-is-blizzard-next/ Activision fires Infinity Ward studio heads] responsible for the mega-popular ''Modern Warfare 2''. The question is, does this mean they can do similar things with [[Blizzard Entertainment|Blizzard]] employees and people like [[Mike Morhaime]].&lt;br /&gt;
&lt;br /&gt;
{{blz}} March 4, 2010 -- [http://diablo.incgamers.com/blog/comments/dungeon-entrances-and-waypoints/ Bashiok on dungeon entrances] and deadly traps. &lt;br /&gt;
&lt;br /&gt;
{{blz}} March 3, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-3-will-be-m-rated/ Bashiok confirms that] Diablo 3 is aiming for an M-rating.&lt;br /&gt;
&lt;br /&gt;
{{oth}} March 3, 2010 -- [http://diablo.incgamers.com/blog/comments/first-blizzard-authenticator-hack-confirmed/ Blizzard confirms the first working hack] against the Blizzard Authenticator.&lt;br /&gt;
&lt;br /&gt;
[[File:Wiz-male-comparison1.jpg|frame|Pouty male Wizard = controversy.]]&lt;br /&gt;
{{pic}} March 3, 2010 -- Blizzard [http://diablo.incgamers.com/blog/comments/male-wizard-in-game-animation-and-ss/ adds the in-game animation] of the male [[Wizard]] to their character page, sparking immediate complaints that he looks &amp;quot;effeminate,&amp;quot; &amp;quot;wimpy&amp;quot; and &amp;quot;submissive.&amp;quot; [http://diablo.incgamers.com/blog/comments/the-wimpy-male-wizard-and-posturing/ Detailed analysis] of the various character models shows that almost all of them have a similar pose, and [[Wizard#Appearance|it was further pointed out]] that no one objected to the male wizard's look when playing him at [[BlizzCon 2009]]. A community vote [http://diablo.incgamers.com/blog/comments/male-wizards-look-your-opinion/ ultimately showed strongly] mixed opinions on his look.&lt;br /&gt;
&lt;br /&gt;
{{blz}}March 3, 2010 -- [http://diablo.incgamers.com/blog/comments/more-debate-over-bind-on-equip-items/ Bashiok made several lengthy posts] on D3's economy in late February and early March, with ramifications for [[BoE]], [[BoP]], and [[BoA]]. Also see [http://diablo.incgamers.com/blog/comments/diablo-3-theory-on-trading-and-boe-issues/ this one], and [http://diablo.incgamers.com/blog/comments/more-from-blizzard-on-boe-boa/ this one], and the discussion on the [http://diablo.incgamers.com/blog/comments/blizzcast-13-is-live/ issue from Blizzcast #13].&lt;br /&gt;
&lt;br /&gt;
{{com}} March 2, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-3-will-not-be-released-in-2010/ Diablo 3 will not be released in 2010] and why it's irresponsible for sites to speculate from ignorance.&lt;br /&gt;
&lt;br /&gt;
{{blz}} March 2, 2010 -- [[Bashiok]] on [http://diablo.incgamers.com/blog/comments/blizzard-on-various-game-issues/ mana globes, NPC conversations], and the UI.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==February 2010==&lt;br /&gt;
&lt;br /&gt;
{{blz}}February 28, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-diablo-3-difficulty-and-pugs/ Bashiok on game difficulty] and [[PUG]]s. Great fan debate about whether any D3 content should &amp;quot;require&amp;quot; more than one person ensued.&lt;br /&gt;
&lt;br /&gt;
{{blz}}February 27, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-diablo-3-beta-requirements/ Bashiok on Blizzard beta] machine selection requirements.&lt;br /&gt;
&lt;br /&gt;
{{blz}}February 26, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-3-will-shake-your-screen/ Bashiok on screen-shaking] and other game special effects.&lt;br /&gt;
&lt;br /&gt;
{{int}}February 25, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzcast-13-is-live/ Blizzcast #13 goes live] with Diablo 3 commentary on &amp;quot;phasing,&amp;quot; respes, non-mana resources, randomness in the game, gold/item durability (which may return?), and BoE item issues. &lt;br /&gt;
&lt;br /&gt;
{{blz}}February 25, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-the-monks-limited-weapon-choices/ Bashiok weighs in on] class-specific weapons, and issue that always excites great player discussion. [http://diablo.incgamers.com/blog/comments/more-on-d3s-limited-weapon-types/ He returned to this issue] a week later, with news that some of the class restrictions had been lifted.&lt;br /&gt;
&lt;br /&gt;
{{com}}February 24, 2010 -- [http://diablo.incgamers.com/blog/comments/on-the-drawing-board-18-diablo-iii-quests/ Diablo 3's quests debated] and compared to other RPGs.&lt;br /&gt;
&lt;br /&gt;
{{oth}}February 24, 2010 -- [http://diablo.incgamers.com/blog/comments/d2-v1.13b-live-on-the-patch-test-realm/ v1.13b goes live] on the patch test realm.&lt;br /&gt;
&lt;br /&gt;
{{blz}}February 23, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-diablo-2-hacks-unavoidable-unfixable/ Bashiok confirms that Diablo 2] hacks will never be fixed permanently.&lt;br /&gt;
&lt;br /&gt;
{{blz}}February 20, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-3-music-appreciation-and-item-enchanting/ Bashiok on D3's music] and unrevealed item enchanting system.&lt;br /&gt;
&lt;br /&gt;
{{blz}}February 18, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-3-embraces-gender-equality/ Bashiok confirms that there will be] complete gender equality in Diablo 3. After fans raise some objections, [http://diablo.incgamers.com/blog/comments/more-on-gender-equality/ he returns with] some more explanations.&lt;br /&gt;
&lt;br /&gt;
{{oth}}February 17, 2010 -- [http://diablo.incgamers.com/blog/comments/starcraft-2-beta-today/ The Starcraft 2 beta] test gets underway.&lt;br /&gt;
&lt;br /&gt;
{{blz}}February 16, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-iii-female-barbarian-concept-art/ Female Barbarian in-game animation] added to the official Diablo 3 page. Also a new piece of female barb concept art, and [http://diablo.incgamers.com/blog/comments/new-barbarian-screenshots/ six new screenshots].&lt;br /&gt;
&lt;br /&gt;
{{blz}}February 16, 2010 -- [http://diablo.incgamers.com/blog/comments/playing-d3-offline/ Bashiok comments on the &amp;quot;must always be connected&amp;quot; aspect] of Starcraft 2 play, and confirms that it can be played offline. Diablo 3 should work the same way.&lt;br /&gt;
&lt;br /&gt;
{{blz}}February 12, 2010 -- [http://diablo.incgamers.com/blog/comments/new-artwork-added/ New monster and city concept] artwork added to the gallery.&lt;br /&gt;
&lt;br /&gt;
{{pic}}February 11, 2010 -- [http://diablo.incgamers.com/blog/comments/new-tomb-viper-artwork/ Tomb Viper artwork] by Brom is revealed in a photo. More about [[Tomb Viper]]s.&lt;br /&gt;
&lt;br /&gt;
{{oth}}February 10, 2010 -- [http://diablo.incgamers.com/blog/comments/activision-blizzard-q4-2009-conference-call/ Activision/Blizzard Q4 2009] conference call coverage. Business over pleasure. Transcript of [http://www.incgamers.com/News/20949/full-transcript-blizzard-2010-plans Mike Morhaime's talk] about Blizzard (no mention of D3) here. [http://caps.fool.com/Blogs/ViewPost.aspx?bpid=340466&amp;amp;t=01000539467656145563 Financial analysis] of the news here.&lt;br /&gt;
&lt;br /&gt;
{{com}}February 10, 2010 -- [http://diablo.incgamers.com/blog/comments/upon-closer-inspection-1-official-character-page-artwork/ Are there new/mysterious monsters] in the artwork on the character pages? A closer look reveals... uncertain results.&lt;br /&gt;
&lt;br /&gt;
{{blz}}February 10, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-mega-pauldrons/ Bashiok on the] megasized shoulderpads (pauldroons) the Diablo 3 character concept art sports.&lt;br /&gt;
&lt;br /&gt;
{{vid}}February 10, 2010 -- [http://diablo.incgamers.com/blog/comments/official-battle.net-2.0-preview/ Blizzard releases a preview] movie showing off some of the new features of [[Battle.net 2.0]]. [http://diablo.incgamers.com/blog/comments/big-battle.net-special/ Discussion and analysis followed] a few days later.&lt;br /&gt;
&lt;br /&gt;
{{blz}}February 9, 2010 -- [http://diablo.incgamers.com/blog/comments/weapon-switch-hotkey-nah/ A Bashiok post] on the topic sets off another endless [[weapon switch hotkey]] argument/debate.&lt;br /&gt;
&lt;br /&gt;
{{blz}}February 9, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-returning-paladins-and-necromancers/ Bashiok on Necromancer and Paladins] perhaps showing up as NPCs, and more on the Female Monk's design.&lt;br /&gt;
&lt;br /&gt;
{{pic}}February 9, 2010 -- [http://diablo.incgamers.com/blog/comments/female-monk-revealed1/ Female Monk concept art] revealed in high quality.&lt;br /&gt;
&lt;br /&gt;
{{pic}}February 6, 2010 -- [http://diablo.incgamers.com/blog/comments/female-monk-design-criticism/ Female Monk design criticism.] A fan photoshops the female monk some more skin, and much debate ensues.&lt;br /&gt;
&lt;br /&gt;
[[File:Monk-female-con1.jpg|thumb|333px|Female monk concept art.]]&lt;br /&gt;
{{blz}}February 5, 2010 -- [http://diablo.incgamers.com/blog/comments/hq-female-monk-visuals-coming....-soon/ Bashiok confirms the Female Monk] pics from the Jace Hall show, and promises HQ versions &amp;quot;soon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{blz}}February 5, 2010 -- [http://diablo.incgamers.com/blog/comments/female-monk-revealed/ The first look at the female monk] in concept art, from the Jace Hall show. [http://diablo.incgamers.com/blog/comments/jace-hall-show-diablo-iii-outtakes/ Outtakes from the show] were posted a week later.&lt;br /&gt;
&lt;br /&gt;
{{blz}}February 5, 2010 -- [http://diablo.incgamers.com/blog/comments/vote-for-the-best-female-monk-fan-concept-art/ Diii.net's vote for the] best fan-art of the female monk semi-finals. The official version [http://diablo.incgamers.com/blog/comments/vote-best-female-monk-concept-art/ won big] in the finals, vs. the top 3 pieces of fan art.&lt;br /&gt;
&lt;br /&gt;
{{blz}}February 5, 2010 -- [http://diablo.incgamers.com/blog/comments/unnatural-character-animations-and-jace-hall-part-2/ Bashiok on D3's character animations] and another sneak preview of the Jace Hall show.&lt;br /&gt;
&lt;br /&gt;
{{oth}}February 4, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzcon-2010-dated/ Blizzcon 2010] date set for October 22-23 at the Anaheim Convention Center... but it's just a rumor, and is wiped away a day later.&lt;br /&gt;
&lt;br /&gt;
{{pic}}February 3, 2010 -- [http://diablo.incgamers.com/blog/comments/original-d2-box-art-inspiration/ Original artwork by Brom] that the Diablo 2 box was based on debuts in the Blizzard art gallery.&lt;br /&gt;
&lt;br /&gt;
{{blz}}February 3, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-blizzcast-and-character-height/ Bashiok on character heights] and Blizzcast coming not-soon.&lt;br /&gt;
&lt;br /&gt;
{{blz}}February 1, 2010 -- [http://diablo.incgamers.com/blog/comments/new-diablo-3-screenshots/ Three new screenshots] added to the official site.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==January 2010==&lt;br /&gt;
&lt;br /&gt;
{{blz}}January 30, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-party-skills-player-booting-and-more/ Bashiok on] shared party skills, &amp;quot;griefing&amp;quot; in Diablo 3, and the employment benefits of being a forum slut.&lt;br /&gt;
&lt;br /&gt;
{{vid}}January 30, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-3-on-the-jace-hall-show/ Diablo 3 humor] featured in Episode 1 of the Jace Hall show. No female monk reveal (that came in the next weeks' show). The D3 content was teased in a trailer [http://diablo.incgamers.com/blog/comments/rumor-jace-hall-to-unveil-the-female-monk/ a week earlier], &lt;br /&gt;
&lt;br /&gt;
{{blz}}January 27, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-diablo-3s-real-world-influences/ Bashiok on Diablo 3's evolving] world lore and story, and real world influences upon them.&lt;br /&gt;
&lt;br /&gt;
{{com}}January 27, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-3-the-new-duke-nukem-forever Is Diablo 3 the new Duke Nukem Forever], with endless delays before release (or cancellation?)&lt;br /&gt;
&lt;br /&gt;
{{pic}}January 26, 2010 -- [http://diablo.incgamers.com/blog/comments/female-monk-art-challenge/ Blizzard's Female Monk Art Challenge] &amp;quot;nontest&amp;quot; announced by Bashiok. More [http://diablo.incgamers.com/blog/comments/femonk-fanart-submissions-part-ii/ entries posted] a few days later, and [http://diablo.incgamers.com/blog/comments/femonk-concept-final-submissions/ the final batch] a week later. [http://diablo.incgamers.com/blog/comments/blizzards-community-femonk-art-challenge/ Voting began] in early February, with the [http://diablo.incgamers.com/blog/comments/another-femonk-fan-art-vote/ final five selected] later in the month, and a final vote.&lt;br /&gt;
&lt;br /&gt;
{{blz}}January 26, 2010 -- [http://diablo.incgamers.com/blog/comments/femonk-fanart-submissions-part-ii/ Bashiok jokingly confirms] that the Monk is so overpowered no other characters will be developed.&lt;br /&gt;
&lt;br /&gt;
{{int}} January 23, 2010 -- [http://diablo.incgamers.com/blog/comments/paul-sams-on-premature-releases/ Blizzard CEO Paul Sams interviewed] by GamesIndustry.bz.&lt;br /&gt;
&lt;br /&gt;
{{blz}}January 22, 2010 -- [http://diablo.incgamers.com/blog/comments/guns-in-diablo-3-nope/ Bashiok again explains] why there will not be any guns in Diablo 3.&lt;br /&gt;
&lt;br /&gt;
{{blz}}January 22, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-hard-to-see-item-drops/ Bashiok on hard to see] item drops and how Diablo 3 will work around that issue.&lt;br /&gt;
&lt;br /&gt;
{{blz}}January 20, 2010 -- [http://diablo.incgamers.com/blog/comments/naked-female-wizards/ Bashiok on the &amp;quot;naked&amp;quot; female wizard], what she'll look like in her unarmored, starting gear, and how that look has recently been improved. Another [http://diablo.incgamers.com/blog/comments/more-on-the-naked-wizard/ post the next day] shared more details, and a screenshot.&lt;br /&gt;
&lt;br /&gt;
{{blz}}January 16, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-the-female-monk-and-the-size-of-the-d3-team/ Bashiok on the size of the D3 Team] and the female Monk development process.&lt;br /&gt;
&lt;br /&gt;
{{blz}}January 15, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-sneaks-in-diablo-3-update/ Blizzard updates the game lore] with retcon adjustments to the [[Timeline]] and [[Deckard Cain's Journal]].&lt;br /&gt;
&lt;br /&gt;
{{blz}}January 14, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-witch-doctor-pets-and-waypoints/ Blizzard on Mongrels and Waypoints].&lt;br /&gt;
&lt;br /&gt;
{{blz}}January 7, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-fury-and-equal-opportunities/ Bashiok on generating] [[Fury]] and other resources in a brand new game.&lt;br /&gt;
&lt;br /&gt;
{{blz}}January 6, 2010 -- [http://diablo.incgamers.com/blog/comments/bashiok-brings-the-snark/ Bashiok gets snarky about] OP Monks, release dates, and [[Witch Doctor]]s vs. [[Necromancer]]s.&lt;br /&gt;
&lt;br /&gt;
{{blz}}January 6, 2010 -- [http://diablo.incgamers.com/blog/comments/fan-grumbling/ Bashiok on release date issues] and the fun (or not) of expansion classes.&lt;br /&gt;
&lt;br /&gt;
{{blz}}January 4, 2010 -- [http://diablo.incgamers.com/blog/comments/monk-resource-system-complete/ Bashiok on the Monk's resource system] and those of other characters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Newer &amp;amp; Older News==&lt;br /&gt;
Newer and older headlines and articles are archived on the [[Media Coverage]] Archive pages:&lt;br /&gt;
* [[Media Coverage: 2008]]&lt;br /&gt;
* [[Media Coverage: 2009]]&lt;br /&gt;
* [[Media Coverage|Media Coverage: 2011]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Media Coverage]]&lt;/div&gt;</summary>
		<author><name>Eskilajnen</name></author>	</entry>

	<entry>
		<id>https://di.diablowiki.net/index.php?title=Media_Coverage:_2009&amp;diff=34125</id>
		<title>Media Coverage: 2009</title>
		<link rel="alternate" type="text/html" href="https://di.diablowiki.net/index.php?title=Media_Coverage:_2009&amp;diff=34125"/>
				<updated>2011-09-11T15:17:43Z</updated>
		
		<summary type="html">&lt;p&gt;Eskilajnen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All the [[Media Coverage]] from 2009, archived to keep the page size reasonable. See the main media coverage page for up to date material.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;Media Coverage Archive:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:125%;&amp;quot;&amp;gt;[[Media Coverage: 2008|2008]] - [[Media Coverage: 2009|2009]] - [[Media Coverage: 2010|2010]] - [[Media Coverage|2011]]&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==December 2009==&lt;br /&gt;
&lt;br /&gt;
Diablo III Year in Review. Twelve-part monthly recap of all the news and developments.&lt;br /&gt;
{| &lt;br /&gt;
|&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-january-2009/ January 2009]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-february-2009/ February 2009]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-march-2009/ March 2009]&lt;br /&gt;
|&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-april-2009/ April 2009]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-May-2009/ May 2009]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-june-2009/ June 2009]&lt;br /&gt;
| &lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-july-2009/ July 2009]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-august-2009/ August 2009]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-september-2009/ September 2009]&lt;br /&gt;
|&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-october-2009/ October 2009]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-november-2009/ November 2009]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-december-2009/ December 2009]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Diablo 2 on '''Best of the Decade''' lists: &lt;br /&gt;
** [http://www.destructoid.com/the-top-50-videogames-of-the-decade-10-1--155591.phtml #7 best game of the decade], by Destructoid.&lt;br /&gt;
** [http://www.gamezone.com/news/12_21_09_08_03AM.htm #5 of the decade] by GameZone.com.&lt;br /&gt;
&lt;br /&gt;
{{oth}} 29 December, 2009 -- [http://diablo.incgamers.com/blog/comments/the-psychology-behind-diablo-ii-loot-system/ A psychologist analyzes why fans] find the loot/reward model of gaming so addictive.&lt;br /&gt;
{{com}} 23 December, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-3-holiday-bonus-content/ Diii.net asks if fans want to see] bonus seasonal content? Or do you find Xmas trees in [[Tristram]] a ridiculous idea? Feedback is mixed.&lt;br /&gt;
{{pre}} 23 December, 2009 -- [http://diablo.incgamers.com/blog/comments/new-diablo-3-monster-the-morlu-caster/ The Morlu Caster] gets covered in detail and added to the wiki bestiary.&lt;br /&gt;
{{blz}} 19 December, 2009 -- [http://diablo.incgamers.com/blog/comments/blizzard-comments-on-v1.13/ Bashiok on v1.13 changes], feedback, and future plans.&lt;br /&gt;
{{blz}} 17 December, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-day-night-cycles/ Bashiok on why Diablo 3] will not have day/night cycles. (Areas look better with one preset level of lighting.&lt;br /&gt;
{{blz}} 17 December, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-d3s-ui-and-act-2-areas/ Bashiok on Act 2 level variety] and D3's non-customizable interface.&lt;br /&gt;
[[File:Merch-barb-statue.jpg|thumb|150|Merch! Barb statue.]]&lt;br /&gt;
{{blz}} 16 December, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-magic-find/ Bashiok defends] the return of [[Magic Find]] against all comers.&lt;br /&gt;
{{blz}} 16 December, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-difficulty-and-bosses/ Bashiok on game difficulty] via random boss mods.&lt;br /&gt;
{{com}} 12 December, 2009 -- [http://diablo.incgamers.com/blog/comments/the-mystery-of-klar-and-tryneus/ The one mystery of v1.13], Klar and Tyraneus, is examined. [http://diablo.incgamers.com/blog/comments/vote-klar-and-tryneus-mystery-or-not/ A later vote shows] that most fans think they are just a pointless distraction.&lt;br /&gt;
{{blz}} 10 December, 2009 -- [http://diablo.incgamers.com/blog/comments/d2-v1.13-patch-hits-the-test-realm/ v1.13 hits the patch test realm] to the enormous shock of virtually everyone. [http://diablo.incgamers.com/blog/comments/v1.13-uber-quest-and-patch-reactions/ Fan reactions] to the limited, timid, and [http://diablo.incgamers.com/blog/comments/undocumented-patch-1.13-changes/ partially undocumented] patch changes are strongly negative.&lt;br /&gt;
{{blz}} 8 December, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-resurrection/ Bashiok talks about changes] to the [[Resurrection]] function in Diablo 3.&lt;br /&gt;
{{blz}} 7 December, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-skill-runes/ Bashiok defends skill runes] in articulate fashion.&lt;br /&gt;
{{oth}} 5 December, 2009 -- [http://diablo.incgamers.com/blog/comments/torchlight-impersonates-d3-debut-dungeon/ The power of TorchED is shown] with a Torchlight mod that creates a dungeon that looks exactly like the Diablo 3 WWI gameplay movie dungeon.&lt;br /&gt;
{{oth}} 4 December, 2009 -- [http://diablo.incgamers.com/blog/comments/where-not-to-buy-a-diablo-2-cd-key/ A Diablo 2 player] writes about how not to buy a used Diablo 2 CD-key.&lt;br /&gt;
{{blz}} 3 December, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-laughing-skeletons/ Bashiok on laughing skeletons].&lt;br /&gt;
{{com}} 2 December, 2009 -- [http://diablo.incgamers.com/blog/comments/on-the-drawing-board-17-religion-and-morality-in-gaming/ Religion and Morality] debated. Could/should Diablo 3 have more ethics and morality in its content?&lt;br /&gt;
{{oth}} 1 December, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-3-barbarian-merch-arrives/ Diablo 3 Merch] comes to life as the Barbarian statues arrive.&lt;br /&gt;
{{oth}} 1 December, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-on-facebook/ In news that most found horrible or great] Blizzard joins Facebook with new pages for Diablo, Warcraft, and Starcraft. Fan opinions [http://diablo.incgamers.com/blog/comments/diablo-on-facebook-part-ii/ are very mixed].&lt;br /&gt;
&lt;br /&gt;
==November 2009==&lt;br /&gt;
&lt;br /&gt;
{{blz}} 24 November, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-act-3-and/ Bashiok on Act 3 testing], non-linear game construction, and Diablo timeline ret-con efforts.&lt;br /&gt;
{{int}} 23 November, 2009 -- [http://diablo.incgamers.com/blog/comments/travis-baldree-on-d3-vs.-torchlight/ Travis Baldress, lead dev of Torchlight] talks about the similarities with Diablo 3.&lt;br /&gt;
{{int}} 23 November, 2009 -- [http://diablo.incgamers.com/blog/comments/rob-pardon-on-d3s-release-date/ Rob Pardo] on Blizzard announcing their games too early.&lt;br /&gt;
{{blz}} 21 November, 2009 -- [http://diablo.incgamers.com/blog/comments/skill-trees-gone1/ Skill Trees are gone]. This big news [http://diablo.incgamers.com/blog/comments/more-no-skill-trees-speculation/ requires several days] of [http://diablo.incgamers.com/blog/comments/non-skill-trees-discussion-evolves/ updates to impart] all of the details.&lt;br /&gt;
{{blz}} 21 November, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-character-clipping/ Bashiok on character clipping], i.e. the characters can walk through each other in Diablo 3. This one created enough controversy [http://diablo.incgamers.com/blog/comments/bashiok-on-character-clipping-part-2/ for a follow up post] a few days later.&lt;br /&gt;
{{blz}} 18 November, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-color-blindness-and-ninjas/ Bashiok on color blindness] and why there won't be any Ninja/Samurai classes in Diablo 3.&lt;br /&gt;
{{blz}} 17 November, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-two-handed-weapons/ Bashiok provides illumination into the ongoing debate] over how to make two-handed weapons viable.&lt;br /&gt;
{{blz}} 15 November, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-ii-patch-1.13-news/ Bashiok on the latest v1.13 delay/denial] and why the aged infrastructure that powers Battle.net can't take na' more. (So [http://diablo.incgamers.com/blog/comments/diablo-ii-patch-1.13-increased-stash-no-more/ no bigger stash] for you!)&lt;br /&gt;
[[File:Tl-vs-d3-3.jpg|thumb|300px|Torchlight vs. Diablo 3.]]&lt;br /&gt;
{{blz}} 15 November, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-skill-tips-and-dungeon-pillars/ Bashiok on gameplay movie glitches] and skill hovers.&lt;br /&gt;
{{blz}} 14 November, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-demons-and-release-dates/ Bashiok on Fallen, fire-breathing demons], and the Diablo 3 wait stretching on...&lt;br /&gt;
{{oth}} 13 November, 2009 -- [http://diablo.incgamers.com/blog/comments/blizzcon-2010-las-vegas/ Blizzcon 2010 to land] in Las Vegas! [http://diablo.incgamers.com/blog/comments/what-doesnt-happen-in-vegas-stays-in-la/ Or not]...&lt;br /&gt;
{{com}} 12 November, 2009 -- [http://diablo.incgamers.com/blog/comments/torchlight-modding-takes-off-d3s-remains-grounded/ Interesting news on Torchlight's] extensive modding efforts, compared to Blizzard's disinterest with Diablo 3.&lt;br /&gt;
{{blz}} 11 November, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-3-team-seeks-cinematic-inspirations/ Bashiok on] the [[D3 Team]]'s movie nights: ''Lone Wolf and Cub'' and ''The Thing''.&lt;br /&gt;
{{oth}} 9 November, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-iii-not-part-of-blizzards-2010-plans/ Blizzard makes official] what most of us already knew. Diablo 3 will not be released in 2010. More reinforcing details when/why/where [http://diablo.incgamers.com/blog/comments/diablo-3-due-in-next-few-years/ released a week later].&lt;br /&gt;
{{blz}} 6 November, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-the-talisman-and-torchlight/ Bashiok requests an end to the Torchlight discussion] and adds a few words about the [[Talisman]].&lt;br /&gt;
{{blz}} 5 November, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-5th-class-secrecy/ Bashiok on the fifth character] and original character designs.&lt;br /&gt;
{{blz}} 3 November, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-d3s-isometric-pov/ Bashiok on camera angles] and why Diablo 3 has a fixed isometric, rather than a roving 1st person PoV like WoW.&lt;br /&gt;
{{oth}} 3 November, 2009 -- [http://diablo.incgamers.com/blog/comments/torchlight-news-and-scurrilous-rumors/ Ridiculous rumors that Blizzard] would have to remake Diablo 3 because of... Torchlight?&lt;br /&gt;
{{blz}} 2 November, 2009 -- [http://diablo.incgamers.com/blog/comments/stashes-and-mercenaries/ Bashiok on how Blizzard views] cool game features in other games (such as Torchlight).&lt;br /&gt;
{{int}} 2 November, 2009 -- [http://diablo.incgamers.com/blog/comments/jay-wilson-game-hunters/ USA Today interviews] Jay Wilson. Unfortunately this is a typically-generic mass-media interview, without any new game info.&lt;br /&gt;
{{oth}} 1 November, 2009 -- [http://diablo.incgamers.com/blog/comments/borderlands-homage-to-a-d2-monster/ New FPS/RPG Borderlands] incorporates a large number of Diablo 2 references. Several are listed in this news post.&lt;br /&gt;
{{pic}} 1 November, 2009 -- [http://diablo.incgamers.com/blog/comments/torchlight-vs.-diablo-3-graphics/ Torchlight comparisons continue] with a piece stacking TL screenshots side by side with D3 shots. The similarities are largely incidental/accidental.&lt;br /&gt;
&lt;br /&gt;
==October 2009==&lt;br /&gt;
&lt;br /&gt;
{{int}} 29 October, 2009 -- [http://www.diablo-source.com/index.php?cmd=article&amp;amp;sec=news&amp;amp;act=view&amp;amp;id=354 Julian Love interviewed] by the Diablo Source.&lt;br /&gt;
{{blz}} 29 October, 2009 [http://diablo.incgamers.com/blog/comments/d3-item-colors-and-female-narration/ Bashiok on item colors], monster colors, the D3 narrator's voice, and survivors from [[Harrogath]].&lt;br /&gt;
{{com}} 28 October, 2009 -- [http://diablo.incgamers.com/blog/comments/on-the-drawing-board-16-party-friendly-skills/ Are party-friendly skills] required in Diablo 3?&lt;br /&gt;
{{blz}} 21 October, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-detailed-damage-displays/ Bashiok on detailed damage] displays.&lt;br /&gt;
{{int}} 21 October, 2009 -- [http://hellforge.gameriot.com/blogs/Hellforge/Diablo-III-The-Lore-of-the-World-An-Interview-with-Leonard-Boyarsky/page1 Leonard Boyarsky interviewed] by Hellforge.&lt;br /&gt;
{{com}} 21 October, 2009 -- [http://diablo.incgamers.com/blog/comments/a-case-study-in-the-inherent-shortcomings-of-twitter/ Twitter commentary confusion] demonstrates the inherent shortcomings of the medium?&lt;br /&gt;
{{oth}} 16 October, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-vs.-warcraft/ Blizzard's Warcraft and Diablo] community managers get into some heated Twitter-based grabass.&lt;br /&gt;
{{blz}} 16 October, 2009 -- [http://diablo.incgamers.com/blog/comments/october-news-on-patch-1.13/ Bashiok announces the latest] v1.13 delay.&lt;br /&gt;
{{int}} 15 October, 2009 -- [http://www.planetdiablo.com/features/articles/jlove101309/index.shtml Julian Love interviewed] by Planet Diablo.&lt;br /&gt;
{{blz}} 13 October, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-item-pickups/ Bashiok on item pickups and party sharing].&lt;br /&gt;
{{blz}} 10 October, 2009 -- [http://diablo.incgamers.com/blog/comments/the-return-of-harrogath/ Bashiok confirms that there will be] no return to Harrogath in D3. (The town was destroyed by the Worldstone's explosion.)&lt;br /&gt;
{{int}} 8 October, 2009 -- [http://diablo.incgamers.com/blog/comments/jay-wilson-exclusive-full-transcript/ Jay Wilson interviewed] by Diii.net&lt;br /&gt;
{{blz}} 3 October, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-gold-and-the-economy/ Bashiok on gold and the D3 economy].  A follow up came [http://diablo.incgamers.com/blog/comments/bashiok-on-anti-gold-economy-misconceptions/ 3 days later].&lt;br /&gt;
{{blz}} 2 October, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-...-twitter/ Bashiok posts to promote the defend] the @Diablo twitter feed.&lt;br /&gt;
{{oth}} 2 October, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-iii-unique-item-names-selected-in-twitter-contest/ Blizzard announces five D3 uniques] submitted by fans via their Twitter contest.  (Other entries [http://diablo.incgamers.com/blog/comments/diablo-3-uniques-revealed/ were listed previously].)&lt;br /&gt;
{{oth}} 1 October, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-tattoo-true-fans/ A true Diablo fan] gets his back inked to prove it.&lt;br /&gt;
{{blz}} 1 October, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-ii-1.13-stash-size-issues-causes-temp-delay/ v1.13 delayed again] so the larger stash can be removed.&lt;br /&gt;
&lt;br /&gt;
==September 2009==&lt;br /&gt;
&lt;br /&gt;
===Late September 2009===&lt;br /&gt;
{{blz}} 30 September, 2009 -- [http://diablo.incgamers.com/blog/comments/female-monk-to-be-revealed-later/ Bashiok on the still-unrevealed] female monk.&lt;br /&gt;
{{pre}} 30 September, 2009 -- [http://www.gamesradar.com/pc/diablo-iii/preview/diablo-iii-hands-on/a-200909249532604041/g-2008063084756359080 GamesRadar previews Diablo 3]. No new info.&lt;br /&gt;
{{oth}} 30 September, 2009 -- [http://diablo.incgamers.com/blog/comments/new-look-for-blizzard.com/ New, Flash-intensive layout] for Blizzard.com and all Blizzard's gaming sites.&lt;br /&gt;
{{blz}} 30 September, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-the-monks-mana-resource/ Bashiok on the Monk's non-mana] resource.&lt;br /&gt;
{{oth}} 28 September, 2009 -- [http://imprint.uwaterloo.ca/2009/sep/25/features/blizzard-entertainment-visits-uw/ Blizzard Jobs visits] Waterloo University.&lt;br /&gt;
{{blz}} 28 September, 2009 --[http://diablo.incgamers.com/blog/comments/wizards-teleport-cooldown-may-be-reduced-with-runes-and-in-skill-tree/ Bashiok on skill runes] and Teleport's cooldown time.&lt;br /&gt;
{{pre}} 26 September, 2009 -- [http://diablo.incgamers.com/blog/comments/bosses-and-champions-in-diablo-3/ Bosses and champions] in D3, discussed in detail.&lt;br /&gt;
{{blz}} 23 September, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-wd-damage-and-rune-shirts/ Bashiok on the Witch Doctor], and total skill numbers.&lt;br /&gt;
{{vid}} 23 September, 2009 -- [http://diablo.incgamers.com/blog/comments/more-diablo-3-videos/ Great videos from a D3 presentation] at Digital Taipei 2009.&lt;br /&gt;
{{blz}} 22 September, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-condensed-skill-trees-and-more/ Bashiok on Low Level Dueling], skill variety, and more.&lt;br /&gt;
{{blz}} 22 September, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-non-mana-resources-and-cinematics/ Bashiok on SC2 vs. D3], and the Wizard and Monk's non-mana resources.&lt;br /&gt;
{{pre}} 21 September, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-3-quests-detailed/ All about the function of quests] in D3.&lt;br /&gt;
&lt;br /&gt;
{{pic}} 20 September, 2009 -- [http://diablo.incgamers.com/blog/comments/new-visual-delights/ New screenshot and concept art].&lt;br /&gt;
{{pre}} 19 September, 2009 -- [http://diablo.incgamers.com/blog/comments/game-controls-and-inventory-explained/ Detailed article covers] the controls and inventory system in D3.&lt;br /&gt;
&lt;br /&gt;
{{int}} 15 September, 2009 -- [http://diablo.incgamers.com/blog/comments/blizzards-owner-takes-the-fun-out-of-game-development/ Activision/Blizzard CEO] Bobby Kotick on, &amp;quot;taking the fun&amp;quot; out of game development.&lt;br /&gt;
{{blz}} 12 September, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-skill-caps-and-wow-comparisons/ Bashiok on skill caps] and D3's development.&lt;br /&gt;
{{blz}} 11 September, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-act-2-map-and-swine-flu/ Bashiok on Act 2 Map].&lt;br /&gt;
{{int}} 8 September, 2009 -- [http://www.gamesindustry.biz/articles/blizzards-mike-ryder-interview Michael Ryder], Blizzard's Vice President of International Business, interviewed by GamesIndustry.biz.&lt;br /&gt;
{{oth}} 7 September, 2009. [http://diablo.incgamers.com/blog/comments/npc-leah-spotted-in-game/ Leah confirmed] as an in-game NPC sighting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Penny Arcade Expo, September 4-6, 2009===&lt;br /&gt;
Diablo 3 was playable at PAX and numerous hands-on reports and chunks of (ninja-recorded) gameplay footage surfaced from the convention.&lt;br /&gt;
* Gameplay Reports from PAX: (In descending order of length/quality.)&lt;br /&gt;
** [http://diablo.incgamers.com/blog/comments/more-d3-hands-on-reports-from-pax/ A fan posts his detailed] game observations from PAX.&lt;br /&gt;
** [http://diablo.incgamers.com/forums/showthread.php?t=740522 Another fan with] great hands-on play reports.&lt;br /&gt;
&lt;br /&gt;
** [http://www.thatvideogameblog.com/2009/09/04/pax-09-hands-on-with-diablo-3/ ThatVideoGameBlog.com] shares tehir impressions. &lt;br /&gt;
** [http://www.co-optimus.com/article/2546/Diablo_3_Hands_on_Preview.html Co-Optimus hands-on] preview.&lt;br /&gt;
** [http://www.gamestooge.com/2009/09/08/pax-09-gabe-tycho-and-final-thoughts/ GameStooge.com] liked what they saw.&lt;br /&gt;
** [http://www.examiner.com/x-14942-San-Jose-Home-Technology-Examiner~y2009m9d8-PAX09-final-thoughts The SF Examiner] saw D3 at PAX.&lt;br /&gt;
&lt;br /&gt;
* Gameplay movies (All fan-grabbed with cell phone cams, so the quality is fairly low.):&lt;br /&gt;
** [http://diablo.incgamers.com/blog/comments/another-pax-video/ Video with a Wizard] in a desert dungeon and some item hovers.&lt;br /&gt;
** [http://diablo.incgamers.com/blog/comments/more-pax-gameplay-footage/ Two more videos] from the show.&lt;br /&gt;
** [http://diablo.incgamers.com/blog/comments/more-diablo-3-videos/ Several more PAX] videos embedded in this post.&lt;br /&gt;
&lt;br /&gt;
* Miscellaneous Articles from PAX&lt;br /&gt;
** [http://www.gamasutra.com/php-bin/news_index.php?story=25158 Gamasutra describes what makes] PAX special and different from other conventions.&lt;br /&gt;
** [http://www.neowin.net/news/gamers/09/09/08/brads-pax-2009 Neowin.net posted] pictures of the Blizzard booth.&lt;br /&gt;
** [http://www.nomoregameblogs.com/main/updated-pax-09-exclusive-diablo-3-interview.html NoMoreGameBlogs posts an] &amp;quot;interview&amp;quot; with a Bliz PR guy who can neither confirm nor deny anything.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Early September, 2009===&lt;br /&gt;
{{blz}} 4 September, 2009. [http://www.diii.net/blog/comments/bashiok-on-auto-attributes/ Bashiok on auto-attributes], the issue that never dies.&lt;br /&gt;
{{blz}} 3 September, 2009. [http://www.diii.net/blog/comments/bashiok-on-damage-types/ Bashiok on the various types of damage] utilized in Diablo 3.&lt;br /&gt;
{{blz}} 3 September, 2009. [http://www.diii.net/blog/comments/d2-v1.13-work-commences/ Work commences on the D2 v1.13 patch]. No ETA is offered.&lt;br /&gt;
{{blz}} 3 September, 2009. [http://www.diii.net/blog/comments/here-we-go-again/ The Great Art Controversy (sort of) returns], with half a dozen marked up screenshots from the new gameplay movie. Bashiok argues, fans chime in, and the consensus seems to be strongly against the nitpickers.&lt;br /&gt;
{{blz}} 3 September, 2009. [http://www.diii.net/blog/comments/bashiok-on-replayability/ Bashiok on replayability], character variety, and respecs.&lt;br /&gt;
{{pre}} 2 September, 2009. [http://www.diii.net/blog/comments/jay-wilson-on-the-5th-class/ Wired quotes Jay Wilson] on the unannounced 5th class.&lt;br /&gt;
{{oth}} 2 September, 2009. [http://www.diii.net/blog/comments/play-d3-penny-arcade-expo/ Blizzard confirms that Diablo 3] will be playable at the upcoming Penny Arcade Expo.&lt;br /&gt;
{{blz}} 2 September, 2009. [http://www.diii.net/blog/comments/bashiok-on-boe-items/ Bashiok speaks at great length about BoE] (Bind on Equip) and BoP (Bind on Pickup) items in Diablo 3.&lt;br /&gt;
&lt;br /&gt;
==August 2009==&lt;br /&gt;
August was a tremendously busy month for news, headlined by the biggest ever outpouring of Diablo 3 news, from Blizzcon 2009.  There was also a fair amount of info released at the Gamescom convention, and items from those events are grouped in the sections below.&lt;br /&gt;
&lt;br /&gt;
===BlizzCon 2009===&lt;br /&gt;
[[BlizzCon 2009]] was held on August 21-22 at the Anaheim Convention Center. As is past years, BlizzCon created an amazing amount of news and content. The following sections hold it all, sorted by type and importance. Check [http://www.diii.net/categories/category/blizzcon-2009/ the Blizzcon news category] to see every single news item related to Blizzcon; this Media Coverage page only archives the items with useful content.&lt;br /&gt;
&lt;br /&gt;
====BlizzCon 2009 Interviews====&lt;br /&gt;
Interviews with various developers on the D3 team.&lt;br /&gt;
&lt;br /&gt;
* [http://www.diii.net/blog/comments/jay-wilson-on-d3s-violence/ Jay Wilson @ Wired.com]. Jay talks about violence in D3, parental guidance, and much more.&lt;br /&gt;
* [http://g4tv.com/games/pc/28197/diablo-iii/articles/68225/BlizzCon-2009-Diablo-III-Game-Director-Interview/ Jay Wilson @ G4TV]. Issues covered include end game variety, itemization, the Monk, and lots more. &lt;br /&gt;
* [http://gaming.freedomblogging.com/2009/08/26/3633/3633/ Jay Wilson @ The Orange County Register].&lt;br /&gt;
* [http://pc.ign.com/articles/101/1017305p1.html Jay Wilson @ IGN]. Long interview.&lt;br /&gt;
* [http://g4tv.com/videos/41158/BlizzCon-2009-Diablo-III-Preview/ Jay Wilson @ G4TV] short Monk-focused feature.&lt;br /&gt;
* [http://www.diii.net/blog/comments/exclusive-blizzcon-interview-julian-love-and-kevin-martens/ Julian Love and Kevin Martens] @ Diii.net. Questions cover cinematics, act design, act boss battles, beta testing, and much more.&lt;br /&gt;
* [http://www.diii.net/blog/comments/group-fansite-interview/ Julian Love and Kevin Martens] do a group fansite interview.&lt;br /&gt;
* [http://interviews.slashdot.org/story/09/08/24/1552233/Blizzard-Answers-Your-Questions-and-More?from=rss Leonard Boyarsky @ Slashdot], talks about Battle.net integration and other technical issues.&lt;br /&gt;
* [http://www.atomicmpc.com.au/Feature/153717,diablo-iii-qa.aspx Leonard Boyarsky and Christian Lichtner @ Atomic PC]. &lt;br /&gt;
* [http://www.diii.net/blog/comments/gamespot-video-interview-from-blizzcon/ Gamespot video interview] with Christian Lichtner and Leonard Boyarsky.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/gamespot-video-interview-from-blizzcon/ Christian Lichtner and Leonard Boyarsky] video interview with Gamespot.&lt;br /&gt;
* [http://www.joystiq.com/2009/08/31/blizzard-interview-leo-boyarsky-and-kevin-martens-on-diablo-3/ Leonard Boyarsky and Kevin Martens @ Joystiq.com]. Interview covers D3's plot and lore, Monk weapons, and much more.&lt;br /&gt;
* [http://www.gameplanet.co.nz/pc/games/156898.Diablo-III/features/133759.20090831.BlizzCon-Diablo-III-devs-discuss-design-decisions-direction-depth-drops/ GamePlanetNZ posts the transcript] of another Julian Love and Kevin Martens interview.&lt;br /&gt;
* [http://www.diii.net/blog/comments/more-blizzcon-reports/ Leonard Boyarsky and Kevin Martens] in a video interview with GiantBomb.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/d3-devs-blizzcon-interview/ GamerZines talks to] Christian Lichtner and Julian Love.&lt;br /&gt;
* [http://www.gameplanet.co.nz/features/133735.20090825.BlizzCon-Blizzard-confused-why-other-devs-abandoning-PC-says-MP-experience-is-piracy-solution/ Rob Pardo @ GamePlanetNZ] on Battle.net 2.0 features.&lt;br /&gt;
* [http://www.shacknews.com/featuredarticle.x?id=1187 Greg Canessa @ ShackNews], speaking about Battle.net 2.0.&lt;br /&gt;
* [http://www.diii.net/blog/comments/paul-sams-wired.com/ Paul Sams @ Wired.com]. Blizzard's COO talks about future plans for Battle.net.&lt;br /&gt;
&lt;br /&gt;
====BlizzCon 2009 Screenshots, Artwork, and Movies====&lt;br /&gt;
Visual aids and delights.&lt;br /&gt;
&lt;br /&gt;
* [http://www.diii.net/blog/comments/6-new-hi-res-screenshots/ Six new screens] from the press CD.&lt;br /&gt;
* [http://www.diii.net/blog/comments/new-shots-environment-monk-monsters/ The first 11 Monk screenshots]. Also 2 new monster art, 6 new environmental art, and 2 monk character art images.&lt;br /&gt;
* [http://www.diii.net/blog/comments/new-monk-screenshots/ Fourteen more screenshots], new Monk shots on the official site, plus several more of other characters from the Blizzcon press CD.&lt;br /&gt;
* [http://www.diii.net/blog/comments/diablo-3-monk-introduction-trailer/ Monk introductory trailer]. Not a cinematic, but a cool video of the Monk created with the game engine.  Also [http://www.blizzard.com/diablo3/media/#movies available from Blizzard].&lt;br /&gt;
* [http://www.diii.net/blog/comments/diablo-iii-monk-class-gameplay-video/ Blizzcon 12 minute gameplay] movie, featuring the Monk and multiplayer action. Also [http://www.blizzard.com/diablo3/media/#movies available from Blizzard].&lt;br /&gt;
* Blizzcon Art Museum coverage of much new Diablo 3 artwork.  [http://www.diii.net/blog/comments/blizzcon-art-museum-souvenirs-part-i/ Part one], [http://www.diii.net/blog/comments/blizzcon-art-museum-souvenirs-part-ii/part two], [http://www.diii.net/blog/comments/blizzcon-art-museum-souvenirs-part-iii/part three], [http://www.diii.net/blog/comments/blizzcon-art-museum-souvenirs-part-iv/ part four], [http://www.diii.net/blog/comments/blizzcon-art-museum-souvenirs-part-v/ part five], [http://www.diii.net/blog/comments/blizzcon-art-museum-souvenirs-part-vi/ part six].&lt;br /&gt;
* [http://www.diii.net/blog/comments/77-photos-from-blizzcon-2009/ Miscellaneous photos] from Blizzcon and the Blizzard fansite summit.&lt;br /&gt;
* [http://www.diii.net/blog/comments/character-skill-tree-design-project/ All 4 character skill trees] are revealed in a community art project.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/blizzcon-best-bits-video/ IncGamers.com posts a nicely-edited] &amp;quot;best of E3&amp;quot; video.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====BlizzCon 2009 Game Reports and In-depth Coverage====&lt;br /&gt;
=====Character Skill Tree Previews=====&lt;br /&gt;
* [http://www.diii.net/blog/comments/full-monk-skill-tree-discussion-and-status/ Monk skill trees and stats]. All 8 skills, with play test comments.&lt;br /&gt;
* [http://www.diii.net/blog/comments/full-barbarian-skill-trees-and-stats1/ Barbarian skill trees]. All 35 skills, plus analysis.&lt;br /&gt;
* [http://www.diii.net/blog/comments/full-witch-doctor-skills/ Witch Doctor skill trees]. All 35 skills, plus analysis.&lt;br /&gt;
* [http://www.diii.net/blog/comments/full-wizard-skill-trees/ Wizard skill trees]. All 30 skills, plus analysis.&lt;br /&gt;
&lt;br /&gt;
=====Monk hands-on play reports=====&lt;br /&gt;
* [http://pc.ign.com/articles/101/1017306p1.html IGN PC], [http://kotaku.com/5344009/hands-on-with-diablo-iiis-monk Kotaku], [http://pc.gamespy.com/pc/diablo-iii/1017288p1.html Gamespy], [http://www.gameplanet.co.nz/pc/games/156898/previews/133728.BlizzCon-We-played-Diablo-III-and-it-was-good/ GamePlanetNZ], [http://www.shacknews.com/featuredarticle.x?id=1185 ShackNews], [http://www.stuff.co.nz/technology/games/2784941/Preview-Diablo-III Stuff NZ], [http://www.planetdiablo.com/community/events/blizzcon09/reports/monkpreview.shtml Planet Diablo], [http://www.eurogamer.net/articles/diablo-iii-hands-on_8 EuroGamer], [http://www.gamepro.com/article/previews/211901/diablo-iii-monk-supernova-preview/ GamePro], [http://diablo.incgamers.com/blog/comments/joystiq-on-the-desert-wastes/ Joystiq.com], and [http://www.gameshark.com/previews/3451/Diablo-III-Mini-Monk-Preview.htm GameShark.com].&lt;br /&gt;
&lt;br /&gt;
=====Other demo reports=====&lt;br /&gt;
* [http://www.rpgamer.com/games/diablo/diablo3/diablo3blizz09imp.html RPGamer on all aspects of the demo].&lt;br /&gt;
* IGN with [http://pc.ign.com/articles/102/1020729p1.html 10 things you should know about the Monk].&lt;br /&gt;
* [http://www.crispygamer.com/previews/2009-09-01/diablo-iii-is-totally-90s.aspx Crispy Gamer comments] on the graphics and other technical details.&lt;br /&gt;
* [http://www.incgamers.com/Previews/130/Diablo-3-Hands-On-Preview IncGamers hosts a general audience article] by Diii.net's Flux about the Blizzcon D3 experience.&lt;br /&gt;
* [http://www.diii.net/blog/comments/blizzard-offices-d3-demo-report/ Overall discussion] of the Blizzcon build, as seen in a demo from Blizzard HQ the day before Blizzcon.&lt;br /&gt;
* [http://www.diii.net/blog/comments/blizzcon-2009-t-minus-one-day-thursday/ Another game report] based on the demo seen during the Fansite Summit at Blizzard HQ.&lt;br /&gt;
* [http://www.pcgameshardware.com/aid,693458/Diablo-3-Techies-do-the-hands-on-test/Practice/ PC Games Hardware hands-on] from a technical PoV.&lt;br /&gt;
* [http://www.fearnet.com/news/b16409_blizzcon_2009_diablo_3_even_diablo_ier.html FearNet.com posted] a short and somewhat critical writeup.&lt;br /&gt;
* [http://www.gamearena.com.au/videos/latest.php/bigpond-gamearena-blizzcon-feature Australian GameArena] with a video report on Blizzcon.&lt;br /&gt;
* [http://www.diii.net/blog/comments/d3-skill-trees-and-character-skill-notes/ Diii.net's short report] on the Wizard and Witch Doctor.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/diablo-3-live-chat-sessions/ Post Blizzcon live] chat with Diii.net staff and fans who got hands on play time.&lt;br /&gt;
&lt;br /&gt;
=====Official FAQs and Info=====&lt;br /&gt;
* Diablo 3 [[BlizzCon 2009 Diablo 3 Official Preview|Sneak Preview with Jay Wilson Q&amp;amp;A]]&lt;br /&gt;
* [http://www.diii.net/blog/comments/blizzcon-battle.net-faq/ Blizzcon B.net 2.0 FAQ]. Includes numerous press CD screenshots.&lt;br /&gt;
* [http://www.diii.net/blog/comments/official-diablo-3-faq/ Official Diablo 3 FAQ]. Updated for Blizzcon with Monk info.&lt;br /&gt;
* [http://www.diii.net/blog/comments/diablo-iii-fact-sheet/ Diablo 3 Fact Sheet].&lt;br /&gt;
&lt;br /&gt;
====BlizzCon 2009 D3 Panel Coverage====&lt;br /&gt;
Coverage of the three Diablo 3 panels held at Blizzcon. Click to the panel pages in the wiki for full coverage, transcripts, and more.&lt;br /&gt;
&lt;br /&gt;
=====Diablo 3 Heroes and Monsters Panel=====&lt;br /&gt;
[[BlizzCon 2009 Panel: Diablo 3 Heroes and Monsters|Full panel coverage]] in the wiki.&lt;br /&gt;
* [http://www.diii.net/blog/comments/heroes-monsters-panel/ Video of the whole panel]&lt;br /&gt;
* [http://www.diii.net/blog/comments/why-the-monk/ Bullet points from the] panel's PowerPoint presentation.&lt;br /&gt;
* [http://www.diii.net/blog/comments/monk-panel-discussion/ Diii.net's detailed discussion] of the panel's coverage of the Monk.&lt;br /&gt;
* [http://www.diii.net/blog/comments/d3-character-panel-skill-improvements/ Diii.net on the] recent improvements to the Barbarian, Witch Doctor, and Wizard, as well as why skill runes are not in the BlizzCon build.&lt;br /&gt;
* [http://www.blizzard.com/blizzcon/recaps/heroes_monsters-panel.xml Blizzard's own summary] of the panel.&lt;br /&gt;
* [http://www.joystiq.com/2009/08/27/blizzcon-2009-a-hoard-of-diablo-3-info/ Joystiq adds their coverage] of the panel.&lt;br /&gt;
&lt;br /&gt;
=====Diablo 3 Art Panel=====&lt;br /&gt;
See [[BlizzCon_2009_Panel:_Diablo_3_Art|the panel page]] for full coverage.&lt;br /&gt;
* [http://www.diii.net/blog/comments/diablo-3-art-panel-live-blogged-now/ Diii.net's rough transcript] from live blogging.&lt;br /&gt;
* [http://www.blizzblues.com/us/blizzcon-2009-art-panel-19595102181.html Bashiok offered a] quick summary in a forum post.&lt;br /&gt;
&lt;br /&gt;
=====Diablo 3 Open Q&amp;amp;A=====&lt;br /&gt;
[[BlizzCon_2009_Panel:_Diablo_3_Open_Q_and_A|This panel]] replaced the Diablo 3 Lore panel, and was held on Saturday afternoon. The whole panel was audience questions, and as usual at such events, the quality of the queries varied widely.&lt;br /&gt;
* [http://www.diii.net/blog/comments/diablo-3-open-qa-full-transcript1/ Panel transcript].&lt;br /&gt;
&lt;br /&gt;
=====Diablo 3/WoW Press-Only Q&amp;amp;A=====&lt;br /&gt;
Not an official D3 panel, but this hour long conference interview was for the press only, and was not streamed live.  See [[BlizzCon_2009:_D3/WoW_Press_Q_and_A|the panel page]] for full coverage.&lt;br /&gt;
* Summarized transcripts: &lt;br /&gt;
** [http://www.zam.com/story.html?story=19458 Zam.com] provided the most complete transcript.&lt;br /&gt;
** [http://www.gamespot.com/news/6216012.html Gamespot] and [http://www.escapistmagazine.com/news/view/94101-Blizzcon-09-Diablo-III-WoW-Private-Q-A The Escapist] provided summaries.&lt;br /&gt;
&lt;br /&gt;
====BlizzCon 2009 Diablo 3 News====&lt;br /&gt;
Chronological highlights of the ongoing Blizzcon news coverage. These do &amp;lt;u&amp;gt;not&amp;lt;/u&amp;gt; include the interviews, game reports, panels, and other features already listed.&lt;br /&gt;
&lt;br /&gt;
* 21 August, 2009 -- [http://www.diii.net/blog/comments/fourth-class-revealed-monk/ The Official Korean D3 Site] accidentally leaks advance word of the Monk.&lt;br /&gt;
* 21 August, 2009 -- [http://www.diii.net/blog/comments/the-blizzcon-2009-goodie-bag/ Blizzcon Goodie Bag inventoried].&lt;br /&gt;
* 21 August, 2009 -- [http://www.diii.net/blog/comments/directv-fubard/ The DirectTV online stream] of Blizzcon was broken and useless for the first few hours of the show, presumably due to heavy demand.&lt;br /&gt;
* 22 August, 2009 -- [http://www.diii.net/blog/comments/blizzcon-costume-contest-winner/ Rainyia's Mistress of Pain] wins the Blizzcon costume contest. (Making of [http://forums.diii.net/showpost.php?p=7117865&amp;amp;postcount=54 photos] here.)&lt;br /&gt;
* 23 August, 2009 -- [http://www.incgamers.com/News/18182/two-blizzard-releases-next-year IncGamers reports] that WoW:Cataclysm and Starcraft 2 are coming in 2010. Diablo 3 = 2011+&lt;br /&gt;
* 23 August, 2009 -- [http://www.1up.com/do/newsStory?cId=3175718 1up.com] reports on the potential for Diablo 3 to move to consoles.&lt;br /&gt;
* 23 August, 2009 -- [http://kotaku.com/5343307/blizzcon-2009-the-show-so-far Kotaku posts] an info-rich item on Day One of Blizzcon.&lt;br /&gt;
* 23 August, 2009 -- [http://www.legitreviews.com/article/1051/1/ Legit Reviews] with an interesting feature about the vendor booths set up inside Blizzcon.&lt;br /&gt;
* 23 August, 2009 -- [http://www.ocregister.com/articles/blizzcon-game-world-2536975-blizzard-warcraft The OC Register] with a feature on non-gaming friends and family who attended Blizzcon.&lt;br /&gt;
* 23 August, 2009 -- [http://kotaku.com/5343305/blizzcon-costume-contest-jay-mohr-craves-blue-elf-sex Kotaku on the Blizzcon costume contest].&lt;br /&gt;
* 25 August, 2009 -- [http://www.diii.net/blog/comments/cinematic-diablo-revealed/ Cinematic Diablo is a girl?] Surprising early images of the cinematic Diablo seen during the Blizzcon Direct TV broadcast.&lt;br /&gt;
&lt;br /&gt;
* 25 August, 2009 -- [http://gaming.freedomblogging.com/2009/08/24/what-blizzard-gets-out-of-blizzcon/3409/ The Orange County Register] interviews Blizzard employees about what they get out of BlizzCon.&lt;br /&gt;
* 25 August, 2009 -- [http://www.escapistmagazine.com/news/view/94134-Is-There-a-Zombie-on-Blizzards-Lawn Blizzard loves PopCap games], by The Escapist.&lt;br /&gt;
* 25 August, 2009 -- [http://www.avclub.com/articles/the-av-club-at-blizzcon-zerg-worgen-and-felicia-da,32069/ The Onion AV Club] on Blizzcon and the games found therein.&lt;br /&gt;
* 25 August, 2009 -- [http://www.legitreviews.com/article/1052/1/ Legit Reviews' cute] cosplay girl collection.&lt;br /&gt;
* 25 August, 2009 -- [http://kotaku.com/5345172/where-are-the-official-diablo-iii-rainbow-unicorn-shirts Kotaku wonders where] the Diablo 3 Rainbow and Unicorn shirts went.&lt;br /&gt;
* 27 August, 2009 -- [http://www.joystiq.com/photos/blizzcon-2009-costumes-1/2227842/ Joystiq posts a large gallery] of photos from the Blizzcon costume contest.&lt;br /&gt;
* 31 August, 2009 -- [http://www.diii.net/blog/comments/character-skill-tree-design-project/ Mock up skill trees] posted for all 4 classes.&lt;br /&gt;
* 31 August, 2009 -- [http://www.diii.net/blog/comments/weekend-news-tidbits/ More Blizzcon news tidbits] surface.&lt;br /&gt;
* 1 September, 2009 -- [http://www.ausgamers.com/features/read/2781543 AusGamers on all things Diablo 3] from Blizzcon.&lt;br /&gt;
* 3 September, 2009 -- [http://diablo.incgamers.com/blog/comments/more-blizzcon-reports/ More post-Blizzcon reports surface].&lt;br /&gt;
* 4 September, 2009 -- [http://diablo.incgamers.com/blog/comments/yet-more-blizzcon-leavings/ Collection of misc] late-breaking Blizzcon news items.&lt;br /&gt;
&lt;br /&gt;
===August 2009: Gamescom===&lt;br /&gt;
The first annual [http://www.gamescom-cologne.com/ Gamescom convention] was held in Cologne, Germany, August 19-23, 2009.  Blizzard staffed a large booth and sent playable versions of Starcraft 2 and Diablo 3. The interesting thing was that this event overlapped with BlizzCon's August 21-22 schedule. So while Blizzard wanted to show off new stuff in Diablo 3 at Gamescom, they had to gimp their build to withhold any details of the [[Monk]] until after the big character announcement at the Blizzcon opening ceremonies.&lt;br /&gt;
&lt;br /&gt;
There were some early news reports of interesting D3 stuff from Gamescom, but the last 2 days of the event were entirely overshadowed by the much bigger news and media coverage coming from Anaheim.&lt;br /&gt;
&lt;br /&gt;
{{oth}} 14 August, 2009. [http://www.diii.net/blog/comments/play-d3-in-germany-gamescom/ Blizzard confirms that Diablo 3] will be playable at the Gamescom.&lt;br /&gt;
{{pre}} 19 August, 2009. [http://www.diii.net/blog/comments/gamescon-diablo-iii-hands-on/ Kotaku posts a hands-on from Gamescom], and some shaky cam footage of D3 in action surfaces.&lt;br /&gt;
{{pre}} 19 August, 2009. [http://www.diii.net/blog/comments/1up.com-gamescom-d3-preview/ 1up.com posts a hands-on] report from Gamescom.&lt;br /&gt;
{{pre}} 20 August, 2009. [http://www.diii.net/blog/comments/ign-gamescom-witch-doctor-report/ IGN posts a Witch Doctor] hands-on report from Gamescom.&lt;br /&gt;
{{vid}} 20 August, 2009. [http://www.diii.net/blog/comments/gamescom-wizard-gameplay-footage/ Game Trailers posts some Gamescom gameplay footage].&lt;br /&gt;
{{pre}} 20 August, 2009. [http://www.diii.net/blog/comments/more-reports-and-movies-from-gamescon/ More Gamescom reports] and some more video footage as well.&lt;br /&gt;
{{vid}} 21 August, 2009. [http://www.diii.net/blog/comments/4-more-gameplay-videos-from-gamescom/ Four more videos of D3] from Gamescom hit YouTube.&lt;br /&gt;
&lt;br /&gt;
===August 2009: Pre-Blizzcon===&lt;br /&gt;
Blizzard kept very quiet pre-Blizzcon; saving up all their big stuff for the convention. Even Bashiok was busy planning Blizzcon events and had little time for the forums.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 13 August, 2009. [http://www.diii.net/blog/comments/blizzard-joins-the-twitter-revolution/ Blizzard officially launches Twitter] accounts for Diablo, Warcraft, and Starcraft.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 11 August, 2009. [http://www.diii.net/blog/comments/respecs-planned-for-d2-v1.13/ Blizzard reveals that the D2X v1.13 patch]] is underway, and will likely include some method of respecs.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 10 August, 2009. [http://www.diii.net/blog/comments/bashiok-on-stereo-3d-and-pvp/ Bashiok on &amp;quot;Stereo 3D&amp;quot; and PvP]. No PvP details yet, sadly.&lt;br /&gt;
&lt;br /&gt;
{{pre}} 10 August, 2009. [http://www.diii.net/blog/comments/blizzcast-episode-10/ Blizzcast 10] is released, with entirely ''World of Warcraft'' content.&lt;br /&gt;
&lt;br /&gt;
{{com}} 8 August, 2009. [http://www.diii.net/blog/comments/naked-ironman-hardcore-uber-tristram/ D2 players complete the entire game], including [[Pandemonium Event|Uber Tristram]] in naked, ironman mode.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 6 August, 2009. [http://www.diii.net/blog/comments/bashiok-on-d3-qas/ Starcraft 2 is officially delayed]. But we're told this delay is due to Battle.net issues, and [http://www.diii.net/blog/comments/sc2-delay-will-not-affect-other-blizzard-titles/ will not affect other in-progress Blizzard titles].&lt;br /&gt;
&lt;br /&gt;
{{blz}} 4 August, 2009. [http://www.diii.net/blog/comments/bashiok-on-skill-rune-visuals/ Bashiok on skill rune visuals].&lt;br /&gt;
&lt;br /&gt;
{{com}} 2 August, 2009. [http://www.diii.net/blog/comments/mad-prophecies-3-respecs-and-skill-use/ Does player skill exist in Diablo 2]? Or is it all determined by equipment and buld? And how will this translate to Diablo 3?&lt;br /&gt;
&lt;br /&gt;
{{com}} 1 August, 2009. [http://www.diii.net/blog/comments/guest-article-shared-skills/ Shared skills are debated]. Should characters in Diablo 3 have the ability to use another character's skills, as some Runewords and Uniques allow in Diablo 2?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==July 2009==&lt;br /&gt;
{{blz}} 29 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-game-difficulty/ Bashiok on game difficulty].&lt;br /&gt;
&lt;br /&gt;
{{com}} 29 July, 2009. [http://www.diii.net/blog/comments/on-the-drawing-board-15-higher-level-skills/ How should higher level skills] function in Diablo 3? Are they big improvements over lower level skills, or should everything remain viable in the late game?&lt;br /&gt;
&lt;br /&gt;
{{blz}} 28 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-class-specific-items/ Bashiok on class-specific items] touches off a long debate. Bashiok returned to this issue [http://www.diii.net/blog/comments/bashiok-on-class-specific-items-part-two/ with another post the next day].&lt;br /&gt;
&lt;br /&gt;
{{com}} 25 July, 2009. [http://www.diii.net/blog/comments/guest-article-the-perfect-pvp-world/ What would Diablo 3's PvP] system resemble in a perfect world?&lt;br /&gt;
&lt;br /&gt;
{{blz}} 24 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-gold-drops-and-wow-comparisons/ Bashiok on gold drops] and a long and sarcastic reply about WoW comparisons.&lt;br /&gt;
&lt;br /&gt;
[[Image:Unburied-statue.jpg|thumb|300px|Unburied statue.]]{{oth}} 24 July, 2009. [http://www.diii.net/blog/comments/diablo-iii-unburied-fan-made-sculpture-wins-marin-county-fair-competition/ A fan wins a statue contest] with his version of the Diablo 3 [[Unburied]] monster.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 23 July, 2009. [http://www.diii.net/blog/comments/bashiok-tidbits-and-color-controversy/ Bashiok on subliminal images] and stomping ambient life forms.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 22 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-weapon-switching/ Bashiok's comments on his non-use] of on weapon switching in D2 set off a long debate about the necessity of such a feature in D3.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 19 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-random-dungeon-levels/ Bashiok debates the merits] of random dungeon levels.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 19 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-mega-knockbacks-and/ Bashiok on &amp;quot;Mega Knockbacks&amp;quot;] and the lie that is a top game sales chart.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 18 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-d3s-sound-production/ Bashiok on D3's sound production].&lt;br /&gt;
&lt;br /&gt;
{{blz}} 17 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-plague-of-toads/ Bashiok on Plague of Toads] in a post that starts a huge debate about the design of higher vs. lower level spells. This one continues with [http://www.diii.net/blog/comments/bashiok-on-plague-of-toads-and-forum-etiquette/ another long Bashiok post] the next day.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 15 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-mature-rating-and/ Bashiok on mature ratings] and the inventory.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 14 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-party-issues/ Bashiok makes a long and] explanatory post about multiplayer and the party system.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 14 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-acid-cloud-and-corpse-physics/ Bashiok on Acid Cloud] and corpse physics.&lt;br /&gt;
&lt;br /&gt;
[[Image:Skill_witchdoctor_horrify_icon.gif|right]]{{blz}} 11 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-horrify/ Bashiok on Horrify], the male Wizard, and item sharing.&lt;br /&gt;
&lt;br /&gt;
{{com}} 10 July, 2009. [http://www.diii.net/blog/comments/why-blizzard-should-offer-lan-support/ Why Blizzard should offer LAN support]. An editorial debated.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 9 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-soul-harvest/ Bashiok on Soul Harvest] and damage types.&lt;br /&gt;
&lt;br /&gt;
[[Image:Disintegrate-purple.gif|thumb|300px|Disintegrate, purple-ized.]]&lt;br /&gt;
{{blz}} 8 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-arcane-spell-colors/ Bashiok on Arcane skill colors] and Wizard damage types.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 7 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-death-proof/ Bashiok posts about Death Proof], Fire Spells, Mobility Spells, and Paying to re-Play.&lt;br /&gt;
&lt;br /&gt;
{{com}} 5 July, 2009. [http://www.diii.net/blog/comments/on-the-drawing-board-14-diablo-iii-trading/ Trading in D3 is examined], with comparisons and discussions of how trading works in other RPGs.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 3 July, 2009. [http://www.diii.net/blog/comments/diablo-iii-dungeons-are-epic-and-unique/ Bashiok on D3's] epic and unique dungeons.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 1 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-lan-support-hammer-lore-and-blizzcon-t-shirts/ Bashiok on LAN support], Hammers of the Ancients, and Blizzard's Blizzcon T-shirts.&lt;br /&gt;
&lt;br /&gt;
{{com}} 1 July, 2009 Diii.net wraps up their massive, four-part '''Diablo 3: The First Year in Review''' article series. [http://www.diii.net/blog/comments/diablo-iii-the-first-year-in-review-part-i/ Part One], [http://www.diii.net/blog/comments/diablo-iii-the-first-year-in-review-part-ii/ Part Two], [http://www.diii.net/blog/comments/diablo-iii-the-first-year-in-review-part-iii/Part Three], and [http://www.diii.net/blog/comments/diablo-iii-the-first-year-in-review-part-iv/ Part Four].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==June 2009==&lt;br /&gt;
&lt;br /&gt;
{{com}} June 28, 2009. [http://www.diii.net/blog/comments/diablo-iii-the-first-year-in-review-part-i/ What We've Learned] news analysis column debuts by reviewing the first year of Diablo 3.&lt;br /&gt;
{{int}} June 28, 2009. [http://www.diii.net/blog/comments/rob-pardo-interviewed/ Rob Pardo] interviewed on WoW, B.net, and a little D3. By IndustryGamers.com&lt;br /&gt;
{{com}} June 27, 2009. [http://www.diii.net/blog/comments/runewords-a-change-to-pvp/ PvP discussion]: How D2's runewords changed everything (for better and worse).&lt;br /&gt;
{{com}} June 25, 2009. [http://www.diii.net/blog/comments/what-if-diablo-iii-gunslinger-class/ Class speculation]: The Gunslinger.&lt;br /&gt;
{{com}} June 24, 2009. [http://www.diii.net/blog/comments/guest-article-does-d3-need-a-sexy-character/ Does Diablo 3] need a sexy character?&lt;br /&gt;
{{blz}} June 23, 2009. [http://www.diii.net/blog/comments/diablo-iii-health-bar-changed/ Bashiok on] changes to the monster health bar display in Diablo 3.&lt;br /&gt;
{{blz}} June 16, 2009. [http://www.diii.net/blog/comments/bashiok-on-dynamic-lighting-and-tomes-of-lore/ Bashiok on] dynamic lightning and tomes of lore in Diablo 3.&lt;br /&gt;
{{blz}} June 16, 2009. [http://www.diii.net/blog/comments/bashiok-on-graphics-and-german-wizards/ Bashiok on] German wizards and game graphics.&lt;br /&gt;
{{oth}} June 13, 2009. [http://www.diii.net/blog/comments/painted-diablo-iii-overthrown-diorama-unveiled/ Diablo 3 Barbarian] painted statue revealed. ([http://www.diii.net/blog/comments/diablo-iii-overthrown-limited-edition-sold-out/ It sells out] in 2 days.)&lt;br /&gt;
{{com}} June 13, 2009. [http://www.diii.net/blog/comments/make-your-own-class/ Create your own] D3 class section premieres.&lt;br /&gt;
{{blz}} June 12, 2009. [http://www.diii.net/blog/comments/bashiok-on-unlocking-tyraels-face/ Bashiok on] unlocking Tyrael's face.&lt;br /&gt;
{{blz}} June 11, 2009. [http://www.diii.net/blog/comments/diablo-ii-patch-1.13-delayed/ Bashiok explains] why the D2 v1.13 patch was delayed.&lt;br /&gt;
{{blz}} June 10, 2009. [http://www.diii.net/blog/comments/bashiok-on-the-barbarians-fury/ Bashiok on] changes to the Barbarian's Fury. [http://www.diii.net/blog/comments/bashiok-is-fury-ous/ Follow up] #1. [http://www.diii.net/blog/comments/bashiok-on-fury-and-the-joys-of-forum-moderation/ Follow up] #2.&lt;br /&gt;
{{blz}} June 10, 2009. [http://www.diii.net/blog/comments/bashiok-on-gore/ Bashiok on] gore and Blizzcon announcements.&lt;br /&gt;
{{blz}} June 8, 2009. [http://www.diii.net/blog/comments/bashiok-on-health-globe-drops/ Bashiok on] [[health globes]] and the [[boss]]es that drop them.&lt;br /&gt;
{{com}} June 7, 2009. [http://www.diii.net/blog/comments/no-game-support-boycott-the-sequel/ Angry fans ask] why they should buy a sequel when the original game was not supported as promised?&lt;br /&gt;
{{blz}} June 6, 2009. [http://www.diii.net/blog/comments/battle.net-confirmed-fee-free/ Starcraft 2 CM] confirms that some Battle.net access will be fee-free. Details yet TBD.&lt;br /&gt;
{{blz}} June 4, 2009. [http://www.diii.net/blog/comments/bashiok-on-bloody-floors-white-noise-and-graphics/ Bashiok on] blood floors, white noise, and graphics.&lt;br /&gt;
{{blz}} June 3, 2009. [http://www.diii.net/blog/comments/runes-value-and-legitimate-trade/ Bashiok on] runes, trades, and item value.&lt;br /&gt;
{{blz}} June 1, 2009. [http://www.diii.net/blog/comments/bashiok-on-skill-rune-swapping/ Bashiok] on skill rune swapping.&lt;br /&gt;
{{pic}} June 1, 2009. [http://www.diii.net/blog/comments/the-bone-reaver/ The Bone Reaver] concept art debuts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==May 2009==&lt;br /&gt;
&lt;br /&gt;
{{com}} May 30, 2009. [http://www.diii.net/blog/comments/mad-prophecies-2-defensive-skills/ Defensive Skills] are never as useful as offensive skills. Can this be fixed in Diablo 3?&lt;br /&gt;
{{blz}} May 28, 2009. [http://www.diii.net/blog/comments/bashiok-on-bald-fallen/ Bashiok] on bald Fallen.&lt;br /&gt;
{{Com}} May 27, 2009: [http://www.diii.net/blog/comments/guest-article-diablo-pvp-the-past-present-and-future/ Diablo PVP: The Past, Present, and Future] Discussion of PvP implementation in past Diablo titles going towards D3.&lt;br /&gt;
{{oth}}May 25, 2009: [http://www.diii.net/blog/comments/ongoing-d2-support-questions/ Blizzard calls for] questions on the future of Diablo II.&lt;br /&gt;
{{blz}} May 25, 2009: [http://www.diii.net/blog/comments/bashiok-on-the-fallen-and-animations/ Bashiok on] Fallen and monster animations.&lt;br /&gt;
{{pre}} May 23, 2009. [http://www.diii.net/blog/comments/diablo-iii-bestiary-the-fallen-ones/ Fallen Ones bestiary page] added to the official site. With [http://www.diii.net/blog/comments/fallen-screenshots/ bonus screenshots] and concept art.&lt;br /&gt;
{{blz}} May 22, 2009. [http://www.diii.net/blog/comments/bashiok-on-item-colors-and-blizzcon-tickets/ Bashiok on Item Colors and Blizzcon Tickets].&lt;br /&gt;
{{blz}} May 21, 2009. [http://www.diii.net/blog/comments/bashiok-on-socketing-confirmation/ Bashiok on socketing confirmation].&lt;br /&gt;
{{oth}} May 20, 2009. [http://www.diii.net/blog/comments/get-a-blizzcon-ticket/ Get a BlizzCon Ticket].&lt;br /&gt;
{{oth}} May 18, 2009. [http://www.incgamers.com/News/16421/BlizzConTicketsSoldOutIn15Seconds IncGamers reports: BlizzCon tickets sold out in 15 seconds].&lt;br /&gt;
{{com}} May 18, 2009. [http://www.diii.net/blog/comments/mad-prophecies-1/ Balance issues] in Diablo 2 and other RPGs. Can End Game characters ever be properly balanced?&lt;br /&gt;
{{oth}} May 16, 2009. [http://www.diii.net/blog/comments/first-batch-of-blizzcon-2009-tickets-sold-out/ First Batch of BlizzCon 2009 Tickets Sold Out].&lt;br /&gt;
{{blz}} May 16, 2009. [http://www.diii.net/blog/comments/bashiok-on-runewords-and-the-d2-economy/ Bashiok on Runewords and the D2 Economy].&lt;br /&gt;
{{oth}} May 16, 2009. [http://www.diii.net/blog/comments/blizzcon-ticket-sales-tomorrow-update/ BlizzCon ticket sales tomorrow. Buying process info].&lt;br /&gt;
{{blz}} May 14, 2009. [http://www.diii.net/blog/comments/larger-stash-in-d2-v1.13/ Bashiok talks of larger stash for Diablo II in patch 1.13]&lt;br /&gt;
{{pic}} May 14, 2009. [http://www.diii.net/blog/comments/diablo-cosplay/ Bashiok posted Blizzard-themed cosplay pictures from China]&lt;br /&gt;
{{blz}} May 14, 2009. [http://www.diii.net/blog/comments/bashiok-on-system-specs-and-demo-players/ Bashiok on System Specs and Demo Players].&lt;br /&gt;
{{oth}} May 13, 2009. [http://www.diii.net/blog/comments/best-costume-to-win-a-free-trip-to-blizzcon-2009/ Costume contest to win free trip to BlizzCon 2009 ]&lt;br /&gt;
{{oth}} May 13, 2009. [http://www.diii.net/blog/comments/greg-canessa-joins-battle.net-2.0-dev-team/ Greg Canessa Joins Battle.net 2.0 Dev Team].&lt;br /&gt;
{{blz}} May 13, 2009. [http://www.diii.net/blog/comments/sideshow-diablo-iii-overthrown-nearing-final-stages/ Diablo III statue nearing final stages].&lt;br /&gt;
{{blz}} May 12, 2009. [http://www.diii.net/blog/comments/diablo-iii-skill-trees-innovative-overhaul/ Diablo III Skill Trees Innovative Overhaul].&lt;br /&gt;
{{blz}} May 12, 2009. [http://www.diii.net/blog/comments/blizzcon-2009-diablo-iii-panels-revealed/ Blizzcon 2009 Diablo III Panels Revealed].&lt;br /&gt;
{{blz}} May 07, 2009. [http://www.diii.net/blog/comments/bashiok-on-skill-synergies/ Bashiok on Skill Synergies].&lt;br /&gt;
{{com}} May 6, 2009. [http://www.diii.net/blog/comments/on-the-drawing-board-13-maximum-level/ Level up rate and maximum level] in Diablo 3. How fast, and how soon?&lt;br /&gt;
{{blz}} May 05, 2009. [http://www.diii.net/blog/comments/blizzcon-2009-tickets-on-sale-may-16/ BlizzCon 2009 Tickets On Sale May 16].&lt;br /&gt;
{{blz}} May 05, 2009. [http://www.diii.net/blog/comments/bashiok-on-level-requirements-wearing-girls-clothing-and-v1.13/ Bashiok on Level Requirements, Wearing Girl's Clothing, and v1.13].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==April 2009==&lt;br /&gt;
{{com}} April 30, 2009. [http://www.diii.net/blog/comments/on-the-drawing-board-12-monster-variety/ Monster variety.] How much variety do you want to see in Diablo 3?&lt;br /&gt;
{{blz}} April 29, 2009. [http://www.diii.net/blog/comments/bashiok-on-lore/ Bashiok on Lore]&lt;br /&gt;
{{com}} April 26, 2009. [http://www.diii.net/blog/comments/guest-article-what-it-deserves/ Giving Diablo 3 what it deserves]. How much of a lifestyle change is required to welcome Diablo III into your life?&lt;br /&gt;
{{blz}} April 24, 2009. [http://www.diii.net/blog/comments/bashiok-on/ Bashiok on Health Globes and Healing]&lt;br /&gt;
{{blz}} April 24, 2009. [http://www.diii.net/blog/comments/bashiok-on-mana-regeneration-party-bonuses-hack-prevention-and-gameplay-tra/ Bashiok on Wizard's mana, hacking, party mode and gameplay demo character level].&lt;br /&gt;
{{blz}} April 21, 2009. [http://www.diii.net/blog/comments/decapitation-in-diablo-3/ Bashiok tells us how the decapitation animation is activated].&lt;br /&gt;
{{blz}} April 20, 2009. [http://www.diii.net/blog/comments/the-barbarians-tattoos/ Bashiok explains why Barbarian tattoos are different in Diablo II and Diablo III].&lt;br /&gt;
{{com}} April 19, 2009: [http://www.diii.net/blog/comments/guest-article-is-there-a-downside-to-hardcore/ Is there a downside to Hardcore?] Article looks at the possible detrimental effects that [[Hardcore]] mode brings to the game.&lt;br /&gt;
{{blz}} April 18, 2009. [http://www.diii.net/blog/comments/d2-ladder-reset-coming/ Blizzard informs of incoming Ladder Reset].&lt;br /&gt;
{{blz}} April 18, 2009. [http://www.diii.net/blog/comments/bashiok-is-less-filling/ Bashiok on pictures from Blizzard HQ].&lt;br /&gt;
{{blz}} April 16, 2009. [http://www.diii.net/blog/comments/bashiok-on...-everything/ Bashiok answers 50 random questions at once].&lt;br /&gt;
[[Image:Archivist.jpg|thumb|250px|The [[Archivist]]!]]&lt;br /&gt;
{{blz}} April 14, 2009. [http://www.diii.net/blog/comments/two-unannounced-classes-and-expansions-possibilities/ Bashiok talks generally about class archtypes].&lt;br /&gt;
{{blz}} April 14, 2009. [http://www.diii.net/blog/comments/blizzard-theme-park-contest-winners/ Blizzard Theme Park Contest Winners].&lt;br /&gt;
{{blz}} April 14, 2009. [http://www.diii.net/blog/comments/bashioks-monday/ Bashiok on several topics not directly related to D3].&lt;br /&gt;
{{blz}} April 9, 2009. [http://www.diii.net/blog/comments/bashiok-explains-diablo-3-skill-tree-design/ Bashiok Explains Diablo 3 Skill Tree Design].&lt;br /&gt;
{{oth}} April 9, 2009. [http://www.diii.net/blog/comments/diablo-iii-logo-wins-2009-mi6-awards/ Diablo III Logo Wins 2009 MI6 Awards].&lt;br /&gt;
{{oth}} April 8, 2009. [http://www.diii.net/blog/comments/blizzards-friends-list-and-mvp-programs-terminated/ Blizzard’s Friends List and MVP Programs Terminated].&lt;br /&gt;
{{blz}} April 3, 2009. [http://www.diii.net/blog/comments/diablo-iii-siegebreaker-breaks-wall-to-catch-merc-through-debris/ Bashiok on ambient life, beta eligibility, and the new interface design].&lt;br /&gt;
{{blz}} April 3, 2009. [http://www.diii.net/blog/comments/bashok-on-game-length-and-inventory-design/ Bashiok on game length and interface design feedback].&lt;br /&gt;
{{blz}} April 2, 2009. [http://www.diii.net/blog/comments/bashiok-on-the-wwi-demo/ Bashiok: making of the WWI gameplay movie].&lt;br /&gt;
{{blz}} April 1, 2009. [http://www.diii.net/blog/comments/fourth-diablo-iii-class-revealed-the-archivist/ Bashiok adds more Archivist details].&lt;br /&gt;
{{pre}} April 1, 2009. [http://www.diii.net/blog/comments/fourth-diablo-iii-class-revealed-the-archivist/ The Archivist class revealed]. Other Blizzard jokes of the day include a new Starcraft II unit, [http://www.starcraft2.com/features/terran/terratron.xml the Terratron] which is nothing at all like a Transformer. WoW introduces the [http://www.wow-europe.com/en/info/underdev/mount-p1mpage.html Pimp My Mount] service, as well as a [http://www.worldofwarcraft.com/pvp/dance/index.xml Dance Battle System].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==March 2009==&lt;br /&gt;
[[Image:Paper-doll-annotated.jpg|thumb|300px|New paper doll.]]&lt;br /&gt;
{{int}} March 31, 2009. [http://www.diii.net/blog/comments/diablo-iiis-composer-speaks/ Russell Browser, Diablo III composer, shares soundtrack information].&lt;br /&gt;
{{pic}} March 30, 2009. [http://www.diii.net/blog/comments/blizzcast-8-live-with-diablo-iii-goodies/ Blizzcast #8 with new info and interface pics].&lt;br /&gt;
{{blz}} March 24, 2009. [http://www.diii.net/blog/comments/diablo-iii-user-interface-uses-intelligent-engine/ Bashiok on the interface and skill hotkeys].&lt;br /&gt;
{{blz}} March 21, 2009. [http://www.diii.net/blog/comments/bashiok-on-buff-timers/ Bashiok on buff timers and awesome fan art].&lt;br /&gt;
{{com}} March 19, 2009. [http://www.diii.net/blog/comments/on-the-drawing-board-11-maximum-party-size/ Maximum party size issues]. How large will parties be in Diablo 3? How large should they be?&lt;br /&gt;
{{oth}} March 19, 2009. [http://www.diii.net/blog/comments/battle.net-2.0-is-here/ Battle.net 2.0 launched].&lt;br /&gt;
{{int}} March 17, 2009. [http://www.diii.net/blog/comments/bill-roper-on-d3/ Bill Roper comments] on Diablo 3, with some controversy. Videogamer.com&lt;br /&gt;
{{blz}} March 14, 2009. [http://www.diii.net/blog/comments/bashiok-on-orbs-hells-and-sound-effects/ Bashiok on health globes, wizard orbs, and sound effects].&lt;br /&gt;
{{blz}} March 10, 2009. [http://www.diii.net/blog/comments/bashiok-on-upcoming-d3-goodies/ Bashiok on system requirements and upcoming info releases].&lt;br /&gt;
{{pic}} March 8, 2009. [http://www.diii.net/blog/comments/blizzard-campus-weta-wolfrider-statue-finally-installed/ WoW Wolfrider statue installed on Blizzard campus].&lt;br /&gt;
{{blz}} March 6, 2009. [http://www.diii.net/blog/comments/bashiok-on-blizzard-and-guns/ Bashiok on Blizzard, Guns, and Immunities].&lt;br /&gt;
{{blz}} March 5, 2009. [http://www.diii.net/blog/comments/diablo-iii-wizard-orb-and-unannounced-weapon-enchantment/ Bashiok on Wizard items and skill runes].&lt;br /&gt;
{{oth}} March 3, 2009. [http://www.diii.net/blog/comments/diablo-ii-patch-1.13-community-wish-list/ Blizzard requests fan input on D2 v1.13 patch fixes].&lt;br /&gt;
** Updated [http://www.diii.net/blog/comments/diablo-2-patch-1.13-eta-and-content/ suggestions guidelines]. &lt;br /&gt;
** Updated, Bashiok [http://www.diii.net/blog/comments/diablo-ii-v1.13-patch-update/ gives a non-ETA].&lt;br /&gt;
{{blz}} March 1, 2009. [http://www.diii.net/blog/comments/bashiok-on-elemental-weapon-effects/ Bashiok on elemental weapon visual effects].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==February 2009==&lt;br /&gt;
[[Image:Unburied render.jpg|thumb|300px|The Unburied.]]&lt;br /&gt;
{{pic}} February 28, 2009. [http://www.diii.net/blog/comments/new-diablo-iii-sceenshots/ New Diablo III screenshots].&lt;br /&gt;
{{pre}} February 26, 2009. [http://www.diii.net/blog/comments/bestiary-update-unburied/ The Unburied is added to the D3 bestiary]. Plus forum posts and [http://www.diii.net/blog/comments/small-unburied-lore-update/ Bashiok comments on it].&lt;br /&gt;
{{blz}} February 24, 2009. [http://www.diii.net/blog/comments/chests-and-unannounced-classes/ Bashiok on chests, keys, and unannounced classes].&lt;br /&gt;
{{vid}} February 23, 2009. [http://www.diii.net/blog/comments/female-wd-talks-to-captain-rumford/ Video from Blizzcon shows NPC conversation].&lt;br /&gt;
{{blz}} February 18, 2009. [http://www.diii.net/blog/comments/bashiok-on-d2-secrets/ Bashiok on chat gem, standard of heroes, and charms].&lt;br /&gt;
{{oth}} February 17, 2009. [http://www.diii.net/blog/comments/blizzcon-in-2009/ BlizzCon 2009 Announced].&lt;br /&gt;
{{blz}} February 14, 2009. [http://www.diii.net/blog/comments/players-wont-explore-all-the-world-in-diablo-3/ Bashiok says the World Map is larger than the game world].&lt;br /&gt;
{{blz}} February 13, 2009. [http://www.diii.net/blog/comments/affixes-that-are-odd-on-some-items/ Bashiok on item affixes].&lt;br /&gt;
{{blz}} February 13, 2009. [http://www.diii.net/blog/comments/can-diablo-iii-feel-good-without-identify/ Bashiok on ID scrolls].&lt;br /&gt;
{{blz}} February 13, 2009. [http://www.diii.net/blog/comments/loot-bosses-and-cars/ Bashiok on loot and bosses].&lt;br /&gt;
{{com}} February 12, 2009. [http://www.diii.net/blog/comments/on-the-drawing-board-10-horror-elements/ Horror elements]. Will Diablo 3 be scary and gruesome? Should it be?&lt;br /&gt;
{{blz}} February 11, 2009. [http://www.diii.net/blog/comments/item-customization/ Bashiok on item customization and sockets].&lt;br /&gt;
{{blz}} February 10, 2009. [http://www.diii.net/blog/comments/more-bashiok-on-gold-sinks-fury-and-the-new-chat-gem/ Bashiok on gold sinks, Fury, and the new chat gem].&lt;br /&gt;
{{blz}} February 8, 2009. [http://www.diii.net/blog/comments/bashiok-on-gold-sinks/ Bashiok on gold sinks and soul bound items].&lt;br /&gt;
{{blz}} February 2, 2009. [http://www.diii.net/blog/comments/bashiok-on-dps-displays/ Bashiok on DPS display].&lt;br /&gt;
{{int}} February 1, 2009. [http://www.diii.net/blog/comments/diablo-iii-gamestar-interviews-leonard-boyarsky/ Leonard Boyarsky on runes, skills, inventory, and much more].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==January 2009==&lt;br /&gt;
[[Image:Secret-level-unicorn1.jpg|thumb|300px|Bashiok's pretty unicorn pony.]]&lt;br /&gt;
{{pic}} January 31, 2009. [http://www.diii.net/blog/comments/thousand-pound-ghostbuster/ Joke images: Thousand Pound Ghostbuster and rainbow-farting unicorn].&lt;br /&gt;
{{pic}} January 30, 2009. [http://www.diii.net/blog/comments/new-diablo-iii-official-wallpapers-1-29/ New official wallpapers].&lt;br /&gt;
{{com}} January 30, 2009. [http://www.diii.net/blog/comments/on-the-drawing-board-9-item-sets-and-set-items/ Item Sets and Set Items]. What changes and modifications can we expect to see in Diablo 3?&lt;br /&gt;
{{pre}} January 18, 2009. [http://www.diii.net/blog/comments/diablo-iii-death-knight-class/ Death Knight class speculation].&lt;br /&gt;
{{blz}} January 17, 2009. [http://www.diii.net/blog/comments/dropped_items_degrade_diablo_3_performance/ Bashiok on dropped items = performance degradation and a larger stash].&lt;br /&gt;
{{blz}} January 16, 2009. [http://www.diii.net/blog/comments/damage-and-soundtrack/ Bashiok on damage display and soundtrack].&lt;br /&gt;
{{blz}} January 13, 2009. [http://www.diii.net/blog/comments/diablo-iii-build-customization-ui-economy-and-more/ Bashiok on inventory space, respecs, and much more].&lt;br /&gt;
{{blz}} January 10, 2009. [http://www.diii.net/blog/comments/bashiok-on-auction-houses/ Bashiok on Auction Houses and trading].&lt;br /&gt;
{{pic}} January 8, 2009. [http://www.diii.net/blog/comments/new-screenshots-and-concept-art-january-8-update/ New screenshots and concept art].&lt;br /&gt;
{{pre}} January 7, 2009. [http://www.diii.net/blog/comments/pc-gamer-on-diablo-iii-and-blizzard/ PC Gamer UK vs. US cover captions]. Plus their short Diablo III preview.&lt;br /&gt;
{{blz}} January 7, 2009. [http://www.diii.net/blog/comments/diablo-iii-stat-points/ Bashiok on Skill Points and build variety].&lt;br /&gt;
{{pre}} January 5, 2009. [http://www.diii.net/blog/comments/d3-in-pcgamer/ PC Gamer magazine preview]. Nothing new in the preview; [http://www.diii.net/gallery/showphoto.php?photo=2421&amp;amp;cat=576 cover photo here].&lt;br /&gt;
{{pic}} January 3, 2009. [http://www.diii.net/blog/comments/new-female-witchdoctor-concept-art/ New Female WitchDoctor concept art].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Newer &amp;amp; Older News==&lt;br /&gt;
Newer and older headlines and articles are archived on the [[Media Coverage]] Archive pages:&lt;br /&gt;
* [[Media Coverage: 2008]]&lt;br /&gt;
* [[Media Coverage: 2010]]&lt;br /&gt;
* [[Media Coverage: 2011]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Media Coverage]]&lt;/div&gt;</summary>
		<author><name>Eskilajnen</name></author>	</entry>

	<entry>
		<id>https://di.diablowiki.net/index.php?title=Media_Coverage&amp;diff=34123</id>
		<title>Media Coverage</title>
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				<updated>2011-09-11T15:16:44Z</updated>
		
		<summary type="html">&lt;p&gt;Eskilajnen: &lt;/p&gt;
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&lt;div&gt;This page lists all ''Diablo III'' coverage; previews, interviews, pictures, videos, designer diaries, forum post, and more. Anything from the [[D3 Team]] that's substantial enough to warrant a news post on [[Diii.net| Diablo: IncGamers ]] gets an entry on this page. Larger interviews and other features are sometimes archived in this section one month after they go online, to ward off link rot. &lt;br /&gt;
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* If you're interested in updating this page, please check out the [[Media Coverage/Guidelines]] first.&lt;br /&gt;
* Jump back to the earlier years of Media Coverage, archived to keep down the page size. Links right below here.&lt;br /&gt;
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If you are new to Diablo or Diablo III development, you can read up on the topic here:&lt;br /&gt;
* '''[[Diablo 3 Basics]]''' - The light source of all known Diablo III data in one fact sheet.&lt;br /&gt;
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&amp;lt;b style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;Media Coverage Archive:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:125%;&amp;quot;&amp;gt;[[Media Coverage: 2008|2008]] - [[Media Coverage: 2009|2009]] - [[Media Coverage: 2010|2010]] - [[Media Coverage|2011]]&amp;lt;/b&amp;gt;&lt;br /&gt;
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==July 2011==&lt;br /&gt;
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{{oth}} July 16, 2011 -- New [http://diablo.incgamers.com/blog/comments/new-followers-info-from-pc-gamer information about many of the skills] for the [[Followers]] is revealed by PC Gamer magazine.&lt;br /&gt;
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{{blz}} July 15, 2011 -- [[@Diablo]] all-but [http://diablo.incgamers.com/blog/comments/diablo-all-but-confirms-a-diablo-iii-armory confirms an Armory system] for Diablo III. Fans expect it to be revealed on August 1st, with the other [[Battle.net]] features.&lt;br /&gt;
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{{com}} July 14, 2011 -- The [[Diablo Podcast]] [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-22-a-dungeon-journal-for-d3 discusses World of Warcraft's Dungeon Journal], and the ramifications for such a system in Diablo III. Plus much debate about the benefits that [[UI]] [[mods]] have brought to WoW, and what their total absence from Diablo III might mean for the game's [[interface]].&lt;br /&gt;
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{{blz}} July 12, 2011 -- Bashiok [http://diablo.incgamers.com/blog/comments/august-1st-will-come%E2%80%A6-the-wait-will-go-on%E2%80%A6 dashes hopes and dreams by (very ambiguously) stating] that the upcoming August 1st Battle.net system reveals will not be the last ones before the beta.&lt;br /&gt;
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{{blz}} July 8, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-high-level-barbarian-skill-cooldowns Bashiok drops the word] that the three skills in Tier Seven of the Barbarian skills all have 120 second [[cooldowns]]. Much debate ensues, including an episode of [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-21-d3%E2%80%99s-endless-skill-cooldowns The Diablo Podcast], where all the guests are accepting of the system, providing the skills are powerful enough to warrant the long delay between casts. Bashiok [http://diablo.incgamers.com/blog/comments/blizzard-calms-the-masses-on-skill-cooldowns adds much more explanation] a few days later.&lt;br /&gt;
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{{blz}} July 8, 2011 -- A [http://diablo.incgamers.com/blog/comments/diablo-iii-job-senior-producer-live-operations job opening for a Senior Producer of Live Operations] on the Diablo III team seems a promising development to many fans eager for the game's launch.&lt;br /&gt;
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{{com}} July 8, 2011 -- The [[Diablo Podcast]] presents [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-20-weekly-news-attack another weekly news attack], with Flux and Elly.&lt;br /&gt;
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{{blz}} July 8, 2011 -- Bashiok [http://diablo.incgamers.com/blog/comments/wows-new-dungeon-guide-coming-to-d3 defends the WoW Dungeon Journal] and states that no such system will be included in the initial launch of Diablo III.&lt;br /&gt;
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{{blz}} July 7, 2011 -- [http://diablo.incgamers.com/blog/comments/playable-d3-demo-confirmed-for-gamescom-2011 Bashiok delivers explanations] about Diablo III's controls and [[interface]].&lt;br /&gt;
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{{blz}} July 5, 2011 -- A playable demo is (at last) [http://diablo.incgamers.com/blog/comments/playable-d3-demo-confirmed-for-gamescom-2011 confirmed for Gamescom 2011]. A day later Bashiok tentatively states that it will be the Blizzcon 2010 demo build, rather than a new 2011 game demo.&lt;br /&gt;
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{{oth}} July 3, 2011 -- The [[D3Here]] saga comes to a rapid conclusion, when [http://diablo.incgamers.com/blog/comments/d3here-blog-gone-but-not-entirely he shuts down his blog], Flux offers to collect additional questions and transmit his replies (to preserve his anonymity), and [http://diablo.incgamers.com/blog/comments/last-round-of-d3here-answers does so in D3Here's last public outburst]. As big a story as D3Here's questions is the debate over the ethics and appropriateness of the largest Diablo 3 fansite providing a podium to D3Here, and a 100+ comment thread rages about it (sadly lost to a forum move/script change).&lt;br /&gt;
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{{vid}} July 3, 2011 -- [http://diablo.incgamers.com/blog/comments/memories-of-blizzard-includes-some-memories-of-diablo Blizzard posts the winners] in their &amp;quot;Memories of Blizzard&amp;quot; fan video contest. One Diablo memory-holder is included.&lt;br /&gt;
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{{com}} July 1, 2011 -- The [[Diablo Podcast]] begins their [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-19-recent-news-rundown-with-elly weekly news attack podcasts] with [[Flux]] and [[Elly]] talking about recent news developments.&lt;br /&gt;
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==June 2011==&lt;br /&gt;
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{{oth}} June 30, 2011 -- A [http://diablo.incgamers.com/blog/comments/merch-alert-the-book-of-cain very interesting piece of merchandise], the [[Book of Cain]], appears on Amazon.com, and other Amazon portals around the world. [http://diablo.incgamers.com/blog/comments/book-of-cain-recalled The listing is pulled] from Amazon.com (but not Amazon Canada, Germany, UK, etc) just a few days later, without any explanation or public comment by Blizzard.&lt;br /&gt;
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{{oth}} June 30, 2011 -- The [[D3Here]] saga begins, with [http://diablo.incgamers.com/blog/comments/d3-qa-tester-reveals-clever-fakery a guy claiming to be a Diablo III play-tester] answering reader questions with his alleged inside info.&lt;br /&gt;
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{{com}} June 29, 2011 -- The [[Diablo Podcast]] delves into [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-18-monk-skill-changes conversation about recent changes] to the [[Monk skills]] and his [[Spirit]] resource system.&lt;br /&gt;
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{{pic}} June 29, 2011 -- New [http://diablo.incgamers.com/blog/comments/new-demon-hunter-artwork Demon Hunter artwork is released] via the Sons of the Storm Blizzard artist website.&lt;br /&gt;
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{{blz}} June 28, 2011 [-- [http://diablo.incgamers.com/blog/comments/town-portals-return-sorta Bashiok reveals that Town Portals are back in Diablo III], in some limited fashion. This months after they were ruled out of the game for numerous reasons, all covered in the [[Town Portal]] article.&lt;br /&gt;
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{{blz}} June 25, 2011 -- Blizzard's [http://diablo.incgamers.com/blog/comments/sc2-and-wow-gamescom-but-no-d3 European Starcraft 2 and World of Warcraft twitter feeds confirm] that both games will have playable demos at August's Gamescom convention. There's no word about Diablo III. (Not until weeks later, when the Polish B.net portal [http://diablo.incgamers.com/blog/comments/playable-d3-demo-confirmed-for-gamescom-2011 confirms that a playable D3 demo] will be at the show. Critics add this episode to the long, long list of Bliz Irvine PR's failures to adequately communicate important info to the fans in a timely manner.)&lt;br /&gt;
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{{com}} June 24, 2011 -- The [[Diablo Podcast]] discusses [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-17-d3-on-b-net-paid-features paid features in online gaming], RMT, and what sorts of &amp;quot;value added&amp;quot; services Diablo III might include.&lt;br /&gt;
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{{com}} June 20, 2011 -- The Diablo Podcast discusses the WoW [[Auction House]] and speculates on Diablo III's trading system.&lt;br /&gt;
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{{oth}} June 18, 2011 -- [http://diablo.incgamers.com/blog/comments/d3-fansite-invite-event-in-july-august-beta-start/ Word leaks of a press event] set for Blizzard Irvine in late July, at which the [[Diablo 3 Beta]] build will be play-tested and Diablo III's B.net features will be revealed. The big news will break on August 2nd, after the [[NDA]] is lifted. &lt;br /&gt;
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{{com}} June 17, 2011 -- The [[Diablo Podcast]] delves into [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-14-items-and-item-modifiers/ items and item modifiers in Diablo III]. Quite a few prefixes and suffixes have been seen thus far in screenshots, and there are big changes from Diablo II.&lt;br /&gt;
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{{pic}} June 15, 2011 -- Diablo3.cc reports [http://diablo.incgamers.com/blog/comments/mysterious-symbols-in-blizzard-headquarters/ on the mysterious symbols] they saw affixed to the walls inside Blizzard Irvine during their recent visit. No explanations about the symbols are forthcoming from Blizzard.&lt;br /&gt;
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{{blz}} June 15, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-the-monks-milk/ Bashiok jokes about the] Monk's [[Spirit]] resource and it's resemblance to milk, or some other viscous liquid.&lt;br /&gt;
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{{blz}} June 14, 2011 -- Bashiok [http://diablo.incgamers.com/blog/comments/blue-on-spirit-auras-and-shouts-rune-effects/ shares out detailed information] about the [[Monk skills]], [[combos]], and his [[Spirit]] [[resource]].&lt;br /&gt;
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{{pic}} June 11, 2011 -- New [http://diablo.incgamers.com/blog/comments/new-soulstone-artwork/ Diablo III artwork spotted] in the Blizzard Irvine museum goes online. [[http://diablo.incgamers.com/blog/comments/the-black-soulstone/ Two days later more details]] about the &amp;quot;[[Black Soulstone]]&amp;quot; come courtesy of KuangTu of Diablo3.cc.&lt;br /&gt;
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{{blz}} June 11, 2011 -- Bashiok is [http://diablo.incgamers.com/blog/comments/blue-on-item-upgrades-and-gear-sets/ taunted into answering some real questions], and he provides a lot of info about [[gear sets]] and other [[item]] issues.&lt;br /&gt;
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[[File:Salvage box2010.jpg|frame|The [[Nephalem Cube]].]]&lt;br /&gt;
{{blz}} June 11, 2011 -- Bashiok [http://diablo.incgamers.com/blog/comments/blue-on-the-salvage-cube-and/ teases about the spoilery name] of the [[salvage cube]]. Then [http://diablo.incgamers.com/blog/comments/blue-on-armor-dyes-and-the-nephalem-cube/ confirms that it is called] the [[Nephalem Cube]] a day later.&lt;br /&gt;
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{{com}} June 10, 2011 -- [[The Diablo Podcast]] #13 features three interviews with Blizzcon attendees, all focused on their play [http://www.diablopodcast.com/the-diablo-podcast-13-blizzcon-pvm-demo/ experiences with the Diablo III PvM demo]. First time jitters were had by all.&lt;br /&gt;
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{{oth}} June 6, 2011 -- A [http://diablo.incgamers.com/blog/comments/diablo-murloc-wow-pet-for-blizzcon-2011/ likely Blizzcon pet is spotted] on the WoW test real; it's [[Murkablo]], a [[Diablo]]-themed [[Murloc]].&lt;br /&gt;
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{{oth}} June 6, 2011 -- The first gaming peripherals [[merch]] debut for Diablo III, with [http://diablo.incgamers.com/blog/comments/merch-alert-steel-series-diablo-iii-peripherals/ custom headphones and a sexy glowing mouse] from Steelseries. Early reviews for the $70 mouse and $120 headset [http://diablo.incgamers.com/blog/comments/d3-mouse-headset-play-test/ appear a few days later].&lt;br /&gt;
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{{oth}} June 6, 2011 -- Flux and Wolfpaq go way indepth on Runestone changes and skill issues, on [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-12-runestones/ The Diablo Podcast #12].&lt;br /&gt;
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{{blz}} June 4, 2011 -- Official [http://diablo.incgamers.com/blog/comments/diablo-iiis-item-colors/ confirmation of the changes to item colors] in Diablo III comes from Bashiok. [[Items#Item_Quality_and_Color|Orange for legendary and set items]], yellow for rares, and no golden items at all. Some fans are unhappy with the lack of classic golden uniques, though a fan vote shows only mild outrage at the changes.&lt;br /&gt;
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{{oth} June 4, 2011 -- Diablo III on a [[console]] rumors continue as [http://diablo.incgamers.com/blog/comments/diablo-3-coming-to-the-ps3/ Blizzard posts D3 team job openings for PlayStation 3 programmers].&lt;br /&gt;
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{{com}} June 3, 2011 -- [[The Diablo Podcast]] discusses likely [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-episode-11-guilds/ Guild and Clan support in Diablo III], with comparisons to Diablo II, WoW, and other contemporary RPGs.&lt;br /&gt;
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{{pic}} June 2, 2011 -- Prompted [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-xviiii/ by fan complaints] about the lameness of the one-million likes pay off, Blizzard throws up a new piece of [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-xx/ Tyrael artwork on their Facebook page].&lt;br /&gt;
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{{pic}} June 1, 2011 -- New [http://diablo.incgamers.com/blog/comments/new-demon-hunter-art-in-imaginefx-magazine/ female Demon Hunter artwork], plus news of an upcoming Diablo III art book, via [http://www.imaginefx.com/02287754333235059445/imaginefx-issue-69.html ImagineFX Magazine].&lt;br /&gt;
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==May 2011==&lt;br /&gt;
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{{pic}} May 31, 2011 -- The [http://diablo.incgamers.com/blog/comments/diablo-facebook-one-million-likes/ Diablo Facebook page hits 1,000,000] &amp;quot;likes,&amp;quot; priming fan interest for the milestone media release.  [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-xviiii/ Which turns out to be] five Diablo III wallpapers, all using artwork long since released. Fan disappointment ensues.&lt;br /&gt;
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{{pic}} May 29, 2011 -- The [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-xviii/ 18th Diablo Facebook ransom] is paid, with two pieces of not-new artwork and a screenshot as well.&lt;br /&gt;
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{{blz}} May 25, 2011 -- [http://diablo.incgamers.com/blog/comments/the-talisman-removed-from-diablo-iii-for-now/ Bashiok reveals that] the [[Talisman]] (and [[Charms]]) are out of Diablo III for the release. The feature may return in a patch or expansion, if they can find a way to make it more compelling.&lt;br /&gt;
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{{vid}} May 25, 2011 -- Blizzard posts a new [http://eu.blizzard.com/diablo3/world/systems/runestones.xml Runestones info page], with [http://diablo.incgamers.com/blog/comments/new-runestones-details-and-videos/ five awesome videos], each showing off one class skill in unaltered form, then with all five runestone effects. Bashiok replies to comments about them [http://diablo.incgamers.com/blog/comments/blue-comments-on-the-runestone-videos/ a day later].&lt;br /&gt;
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{{pic}} May 24, 2011 -- The [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-xvii/ 17th Facebook ransom pays off] big time, with concept art of a new [[Spectral Warrior]] monster, artwork of the female [[Barbarian]], [[Caldeum]] desert artwork, and a [[PvP]] screenshot.&lt;br /&gt;
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{{pic}} May 23, 2011 -- A new [http://diablo.incgamers.com/blog/comments/diablo-iii-item-tool-tip-gallery/ gallery of item tool tip photos is posted], via photos taken of the Blizzcon 2010 PvM demo.&lt;br /&gt;
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{{oth}} May 21, 2011 -- [[BlizzCon 2011]] tickets go on sale the morning of the 21st and [http://diablo.incgamers.com/blog/comments/blizzcon-tix-going-going-gone/ sell out in seconds]. The same is true of the [http://diablo.incgamers.com/blog/comments/last-chance-for-blizzcon-tix-tonight/ second batch on the 25th].&lt;br /&gt;
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{{pic}} May 19, 2011 -- The [http://diablo.incgamers.com/blog/comments/skeleton-king-facebook-reward/ 16th Diablo Facebook ransom] is paid with new images of the [[Skeleton King]].&lt;br /&gt;
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[[File:Templar-concept1-2.jpg|thumb|250px|Templar concept arts.]]&lt;br /&gt;
{{blz}} May 12-15, 2011 -- Diablo III's [[Followers]] system is [http://diablo.incgamers.com/blog/comments/new-follower-video/ leaked via movie], then the next day fully-revealed via [http://us.blizzard.com/diablo3/world/systems/followers.xml official website], [http://diablo.incgamers.com/blog/comments/followers-interviews-commence/ interviews] and [http://diablo.incgamers.com/blog/comments/another-interview-plus-more-screens/ interviews] and [http://diablo.incgamers.com/blog/comments/more-followers-interviews-non-english-additions/ interviews], and [http://diablo.incgamers.com/blog/comments/more-blue-posts-on-followers/ forum posts] and [http://diablo.incgamers.com/blog/comments/more-blue-posts-on-followers posts] and posts, and [http://diablo.incgamers.com/blog/comments/followers-artwork-and-interface-shots/ artwork]. Fan reaction is mixed -- most fans like the NPC design and skills system for the [[Scoundrel]], [[Enchantress]], and [[Templar]], but the fact that D3's mercs are only useful in normal difficulty is a hard pill to swallow. &lt;br /&gt;
** [http://diablo.incgamers.com/blog/comments/vote-what-cometh-from-unicorn-day/ A vote before the system reveal] showed that 72% of fans wanted D3 mercs to be as strong or stronger than they were in D2.&lt;br /&gt;
** A [http://diablo.incgamers.com/blog/comments/vote-d3s-item-color-choices/ vote after the system reveal] shows only a 35% approval, with most fans disappointed that mercs are only useful on normal, or that there are mercs in the game at all.&lt;br /&gt;
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{{blz}} May 9, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-3-beta-details-announced/ The Diablo community finally] received concrete word from Blizzard regarding the Diablo III [[beta]] test during the Activision-Blizzard conference call on that same day. The timeframe given was the third quarter of 2011, later clarified by [[Bashiok]] [http://forums.battle.net/thread.html?topicId=27808130648&amp;amp;pageNo=1&amp;amp;sid=3000#9 to mean July 1st to September 30th]. Fan anticipation was acute, with a huge throng in [http://diablo.incgamers.com/blog/comments/live-diablo-iii-chat-during-todays-atvi-conference-call/ Diablo: IncGamers' live chat], but chained to reason, as shown by the consensus correct choice on [http://diablo.incgamers.com/blog/comments/vote-why-do-you-deserve-a-spot-in-the-diablo-iii-beta/ a vote asking when the beta] was likely to start. The start date was also discussed that evening on [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-episode-8-beta-date-revealed/ The Diablo Podcast #8].&lt;br /&gt;
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{{com}} May 9, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-7-interview-with-new-york-times-reporter-seth-shiesel/ The seventh Diablo podcast from IncGamers] surfaces, and it includes an excellent [http://www.diablopodcast.com/the-diablo-podcast-episode-7/ interview with Seth Schiesel], who was the [http://diablo.incgamers.com/blog/comments/diablo-iii-previewed-in-the-new-york-times/ author of a New York Times] [http://www.nytimes.com/2011/04/27/arts/video-games/diablo-iii-from-blizzard-a-preview.html?_r=1 interview with Jay Wilson].&lt;br /&gt;
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{{blz}} May 8, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-useless-traits/ Bashiok responds to a fan] about &amp;quot;useless&amp;quot; [[traits]], revealing that three traits have been removed from the game (with the possibility of more), being [[Just...Stay...Dead!]], [[Demonsbane]], and also [[Beast Hunter]], including rationale behind how Blizzard handles the traits.&lt;br /&gt;
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{{pic}} May 8, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-xv/ A delicious facebook update (numbering fifteen) is released] showing the amazing interpretation of [[Diablo]] from [[Glowei]], in addition to two screenshots featuring the [[Wizard]] and [[Demon Hunter]] (casting [[Fan of Knives]]) in Act I.&lt;br /&gt;
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{{int}} May 7, 2011 -- [http://diablo.incgamers.com/blog/comments/matt-uelmens-torchlight-2-music-debuts/ Flux secures an interview] with [[Matt Uelmen]], former Blizzard [[music]] composer, now working for [[Runic Games]]. He gives some interesting insights into the process of creating music for video games.&lt;br /&gt;
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{{blz}} May 6, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-teases-unicorn-day/ @Diablo cruelly teases about the diablo beta by offering] 5,911 winning points to someone participating in the hashtag twitter promotion. It is widely accepted specualtion that 5,911 points refers to [[Unicorn Day]], the 9th of May, where the Blizzard conference call will be held speaking in one manner or another of the Diablo III [[beta]].&lt;br /&gt;
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{{int}} May 5, 2011 -- [http://diablo.incgamers.com/blog/comments/frank-pearce-on-mobile-phone-gaming/ In an interview with Frank Pearce], the subject of [http://networking.itbusinessnet.com/articles/viewarticle.jsp?id=1480523 mobile phone gaming emerges] where Pearce makes speculation as to what Diablo III fans may be able to look forward to in terms of apps, citing the armory and [[Auction House]] apps for [[World of WarCraft]]. General fan reaction is very positive.&lt;br /&gt;
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{{pic}} May 4, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzards-facebook-one-million-likes-artwork/ Diablo (from [[Diablo II]]) is featured] in Blizzard's Facebook one-million likes wallpaper.&lt;br /&gt;
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{{pic}} May 3, 2011 -- [http://diablo.incgamers.com/blog/comments/all-hail-the-skeleton...-queen/ While not official game art,] Varquynne finds a pic called &amp;quot;Skeleton Queen&amp;quot; by current Blizzard artist [[Oliver Chipping]].&lt;br /&gt;
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{{blz}} May 3, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-offers-diablo-iii-interface-explanations/ Bashiok offers an explanation] on the changes to the [[skill]] hotbar on the [[interface]], and it proves to be almost as confusing to explain as [[item]] tiers.&lt;br /&gt;
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{{pic}} May 2, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-xiv/ The fourteenth facebook installment] is released, showing a rather odd version of the [[goatman]] in concept art, along with a pleasant screenshot of the [[Witch Doctor]] casting his [[Firebat]] [[spell]].&lt;br /&gt;
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{{pic}} May 2, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzcon-2011-diablo-is...-socketed/ Another BlizzCon graphic] featuring [[Diablo]] is shown on the Blizzard [[BlizzCon]] website; this time it is an animated flash file showing a mysterious four-sectioned hole in Diablo's animated chest. Speculation ranges from humorous to absurd.&lt;br /&gt;
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{{int}} May 1, 2011 -- [http://diablo.incgamers.com/blog/comments/jay-wilson-diablo3.cc-interview-full-transcript/ The full interview] with [[Jay Wilson]] from diablo3.cc is posted, and expands on what was commented on before.&lt;br /&gt;
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==April 2011==&lt;br /&gt;
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{{blz}} April 29, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-no-item-binding-and-legendary-set-items/ Bashiok dips into the bnet forums] to speak on why BoE was dropped from the game, and also elaborates a bit on how set items will function in Diablo III, revealing that they are all of [[legendary]] quality.&lt;br /&gt;
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{{int}} April 29, 2011 -- [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-diablo3.cc/ An interview with Jay Wilson surfaces], conducted by Chinese fansite [[diablo3.cc]], discusses key bindings, [[BoE]] being dropped from the game, [[Set Items]], and more. Kuangtu also posts new photos of Jay Wilson from the interview, [http://diablo.incgamers.com/forums/showthread.php?p=7862254 which are, of course, DiabLOLed] to great effect.&lt;br /&gt;
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{{com}} April 27, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-episode-4-the-blizzcon-arena-demo/ The fourth episode] of [http://www.diablopodcast.com/the-diablo-podcast-episode-4/ the Diablo Podcast] debuts, centering on the subject of the [[arena]] demo from [[BlizzCon 2010]].&lt;br /&gt;
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{{int}} April 26, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-iii-previewed-in-the-new-york-times/ A preview emerges by] [http://www.nytimes.com/2011/04/27/arts/video-games/diablo-iii-from-blizzard-a-preview.html?_r=1 the New York Times with Jay Wilson], offering fans a commentary on trade, and also a tantalizing quote by [[Jay Wilson]] about how the game is in the final stretch. Those who are not excited are those who followed [[StarCraft II]]'s development, realizing that &amp;quot;the final stretch&amp;quot; can extend well past the horizon into cosmic space where time has no meaning.&lt;br /&gt;
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{{pic}} April 26, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-xiii/ The thirteenth episode of Facebook likes] reveals concept art for [[Caldeum]] guards, and a screenshot of an [[arena]] battle which is nearly identical to all the other arena screenshots.&lt;br /&gt;
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{{vid}} April 25, 2011 -- [http://diablo.incgamers.com/blog/comments/the-history-of-blizzard-in-video-form/ Machinima assembles] a [http://www.youtube.com/watch?v=cdBtkZJSmd4 History of Blizzard video] which manages to cover much more than the 20th Anniversary video from Blizzard itself.&lt;br /&gt;
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{{com}} April 25, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-episode-3-blizzcon/ The Diablo podcast returns] to speak about [[BlizzCon]] with fellow convention goers [http://www.diablopodcast.com/the-diablo-podcast-episode-3/ Dana, Exile, and Neinball].&lt;br /&gt;
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{{com}} April 23, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-iii-demo-system-specs-revealed/ The demo specs were revealed] for the machines running Diablo III at G-Star in Korea. It is widely accepted that these specs have no true bearing on the final [[system requirements]] for Diablo III, as the game had yet to be optimized at that point.&lt;br /&gt;
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{{blz}} April 22, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-and-blue-posts-to-pass-the-time/ Bashiok replies to a fan's question] about whether or not the game plays differently from 2008 to 2011, and also [[@Diablo]] comments in a sarcastic tone to a request for a new monster description, and some shallow commentary on [[lore]].&lt;br /&gt;
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{{pic}} April 21, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-xii/ Another facebook milestone is reached], the twelfth to be exact, revealing concept art for the [[Unburied]] monster, in addition to another screenshot featuring the [[Demon Hunter]] and her [[Entangling Shot]].&lt;br /&gt;
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{{blz}} April 19, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-iii-beta-only-be-a-small-part-of-the-whole-game/ This posting by Bashiok] is rather a milestone in the development process of Diablo III as, for the first time, semi-specific details about the Diablo III [[beta]] are released. &lt;br /&gt;
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{{blz}} April 19, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-d3s-breakpoints/ Bashiok breaks up a slappy fan-fight] on the [[battle.net]] forums on the subject of {{iw|Breakpoints breakpoints] in Diablo III. &lt;br /&gt;
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{{com}} April 18, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-episode-two/ The second DiabloCast] emerges, where [[Flux]] and [[Elly]] continue their interview with [[Max Schaefer]], this time [http://www.diablopodcast.com/the-diablo-podcast-episode-two/ pointing the mic at Torchlight] and aspects behind designing that type of game.&lt;br /&gt;
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{{int}} April 17, 2011 -- [http://diablo.incgamers.com/blog/comments/kevin-martens-interview-atomic-gamer/ Kevin Martens performs] his spectacular voodoo [http://www.atomicgamer.com/articles/1235/diablo-iii-interview in an interview with Atomic Gamer]. [[Kevin Martens| Martens]] speaks of what makes the Diablo franchise last as long as it does, Diablo on consoles and smartphones, and more.&lt;br /&gt;
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{{pic}} April 17, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-iii-at-g-star-pictures-and-videos/ Pictures emerge from the G-Star] Korean gaming convention, by the player [http://vaders.blog.me/80119287073 named &amp;quot;Vader], showing off some [[interface]] shots in addition to a [[death]] screen, and more.&lt;br /&gt;
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{{blz}} April 16, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-unchanging-skill-runes/ Bashiok comments on] unchanging [[skill]] [[runes]] in Diablo III after a fan voices concern that the base skill won't be represented or used within the game. &lt;br /&gt;
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{{blz}} April 15, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-on-synergies-health-orobs-in-the-arena-and-d1s-story/ @Diablo returns to comment on] [[synergy|synergies]], [[health orb]]s in the [[arena]], and also [http://www.youtube.com/watch?v=JHwBZaiiZFA plugs a youtube video] offering a summary of [[Diablo]] I's storyline in a humorous fashion.&lt;br /&gt;
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{{pic}} April 15, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-xi/ The eleventh edition of facebook likes] shows off a fancy torture device, in addition to a screenshot that does not contain the torture device. However, a high-resolution shot of an as-of-yet unnamed [[Monk]] [[skill]] can be seen in the screenshot.&lt;br /&gt;
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{{blz}} April 14, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-on-armor-dye-and-item-modifiers/ @Diablo speaks out about] [[armor]] [[dye]] and [[item]] [[modifier]]s. Not much in the way of new info, but it is revealed that not all of the armor dyes have been...revealed.&lt;br /&gt;
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{{oth}} April 14, 2011 -- [http://diablo.incgamers.com/blog/comments/fired-diablo-iii-play-tester-reveals...-not-very-much-actually/ A &amp;quot;report&amp;quot; from a supposed playtester for Diablo III] surfaces, on 4chan of course, about details on the game. It is widely assumed to be completely fake, but Blizzard never offers a confirmation or rejection.&lt;br /&gt;
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{{blz}} April 14, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-explains-how-dungeons-are-randomized-or-not/ Bashiok covers the subject of] when and how the game is randomized, and the differences in randomization between the &amp;quot;overworld&amp;quot; and in a dungeon. He also talks smack about the cowardly [[Fallen]], ironically represented by one himself in the [[battle.net]] forums.&lt;br /&gt;
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{{pic}} April 13, 2011 -- [http://diablo.incgamers.com/blog/comments/new-diablo-artwork-for-blizzcon-2011/ New artwork for Diablo emerges] for BlizzCon 2011, showing Big Red himself taking center stage, in all of his/her/its fiery glory.&lt;br /&gt;
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{{blz}} April 13, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzard-really-wants-you-to-promote-their-games-for-free/ Blizzard ramps up] their [http://forums.battle.net/thread.html?sid=3000&amp;amp;topicId=27805290420&amp;amp;forumId=12007&amp;amp;postId=278027481724#0 twitter campaign by introducing the hashtag program]. These run sporadically to mixed fan reaction, before being largely forgotten/abandoned by mid-June.&lt;br /&gt;
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{{blz}} April 12, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzcon-ticket-sale-date-announced/ The sales date for] [[BlizzCon]] tickets [http://us.blizzard.com/blizzcon/en/event-info/blizzcon-tickets is announced], so fans can be prepared to not get to buy tickets on both May 21st, and also May 25th, 2011.&lt;br /&gt;
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{{int}} April 12, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-episode-one/ The incgamer's Diablo Podcast emerges] for its [http://www.diablopodcast.com/the-diablo-podcast-episode-one/ first episode], with an interview with Max Schaefer on the subjects surrounding Diablo III development by [[Blizzard North]]. The fact that D3 was originally planned as an MMORPG is greeted with a great deal of debate.&lt;br /&gt;
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{{blz}} April 10, 2011 -- [http://diablo.incgamers.com/blog/comments/diablos-wild-friday/ @Diablo goes on a micro-post spree], following the subjects of [[Witch Doctor]] [[skill]]s and builds, balancing mechanics, and also life [[leech]] in Diablo III.&lt;br /&gt;
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{{blz}} April 9, 2011 -- [http://diablo.incgamers.com/blog/comments/official-d3-korean-twitter-reveals-new-arena-info-the-limits-of-google-tran/ The official Korean Diablo twitter account] reveals no new information, besides that an official Blizzard twitter account exists for Korea.&lt;br /&gt;
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{{pic}} April 9, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-x/ The tenth edition of facebook likes] hits the wall, showing off concept art for a [[goatman]] spearman, in addition to a screenshot featuring [[Arcane Orb]] post-kablooey.&lt;br /&gt;
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{{blz}} April 8, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-rushing-and-obtaining-materials-without-salvaging/ Bashiok posts on the subject] of rushing (and why it may be acceptable to a point), and also comments on [[salvage| salvaging]] materials as drops instead of, well, salvage.&lt;br /&gt;
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{{blz}} April 7, 2011 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-box-art-leaks-and-maximum-level-expansion-complaints/ The Polish April Fool's box art] is denied by Bashoik and debunked by fans who recognize it as WoW fan art.&lt;br /&gt;
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{{blz}} April 6, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-max-clvl-60-arguments/ That same day, Bashiok emerges from his long beastly slumber] to make very elaborate arguments for the [[level]] 60 hard cap in Diablo III.&lt;br /&gt;
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{{pic}} April 5, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-iii-box-art-leaked/ A latent April Fool's Day grenade] blows up amongst the Diablo community when a fake concept box for Diablo III appears from a Polish website. The graphic is very unimpressive, and yet somehow manages to fool a large portion of the community.&lt;br /&gt;
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{{pic}} April 1, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-ix/ The ninth edition of the facebook likes campaign] was a missed April Fool's opportunity, but featured another stunning concept from Brom of an [[Activated Vessel]], and another Act I screenshot.&lt;br /&gt;
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{{oth}} April 1, 2011 -- [http://diablo.incgamers.com/blog/comments/new-horadric-cube-smartphone-ap/ April First appears in all its glory, all its horror], as Blizzard announces their [http://us.blizzard.com/diablo3/media/horadrapp/ Horadric Cube smartphone app], [http://diablo.incgamers.com/blog/comments/new-starcraft-and-warcraft-features-revealed/ in addition to] [http://us.blizzard.com/en-us/games/console/ StarCraft II on kinect], while World of WarCraft receives a [http://us.battle.net/wow/en/game/dungeon-helper/ dungeon helper] and [http://us.battle.net/wow/en/game/dungeon/tomb-of-immortal-darkness the tomb of immortal darkness]. Diablo fans around the globe wet their collective one-piece pajamas in jealousy. Later in the day, [http://diablo.incgamers.com/blog/comments/new-wow-and-sc2-patch-notes/ a set of very funny patch notes appear] for [http://us.battle.net/sc2/en/forum/topic/2325614706?page=1#0 SC2] and [http://us.battle.net/wow/en/forum/topic/2325684862?page=1#0 WoW].&lt;br /&gt;
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==March 2011 ==&lt;br /&gt;
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{{vid}} March 31, 2011 -- [http://diablo.incgamers.com/blog/comments/new-footage-shows-many-new-rune-effects/ Another video appears] showing [[Leap Attack]], [[Ancient Spear]], [[Mirror Image]] with a crimson [[rune]], and many others. The video takes place in an [[arena]] battle.&lt;br /&gt;
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{{vid}} March 30, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzard-zombie-bears-and-fetish-warriors-revealed/ A ninja'd video from] [[BlizzCon 2010]] appears on youtube, showing off [[Blizzard]], [[Zombie Bears]], and [[Fetish Army]].&lt;br /&gt;
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{{com}} March 29, 2011 -- [http://diablo.incgamers.com/blog/comments/vote-how-varied-was-your-diablo-ii-pvm-play-experience/ A poll appears] on Diablo: IncGamers asking players how they played the [[PVE]] game. Large numbers of them chose the option of experimentation along with several favorite [[character]]s and builds.&lt;br /&gt;
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{{blz}} March 28, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-not-ready-to-make-a-beta-announcement/ @Diablo announces that] Blizzard is not ready to make a [[beta]] announcement, despite the paradox. The community is shocked and surprised that Blizzard requires more time.&lt;br /&gt;
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{{blz}} March 28, 2011 -- [http://diablo.incgamers.com/blog/comments/d2-ladder-reset-is-done/ Bashiok announces that] the [[ladder]] reset is completed for Diablo II.&lt;br /&gt;
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{{int}} March 28, 2011 -- [http://diablo.incgamers.com/blog/comments/bobby-kotick-is-misunderstood/ Mike Morhaime and Frank Pearce speak about Bobby Kotick], a fellow who is adored world-wide for his compassion, intelligence, and business ethic. Morhaime and Pearce defend his good name [http://www.mcvuk.com/features/902/INTERVIEW-Blizzardx in an interview with MCV UK].&lt;br /&gt;
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{{int}} March 27, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzard-considering-a-blizzard-university/ Frank Pearce comments on the subject] of a &amp;quot;Blizzard University&amp;quot; in [http://www.gamasutra.com/view/news/33624/Pearce_Blizzard_Has_Considered_Equivalent_To_Pixar_University.php this article from GamaSutra]. It is supposed that there will be a class revolving around usage of the word &amp;quot;soon&amp;quot;.&lt;br /&gt;
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{{pic}} March 26, 2011 -- [http://diablo.incgamers.com/blog/comments/tracing-blizzards-dna/ An interesting chart showing the &amp;quot;lineage&amp;quot;] of former [[Blizzard]] employees [http://www.pcgamer.com/2011/03/24/20-years-of-blizzard-blizzards-dna-2/ is released by PC Gamer].&lt;br /&gt;
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{{blz}} March 25, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-on-set-items-and-the-maybe-return-of-town-portals/ Bashiok speaks up on the subject of] item tiers (again), [[hardcore]] death in [[arena]], a mysterious comment on [[Town Portals]], and more.&lt;br /&gt;
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{{pic}} March 24, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-viii/ The facebook like campaign] reaches another milestone, and fans are greeted by concept art for [[Horrify]] and an unrelated screenshot featuring the [[Demon Hunter]] shooting a [[Bolo Shot]].&lt;br /&gt;
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{{int}} March 22, 2011 -- [http://diablo.incgamers.com/blog/comments/max-schaefer-charge-shot/ Max Schaefer comments once more] on Torchlight, [[Diablo]] III, and consoles [http://www.charge-shot.com/2011/03/torchlight-grind-talk-with-max-schaefer.html in this interview] with Charged Shot.&lt;br /&gt;
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{{blz}} March 22, 2011 -- [http://diablo.incgamers.com/blog/comments/when-you-receive-your-diablo-iii-beta-key/ Bashiok speaks on how to] enter the [[beta]] and how the beta keys will be given, and [[Flux]] is threatened multiple times for a very attention-grabby headline. Shenanigans ensue.&lt;br /&gt;
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{{blz}} March 22, 2011 -- [http://diablo.incgamers.com/blog/comments/d2-ladder-reset-march-28th/ The Diablo II ladder tale] finds itself entering another chapter when it is announced that the reset will occur March 28th.&lt;br /&gt;
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{{pic}} March 21, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-vii/ The facebook like campaign] produces pixels again with viper concept art by Brom in addition to a screenshot of [[arena]] play.&lt;br /&gt;
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{{int}} March 21, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-3-to-cannibalize-wow-players/ Frank Pearce speaks on the subject of] cannibalizing the [[World of WarCraft]] fanbase by releasing Diablo III in [http://www.gamasutra.com/view/news/33623/Blizzards_Pearce_Diablo_III_Could_Cannibalize_WoW_Before_Titan.php this interview with GamaSutra].&lt;br /&gt;
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{{com}} March 21, 2011 -- [http://diablo.incgamers.com/blog/comments/diablos-fb-page-likejacked-expect-new-images-galore/ Argument ensues when the facebook] &amp;quot;likes&amp;quot; begin to quicken their pace in dramatic fashion.&lt;br /&gt;
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{{blz}} March 18, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-on-item-tags-auction-house-boss-modifiers-and-revenge/ Bashiok posts a flurry of responses] on the subjects of alt'ing for items, trade and pvp concepts, the [[Barbarian]]'s [[Revenge]] skill, and more. @Diablo later returns to [http://diablo.incgamers.com/blog/comments/diablo-takes-its-revenge/ further clarify the use of revenge].&lt;br /&gt;
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{{blz}} March 18, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-of-few-words/ Bashiok responds to] a fairly odd question from a fan about [[character]] movement directions.&lt;br /&gt;
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{{pic}} March 17, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-vi/ The facebook like campaign] bears rosy sweet blooms of [[Hydra]] concept art goodness, along with a screenshot chiefly featuring [[Activated Vessel]]s.&lt;br /&gt;
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{{blz}} March 17, 2011 -- [http://diablo.incgamers.com/blog/comments/why-we-will-never-see-a-jay-wilson-b.net-forum-post/ Bashiok speaks at (great) length] on why Diablo III developers don't comment on the forums, and general responses to questions and comments about PR. [[Flux]] is indicted on charges of shenanigans. [[Bashiok]] also [http://diablo.incgamers.com/blog/comments/blue-defends-the-end-of-dev-forum-posting/ comments on it later].&lt;br /&gt;
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{{blz}} March 16, 2011 -- [http://diablo.incgamers.com/blog/comments/memories-of-blizzard-video-contest/ Blizzard announces their contest] where contestants must make a video detailing their memories of Blizzard.&lt;br /&gt;
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{{com}} March 16, 2011 -- [http://diablo.incgamers.com/blog/comments/vote-will-you-compete-on-the-d3-pveladder/ Diablo: IncGamers posits to gamers] whether or not they'd play in a Diablo III ladder season, with the results being heavily skewed towards &amp;quot;no&amp;quot;.&lt;br /&gt;
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{{int}} March 15, 2011 -- [http://diablo.incgamers.com/blog/comments/max-schaefer-cgmonthly-plus-torchlights-console-controls/ Max Schaefer comments on] the threat of the looming, yet never impending, release of Diablo III getting in the way of Torchlight's success, and also speaks on how controls can and should operate on console versions of [[ARPG]]s in [http://www.cgmonthly.com/freearticles/interviews/item/18774-through-hell-by-torchlight.html this interview with cgmonthly].&lt;br /&gt;
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{{blz}} March 15, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzard-fan-fiction-2011-winners-announced/ The winners of the fan fiction contest] are revealed. In related news: Diablo stories have no representation.&lt;br /&gt;
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{{blz}} March 15, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-balancing-pvp-and-pve-separately/ Bashiok speaks at length] on the philosophy behind balancing [[PVP]] and [[PVE]] separately, stating that PVP balance shouldn't ever affect PVE.&lt;br /&gt;
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{{vid}} March 14, 2011 -- [http://diablo.incgamers.com/blog/comments/the-art-controvery-returns/ The art controversy shows its colorful head] once more in the form of another edited gameplay video uploaded to youtube.&lt;br /&gt;
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{{blz}} March 12, 2011 -- [http://diablo.incgamers.com/blog/comments/no-d3-pax-east/ Bashiok decrees that] Diablo won't be showing its face at PAX East.&lt;br /&gt;
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{{pic}} March 11, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-v/ The Diablo facebook campaign yields goodies] for the fifth time, showing concept art of the [[Treasure Seeker]] and a screenshot featuring the [[Monk]] in Act II. [http://diablo.incgamers.com/blog/comments/blue-on-the-treasure-seeker// Bashiok comments on the treasure seeker] later in the day.&lt;br /&gt;
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{{blz}} March 10, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-bashiok-on-gear-set-looks/ Bashiok returns to the scene of the crime] to once again confuse fans out of their wits about the item tier system. Perhaps visual aids are in order.&lt;br /&gt;
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{{blz}} March 10, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-on-d3-conventions-patch-changes-and-awesomeness/ @Diablo makes micro-remarks] on the subject of [[BlizzCon]], the [[Gargantuan]], [[boss]]es, and item [[nerf]]ing via patches.&lt;br /&gt;
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{{blz}} March 9, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-combat-rune-swapping-and-two-handed-weapons/ Bashiok comments on] combat stats such as [[dodge]], the process of swapping [[rune]]s, and [[weapon]] choices.&lt;br /&gt;
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{{blz}} March 9, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-ii-ladder-reset/ Bashiok weighs in] on [[ladder]] resets for Diablo II.&lt;br /&gt;
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{{pic}} March 9, 2011 -- [http://diablo.incgamers.com/blog/comments/a-better-look-at-the-ranger-demon-hunters-evolution/ Early Ranger/Demon Hunter concept art] is revealed by [[Phroilan Gardner]], repeat offender.&lt;br /&gt;
&lt;br /&gt;
{{blz}} March 9, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzards-twentieth-anniversary-timeline/ Blizzard shows off] the underwhelming Blizzard timeline for their 20th anniversary, being referred to by one fan as a &amp;quot;WarCraft wankfest&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{blz}} March 8, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-diablo-iiis-development-stage/ Bashiok comments on the development stage] of Diablo III, following confusion surrounding the [http://diablo.incgamers.com/blog/comments/diablo-iiis-development-is-technically-completed/ Morhaime/Pearce comments] earlier in the week.&lt;br /&gt;
&lt;br /&gt;
{{blz}} March 8, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-on-clown-costumes/ @Diablo continues to confuse fans] by attempting to explain the item tier system.&lt;br /&gt;
&lt;br /&gt;
{{blz}} March 7, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-the-barbarians-tribal-tattoo/ Bashiok reveals that] the [[Barbarian]]'s signature blue warpaint will reappear as an actual [[item]] look.&lt;br /&gt;
&lt;br /&gt;
{{pic}} March 4, 2011 -- [http://diablo.incgamers.com/blog/comments/new-claw-viper-concept-art/ New claw viper art] is revealed by ex-Blizzard employee [[Phroilan Gardner]].&lt;br /&gt;
&lt;br /&gt;
{{pic}} March 3, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-iv/ New screenshot and artwork] via the Facebook &amp;quot;likes&amp;quot; campaign, including the ever-creepy [[Tristram]] cathedral.&lt;br /&gt;
&lt;br /&gt;
{{blz}} March 1, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-on-gems-zoom-and-blizzard-jobs/ @Diablo speaks on the subject of] [[gem]]s, zoom, and Blizzard jobs.&lt;br /&gt;
&lt;br /&gt;
{{int}} March 1, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-iiis-development-is-technically-completed/ Mike Morhaime and Frank Pearce speak about] how Diablo III is technically completed [http://www.liberation.fr/medias/01012322152-la-tendance-est-aux-jeux-sur-mobile-et-reseau-social in a French interview]. &lt;br /&gt;
&lt;br /&gt;
{{blz}} March 1, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-mf-exploits-in-groups/ Bashiok details arguments] surrounding [[Magic Find]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==February 2011 ==&lt;br /&gt;
&lt;br /&gt;
{{blz}} February 26, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-pvp-balance/ Bashiok argues for] balance in the [[PvP]] [[Arena]] play... just not too much.&lt;br /&gt;
&lt;br /&gt;
{{pic}} February 22, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-iii/ New screenshot and artwork] via the Facebook &amp;quot;likes&amp;quot; campaign.&lt;br /&gt;
&lt;br /&gt;
{{com}} February 20, 2011 -- [http://diablo.incgamers.com/blog/comments/on-the-drawing-board-21-the-demon-hunters-resources-revealed/ The Demon Hunter's] dual-[[resource]]s, [[Hatred]] and [[Discipline]], are evaluated with info from the recent [[D3 Team]] interviews.&lt;br /&gt;
&lt;br /&gt;
{{blz}} February 19, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-macro-and-diablo-iiis-combat/ Bashiok on Diablo III's less] &amp;quot;spiky,&amp;quot; &amp;quot;macro&amp;quot; style of [[combat]] damage. &lt;br /&gt;
&lt;br /&gt;
{{int}} February 18, 2011 -- [http://diablo.incgamers.com/blog/comments/the-male-demon-hunter-debuts-plus-developer-interviews/ The male Demon Hunter at last] debuts, with screenshots, concept art, and four new developer interviews with [http://www.gamestar.de/specials/spiele/2321087/diablo_3.html Gamestar], [http://www.diablofans.com/topic/23770-diablofans-presents-the-male-demon-hunter/ DiabloFans], [http://www.gameplanet.co.nz/pc/games/156898/features/136557.20110218.Diablo-IIIs-Jason-Bender-Christian-Lichtner/ GamePlanetNZ], and [http://www.gamespot.com/pc/rpg/diablo3/news.html?sid=6299786&amp;amp;tag=topslot;thumb;1&amp;amp;mode=previews Gamespot]. His [http://diablo.incgamers.com/blog/comments/male-demon-hunter-animation-is-live/ animation is added] a few days later, and a vote finds that nearly [http://diablo.incgamers.com/blog/comments/vote-the-male-demon-hunters-look/ 80% of 2200 voters] &amp;quot;love&amp;quot; or &amp;quot;like&amp;quot; the character's look.&lt;br /&gt;
&lt;br /&gt;
[[File:D3-early-bone-screenshot1.jpg|thumb|350px|2005 shot from [[Blizzard North]]'s early D3.]]&lt;br /&gt;
{{pic}} February 17, 2011 -- [http://diablo.incgamers.com/blog/comments/the-first-screenshots-from-blizzard-norths-version-of-diablo-iii/ The first screenshots ever] leaked from [[Diablo III: Blizzard North version|Blizzard North's version of Diablo III]] appear, via Kotaku. Fan comments are legion, and largely positive. A vote on Diablo: IncGamers reveals that [http://diablo.incgamers.com/blog/comments/vote-which-d3-art-style-do-you-prefer1/ a slight majority of fans prefer the look] of the 2005 version of the game.&lt;br /&gt;
&lt;br /&gt;
{{pic}} February 15, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-ii/ The second pair of Facebook] images are released, for 25k more &amp;quot;likes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{blz}} February 12, 2011 -- [http://diablo.incgamers.com/blog/comments/new-skill-rune-effects-revealed/ @Diablo reveals a pair of] new [[runestone]] effects.&lt;br /&gt;
&lt;br /&gt;
{{blz}} February 11, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-slow-development-and-fan-discontent/ Bashiok tirelessly defends] Blizzard's very slow, iteration-heavy game design philosophy. &lt;br /&gt;
&lt;br /&gt;
{{blz}} February 11, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzards-twentieth-anniversary-coverage/ Blizzard kicks off their] 20th anniversary celebration with a shiny page that has no real content. &lt;br /&gt;
&lt;br /&gt;
{{blz}} February 10, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-2011-not-out-of-the-question-after-all/ One of the WoW community managers] answers 20 questions about what the Blizzard CMs do in their jobs. &lt;br /&gt;
&lt;br /&gt;
{{blz}} February 9, 2011 -- [http://diablo.incgamers.com/blog/comments/activision-blizzard-q4-2010-investor-conference-call/ The 4Q 2010 Activision/Blizzard conference call] creates a huge controversy by seeming to rule out any Blizzard game releases in 2011. That conclusion is [http://diablo.incgamers.com/blog/comments/blue-2011-not-out-of-the-question-after-all/ disputed by Bashiok] later that day, then in a more formal forum post, [http://diablo.incgamers.com/blog/comments/blizzards-goal-is-to-release-diablo-iii-in-2011/ then by Rob Pardo] later that week. All say that D3 may still be released in 2011, and that Tom Tippl's investor legalese was misunderstood in the conference call.&lt;br /&gt;
&lt;br /&gt;
{{vid}} February 9, 2011 -- [http://diablo.incgamers.com/blog/comments/jason-bender-video-interview-pvp-with-g4tv/ A short video interview] on G4TV includes zero new info from [[Jason Bender]].&lt;br /&gt;
&lt;br /&gt;
{{pic}} February 9, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-i/ The first Facebook screenshot/artwork] is released, creating some annoyance for fans who had expected never-before-seen imagery. &lt;br /&gt;
&lt;br /&gt;
{{oth}} February 9, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-iii-cinematic-introduction-re-scored/ A fan re-scores] the [[Cinematic: WWI 2008|Diablo III cinematic introduction]], creating a whole different viewing experience. &lt;br /&gt;
&lt;br /&gt;
{{blz}} February 9, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-defense-and-combat-changes-in-d3/ Bashiok explains the big changes] to [[defense]], [[resistance]], and [[blocking]] in Diablo III. [http://diablo.incgamers.com/blog/comments/blue-on-defense-and-combat-changes-in-d3-part-ii/ Lots of follow-up posts] are added a couple of days later.&lt;br /&gt;
&lt;br /&gt;
{{blz}} February 8, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-on-combat-text-and/ @Diablo on NPC deaths] and [[critical hit]] displays.&lt;br /&gt;
&lt;br /&gt;
{{blz}} February 7, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-facebook-likes-for-looks/ The Diablo Facebook page] &amp;quot;looks for likes&amp;quot; program kicks off, promising new images for every 25,000 likes from 550k to 1 million. Updates commence at a pace of about one per week.&lt;br /&gt;
&lt;br /&gt;
{{blz}} February 7, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzcon-2011-announced/ Blizzcon 2011 is announced] for October 21-22, once again in the Anaheim Convention Center.&lt;br /&gt;
&lt;br /&gt;
{{blz}} February 5, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-items-matching-or-not/ Bashiok comments on how Diablo III] will avoid (or not) the &amp;quot;[[clown clothing]]&amp;quot; look that often afflicts characters in Diablo II.&lt;br /&gt;
&lt;br /&gt;
{{com}} February 4, 2011 -- [http://diablo.incgamers.com/blog/comments/upon-closer-inspection-5-items-in-store-vs.-items-equipped/ How similar will the items your character] wears look to items in the inventory or on the ground? Quite similar, in most cases, as this article discusses.&lt;br /&gt;
&lt;br /&gt;
{{oth}} February 2, 2011 -- [http://diablo.incgamers.com/blog/comments/demons-real-life-vs.-video-games/ Demons in real life vs. computer games]. A huge fan debate over an article by a guy who used Diablo to overcome his fear of the supernatural goes some distance towards explaining why [http://diablo.incgamers.com/blog/comments/diablo-iii-should-have-pentagrams/ Blizzard has worked to remove] all of the crosses, [[pentagram]]s, and other Christian references from WoW and D3.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==January 2011==&lt;br /&gt;
&lt;br /&gt;
{{int}} January 24, 2011 -- [http://diablo.incgamers.com/blog/comments/bashiok-explains-higher-difficulty-and-ai-improvements/ Bashiok discusses higher difficulty level monster] AI changes and improvements with [[Flux]]. The non-transcript contains some interesting tidbits.&lt;br /&gt;
&lt;br /&gt;
{{pic}} January 20, 2011 -- [http://diablo.incgamers.com/blog/comments/female-monk-cosplay-action-shots/ Very cool light show photos] of [[Christina Estrada]] in her [[Blizzcon 2010]] costume contest winning female Monk [[cosplay]] outfit are discovered.&lt;br /&gt;
&lt;br /&gt;
{{com}} January 20, 2011 -- [[Shrines]] enter the discussion. [http://diablo.incgamers.com/blog/comments/on-the-drawing-board-20-shrines/ Can their largely-irrelevant role in Diablo II be improved upon] this time around?&lt;br /&gt;
&lt;br /&gt;
{{blz}} January 20, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-on-demon-hunter-sentries/ The Demon Hunter's new] skill, [[Sentry]] is revealed via a pair of [[@Diablo]] tweets.&lt;br /&gt;
&lt;br /&gt;
{{blz}} January 19, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzard-holiday-card-2010-winners-announced-plus-scandal/ Blizzard reveals the winners] of their 2010 Holiday Card Contest, and amusingly includes one entry that reused official Diablo II artwork from 2004. (Blizzard sticks the newest CM hires and interns with judging fan contests, and they tend not to know anything Blizzard did before WoW.)&lt;br /&gt;
&lt;br /&gt;
[[File:Barb-fem-concept1.jpg|right|thumb|200px|Strong and sexy?]]&lt;br /&gt;
{{blz}} January 19, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-on-character-customization-and-sexy-barbarians/ @Diablo disputes a fan's claim] that the female [[Barbarian]] is not sexy.&lt;br /&gt;
&lt;br /&gt;
{{blz}} January 18, 2011 -- [http://diablo.incgamers.com/blog/comments/starcraft-2-finally-has-chat-channels/ Starcraft II finally gets chat channels], plus a retrospective of the B.net chat for all Blizzard titles.&lt;br /&gt;
&lt;br /&gt;
{{com}} January 17, 2011 -- [http://diablo.incgamers.com/blog/comments/upon-closer-inspection-4-class-silhouette-previews/ Class silhouettes are compared] to the final versions and found... to represent early concept art, not the finished model.&lt;br /&gt;
&lt;br /&gt;
{{blz}} January 14, 2011 -- @Diablo [http://diablo.incgamers.com/blog/comments/diablo-on-items-itamz-and-iteems/ with a burst of tweets] on [[items]], [[skills]], [[runes]], and more.&lt;br /&gt;
&lt;br /&gt;
{{blz}} January 13, 2011 -- [http://diablo.incgamers.com/blog/comments/male-demon-hunter-coming-soon/ Bashiok says the] male [[Demon Hunter]] is nearly ready to reveal. Two weeks later the [http://diablo.incgamers.com/blog/comments/male-demon-hunter-coming....-next-month.-maybe/ reveal was pushed back] since his animations needed more work. [http://diablo.incgamers.com/blog/comments/gender-bender-animations/ Additional explanation came] the next day. (Yet when he was revealed, it was all in artwork and still shots that showed us nothing of his movement style.)&lt;br /&gt;
&lt;br /&gt;
{{blz}} January 13, 2011 -- Bashiok [http://diablo.incgamers.com/blog/comments/runestone-info-galore/ provides detailed answers] to five questions about [[runestone]]s.&lt;br /&gt;
&lt;br /&gt;
{{blz}} January 11, 2011 -- [http://diablo.incgamers.com/blog/comments/wizards-disintegrate-too-fast-for-love/ Bashiok defends the] Wizard skill [[Disintegrate]] from accusations of being overpowered and unbalanced.&lt;br /&gt;
&lt;br /&gt;
{{blz}} January 11, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-diablo-3-pet-control/ Bashiok reports that] Diablo III pets and minions won't have direct control in their AI.&lt;br /&gt;
&lt;br /&gt;
{{oth}} January 9, 2011 -- [http://diablo.incgamers.com/blog/comments/the-earliest-diablo-iii-monsters/ Two monsters designed for ] in the first, [[Blizzard North]] version of [[Diablo III: Blizzard North version|Diablo III]], are revealed.&lt;br /&gt;
&lt;br /&gt;
{{blz}} January 8, 2011 -- [http://diablo.incgamers.com/blog/comments/torchlight-to-xbox-diablo-3-console-preview/ Torchlight X-box port announced], with info on how the controls will be converted. Insight into the Diablo III [[console]] project?&lt;br /&gt;
&lt;br /&gt;
{{blz}} January 7, 2011 -- [http://diablo.incgamers.com/blog/comments/night-lighting-in-act-ii/ Bashiok on lighting differences] in the Act 2 desert.&lt;br /&gt;
&lt;br /&gt;
{{blz}} January 6, 2011 -- [http://diablo.incgamers.com/blog/comments/diablos-evolving-historical-canon/ Bashiok on what's now] considered &amp;quot;canon&amp;quot; and what is not.&lt;br /&gt;
&lt;br /&gt;
{{vid}} January 6, 2011 -- A [http://diablo.incgamers.com/blog/comments/huge-ninja-recorded-arena-gameplay/ giant fan-recorded video] of 17 minutes of [[Arena]] battle from Blizzcon pops up and is greeted with delight. [http://diablo.incgamers.com/blog/comments/15-more-minutes-of-arena-ninja-cam-from-blizzcon/ Another 14-minute Arena video] recorded by the same guys shows up a week later. &lt;br /&gt;
* See the [[Gameplay Video]] page for links to all gameplay videos, official and unofficial.&lt;br /&gt;
&lt;br /&gt;
{{blz}} January 5, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-on-charged-bolt-and-the-end-game/ @Diablo on Charged Bolt changes] and end game skill variety. A follow-up/explanation [http://diablo.incgamers.com/blog/comments/diablo-clarifies-difficulty-levels/ was issued the next day].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Older News==&lt;br /&gt;
Earlier headlines and articles are archived on the Media Coverage Archive pages:&lt;br /&gt;
* [[Media Coverage: 2008]]&lt;br /&gt;
* [[Media Coverage: 2009]]&lt;br /&gt;
* [[Media Coverage: 2010]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Media Coverage]]&lt;/div&gt;</summary>
		<author><name>Eskilajnen</name></author>	</entry>

	<entry>
		<id>https://di.diablowiki.net/index.php?title=Media_Coverage:_2010&amp;diff=34121</id>
		<title>Media Coverage: 2010</title>
		<link rel="alternate" type="text/html" href="https://di.diablowiki.net/index.php?title=Media_Coverage:_2010&amp;diff=34121"/>
				<updated>2011-09-11T15:16:09Z</updated>
		
		<summary type="html">&lt;p&gt;Eskilajnen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All the [[Media Coverage]] from 2010, archived to keep the page size reasonable. See the main media coverage page for up to date material.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;Media Coverage Archive:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:125%;&amp;quot;&amp;gt;[[Media Coverage: 2008|2008]] - [[Media Coverage: 2009|2009]] - [[Media Coverage: 2010|2010]] - [[Media Coverage|2011]]&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==December 2010 ==&lt;br /&gt;
&lt;br /&gt;
{{oth}} December 31, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-collector-mania/ Visiting the blog of] the biggest Diablo merchandise collector on earth. More odd stuff than you can imagine, on display.&lt;br /&gt;
&lt;br /&gt;
{{com}} December 27, 2010 -- [http://diablo.incgamers.com/blog/comments/we-was-right-volume-one/ Revisiting debates on two] issues Blizzcon resolved; a &amp;quot;sexy&amp;quot; character in D3 and the mysterious burning tower that turned out to be [[Bastion's Keep]].&lt;br /&gt;
&lt;br /&gt;
[[File:Diablo Glowei-blizzcon2010.jpg|thumb|300px|Diablo, by [[Glowei]].]]&lt;br /&gt;
{{pic}} December 23, 2010 -- [http://diablo.incgamers.com/blog/comments/barbarian-santas-coming-to-town/ Christmas artwork] featuring a demonic, Barbarian Santa Claus. The image was previously used for December in the 2010 Diablo III calendar.&lt;br /&gt;
&lt;br /&gt;
{{pic}} December 22, 2010 -- [http://diablo.incgamers.com/blog/comments/encounters-page-on-the-official-site/ The &amp;quot;Encounters&amp;quot; page] debuts on Blizzard's Diablo III site, plus numerous new screenshots. The page is just general info on combat, but the images are nice.&lt;br /&gt;
&lt;br /&gt;
{{blz}} December 21, 2010 -- [http://diablo.incgamers.com/blog/comments/huge-attribute-changes-in-diablo-iii/ Bashiok brings a year end surprise] with news that all of the [[attributes]] in Diablo III have been completely reworked. No more strength, dexterity, etc. The attributes have all new names and combined, more complicated functions. Check the wiki articles for mfull details on the five new attributes: [[Attack]], [[Precision]], [[Vitality]], [[Defense]], and [[Willpower]].&lt;br /&gt;
&lt;br /&gt;
{{pic}} December 15, 2010 -- [http://diablo.incgamers.com/blog/comments/new-diablo-artwork/ New Artwork of Diablo] courtesy of [[Glowei]], with the full image from this year's Blizzcon program cover.&lt;br /&gt;
&lt;br /&gt;
{{pic}} December 12, 2010 -- [http://diablo.incgamers.com/blog/comments/awesome-new-diablo-iii-interface-photos/ High quality photos] of the game [[interface]] pop up, taken at the Korean Gstar expo.&lt;br /&gt;
&lt;br /&gt;
{{oth}} December 9, 2010 -- [http://diablo.incgamers.com/blog/comments/newest-blizzard-leak-sc2-expansion-cinematic/ Blizzard continues to leak] like a proverbial sieve, as a rough cut of the ending cinematic for the first SC2 expansion pops up online. The cheesiness of the movie's plot provokes a huge fan discussion of the declining (?) quality of Blizzard's game storytelling.&lt;br /&gt;
&lt;br /&gt;
{{com}} December 6, 2010 -- [http://diablo.incgamers.com/blog/comments/vote-the-next-d2-char-to-return/ Fan vote reveals] strong support for all new characters in the expansion. If a D2 char must return, the Paladin and Necromancer are neck and neck in popularity, with the Druid a strong third option.&lt;br /&gt;
&lt;br /&gt;
{{blz}} December 3, 2010 -- [http://diablo.incgamers.com/blog/comments/decapitations-rated-m-for-mature/ Bashiok comments on gore], decapitations, and Diablo III's planned M-mature rating.&lt;br /&gt;
&lt;br /&gt;
{{blz}} December 2, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-on-damage-types-and-resistances/ @Diablo comments on damage types] and explains the difference between [[poison]] and [[disease]] damage.&lt;br /&gt;
&lt;br /&gt;
{{oth}} December 2, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-release-dates-leaked/ Blizzard product release date schedule] chart is leaked on a Chinese MMO site. [http://diablo.incgamers.com/blog/comments/more-blizzard-china-info-leak-intrigue/ Rumors swirl] about heads rolling in their Chinese offices, and while Blizzard never officially confirms or denies the document, the subsequent [http://diablo.incgamers.com/blog/comments/blizzard-confirms-titan-as-code-name-for-their-next-gen-mmo/ confirmation of codename &amp;quot;Titan&amp;quot;] for their next gen MMO provide strong supporting evidence for the legitimacy of the chart.&lt;br /&gt;
** Full details in [[Release_date#Blizzard.27s_Leaked_Product_Schedule|the Release Date article]].&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==November 2010==&lt;br /&gt;
&lt;br /&gt;
{{pic}} November 30, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-iii-jigsaw-the-highlands-passage/ A jigsaw collection of screenshots] maps out the very short [[Highlands Passage]] level from the Blizzcon 2010 demo build.&lt;br /&gt;
&lt;br /&gt;
{{blz}} November 30, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-on-pvp-ladder-rank-and-record/ @Diablo shares a lot of info] about how the ladder ranking system might work.&lt;br /&gt;
&lt;br /&gt;
{{pic}} November 28, 2010 -- [http://diablo.incgamers.com/blog/comments/archer-and-demon-hunter-evolution/ Nice collection of concept arts] showing the evolution of the [[Demon Hunter]] class design.&lt;br /&gt;
&lt;br /&gt;
{{blz}} November 25, 2010 -- [http://diablo.incgamers.com/blog/comments/the-monks-weapon-options-continue-to-evolve/ Bashiok shares some new info] on the ever-changing [[Class-Specific Weapon]] issues of Diablo III.&lt;br /&gt;
&lt;br /&gt;
{{vid}} November 22, 2010 -- [http://diablo.incgamers.com/blog/comments/hq-ninja-gameplay-footage-from-korea/ Ninja gameplay footage] from Korea. Good picture, terrible action.&lt;br /&gt;
&lt;br /&gt;
{{oth}} November 16, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-3-console-news-from-blizzard/ Blizzard's long-rumored Diablo console] project confirmed by job postings on Blizzard.com. &lt;br /&gt;
&lt;br /&gt;
{{pic}} November 14, 2010 -- [http://diablo.incgamers.com/blog/comments/witch-doctor-tentacle-gear-set-artwork/ New artwork showing the] Witch Doctor's &amp;quot;[[tentacle armor]]&amp;quot;, by [[Trent Kanuiga]].&lt;br /&gt;
&lt;br /&gt;
{{blz}} November 12, 2010 -- [http://diablo.incgamers.com/blog/comments/blue-on-pistol-crossbow-changes/ Bashiok answers some questions] about the Demon Hunter's [[pistol crossbows]].&lt;br /&gt;
&lt;br /&gt;
{{blz}} November 12, 2010 -- [http://diablo.incgamers.com/blog/comments/blue-with-big-news-on-item-sets/ Bashiok says Item Sets] will probably wind up being an [[end game]] item.&lt;br /&gt;
&lt;br /&gt;
{{int}} November 10, 2010 -- [http://diablo.incgamers.com/blog/comments/wow-s-pvp-influence-on-diablo-iiis-arenas/ A WoW producer talks about] WoW's PvP influence on Diablo III's [[Arena]]s, and kicks off a huge fan debate about what lacked in WoW's PvP and how D3 is not repeating its mistakes.&lt;br /&gt;
&lt;br /&gt;
{{int}} November 7, 2010 -- [http://www.gamasutra.com/view/feature/6197/building_battlenet.php Interview with Battle.net lead] Greg Canessa on future plans for the service.&lt;br /&gt;
&lt;br /&gt;
{{blz}} November 3, 2010 -- [http://diablo.incgamers.com/blog/comments/skill-tiers-point-hoarding-and-delayed-skill-investment/ Bashiok argues against &amp;quot;skill hording&amp;quot;] as a game strategy, and for easy respecs. A day later he gave some [http://diablo.incgamers.com/blog/comments/more-on-point-hoarding-and-game-play-reports/ more replies on this subject]. Then later that day, he tried playing a Barbarian and Wizard without spending &amp;lt;u&amp;gt;any&amp;lt;/u&amp;gt; skill points and [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzard-bashiok-tries-point-hoarding/ reported back on his findings].&lt;br /&gt;
&lt;br /&gt;
{{blz}} November 2, 2010 -- [http://diablo.incgamers.com/blog/comments/male-barbarian-aged-experienced-no-more/ Bashiok reveals that the] male [[Barbarian]] will probably have his backstory changed, making him just another new adventurer instead of the D2 barbarian returned. Fans strongly dislike the idea, but [http://diablo.incgamers.com/forums/showthread.php?p=7793031#post7793031 came to understand it better] after reflection.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==October 2010==&lt;br /&gt;
&lt;br /&gt;
[[File:Poker-set-joker.jpg|frame|Diablo is the joker.]]&lt;br /&gt;
{{oth}} [http://diablo.incgamers.com/blog/comments/diablo-iii-poker-set/ The Diablo 3 Poker Set is revealed]. Full [[Diablo Poker Set|details here]], with high quality scans of the new artwork on the [http://diablo.incgamers.com/blog/comments/diablo-iii-poker-set-hq-images/ cards added a week later].&lt;br /&gt;
&lt;br /&gt;
{{blz}} October 27, 2010 -- [http://diablo.incgamers.com/blog/comments/blue-on-online-single-player-diablo-iii/ Bashiok discusses the offline single player] mode of Diablo III and why they'll be doing all they can to discourage players from using it. &lt;br /&gt;
&lt;br /&gt;
{{blz}} October 27, 2010 -- [http://diablo.incgamers.com/blog/comments/blue-defends-blizzards-game-design-philosophy/ Bashiok defends Blizzard's] &amp;quot;endless iteration&amp;quot; game design approach.&lt;br /&gt;
&lt;br /&gt;
{{blz}} October 27, 2010 -- [http://diablo.incgamers.com/blog/comments/blue-on-traits/ Bashiok on respecing traits] and why the [[Lucky]] trait is cool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Blizzcon 2010 ===&lt;br /&gt;
&lt;br /&gt;
BlizzCon 2010 took place October 22-23, 2010, at the Anaheim Convention Center. The D3 developers told us this would be the &amp;quot;[http://diablo.incgamers.com/blog/comments/next-up-biggest-diablo-iii-blizzcon-ever/ biggest Blizzcon ever]&amp;quot; in terms of Diablo II information, and it was indeed quite mighty with the [[Demon Hunter]]'s debut, [[Arena]] Battles, the [[Talisman]], [[traits]], the new [[skill tree]]s, and much more. Check the [http://diablo.incgamers.com/categories/category/blizzcon-2010/ Blizzcon 2010 news category] to see every single news item related to Blizzcon; this Media Coverage page archives the items with substantial content. &lt;br /&gt;
&lt;br /&gt;
====Panels====&lt;br /&gt;
Though [http://diablo.incgamers.com/blog/comments/blue-why-not-more-diablo-iii-blizzcon-panels/ fans were upset] at the math of 3 Diablo panels vs. 8 WoW and 7 SC2 at Blizzcon, the content and depth of the two Diablo III content panels was exceptional. The Open Q&amp;amp;A was less useful, but such events are always full of &amp;quot;noob&amp;quot; questions of little value to fans who have been following the game closely.&lt;br /&gt;
* [[Gameplay Panel Blizzcon 2010]]&lt;br /&gt;
* [[Crafting Sanctuary]]&lt;br /&gt;
* [[BlizzCon_2010_Panel:_Open_Q%26A|Open Q&amp;amp;A Panel]]&lt;br /&gt;
&lt;br /&gt;
====Blizzcon 2010 Diablo III Developer Interviews ====&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/blizzcon-video-interview-jay-wilson-direct-tv/ Jay Wilson video interview] with Direct TV live from the show.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/blizzcon-2010-interview-jay-wilson-diablo-esp/ Jay Wilson video interview] with Diablo 3 ESP, fully transcribed by Diii.net.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/blizzcon-interview-jay-wilson-g4tv/ Jay Wilson video interview] with G4TV.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-blizzcon-program/ Jay Wilson interview] from the Blizzcon program covers the Demon Hunter, skills/traits, and the battle arena.&lt;br /&gt;
* [http://www.gameplanet.co.nz/pc/games/156898.Diablo-III/features/135958.20101024.Diablo-III-Interview-with-Jay-Wilson/page1/ Jay Wilson interview] with GamePlanet.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/blizzcon-video-interview-leonard-boyarsky-game-pron/ Leonard Boyarsky video interview] with Game Pron.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/blizzcon-video-interview-leonard-boyarsky-direct-tv/ Leonard Boyarsky video interview] with Direct TV.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/blizzcon-video-interview-julian-love-and-jason-bender-gamespot/ Julian Love and Jason Bender video interview] with Gamespot.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/blizzcon-2010-interview-julian-love-atomix/ Julian Love video interview] with Atomix. Full transcript by Diii.net.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/exclusive-blizzcon-interview-lead-technical-artist-julian-love/ Julian Love interview] with Diii.net. Covers the Blizzcon demo, fan reactions, and more.&lt;br /&gt;
* [http://interviews.slashdot.org/story/10/10/25/1711255/Julian-Love-Lead-Technical-Artist-for-Diablo-3 Julian Love interview] with SlashDot.&lt;br /&gt;
* [http://www.gameonmac.com/game/1/features/177/Diablo-III-Julian-Love-Interview.html Julian Love interview] with GameOnMac.&lt;br /&gt;
* [http://www.vg247.com/2010/10/27/interview-diablo-iiis-jason-bender-and-christian-lichtner-talk-demon-hunters-pvp-blizzard-on-consoles-tons-more/ Jason Bender and Christian Lichtner interview] with VG247.&lt;br /&gt;
* [http://www.blizzplanet.com/blog/comments/blizzcon-2010-interview-with-diablo-3-art-director-and-lead-world-designer Jason Bender and Christian Lichtner interview] with BlizzPlanet.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/blizzcon-2010-interview-christian-lichtner-and-jason-bender-the-escapist/ Christian Lichtner and Jason Bender interview] with The Escapist.&lt;br /&gt;
* [http://www.ausgamers.com/features/read/2975113 Leonard Boyarsky and Dave Adams interview] with AusGamers.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/blizzcon-2010-interview-kevin-martens-and-alex-mayberry/ Kevin Martens and Alex Mayberry] interview with GameUK.&lt;br /&gt;
&lt;br /&gt;
====Blizzcon 2010 Hands-On Reports====&lt;br /&gt;
'''PvM Demo Reports: '''&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-quests-and-dungeons/ Diii.net's mega Quests &amp;amp; Dungeons] report.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-barbarian/ Diii.net's mega Barbarian] report.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-demon-hunter/ Diii.net's mega Demon Hunter] report.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-monk/ Diii.net's mega Monk] report.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-witch-doctor/ Diii.net's mega Witch Doctor] report.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-wizard/ Diii.net's mega Wizard] report.&lt;br /&gt;
&lt;br /&gt;
* [http://games.slashdot.org/story/10/10/28/1613240/emDiablo-3em-Hands-On SlashDot offers a] very detailed write up.&lt;br /&gt;
* [http://gamrreview.vgchartz.com/preview/24178/diablo-iii/82496/ VGChartz with a] good first-timer report.&lt;br /&gt;
* [http://www.stuff.co.nz/technology/games/4307236/Preview-Diablo-III Gameplanet NZ gives] a thorough report.&lt;br /&gt;
* [http://www.telegraph.co.uk/technology/video-games/8083376/BlizzCon-2010-Diablo-III-hands-on-preview.html Telegraph UK with] a short report.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/blizzcon-2010-hands-on-pc-gamer/ PC Gamer's hands-on] report.&lt;br /&gt;
* [http://www.tentonhammer.com/diablo3/classes/preview/demonhunter Ten Ton Hammer briefly] covers the Demon Hunter.&lt;br /&gt;
* [http://www.shacknews.com/onearticle.x/66166 ShackNews with a] short report.&lt;br /&gt;
* [http://www.videogamer.com/pc/diablo_3/preview-2782.html VideoGamer with a] brief report.&lt;br /&gt;
* [http://kotaku.com/5671713/hands+on-with-diablo-iiis-demon-hunter-double-crossbows-all-the-way Kotaku covers the] Demon Hunter quickly.&lt;br /&gt;
* [http://www.1up.com/do/previewPage?cId=3182049 1up.com with a] short write-up.&lt;br /&gt;
* [http://news.filefront.com/blizzcon-2010-diablo-iii-demon-hunter-class-hands-on-preview/ FileFront's Demon Hunter] article is quick and to the point.&lt;br /&gt;
* [http://www.joystiq.com/2010/10/24/diablo-3-preview/ Joystiq writes briefly] about the PvM and PvP.&lt;br /&gt;
* [http://gameinformer.com/b/news/archive/2010/10/24/hands-on-with-diablo-iii-demon-hunter-class.aspx GameInformer covers] the Demon Hunter briefly.&lt;br /&gt;
* [http://www.fearnet.com/news/b20750_first_look_we_get_handsy_with_diablo.html FearNet offers a] first time report.&lt;br /&gt;
&lt;br /&gt;
'''Battle Arena Reports:'''&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvp-arena-report/ Diii.net's Arena report] covers everything in ridiculous detail.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/pvp-arena-screens-and-hands-on-play-report/ Diii.net's quick PvP] notes and Arena screenshots.&lt;br /&gt;
* [http://www.shacknews.com/onearticle.x/66153 ShackNews] short PvP discussion.&lt;br /&gt;
* [http://www.gamespot.com/events/blizzcon2010/story.html?sid=6282905 Gamespot] short PvP discussion.&lt;br /&gt;
* [http://www.diablo-source.com/article/news/view/?id=739 Diablo Source] short PvP discussion.&lt;br /&gt;
* [http://www.warcry.com/news/view/104649-BlizzCon-2010-Hands-On-Diablo-III-PvP Warcry.com] short PvP discussion.&lt;br /&gt;
* [http://kotaku.com/5672068/diablo-iii-arena-battles-will-devour-your-soul Kotaku] short PvP discussion.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/new-pvp-hands-on-report/ Warcry's] PvP report.&lt;br /&gt;
&lt;br /&gt;
====Screenshots and Movies====&lt;br /&gt;
* [[Cinematic:_Demon_Hunter|The Demon Hunter's debut cinematic]].&lt;br /&gt;
* [[Gameplay:_Blizzcon_2010| Blizzard's official 14 minute gameplay movie]]. Includes much PvM, Demon Hunter and multiplayer, plus Battle Arena footage.&lt;br /&gt;
&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/huge-ninja-recorded-arena-gameplay/ Fan-recorded 15 minutes] of PvP action.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/15-more-minutes-of-arena-ninja-cam-from-blizzcon/ Another 15 minutes of PvP], this one with much better play.&lt;br /&gt;
&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/demon-hunter-screenshots-and-hands-on-report/ Demon Hunter screenshots]. [http://diablo.incgamers.com/blog/comments/new-demon-hunter-screenshots/ Second batch]. [http://diablo.incgamers.com/blog/comments/more-demon-hunter-screenshots/ Third batch]. Other [http://diablo.incgamers.com/blog/comments/new-blizzcon-presskit-diablo-iii-screenshots/ non-DH screenshots].&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/pvp-arena-screens-and-hands-on-play-report/ Battle Arena screenshots]. Second batch [http://diablo.incgamers.com/blog/comments/pvp-arena-screenshots-blizzcon-press-kit/ from the Press kit].&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/more-blizzcon-artworks-and-imagery/ New assorted artwork]. [http://diablo.incgamers.com/blog/comments/new-monster-arts-from-blizzcon-2010/ New monster artwork].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===October, Pre-Blizzcon===&lt;br /&gt;
&lt;br /&gt;
{{oth}} October 22, 2010 -- The eve of [[Blizzcon 2010]]! The team at diablo.incgamers.com posts [http://diablo.incgamers.com/blog/comments/diablo-3-blizzcon-2010/ coverage and updates for the event], also collected nicely in the section above. &lt;br /&gt;
&lt;br /&gt;
{{blz}} October 19, 2010 -- Rounding out the [http://diablo.incgamers.com/blog/comments/male-barbarian-gear-set-preview/ final gear set preview] before [[Blizzcon 2010]] is the male [[Barbarian]].&lt;br /&gt;
&lt;br /&gt;
{{com}} October 15, 2010 -- [http://diablo.incgamers.com/blog/comments/comparing-d2-to-d3-gear-sets/ D2 gear sets vs. D3 gear sets] spawns a huge debate about how the armor *should* look.&lt;br /&gt;
&lt;br /&gt;
{{blz}} October 14, 2010 -- Blizzard riles up more fans with [http://diablo.incgamers.com/blog/comments/male-wizard-gear-set-preview/ a preview of the gear set] for the male [[Wizard]], fanning the flames of the [[Wizard#Male_Wizard_Controversy|previous controversy]] with the character design. Much [http://diablo.incgamers.com/blog/comments/more-on-the-male-wizard-gear-set/ criticism and fan remixes ensue]. More [http://diablo.incgamers.com/blog/comments/male-wizard-gear-set-remixes-keep-on-coming/ remixes and even fan art]. Finally, [http://diablo.incgamers.com/blog/comments/vote-the-wizards-starfish-hat.-yes-or-no/ a fan vote reveals]... a lot of ambivalence, tending towards disapproval.&lt;br /&gt;
&lt;br /&gt;
{{blz}} October 13, 2010 -- [http://diablo.incgamers.com/blog/comments/female-witch-doctor-gear-set/ The female Witch Doctor] is shown sporting an interesting mask in this gear set preview. A [http://diablo.incgamers.com/blog/comments/reworked-improved-female-wd-gear-set/ fan remix a few days later] creates more debate.&lt;br /&gt;
&lt;br /&gt;
{{com}} October 13, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-iii-should-have-pentagrams/Should Diablo III have Pentagrams]]? Blizzard has been removing many elements of real world culture and religion from WoW and D3, including crosses and pentagrams. Is this a bad thing?&lt;br /&gt;
&lt;br /&gt;
{{com}} October 12, 2010 -- [http://diablo.incgamers.com/blog/comments/the-blacksmiths-wagon-upgrade-progression-pointless-or-brilliant/ Artisan's upgrade pace] debated, with dozens of useful reader comments.&lt;br /&gt;
&lt;br /&gt;
{{blz}} October 8, 2010 -- [http://diablo.incgamers.com/blog/comments/blue-on-act-lengths-in-diablo-iii/ Bashiok confirms] that [[Act IV]] will be a finale, like it was in Diablo II, and thus will be the shortest of the acts.&lt;br /&gt;
&lt;br /&gt;
{{blz}} October 7, 2010 -- Blizzard [http://diablo.incgamers.com/blog/comments/female-barbarian-gear-set-preview/ showcases a gear set] for the female [[Barbarian]]. Discussion of her face's [http://diablo.incgamers.com/blog/comments/female-barbarian-facial-evolution/ evolution to a prettier, softer] form was debated. Most fans [http://diablo.incgamers.com/blog/comments/vote-female-barbarian-new-or-old/ approved of the change], as a vote proves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{blz}} October 7, 2010 -- [http://diablo.incgamers.com/blog/comments/blue-no-death-penalties-required-in-d3/ Bashiok argues at length]] against [[death]] penalties in Diablo III.&lt;br /&gt;
&lt;br /&gt;
{{pic}} October 6, 2010 -- The [http://diablo.incgamers.com/blog/comments/female-wizard-gear-set-preview/ next of the gear set previews] continues with the female [[Wizard]].&lt;br /&gt;
&lt;br /&gt;
{{blz}} October 6, 2010 -- [http://diablo.incgamers.com/blog/comments/barbarians-fury-resource-decay/ Bashiok explains] why they're happy with the current state of [[Fury]], arrived at after long experimentation.&lt;br /&gt;
&lt;br /&gt;
{{int}} October 1, 2010 -- Diablo creator [http://diablo.incgamers.com/blog/comments/dave-brevik-on-diablo-i/ Dave Brevik interviewed] on Diablo I.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==September 2010==&lt;br /&gt;
&lt;br /&gt;
{{blz}} September 30, 2010 -- Blizzard ramps up the excitement for Diablo III @ [[Blizzcon 2010]] by posting sneak peaks of character [[gear sets]] (note: not the same as [[Set items|item set]]s) [http://diablo.incgamers.com/blog/comments/male-witch-doctor-gear-set-revealed/ starting with the] male [[Witch Doctor]]. A later post [http://diablo.incgamers.com/blog/comments/male-witch-doctor-concepts-to-in-game-comparison/ compares his facial evolution], from concept art to the final game look.&lt;br /&gt;
&lt;br /&gt;
[[File:Shield-barb2-lol.jpg|thumb|250px|Class-specific weapon confusion.]]&lt;br /&gt;
{{blz}} September 29, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-iiis-class-specific-weapon-oddities/ Another Bashiok post] on [[class-specific weapons]] stirs up the usual confusion and controversy. With [http://diablo.incgamers.com/blog/comments/more-on-class-weapon-restrictions/ a follow-up] 2 days later. And a fan vote [http://diablo.incgamers.com/blog/comments/vote-diablo-iiis-class-restricted-weapons/ showing general disapproval] of class-specific weapons.&lt;br /&gt;
&lt;br /&gt;
{{int}} September 25, 2010 -- [http://www.computerandvideogames.com/article.php?id=266271&amp;amp;skip=yes Jay Wilson @ CVG].&lt;br /&gt;
&lt;br /&gt;
{{blz}} September 21, 2010 -- One of the biggest announcements of the year was made, when [[Bashiok]] revealed that Diablo III's [[maximum level]] was going to be 60. This change was explained and discussed in numerous posts, on [http://diablo.incgamers.com/blog/comments/diablo-iiis-maximum-level-announced-60/ the 21st], more [http://diablo.incgamers.com/blog/comments/more-clvl-60-replies-and-debate/ on the 22nd], more [http://diablo.incgamers.com/blog/comments/d3-difficulty-and-end-game-debate/ end game stuff on the 22nd], achievements [http://diablo.incgamers.com/blog/comments/more-on-d3s-end-game-and-achievements on the 23rd], why not [http://diablo.incgamers.com/blog/comments/im-clvl-60...-now-what/ more levels just for fun] on the 26th, [http://diablo.incgamers.com/blog/comments/another-blue-defense-of-max-clvl-60/ and another discussion] on October 13th.&lt;br /&gt;
** A [http://diablo.incgamers.com/blog/comments/vote-diablo-iiis-clvl-60-level-cap/ site vote on Diii.net found] nearly 50% of readers very supportive of the Clvl 60 change, with just 16% opposing it.&lt;br /&gt;
&lt;br /&gt;
{{blz}} September 18, 2010 -- [http://diablo.incgamers.com/blog/comments/runestones-deserve-more-respecs/ Bashiok engages a long debate] about respecs and replayability in D2 and D3.&lt;br /&gt;
&lt;br /&gt;
{{blz}} September 18, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-3-has-no-passive-skills/ Bashiok drops a bombshell] and reveals that [[passive skills]] are out of the Diablo III [[skill trees]]. (Not until Blizzcon were [[traits]] explained.)&lt;br /&gt;
&lt;br /&gt;
{{oth}} September 10, 2010 -- Blizzard updates the [[Diablo III]] page with [http://diablo.incgamers.com/blog/comments/blizzards-new-health-globes-page/ information about the new health system].&lt;br /&gt;
&lt;br /&gt;
{{blz}} September 9, 2010 -- [http://diablo.incgamers.com/blog/comments/combat-and-relaxed-character-stances/ All characters will have] relaxed stances in town; the Monk's aggressive one in a recent video was just a [[WiP]].&lt;br /&gt;
&lt;br /&gt;
{{blz}} September 8, 2010 -- Bashiok [http://diablo.incgamers.com/blog/comments/more-changes-to-runestones/ sprinkles some information about new rune effects] and Flux relays an &amp;quot;unofficial&amp;quot; conversation with Bashiok regarding the recent skill [[rune]] changes.&lt;br /&gt;
&lt;br /&gt;
{{com}} September 7, 2010 -- [http://diablo.incgamers.com/blog/comments/great-art-vs.-screenshots-a-case-study/ Comparing video game graphics to works of art]; the more realistic ones are not the most popular or ageless. Hence Blizzard's stylized artistic approach, as exemplified by Diablo III.&lt;br /&gt;
&lt;br /&gt;
{{blz}} September 4, 2010 -- [http://diablo.incgamers.com/blog/comments/haunt-grows-ghostlier/ Haunt grows ghostlier]. Bashiok offers another graphical update about a skill we've never really seen.&lt;br /&gt;
&lt;br /&gt;
{{blz}} September 3, 2010 -- [http://diablo.incgamers.com/blog/comments/blue-post-on-weapon-specific-skills/ Bashiok on weapon options], dual-wielding vs. two-handed vs. one-handed weapon options.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==August 2010==&lt;br /&gt;
&lt;br /&gt;
{{oth}} August 30, 2010 -- Blizzard updates the Diablo III website with a page [http://diablo.incgamers.com/blog/comments/official-crafting-page/ detailing the new crafting system].&lt;br /&gt;
&lt;br /&gt;
{{int}} August 28, 2010 -- [http://diablo.incgamers.com/blog/comments/gamestm-magazine-99-interviews-chris-metzen/ GamesTM magazine interviews] Blizzard lore/story/art guy [[Chris Metzen]].&lt;br /&gt;
&lt;br /&gt;
{{blz}} August 26, 2010 -- [http://diablo.incgamers.com/blog/comments/why-not-a-pick-everything-up-button-in-d3/ Bashiok explains why] there's not a &amp;quot;pick up everything&amp;quot; button in Diablo III.&lt;br /&gt;
&lt;br /&gt;
{{blz}} August 25, 2010 -- [http://diablo.incgamers.com/blog/comments/blue-info-on-level-14-gems/ Bashiok shares many] details about [[gems]] and upgrading. He returns with [http://diablo.incgamers.com/blog/comments/more-blue-info-on-crafting-gems/ more updates the next day].&lt;br /&gt;
&lt;br /&gt;
{{oth}} August 24, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-art-museum-show-in-taiwan/ A Blizzard art show] debuts at an art gallery in Taiwan.&lt;br /&gt;
&lt;br /&gt;
{{blz}} August 24, 2010 -- [http://diablo.incgamers.com/blog/comments/barbarian-and-witch-doctor-cinematic-trailers/ Bashiok crushes the hopes of fans] that ask about retroactive machinima-style class trailers for the [[Barbarian]] and [[Witch Doctor]], saying that (while being a nice idea) it would be a poor use of resources. &lt;br /&gt;
&lt;br /&gt;
{{blz}} August 21, 2010 -- [http://diablo.incgamers.com/blog/comments/more-information-on-armor-dyeing/ Bashiok adds details] to the new info about [[Armor Dye]]s, just revealed by Jay Wilson at Gamescom. &lt;br /&gt;
&lt;br /&gt;
{{blz}} August 21, 2010 -- [http://diablo.incgamers.com/blog/comments/do-low-res-characters-matter/ Bashiok argues that low-res character models] on the official site don't matter.&lt;br /&gt;
&lt;br /&gt;
{{blz}} August 21, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-3-facebook-integration/ Bashiok gives new details] about D3's planned [[Facebook]] integration.&lt;br /&gt;
&lt;br /&gt;
{{blz}} August 20, 2010 -- [http://diablo.incgamers.com/blog/comments/no-dps-displays-in-diablo-iii/ Bashiok confirms no DPS charts] will be displayed in Diablo III. Though [[weapons]] list their [[DPS]], along with min-max damage.&lt;br /&gt;
&lt;br /&gt;
{{blz}} August 19, 2010 --[http://diablo.incgamers.com/blog/comments/blue-posts-on-red-monster-outlines-and-the-chat-interface/ Bashiok on improved chat] controls and the [[red target outline]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gamescom 2010===&lt;br /&gt;
The Gamescom show in Cologne, Germany ran from August 18-21, and featured a ton of new Diablo III news. [http://diablo.incgamers.com/blog/comments/d3-feature-announcement-at-gamescom/ Earlier in the month] Blizzard had promised to reveal a new Diablo III feature at the show, and they held a press conference as soon as the show began to present the [[Artisans]], as well as the concept of [[crafting]] from [[recipes]] using [[materials]] obtained from the [[salvage cube]]. Gamescom 2010 also brought new interviews, screenshots, artwork, and more.&lt;br /&gt;
&lt;br /&gt;
====Jay Wilson Interviews====&lt;br /&gt;
[[File:Npc-artisan-blacksmith1s.jpg|thumb|175|The [[Blacksmith]].]]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-4players.de/ Jay Wilson speaks with 4players.de] from Gamescom.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-indiablo.de-part-one/ Jay Wilson speaks with in.Diablo.de ]from Gamescom.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-indiablo.de-part-two/ Jay Wilson speaks with Diablo3.net.pl] from Gamescom.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-gamona/ Jay Wilson speaks with Gamona] from Gamescom.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-gamespot-au/ Jay Wilson speaks with Gamespot.au] from Gamescom.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-tweakers.net/ Jay Wilson speaks with Tweakers.net] from Gamescom.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-pcgames.de/ Jay Wilson speaks with PCGames.de] from Gamescom.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-g4tv/ Jay Wilson speaks with G4TV] from Gamescom.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-eurogamers/ Jay Wilson speaks with Eurogamer] from Gamescom.&lt;br /&gt;
&lt;br /&gt;
====Artisan Infos====&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/artisan-presentation-video-gamescom/ The Artisan introduction video] narrated by [[Jay Wilson]]. Also [http://diablo.incgamers.com/blog/comments/full-gamescom-jay-wilson-presentation-video/ video of his live narration] from the show.&lt;br /&gt;
&lt;br /&gt;
* The [http://diablo.incgamers.com/blog/comments/diablo-iii-caravan-faq/ official Artisan FAQ] is released. A week later, a fairly [http://us.blizzard.com/diablo3/world/systems/crafting.xml low-info official Crafting page] is added to the official site.&lt;br /&gt;
&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/todays-blue-posts-on-artisans/ Bashiok answers over a dozen questions] about Artisans and their likely effect on the game [[economy]].&lt;br /&gt;
&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/blue-posts-on-recipe-trading-item-properties-and-the-monks-resource/ Bashiok with more answers] about crafting and salvaging.&lt;br /&gt;
&lt;br /&gt;
* General gaming site coverage of the Artisan presentation. [http://www.destructoid.com/gc-10-crafting-in-diablo-iii-181746.phtml Destructoid], [http://play.tm/interview/31519/jay-wilson-talks-diablo-iii/ Play.tm], [http://www.digitalspy.com/gaming/levelup/a263411/live-blog-gamescom-2010-diablo-iii-conference.html Digital Spy], [http://www.incgamers.com/News/24648/diablo-3-gamescom-media IncGamers], [http://pc.ign.com/articles/111/1113849p1.html IGN], [http://www.gameplanet.co.nz/pc/games/156898/features/135475.20100819.Diablo-III-screens-information-revealed-at-GamesCom/ GamePlanetNZ], [http://www.neoseeker.com/news/14673-diablo-iii-wants-you-to-get-crafty-with-artisans/ NeoSeeker], [http://g4tv.com/thefeed/blog/post/706971/Blizzards-Reveals-New-Diablo-III-Details.html G4TV], [http://www.escapistmagazine.com/news/view/102875-Diablo-III-Adds-Pseudo-WoW-Crafting The Escapist], [http://gamescom.gamespot.com/story/6273927/diablo-iii-qanda-panel Gamespot], [http://multiplayerblog.mtv.com/2010/08/18/delving-into-the-diablo-3-crafting-system/ Mtv], [http://www.cinemablend.com/games/GamesCom-2010-Diablo-III-Artisan-And-Crafting-Trailer-26448.html GameBlend], [http://exophase.com/pc/diablo-iii-artisans-revealed-in-new-video-17694.htm ExoPhase], [http://www.joystiq.com/2010/08/18/diablo-3-adds-artisans-to-craft-items-for-you/ Joystiq], [http://www.devicemag.com/2010/08/18/blizzard-reveals-artisans-in-diablo-3-at-this-years-gamescom/ Device Mag], and [http://www.godisageek.com/2010/08/gamescom-2010-diablo-iii-artisan-walkthrough/ God is a Geek].&lt;br /&gt;
&lt;br /&gt;
====Hands-On Play Reports====&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/hands-on-from-gamescom/ Judge Hype reports] on some play time. (French translation.)&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/hands-on-from-austin-war3-tournament/ Another hands-on report]. (From an event in Austin, Texas, but it's the same weekend and the same game demo build.)&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/d3-demo-hands-on-from-austin-texas/ Two more lengthy] fan hands-on reports.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/d3-demo-hands-on-impressions-from-austin-part-three/ A third hands-on report] from the event.&lt;br /&gt;
&lt;br /&gt;
====Screenshots and Visuals====&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/artisan-presentation-video-gamescom/ The Artisan introduction video] narrated by [[Jay Wilson]]. Also [http://diablo.incgamers.com/blog/comments/full-gamescom-jay-wilson-presentation-video/ video of his live narration] from the show.&lt;br /&gt;
&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/gamescom-hq-ninja-gameplay-video/ High quality fan-shot] video of a Monk working through the demo. &lt;br /&gt;
&lt;br /&gt;
* A second [http://diablo.incgamers.com/blog/comments/gamescom-ninja-gameplay-footage-2/ ninja-video, of much lower] quality.&lt;br /&gt;
&lt;br /&gt;
* Six [http://diablo.incgamers.com/blog/comments/six-new-caravan-screenshots/ Artisan screenshots] feature the [[Blacksmith]].&lt;br /&gt;
* Three [http://diablo.incgamers.com/blog/comments/new-act-one-screenshots/ new combat action screenshots].&lt;br /&gt;
&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/blizzards-booths-at-gamescon-2010/ Photos of Blizzard's booth] and the Diablo III demo machines from Gamescom.&lt;br /&gt;
&lt;br /&gt;
===August, Pre-Gamescom===&lt;br /&gt;
{{blz}} August 11, 2010 -- [http://diablo.incgamers.com/blog/comments/health-globe-details-revealed-plus-boss-monsters/ Bashiok provides information] about [[Health Globes]] and [[monster]] nomenclature.&lt;br /&gt;
&lt;br /&gt;
{{blz}} August 10, 2010 -- [http://diablo.incgamers.com/blog/comments/siegebreaker-and-difficulty/ Bashiok on adjusting the] difficulty curve through hell and into the [[end game]].&lt;br /&gt;
&lt;br /&gt;
{{blz}} August 6, 2010 -- [http://diablo.incgamers.com/blog/comments/updates-on-fury-instability-and-other-resources/ Changes to resource systems] for the [[Barbarian]] and [[Wizard]] are commented on by Bashiok.  Balls of [[Fury]] get tossed out and we say goodbye to [[Instability]].&lt;br /&gt;
&lt;br /&gt;
{{blz}} August 4, 2010 -- [http://diablo.incgamers.com/blog/comments/fourth-difficulty-denied-think-bigger/ Bashiok shoots down] a &amp;quot;4th difficulty&amp;quot; suggestion and says they've got bigger and better ideas to spice up the [[end game]].&lt;br /&gt;
&lt;br /&gt;
{{blz}} August 4, 2010 -- [http://diablo.incgamers.com/blog/comments/a-new-witch-doctor-skill-revealed/ Bashiok confirms a new skill] for the [[Witch Doctor]] called [[Poison Dart]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==July 2010==&lt;br /&gt;
&lt;br /&gt;
{{blz}} July 30, 2010 -- [http://diablo.incgamers.com/blog/comments/vote-how-do-you-want-your-name-in-the-game/ A community poll finds] that most fans would want their name used for an item in the game, though &amp;quot;No to using fan names in games.&amp;quot; comes in a very strong second. (A handful of of prominent Diablo 2 fansite people had their online handles used for {{iw|Mercs Mercenary Names in Diablo 2}}, setting precedent.)&lt;br /&gt;
&lt;br /&gt;
[[File:Easter-sc2-diablo3s.jpg|frame|Diablo as an SC2 [[Easter Egg]].]]&lt;br /&gt;
{{blz}} July 28, 2010 -- The best Starcraft 2 [[Easter Egg]] is found; [http://diablo.incgamers.com/blog/comments/diablo-is-a-starcraft-2-easter-egg/ a burning Diablo on one] of the single player mission levels. A [[Deckard Cain]] Easter Egg [http://diablo.incgamers.com/blog/comments/deckard-cain-in-stacraft-2/ is found the next day].&lt;br /&gt;
&lt;br /&gt;
{{oth}} July 27, 2010 -- [[StarCraft 2]]'s [http://diablo.incgamers.com/blog/comments/starcraft-2-launch-day/ launch day blows up].&lt;br /&gt;
&lt;br /&gt;
{{oth}} July 26, 2010 -- [http://diablo.incgamers.com/blog/comments/order-direct-tv-for-virtual-blizzcon/ Ordering information] for the streaming feed from [[BlizzCon 2010]] is posted.&lt;br /&gt;
&lt;br /&gt;
{{blz}} July 26, 2010 -- [http://diablo.incgamers.com/blog/comments/monster-wall-teaser/ Bashiok provides a teasing photo] of the Diablo &amp;quot;monster wall.&amp;quot; Much fan analysis ensues.&lt;br /&gt;
&lt;br /&gt;
{{blz}} July 24, 2010 -- Bashiok [http://diablo.incgamers.com/blog/comments/glowing-dungeon-doors-and-skill-transformations/ discusses character appearance change], and why skills can't change it entirely.&lt;br /&gt;
&lt;br /&gt;
{{blz}} July 24, 2010 -- Blizzard [http://diablo.incgamers.com/blog/comments/more-melee-weapon-types/ tweets about melee weapon types], and turns it into a [[fifth character]] tease.&lt;br /&gt;
&lt;br /&gt;
{{blz}} July 23, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-gamescom-2010/ Blizzard announces that] they will attend the [[GamesCom]] show in Cologne, Germany, August 22-23. It takes several more [http://diablo.incgamers.com/blog/comments/diablo-3-demo-gamescom/ weeks of Bashiok teasing] before it's confirmed that Diablo 3 will be one of the playable titles.&lt;br /&gt;
&lt;br /&gt;
{{blz}} July 23, 2010 -- The [http://diablo.incgamers.com/blog/comments/staves-vs.-staffs-and-visual-character-customization/ D3 Team debates &amp;quot;staffs&amp;quot; vs. &amp;quot;staves&amp;quot;] for the plural of staff. Most fans clearly prefer &amp;quot;staves,&amp;quot; judging by the comments.&lt;br /&gt;
&lt;br /&gt;
{{blz}} July 22, 2010 -- [http://diablo.incgamers.com/blog/comments/dungeons-please-plus-d1-cd-keys/ Blizzard tweets a tease about] glowing dungeon entrances/exits. [[Bashiok]] elaborates in a [http://diablo.incgamers.com/blog/comments/glowing-dungeon-doors-and-skill-transformations/ forum follow-up a few days later].&lt;br /&gt;
&lt;br /&gt;
{{blz}} July 22, 2010 -- The Starcraft 2 Diablo-themed [[Easter Eggs]] continue, with [http://diablo.incgamers.com/blog/comments/sc2-ce-avatar-diablo-3-themed-space-marine/ a burning Terran Marine].&lt;br /&gt;
&lt;br /&gt;
{{oth}} July 20, 2010 -- An interview with Diablo 2 soundtrack composer Matt Uelmen [http://diablo.incgamers.com/blog/comments/diablo-3-symphony-soundtrack-rumor-confirmed-5-years-later/ confirms a &amp;quot;recording of the Diablo 3 soundtrack&amp;quot; rumor] from five years before.&lt;br /&gt;
&lt;br /&gt;
{{blz}} July 18, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-3-decals-sc2-achievement/ Diablo decals are found] for [[StarCraft 2]] over B.net, the first Diablo-related [[Easter Egg]] in SC2. (But not the last.)&lt;br /&gt;
&lt;br /&gt;
{{blz}} July 17, 2010 -- [http://diablo.incgamers.com/blog/comments/wds-wont-just-wear-leaves-after-all/ Blizzard teases that the] Witch Doctor's armor will vary more than expected.&lt;br /&gt;
&lt;br /&gt;
{{blz}} July 16, 2010 -- [http://diablo.incgamers.com/blog/comments/answers-to-common-community-questions-about-battlenet-real-id/ Blizzard announces their new/updated plans] for [[Real ID]] on [[Battle.net]], with the wildly-unpopular mandatory &amp;quot;post with your real name&amp;quot; features removed.&lt;br /&gt;
&lt;br /&gt;
{{int}} July 16, 2010 -- [http://diablo.incgamers.com/blog/comments/gamasutra-interviews-matt-uelmen/ Matt Uelmen interview with GamaSutra] covers his time working on the music of D1, D2, and WoW.&lt;br /&gt;
&lt;br /&gt;
{{blz}} July 14, 2010 -- A [[stash|shared stash]] is [http://diablo.incgamers.com/blog/comments/shared-stash-still-just-a-dream/ still planned for Diablo 3], but has not been implemented into the game yet.&lt;br /&gt;
&lt;br /&gt;
{{oth}} July 14, 2010 -- Fans vote the [[Witch Doctor]] their [http://diablo.incgamers.com/blog/comments/vote-least-popular-diablo-3-character/ least anticipated Diablo 3 character].&lt;br /&gt;
&lt;br /&gt;
{{blz}} July 12, 2010 -- [http://diablo.incgamers.com/blog/comments/demons-do-not-need-loincloths-diablo-is-a-demon/ Blizzard debates demon anatomy] and loin cloth-wearing.&lt;br /&gt;
&lt;br /&gt;
{{blz}} July 9, 2010 -- [http://diablo.incgamers.com/blog/comments/disintegrate-runestone-surprising/ @Diablo teases that Wizard] spell [[Disintegrate]] has very odd effects with [[Runestone]]s.&lt;br /&gt;
&lt;br /&gt;
{{oth}} July 8, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-2010-anniversary-mosaic-result/ The Diablo 2 Tenth Anniversary] Community Mosaic Project kicks off. Official page here: [[Diablo 2010 Anniversary Mosaic]].&lt;br /&gt;
&lt;br /&gt;
{{blz}} July 7, 2010 -- An @Diablo tweet [http://diablo.incgamers.com/blog/comments/diablo-twitter-a-d2-boss-returning/ about a &amp;quot;memorable&amp;quot; returning D2 monster] sets off a deluge of speculation.&lt;br /&gt;
&lt;br /&gt;
[[File:Realid-penny-arcade1.jpg|thumb|350px|[http://www.penny-arcade.com/comic/2010/7/9/ Penny Arcade] weighs in on Real ID.]]&lt;br /&gt;
{{blz}} July 7, 2010 -- The [[Real ID]] B.net [http://diablo.incgamers.com/blog/comments/real-id-comes-to-the-b.net-forums/ forum debacle begins with the official] announcement and much angry user feedback, over two very busy days.&lt;br /&gt;
# [http://diablo.incgamers.com/blog/comments/b.net-forums-real-id-reactions/ Dozens] and [http://diablo.incgamers.com/blog/comments/real-id-on-b.net-follow-ups/ dozens] of opinion pieces ensue, along with Blizzard explanations.&lt;br /&gt;
# A [http://diablo.incgamers.com/blog/comments/vote-real-id-on-the-b.net-forums/ community vote reveals] overwhelming opposition. &lt;br /&gt;
# [http://diablo.incgamers.com/blog/comments/rumour-blizzard-realid-unpopular-internally/ Rumors of intense internal opposition] surface. &lt;br /&gt;
# [http://diablo.incgamers.com/blog/comments/penny-arcade-on-real-id/ Penny Arcade weighs] in.&lt;br /&gt;
# The [http://diablo.incgamers.com/blog/comments/eff-criticise-blizzards-real-id/ EFF voices their] opposition. &lt;br /&gt;
# And Blizzard quickly buckles under the combined weight of the criticism and [http://diablo.incgamers.com/blog/comments/blizzard-buckles-on-real-id/ rescinds the real names on the forums] requirement.&lt;br /&gt;
&lt;br /&gt;
{{blz}} July 6, 2010 -- The most [http://diablo.incgamers.com/blog/comments/epic-barbarian-armor/ epic Barbarian armor] completed? A few days later, Bashiok [http://diablo.incgamers.com/blog/comments/epic-armor-is-a-bad-thing/ explains that &amp;quot;epic armor&amp;quot; refers] to the appearance being the coolest of all armor options, not necessarily the best statistically.&lt;br /&gt;
&lt;br /&gt;
{{blz}} July 4, 2010 -- [http://diablo.incgamers.com/blog/comments/zombie-vomit-and-animal-themed-armors/ Recent tweets on the 4 player max] for co-op, and animal-themed armors. [http://diablo.incgamers.com/blog/comments/twitter-with-more-on-animal-armors-and-amusing-bugs/ Follow-ups explain] the 4 player max and explain that the animal themes are cosmetic.&lt;br /&gt;
&lt;br /&gt;
{{blz}} July 2, 2010 -- [http://diablo.incgamers.com/blog/comments/skill-rune-effects/ Bashiok confirms that Mercs] are still in the game, and that skill runes still do cool things.&lt;br /&gt;
&lt;br /&gt;
{{blz}} July 1, 2010 -- [http://diablo.incgamers.com/blog/comments/max-level-and-more-on-skill-caps/ Bashiok takes back all of his] June comments about max skill caps, and teases a &amp;quot;99 vs. 100&amp;quot; max level debate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==June 2010==&lt;br /&gt;
&lt;br /&gt;
{{blz}}June 30, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzards-new-community-manager-lylirra/ Blizzard's CMs welcome Lylirra], a new CM covering WoW and D3, to the fold.&lt;br /&gt;
&lt;br /&gt;
{{blz}}June 30, 2010 -- G4TV [http://diablo.incgamers.com/blog/comments/g4tvs-open-letter-to-diablo-2/ posts a nice open letter] to Diablo 2 on its tenth anniversary. Inspired by this, numerous [http://diablo.incgamers.com/forums/showthread.php?p=7594141#post7594141 fans add their own open letters] in the forums.&lt;br /&gt;
&lt;br /&gt;
{{blz}}June 29, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzards-d2-10-page/ Blizzard adds a single page] and one old photoshopped image to &amp;quot;celebrate&amp;quot; Diablo II's tenth anniversary.&lt;br /&gt;
&lt;br /&gt;
{{blz}}June 29, 2010 -- [http://diablo.incgamers.com/blog/comments/interview-activision-blizzard-coo-thomas-tippl1/ The Motley Fool interviews Blizzard] COO Thomas Tippl.&lt;br /&gt;
&lt;br /&gt;
{{com}}June 28, 2010 -- The Real ID pushback really kicks into gear, with [http://diablo.incgamers.com/blog/comments/real-id-on-b.net-no-privacy-controls/ a scathing editorial] by MMORPG guru Lum the Mad.&lt;br /&gt;
[[File:Sand Golem.jpg|thumb|333px|The [[Sand Golem]].]]&lt;br /&gt;
{{blz}}June 26, 2010 -- Bashiok gives [http://diablo.incgamers.com/blog/comments/diablo-3-progress-report/ a short, but positive], game development progress report.&lt;br /&gt;
&lt;br /&gt;
{{oth}}June 24, 2010 -- Blizzard announces their [http://diablo.incgamers.com/blog/comments/2010-blizzard-fan-fiction-contest/ 2010 Fan Fiction contest].&lt;br /&gt;
&lt;br /&gt;
{{blz}}June 20, 2010 -- Bashiok on [http://diablo.incgamers.com/blog/comments/blizzard-on-characters-sharing-skills/ characters sharing skills] and the gameplay pros/cons.&lt;br /&gt;
&lt;br /&gt;
{{blz}}June 19, 2010 -- Bashiok announces that [http://diablo.incgamers.com/blog/comments/skill-caps-increase-on-nm-hell/ skill caps will increase] by 5/10/15 with each difficulty level. And then [http://diablo.incgamers.com/blog/comments/max-level-and-more-on-skill-caps/ takes it all back] a couple of weeks later.&lt;br /&gt;
&lt;br /&gt;
{{blz}}June 18, 2010 -- Bashiok on [http://diablo.incgamers.com/blog/comments/updates-on-fury-skills-and-potions/ Fury, skills, and potions]. &lt;br /&gt;
&lt;br /&gt;
{{com}}June 17, 2010 -- [[Bashiok]] on [http://diablo.incgamers.com/blog/comments/there-will-be-great-new-d3-info...-eventually/ new info... eventually]. Plus commentary and discussion about Blizzard's PR strategy of limited info release, and why it's unlikely to change anytime soon.&lt;br /&gt;
&lt;br /&gt;
{{blz}}June 17, 2010 -- [[Real ID]] on B.net [http://diablo.incgamers.com/blog/comments/real-id-on-b.net-do-you-really-want-to-know-be-known/ draws closer to going live], and the controversy begins to brew.&lt;br /&gt;
&lt;br /&gt;
{{pic}}June 15, 2010 -- Nine [http://diablo.incgamers.com/blog/comments/nine-new-diablo-3-artwork-pieces/ new pieces of concept art], from the Blizzard Museum.&lt;br /&gt;
&lt;br /&gt;
{{int}}June 14, 2010 -- A new [http://diablo.incgamers.com/blog/comments/interview-with-one-of-the-diablo-3-composers/ interview with Lawrence Jubler], one of the key Diablo 3 soundtrack composers.&lt;br /&gt;
&lt;br /&gt;
{{blz}}June 11, 2010 -- [http://diablo.incgamers.com/blog/comments/destructible-environments-d3-achievements-sc2-tv-ads-and-more/ Bashiok gives vague comments] on [[destructible]]s and achievements.&lt;br /&gt;
&lt;br /&gt;
{{blz}}June 10, 2010 -- Blizzard will [http://diablo.incgamers.com/blog/comments/no-d3-e3-2010/ not show their games at E3] this year, or perhaps ever again. The [http://diablo.incgamers.com/blog/comments/no-blizzard-e3...-blizzcon-4-months-away/ Twitter feed confirmed this] a few days later, but said just wait for BlizzCon in October!&lt;br /&gt;
&lt;br /&gt;
{{blz}}June 9, 2010 -- Bashiok teases the [http://diablo.incgamers.com/blog/comments/diablo-3s-secret-new-stuffs/ eventual reveal of numerous new systems] in Diablo 3. But he can't say anything about any of them yet.&lt;br /&gt;
&lt;br /&gt;
{{blz}}June 9, 2010 -- Bashiok says that [http://diablo.incgamers.com/blog/comments/item-durability-returning/ item durability is &amp;quot;probably&amp;quot; returning] in Diablo 3. The function of durability as a [[gold sink]] was [http://diablo.incgamers.com/blog/comments/more-on-durability/ followed up the next day].&lt;br /&gt;
&lt;br /&gt;
{{blz}}June 8, 2010 -- Bashiok confirms that the [[fifth character]] was [http://diablo.incgamers.com/blog/comments/diablo-iiis-5th-class-and-the-diablo-drought/ the last to be designed]. (Early concepts were thrown out and rebooted from scratch.)&lt;br /&gt;
&lt;br /&gt;
{{blz}}June 8, 2010 -- [http://diablo.incgamers.com/blog/comments/bashioks-cheeky-birthday-gift-to-fan/ Bashiok's birthday caricature] is a gift to everyone.&lt;br /&gt;
&lt;br /&gt;
{{oth}}June 2, 2010 -- The first round of [http://diablo.incgamers.com/blog/comments/blizzcon-tickets-goes-on-sale-today/ Blizzcon tickets went on sale]... and [http://diablo.incgamers.com/blog/comments/blizzcon-tickets-round-one-sold-out/ were gone in minutes]. The same was true of the second batch, three days later.&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
==May 2010 ==&lt;br /&gt;
&lt;br /&gt;
{{blz}}May 29, 2010 -- Bashiok rebuts [http://diablo.incgamers.com/blog/comments/sc2-forebodes-d3-doom-bashioks-rebuttal/ a bunch of anti-SC2 arguments], in terms of what they say about Diablo 3 and the B.net experience.&lt;br /&gt;
&lt;br /&gt;
{{int}}May 29, 2010 -- Blizzard's [[Frank Pearce]] interviewed [http://diablo.incgamers.com/blog/comments/incgamers-interviews-blizzards-frank-pearce/ about SC2, B.net, and D3].&lt;br /&gt;
&lt;br /&gt;
{{blz}}May 28, 2010 -- [[Bashiok]] unveils the newest skill rune names: [[Crimson]], [[Indigo]], [[Obsidian]], [[Golden]], [[Alabaster]]. All five types of [[skill runes]] are known, but only one of the new names is definitely tied to a function, at this point.&lt;br /&gt;
&lt;br /&gt;
{{blz}}May 27, 2010 -- Bashiok on [http://diablo.incgamers.com/blog/comments/blizzards-online-content-translated/ Blizzard's future plans] for non-English online info about Diablo 3.&lt;br /&gt;
&lt;br /&gt;
{{blz}}May 27, 2010 -- [http://diablo.incgamers.com/blog/comments/skill-runes-continue-to-evolve/ Bashiok with new info] on [[skill rune]] changes and design goals.&lt;br /&gt;
&lt;br /&gt;
[[File:Fan-darkrusader-tristram1.jpg|thumb|333px|Amazing fan-made Diablo 3 level.]]&lt;br /&gt;
{{blz}}May 26, 2010 -- Amazingly high quality [http://diablo.incgamers.com/blog/comments/amazing-fan-made-diablo-3-level/ fan-made Diablo 3 level] in the Unreal engine, copied from concept art. [http://diablo.incgamers.com/blog/comments/how-to-create-amazing-fan-art/ Making of info added] a few days later.&lt;br /&gt;
&lt;br /&gt;
{{int}}May 23, 2010 -- Jeff Strain [http://diablo.incgamers.com/blog/comments/jeff-strain-on-diablo-1s-rpg-impact/ interviewed about his early work] on the Diablo franchise.&lt;br /&gt;
&lt;br /&gt;
{{int}}May 22, 2010 -- [[Bill Roper]] interviewed on [http://diablo.incgamers.com/blog/comments/bill-roper-interviewed-on-d1-d2-d3/ the creation of Diablo 1 and 2], and his first reactions to Diablo 3.&lt;br /&gt;
&lt;br /&gt;
{{oth}}May 22, 2010 -- [http://diablo.incgamers.com/blog/comments/jay-mohr-is-the-blizzcon-2010-host/ Jay Mohr is confirmed] as the [[BlizzCon 2010]] host.&lt;br /&gt;
&lt;br /&gt;
{{oth}}May 20, 2010 -- [http://diablo.incgamers.com/blog/comments/we-love-diablo-anniversary-mosaic/ Diablo 2's Ten Year] Anniversary [[Diablo_2010_Anniversary_Mosaic|Fansite Mosaic project]] announced.&lt;br /&gt;
&lt;br /&gt;
{{blz}}May 20, 2010 -- [http://diablo.incgamers.com/blog/comments/new-diablo-artwork-from-blizzcon-2010/ New Diablo artwork from] the [[BlizzCon 2010]] logo.&lt;br /&gt;
&lt;br /&gt;
{{blz}}May 20 -- [[Bashiok]] on [http://diablo.incgamers.com/blog/comments/more-on-resolution-comparisons-and-forum-misbehavior/ misleading screen resolution comparisons] and forum (mis)behavior.&lt;br /&gt;
&lt;br /&gt;
{{blz}}May 18, 2010 -- Bashiok on [http://diablo.incgamers.com/blog/comments/diablo-3-higher-resolutions-and-reflections/ higher resolutions and visual reflections].&lt;br /&gt;
&lt;br /&gt;
{{blz}}May 15, 2010 -- Bashiok on [http://diablo.incgamers.com/blog/comments/diablo-3-major-team-playtest-went-realy-good/ a major team playtest] that went &amp;quot;really well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{blz}}May 15, 2010 -- Bashiok on [http://diablo.incgamers.com/blog/comments/palette-shifting-concept-art/ palette and texture-shifting] on Diablo 3 [[monsters]].&lt;br /&gt;
&lt;br /&gt;
{{blz}}May 14, 2010 -- Bashiok [http://diablo.incgamers.com/blog/comments/line-of-sight-in-diablo-3/ on Line of Sight] in Diablo 3.&lt;br /&gt;
&lt;br /&gt;
{{blz}}May 12, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-reveals-secrets-of-the-archivist/ Bashiok reveals some secrets] about the creation of the [[Archivist]], one of the 2009 April Fool's Day jokes.&lt;br /&gt;
[[File:Monk-concept1.jpg|thumb|250|Monk poses dramatically.]]&lt;br /&gt;
{{pic}}May 12, 2010 -- New [[Barbarian]] and [[Monk]] concept [http://diablo.incgamers.com/blog/comments/shiny-new-monk-concept-art/ art is released].&lt;br /&gt;
&lt;br /&gt;
{{blz}}May 12, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-haunts-temporary-graphics/ Bashiok relays information] about [[Haunt]]'s temporary graphics and the improvements in store for it during development&lt;br /&gt;
&lt;br /&gt;
{{blz}}May 11, 2010 -- [http://diablo.incgamers.com/blog/comments/no-d3-in-2010-not-even-for-playboy-bunnies/ Even Playboy Bunnies] can't make a Diablo 3 release date appear.&lt;br /&gt;
&lt;br /&gt;
{{blz}}May 11, 2010 -- Bashiok's [http://diablo.incgamers.com/blog/comments/bashioks-dream-comes-true/ chocolate race car cake] draws closer to reality.&lt;br /&gt;
&lt;br /&gt;
{{oth}}May 10, 2010 -- [http://diablo.incgamers.com/blog/comments/how-many-mac-gamers-are-out-there/ Mac users support Blizzard] because Blizzard supports them. And their numbers are growing.&lt;br /&gt;
&lt;br /&gt;
{{blz}}May 8, 2010 -- Bashiok on the Witch Doctor's [[Haunt]] [http://diablo.incgamers.com/blog/comments/blizzard-on-haunt-boss-effects-and-the-lcs/ and shiny boss effects].&lt;br /&gt;
&lt;br /&gt;
{{oth}}May 7, 2010 -- Transcript and discussion of the [http://diablo.incgamers.com/blog/comments/activision-blizzard-q1-2010-conference-call/ First Quarter Activision/Blizzard conference call].&lt;br /&gt;
&lt;br /&gt;
{{blz}}May 6, 2010 -- Bashiok on [[PvP]] in D3, which isn't [http://diablo.incgamers.com/blog/comments/diablo-3-will-ship-with-pvp-like-it-or-not/ much in the game yet], but will be for launch.&lt;br /&gt;
&lt;br /&gt;
{{oth}}May 5, 2010 -- [http://diablo.incgamers.com/blog/comments/activision-blizzard-announces-battle.net-and-facebook-integration/ Blizzard announces their] upcoming [[Battle.net]] [[Real ID]] Facebook integration. The first ominous shot in the war that became the Real ID controversy/disaster of July 2010.&lt;br /&gt;
&lt;br /&gt;
{{blz}}May 5, 2010 -- [[Bashiok]] confirms that Diablo 3 will have [http://diablo.incgamers.com/blog/comments/diablo-3-will-have-a-lot-of-monsters/ a '''lost''' of monsters].&lt;br /&gt;
&lt;br /&gt;
{{com}}May 5, 2010 -- Interesting debate about why/how the needs of [http://diablo.incgamers.com/blog/comments/the-differences-between-western-and-easter-gamers-and-rpgs/ Eastern and Western RPG players differ] so greatly.&lt;br /&gt;
&lt;br /&gt;
{{oth}}May 4, 2010 -- [[Starcraft 2]] gets [http://diablo.incgamers.com/blog/comments/starcraft-2-release-date-announced/ a release date]: July 27, 2010.&lt;br /&gt;
&lt;br /&gt;
{{blz}}May 1, 2010 -- Bashiok [http://diablo.incgamers.com/blog/comments/the-trouble-with-skill-training-systems/ on skill training systems] and why Diablo 3 will not include such a game mechanic.&lt;br /&gt;
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&lt;br /&gt;
==April 2010== &lt;br /&gt;
&lt;br /&gt;
{{pic}}April 28, 2010 -- Ars Technica tours Blizzard's Campus in Irvine and posts [http://arstechnica.com/gaming/news/2010/04/earning-your-sword-a-picture-tour-of-blizzards-offices.ars/ a huge photo gallery] of their trip. (Many more views of Blizzard's Campus can be seen in [http://diablo.incgamers.com/gallery/showgallery.php?cat=518 the Blizzard HQ gallery].)&lt;br /&gt;
&lt;br /&gt;
{{blz}}April 27, 2010 -- Bashiok confirms [http://diablo.incgamers.com/blog/comments/there-is-no-zoom-and-you-wont-even-miss-it/ that there is no zoom in Diablo 3] and explains why fans won't even miss it.&lt;br /&gt;
&lt;br /&gt;
{{pic}}April 24, 2010 -- [http://diablo.incgamers.com/blog/comments/check-out-the-new-blizzard-concept-art-gallery/ Blizzard debuts a sortable gallery] showing off concept art for their three ongoing game worlds. No new Diablo 3 pieces are included.&lt;br /&gt;
&lt;br /&gt;
{{pic}}April 23, 2010 -- [http://diablo.incgamers.com/blog/comments/dune-thresher-fan-sculpt/ A fan-made sculpture] of the [[Dune Thresher]] impresses all who behold it.&lt;br /&gt;
&lt;br /&gt;
{{blz}}April 22, 2010 -- [http://diablo.incgamers.com/blog/comments/more-on-character-builds/ Bashiok joins a long discussion on] the interactions between [[skills]] and [[skill rune]]s in Diablo 3.&lt;br /&gt;
&lt;br /&gt;
{{blz}}April 22, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-custom-monster-death-animations-and/ Bashiok on zooming in and custom] monster death animations.&lt;br /&gt;
&lt;br /&gt;
{{blz}}April 21, 2010 -- [http://diablo.incgamers.com/blog/comments/should-diablo-3-have-designed-builds/ Bashiok on why there are no] designed &amp;quot;builds&amp;quot; for the Diablo 3 characters.&lt;br /&gt;
&lt;br /&gt;
{{blz}}April 21, 2010 -- [http://diablo.incgamers.com/blog/comments/320000-warcraft-iii-and-diablo-ii-accounts-banned/ Blizzard announces that they've banned] more than 320,000 Warcraft 3 and Diablo 2 accounts for using hacks on Battle.net.&lt;br /&gt;
&lt;br /&gt;
{{blz}}April 19, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-charms-in-d3-and-exploding-palm-impossibilties/ Bashiok on why there are] no [[charms]] in Diablo 3, plus info on the graphics for the [[Monk]]'s [[Exploding Palm]] skill. [http://diablo.incgamers.com/blog/comments/more-on-exploding-palms-graphics/ He returns a day later] to substantially revise his Exploding Palm graphics comments, after receiving a correction from one of the designers. &lt;br /&gt;
&lt;br /&gt;
{{blz}}April 16, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-paying-to-revive-hc-characters-and-wow-rmt-pets/ Bashiok on paying to resurrect HC characters] (not happening) and the new RMT WoW mount.&lt;br /&gt;
&lt;br /&gt;
{{blz}}April 14, 2010 -- Bashiok on [http://diablo.incgamers.com/blog/comments/blizzard-on-shrines/ shrines, attributes, and pretty graphics].&lt;br /&gt;
&lt;br /&gt;
[[File:Tomb-viper2.jpg|thumb|Tomb Vipers.]]&lt;br /&gt;
{{oth}}April 13, 2010 -- [http://diablo.incgamers.com/blog/comments/monthly-fee-for-starcraft-ii-battle.net-in-russia/ News breaks that SC2] will require a monthly fee to play online in Russia. Most fans choose '''not''' to believe that this is a harbinger of D3's hypothetical online fees.&lt;br /&gt;
&lt;br /&gt;
{{oth}}April 9, 2010 -- [http://diablo.incgamers.com/blog/comments/what-do-casual-fans-think-about-the-fifth-character/ What do casual fans think about] the [[fifth character]]? A question on Blizzard's Diablo Facebook page brings out the hordes.&lt;br /&gt;
&lt;br /&gt;
{{com}}April 3, 2010 -- [http://diablo.incgamers.com/blog/comments/upon-closer-inspection-3-the-new-tomb-viper/ Is the weird design] of the new [[Tomb Viper]] a sign of a larger game theme? Or just a weird snake/man hybrid monster?&lt;br /&gt;
&lt;br /&gt;
{{blz}}April 1, 2010 -- April kicks off with the usual blitz of Blizzard April Fool's Day jokes and features. Their first movement comes on March 31st, with [http://diablo.incgamers.com/blog/comments/its-coming/ a Diablo-style teaser image]. This year's crop includes, [http://diablo.incgamers.com/blog/comments/new-battle.net-neural-interface/ B.net Neural Interface], Deckard Cain [http://diablo.incgamers.com/blog/comments/deckard-cain-gps-voice-pack/ GPS Voice Pack], [http://diablo.incgamers.com/blog/comments/xtreme-gamer-blanket-diablo-iii-body-pillow/ Xtreme Gamer Blanket and Diablo 3 Body Pillow], plus [http://diablo.incgamers.com/blog/comments/more-april-fools-from-blizzard/ B.net matchmaking, new Blizzard mobile games, the WoW EPEeN, and the mystery scrambled poem]. A later post provides a nice wrap up of [http://diablo.incgamers.com/blog/comments/april-fools-round-up/ other gaming-related AFD activities] around the Internet.&lt;br /&gt;
&lt;br /&gt;
{{oth}}April 1, 2010 -- Diii.net breaks the sad news that [http://diablo.incgamers.com/blog/comments/blizzcon-2010-already-sold-out/ BlizzCon 2010 is already sold out], before tickets have even officially gone on sale. Better luck next year.&lt;br /&gt;
&lt;br /&gt;
{{pic}}April 1, 2010 -- The first two [http://diablo.incgamers.com/blog/comments/the-first-diablo-iii-jigsaw-images/ Diablo 3 jigsaw images debut], showing outdoor areas from the WWI 2008 Gameplay movie. Both are awesome, and were enormously difficult to create.&lt;br /&gt;
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&lt;br /&gt;
==March 2010==&lt;br /&gt;
&lt;br /&gt;
{{blz}}March 31, 2010 -- Bashiok on [http://diablo.incgamers.com/blog/comments/blizzard-on-mana-wizards-and-witch-doctors/ Wizards, Mana, and Instability].&lt;br /&gt;
&lt;br /&gt;
{{com}}March 27, 2010 -- Fan debate breaks out on the issue of [http://diablo.incgamers.com/blog/comments/would-you-pay-to-demo-beta-test/ paying to beta test]. A community vote is held, in which [http://diablo.incgamers.com/blog/comments/poll-would-you-pay-to-beta-test/ most players say they would not pay] for the privilege.&lt;br /&gt;
&lt;br /&gt;
{{blz}}March 25, 2010 -- Blizzcon 2010 [http://diablo.incgamers.com/blog/comments/blizzcon-2010-announced/ is announced for October 22-23, 2010], once again in the Anaheim Convention Center. &lt;br /&gt;
&lt;br /&gt;
{{pic}}March 23, 2010 -- The [http://diablo.incgamers.com/blog/comments/witch-doctor-unmasked/ female Witch Doctor in-game animated model] is added to the official site. Also,  [http://diablo.incgamers.com/blog/comments/new-witch-doctor-screenshots/ five new Witch Doctor screenshots] are released.  Fan reaction to the female WD's look [http://diablo.incgamers.com/blog/comments/vote-how-do-you-like-the-female-witch-doctors-look/ is largely positive].&lt;br /&gt;
&lt;br /&gt;
{{blz}}March 23, 2010 -- Blizzard announces that [http://diablo.incgamers.com/blog/comments/diablo-ii-patch-1.13-and-ladder-reset-tomorrow/ the v1.13 patch and ladder reset] will take place on the 24th. The [http://diablo.incgamers.com/blog/comments/ladder-is-being-reset-as-we-speak/ patch is released], with the full readme.txt. [http://diablo.incgamers.com/blog/comments/v1.13c-official-patch-notes/ Direct download links] and largely positive [http://diablo.incgamers.com/blog/comments/forum-discussions-on-patch-1.13/ early player feedback].&lt;br /&gt;
&lt;br /&gt;
{{blz}}March 18, 2010 -- [http://diablo.incgamers.com/blog/comments/is-the-female-witch-doctor-too-sexy/ Is the Female Witch Doctor too Sexy?] Blue post turning into a major debate about how the characters should be presented; realism vs. eye candy.&lt;br /&gt;
&lt;br /&gt;
{{blz}}March 17, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-armor-types-and-voting-for-blizzard/ Blizzard on Armor Types] and voting for Blizzard in a developer vs developer voting match.&lt;br /&gt;
&lt;br /&gt;
{{int}}March 17, 2010 -- [http://diablo.incgamers.com/blog/comments/jay-wilson-on-d3s-seven-shared-development-points/ Jay Wilson on Game Development]. Possibly a Google translate of a Chinese industry conference where Jay Wilson made his contribution by talking about the seven shared development points of making a video game.&lt;br /&gt;
&lt;br /&gt;
{{blz}}March 16, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-3s-trading-system-will-fix-everything/ Diablo 3's Trading System] will fix everything, according to Bashiok. Item trades, gold selling and many other topics discussed.&lt;br /&gt;
&lt;br /&gt;
{{blz}}March 16, -- 2010 [http://diablo.incgamers.com/blog/comments/blizzard-pax-east-d3-staying-home/ Blizzard @ PAX East: D3 Staying home], unfortunately. No Diablo 3 gameplay at PAX East.&lt;br /&gt;
&lt;br /&gt;
[[File:Tower-closeup-monk1.jpg|frame|The [[Burning Tower]].]]&lt;br /&gt;
{{blz}}March 15, 2010 -- Blizzard announces that the [http://diablo.incgamers.com/blog/comments/v1.13-and-ladder-reset-coming-soon/ D2 v1.13 patch and ladder reset] are coming soon. More info on [http://diablo.incgamers.com/blog/comments/blizzard-on-v1.13-future-patches-and-the-end-of-the-ptf/ the coming patch and future patches] was added a few days later.&lt;br /&gt;
&lt;br /&gt;
{{int}}March 13, 2010 -- [http://diablo.incgamers.com/blog/comments/rob-pardo-on-learning-from-design-mistakes/ Rob Pardo learns from] design mistakes in an article by Shacknews. Stuff like the D2 [[gold]] economy is a lesson learned and not repeated.&lt;br /&gt;
&lt;br /&gt;
{{int}}March 12, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-composer-russel-brower-interviewed/ Blizzard Composer Russel Brower interviewed] by CVG, and he says they will take the music wider and further in Diablo III.&lt;br /&gt;
&lt;br /&gt;
{{blz}}March 12, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-diablo-3-class-specific-weapons/ Bashiok discusses class-specific weapon] concepts in Diablo 3. [http://diablo.incgamers.com/blog/comments/diablo-3-milestones-are-being-met-plus-and-more-on-class-specific-weapons/ Much more follow up] a few days later.&lt;br /&gt;
&lt;br /&gt;
{{blz}}March 11, 2010 -- [http://diablo.incgamers.com/blog/comments/blue-posts-on-shields-zookeeper-builds-and-healig-spells/ Shields, pets and healing] discussed in blue posts by [[Bashiok]].&lt;br /&gt;
&lt;br /&gt;
{{com}}March 10, -- 2010 [http://diablo.incgamers.com/blog/comments/upon-closer-inspection-2-the-mysterious-burning-tower/ The mysterious burning tower] is explored by Flux, who brings up screenshots and facts from various sources. The [[Burning Tower]] also has a wiki article.&lt;br /&gt;
&lt;br /&gt;
{{oth}} March 9, 2010 -- A community [http://diablo.incgamers.com/blog/comments/poll-which-character-will-you-play-first/ vote measures the popularity] of the various characters, showing a fairly even distribution of fans amongst the four so far revealed: Barbarian 24.22%, Wizard 21.06%, Witch Doctor 16.9%, Monk 16.17%, Undecided. More infos, plz 12.54%, Fifth character will be the coolest 9.11%.&lt;br /&gt;
&lt;br /&gt;
{{pic}}March 9, 2010 -- [http://diablo.incgamers.com/blog/comments/new-and-improved-diablo-iii-artwork/ New Artwork, and] new better versions of older known artwork. Sons of the Storm has released new batches.&lt;br /&gt;
&lt;br /&gt;
{{oth}}March 7, 2010 -- [http://diablo.incgamers.com/blog/comments/more-d3-previews-on-the-jace-hall-show/ More D3 Previews on the Jace Hall Show], but since it's a humour show, it;s nothing real and as such nothing major.&lt;br /&gt;
&lt;br /&gt;
{{blz}} March 5, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-diablo-3s-random-monsters-and-scripted-events/ Bashiok on random monsters] and scripted events.&lt;br /&gt;
&lt;br /&gt;
{{oth}}March 5, 2010 -- [http://diablo.incgamers.com/blog/comments/activision-beheads-infinity-ward-is-blizzard-next/ Activision fires Infinity Ward studio heads] responsible for the mega-popular ''Modern Warfare 2''. The question is, does this mean they can do similar things with [[Blizzard Entertainment|Blizzard]] employees and people like [[Mike Morhaime]].&lt;br /&gt;
&lt;br /&gt;
{{blz}} March 4, 2010 -- [http://diablo.incgamers.com/blog/comments/dungeon-entrances-and-waypoints/ Bashiok on dungeon entrances] and deadly traps. &lt;br /&gt;
&lt;br /&gt;
{{blz}} March 3, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-3-will-be-m-rated/ Bashiok confirms that] Diablo 3 is aiming for an M-rating.&lt;br /&gt;
&lt;br /&gt;
{{oth}} March 3, 2010 -- [http://diablo.incgamers.com/blog/comments/first-blizzard-authenticator-hack-confirmed/ Blizzard confirms the first working hack] against the Blizzard Authenticator.&lt;br /&gt;
&lt;br /&gt;
[[File:Wiz-male-comparison1.jpg|frame|Pouty male Wizard = controversy.]]&lt;br /&gt;
{{pic}} March 3, 2010 -- Blizzard [http://diablo.incgamers.com/blog/comments/male-wizard-in-game-animation-and-ss/ adds the in-game animation] of the male [[Wizard]] to their character page, sparking immediate complaints that he looks &amp;quot;effeminate,&amp;quot; &amp;quot;wimpy&amp;quot; and &amp;quot;submissive.&amp;quot; [http://diablo.incgamers.com/blog/comments/the-wimpy-male-wizard-and-posturing/ Detailed analysis] of the various character models shows that almost all of them have a similar pose, and [[Wizard#Appearance|it was further pointed out]] that no one objected to the male wizard's look when playing him at [[BlizzCon 2009]]. A community vote [http://diablo.incgamers.com/blog/comments/male-wizards-look-your-opinion/ ultimately showed strongly] mixed opinions on his look.&lt;br /&gt;
&lt;br /&gt;
{{blz}}March 3, 2010 -- [http://diablo.incgamers.com/blog/comments/more-debate-over-bind-on-equip-items/ Bashiok made several lengthy posts] on D3's economy in late February and early March, with ramifications for [[BoE]], [[BoP]], and [[BoA]]. Also see [http://diablo.incgamers.com/blog/comments/diablo-3-theory-on-trading-and-boe-issues/ this one], and [http://diablo.incgamers.com/blog/comments/more-from-blizzard-on-boe-boa/ this one], and the discussion on the [http://diablo.incgamers.com/blog/comments/blizzcast-13-is-live/ issue from Blizzcast #13].&lt;br /&gt;
&lt;br /&gt;
{{com}} March 2, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-3-will-not-be-released-in-2010/ Diablo 3 will not be released in 2010] and why it's irresponsible for sites to speculate from ignorance.&lt;br /&gt;
&lt;br /&gt;
{{blz}} March 2, 2010 -- [[Bashiok]] on [http://diablo.incgamers.com/blog/comments/blizzard-on-various-game-issues/ mana globes, NPC conversations], and the UI.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==February 2010==&lt;br /&gt;
&lt;br /&gt;
{{blz}}February 28, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-diablo-3-difficulty-and-pugs/ Bashiok on game difficulty] and [[PUG]]s. Great fan debate about whether any D3 content should &amp;quot;require&amp;quot; more than one person ensued.&lt;br /&gt;
&lt;br /&gt;
{{blz}}February 27, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-diablo-3-beta-requirements/ Bashiok on Blizzard beta] machine selection requirements.&lt;br /&gt;
&lt;br /&gt;
{{blz}}February 26, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-3-will-shake-your-screen/ Bashiok on screen-shaking] and other game special effects.&lt;br /&gt;
&lt;br /&gt;
{{int}}February 25, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzcast-13-is-live/ Blizzcast #13 goes live] with Diablo 3 commentary on &amp;quot;phasing,&amp;quot; respes, non-mana resources, randomness in the game, gold/item durability (which may return?), and BoE item issues. &lt;br /&gt;
&lt;br /&gt;
{{blz}}February 25, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-the-monks-limited-weapon-choices/ Bashiok weighs in on] class-specific weapons, and issue that always excites great player discussion. [http://diablo.incgamers.com/blog/comments/more-on-d3s-limited-weapon-types/ He returned to this issue] a week later, with news that some of the class restrictions had been lifted.&lt;br /&gt;
&lt;br /&gt;
{{com}}February 24, 2010 -- [http://diablo.incgamers.com/blog/comments/on-the-drawing-board-18-diablo-iii-quests/ Diablo 3's quests debated] and compared to other RPGs.&lt;br /&gt;
&lt;br /&gt;
{{oth}}February 24, 2010 -- [http://diablo.incgamers.com/blog/comments/d2-v1.13b-live-on-the-patch-test-realm/ v1.13b goes live] on the patch test realm.&lt;br /&gt;
&lt;br /&gt;
{{blz}}February 23, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-diablo-2-hacks-unavoidable-unfixable/ Bashiok confirms that Diablo 2] hacks will never be fixed permanently.&lt;br /&gt;
&lt;br /&gt;
{{blz}}February 20, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-3-music-appreciation-and-item-enchanting/ Bashiok on D3's music] and unrevealed item enchanting system.&lt;br /&gt;
&lt;br /&gt;
{{blz}}February 18, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-3-embraces-gender-equality/ Bashiok confirms that there will be] complete gender equality in Diablo 3. After fans raise some objections, [http://diablo.incgamers.com/blog/comments/more-on-gender-equality/ he returns with] some more explanations.&lt;br /&gt;
&lt;br /&gt;
{{oth}}February 17, 2010 -- [http://diablo.incgamers.com/blog/comments/starcraft-2-beta-today/ The Starcraft 2 beta] test gets underway.&lt;br /&gt;
&lt;br /&gt;
{{blz}}February 16, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-iii-female-barbarian-concept-art/ Female Barbarian in-game animation] added to the official Diablo 3 page. Also a new piece of female barb concept art, and [http://diablo.incgamers.com/blog/comments/new-barbarian-screenshots/ six new screenshots].&lt;br /&gt;
&lt;br /&gt;
{{blz}}February 16, 2010 -- [http://diablo.incgamers.com/blog/comments/playing-d3-offline/ Bashiok comments on the &amp;quot;must always be connected&amp;quot; aspect] of Starcraft 2 play, and confirms that it can be played offline. Diablo 3 should work the same way.&lt;br /&gt;
&lt;br /&gt;
{{blz}}February 12, 2010 -- [http://diablo.incgamers.com/blog/comments/new-artwork-added/ New monster and city concept] artwork added to the gallery.&lt;br /&gt;
&lt;br /&gt;
{{pic}}February 11, 2010 -- [http://diablo.incgamers.com/blog/comments/new-tomb-viper-artwork/ Tomb Viper artwork] by Brom is revealed in a photo. More about [[Tomb Viper]]s.&lt;br /&gt;
&lt;br /&gt;
{{oth}}February 10, 2010 -- [http://diablo.incgamers.com/blog/comments/activision-blizzard-q4-2009-conference-call/ Activision/Blizzard Q4 2009] conference call coverage. Business over pleasure. Transcript of [http://www.incgamers.com/News/20949/full-transcript-blizzard-2010-plans Mike Morhaime's talk] about Blizzard (no mention of D3) here. [http://caps.fool.com/Blogs/ViewPost.aspx?bpid=340466&amp;amp;t=01000539467656145563 Financial analysis] of the news here.&lt;br /&gt;
&lt;br /&gt;
{{com}}February 10, 2010 -- [http://diablo.incgamers.com/blog/comments/upon-closer-inspection-1-official-character-page-artwork/ Are there new/mysterious monsters] in the artwork on the character pages? A closer look reveals... uncertain results.&lt;br /&gt;
&lt;br /&gt;
{{blz}}February 10, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-mega-pauldrons/ Bashiok on the] megasized shoulderpads (pauldroons) the Diablo 3 character concept art sports.&lt;br /&gt;
&lt;br /&gt;
{{vid}}February 10, 2010 -- [http://diablo.incgamers.com/blog/comments/official-battle.net-2.0-preview/ Blizzard releases a preview] movie showing off some of the new features of [[Battle.net 2.0]]. [http://diablo.incgamers.com/blog/comments/big-battle.net-special/ Discussion and analysis followed] a few days later.&lt;br /&gt;
&lt;br /&gt;
{{blz}}February 9, 2010 -- [http://diablo.incgamers.com/blog/comments/weapon-switch-hotkey-nah/ A Bashiok post] on the topic sets off another endless [[weapon switch hotkey]] argument/debate.&lt;br /&gt;
&lt;br /&gt;
{{blz}}February 9, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-returning-paladins-and-necromancers/ Bashiok on Necromancer and Paladins] perhaps showing up as NPCs, and more on the Female Monk's design.&lt;br /&gt;
&lt;br /&gt;
{{pic}}February 9, 2010 -- [http://diablo.incgamers.com/blog/comments/female-monk-revealed1/ Female Monk concept art] revealed in high quality.&lt;br /&gt;
&lt;br /&gt;
{{pic}}February 6, 2010 -- [http://diablo.incgamers.com/blog/comments/female-monk-design-criticism/ Female Monk design criticism.] A fan photoshops the female monk some more skin, and much debate ensues.&lt;br /&gt;
&lt;br /&gt;
[[File:Monk-female-con1.jpg|thumb|333px|Female monk concept art.]]&lt;br /&gt;
{{blz}}February 5, 2010 -- [http://diablo.incgamers.com/blog/comments/hq-female-monk-visuals-coming....-soon/ Bashiok confirms the Female Monk] pics from the Jace Hall show, and promises HQ versions &amp;quot;soon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{blz}}February 5, 2010 -- [http://diablo.incgamers.com/blog/comments/female-monk-revealed/ The first look at the female monk] in concept art, from the Jace Hall show. [http://diablo.incgamers.com/blog/comments/jace-hall-show-diablo-iii-outtakes/ Outtakes from the show] were posted a week later.&lt;br /&gt;
&lt;br /&gt;
{{blz}}February 5, 2010 -- [http://diablo.incgamers.com/blog/comments/vote-for-the-best-female-monk-fan-concept-art/ Diii.net's vote for the] best fan-art of the female monk semi-finals. The official version [http://diablo.incgamers.com/blog/comments/vote-best-female-monk-concept-art/ won big] in the finals, vs. the top 3 pieces of fan art.&lt;br /&gt;
&lt;br /&gt;
{{blz}}February 5, 2010 -- [http://diablo.incgamers.com/blog/comments/unnatural-character-animations-and-jace-hall-part-2/ Bashiok on D3's character animations] and another sneak preview of the Jace Hall show.&lt;br /&gt;
&lt;br /&gt;
{{oth}}February 4, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzcon-2010-dated/ Blizzcon 2010] date set for October 22-23 at the Anaheim Convention Center... but it's just a rumor, and is wiped away a day later.&lt;br /&gt;
&lt;br /&gt;
{{pic}}February 3, 2010 -- [http://diablo.incgamers.com/blog/comments/original-d2-box-art-inspiration/ Original artwork by Brom] that the Diablo 2 box was based on debuts in the Blizzard art gallery.&lt;br /&gt;
&lt;br /&gt;
{{blz}}February 3, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-blizzcast-and-character-height/ Bashiok on character heights] and Blizzcast coming not-soon.&lt;br /&gt;
&lt;br /&gt;
{{blz}}February 1, 2010 -- [http://diablo.incgamers.com/blog/comments/new-diablo-3-screenshots/ Three new screenshots] added to the official site.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==January 2010==&lt;br /&gt;
&lt;br /&gt;
{{blz}}January 30, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-party-skills-player-booting-and-more/ Bashiok on] shared party skills, &amp;quot;griefing&amp;quot; in Diablo 3, and the employment benefits of being a forum slut.&lt;br /&gt;
&lt;br /&gt;
{{vid}}January 30, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-3-on-the-jace-hall-show/ Diablo 3 humor] featured in Episode 1 of the Jace Hall show. No female monk reveal (that came in the next weeks' show). The D3 content was teased in a trailer [http://diablo.incgamers.com/blog/comments/rumor-jace-hall-to-unveil-the-female-monk/ a week earlier], &lt;br /&gt;
&lt;br /&gt;
{{blz}}January 27, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-diablo-3s-real-world-influences/ Bashiok on Diablo 3's evolving] world lore and story, and real world influences upon them.&lt;br /&gt;
&lt;br /&gt;
{{com}}January 27, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-3-the-new-duke-nukem-forever Is Diablo 3 the new Duke Nukem Forever], with endless delays before release (or cancellation?)&lt;br /&gt;
&lt;br /&gt;
{{pic}}January 26, 2010 -- [http://diablo.incgamers.com/blog/comments/female-monk-art-challenge/ Blizzard's Female Monk Art Challenge] &amp;quot;nontest&amp;quot; announced by Bashiok. More [http://diablo.incgamers.com/blog/comments/femonk-fanart-submissions-part-ii/ entries posted] a few days later, and [http://diablo.incgamers.com/blog/comments/femonk-concept-final-submissions/ the final batch] a week later. [http://diablo.incgamers.com/blog/comments/blizzards-community-femonk-art-challenge/ Voting began] in early February, with the [http://diablo.incgamers.com/blog/comments/another-femonk-fan-art-vote/ final five selected] later in the month, and a final vote.&lt;br /&gt;
&lt;br /&gt;
{{blz}}January 26, 2010 -- [http://diablo.incgamers.com/blog/comments/femonk-fanart-submissions-part-ii/ Bashiok jokingly confirms] that the Monk is so overpowered no other characters will be developed.&lt;br /&gt;
&lt;br /&gt;
{{int}} January 23, 2010 -- [http://diablo.incgamers.com/blog/comments/paul-sams-on-premature-releases/ Blizzard CEO Paul Sams interviewed] by GamesIndustry.bz.&lt;br /&gt;
&lt;br /&gt;
{{blz}}January 22, 2010 -- [http://diablo.incgamers.com/blog/comments/guns-in-diablo-3-nope/ Bashiok again explains] why there will not be any guns in Diablo 3.&lt;br /&gt;
&lt;br /&gt;
{{blz}}January 22, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-hard-to-see-item-drops/ Bashiok on hard to see] item drops and how Diablo 3 will work around that issue.&lt;br /&gt;
&lt;br /&gt;
{{blz}}January 20, 2010 -- [http://diablo.incgamers.com/blog/comments/naked-female-wizards/ Bashiok on the &amp;quot;naked&amp;quot; female wizard], what she'll look like in her unarmored, starting gear, and how that look has recently been improved. Another [http://diablo.incgamers.com/blog/comments/more-on-the-naked-wizard/ post the next day] shared more details, and a screenshot.&lt;br /&gt;
&lt;br /&gt;
{{blz}}January 16, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-the-female-monk-and-the-size-of-the-d3-team/ Bashiok on the size of the D3 Team] and the female Monk development process.&lt;br /&gt;
&lt;br /&gt;
{{blz}}January 15, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-sneaks-in-diablo-3-update/ Blizzard updates the game lore] with retcon adjustments to the [[Timeline]] and [[Deckard Cain's Journal]].&lt;br /&gt;
&lt;br /&gt;
{{blz}}January 14, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-witch-doctor-pets-and-waypoints/ Blizzard on Mongrels and Waypoints].&lt;br /&gt;
&lt;br /&gt;
{{blz}}January 7, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-fury-and-equal-opportunities/ Bashiok on generating] [[Fury]] and other resources in a brand new game.&lt;br /&gt;
&lt;br /&gt;
{{blz}}January 6, 2010 -- [http://diablo.incgamers.com/blog/comments/bashiok-brings-the-snark/ Bashiok gets snarky about] OP Monks, release dates, and [[Witch Doctor]]s vs. [[Necromancer]]s.&lt;br /&gt;
&lt;br /&gt;
{{blz}}January 6, 2010 -- [http://diablo.incgamers.com/blog/comments/fan-grumbling/ Bashiok on release date issues] and the fun (or not) of expansion classes.&lt;br /&gt;
&lt;br /&gt;
{{blz}}January 4, 2010 -- [http://diablo.incgamers.com/blog/comments/monk-resource-system-complete/ Bashiok on the Monk's resource system] and those of other characters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Newer &amp;amp; Older News==&lt;br /&gt;
Newer and older headlines and articles are archived on the [[Media Coverage]] Archive pages:&lt;br /&gt;
* [[Media Coverage: 2008]]&lt;br /&gt;
* [[Media Coverage: 2009]]&lt;br /&gt;
* [[Media Coverage|Media Coverage: 2011]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Media Coverage]]&lt;/div&gt;</summary>
		<author><name>Eskilajnen</name></author>	</entry>

	<entry>
		<id>https://di.diablowiki.net/index.php?title=Media_Coverage:_2009&amp;diff=34120</id>
		<title>Media Coverage: 2009</title>
		<link rel="alternate" type="text/html" href="https://di.diablowiki.net/index.php?title=Media_Coverage:_2009&amp;diff=34120"/>
				<updated>2011-09-11T15:15:39Z</updated>
		
		<summary type="html">&lt;p&gt;Eskilajnen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All the [[Media Coverage]] from 2009, archived to keep the page size reasonable. See the main media coverage page for up to date material.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;Media Coverage Archive:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:125%;&amp;quot;&amp;gt;[[Media Coverage: 2008|2008]] - [[Media Coverage: 2009|2009]] - [[Media Coverage: 2010|2010]] - [[Media Coverage|2011]]&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==December 2009==&lt;br /&gt;
&lt;br /&gt;
Diablo III Year in Review. Twelve-part monthly recap of all the news and developments.&lt;br /&gt;
{| &lt;br /&gt;
|&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-january-2009/ January 2009]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-february-2009/ February 2009]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-march-2009/ March 2009]&lt;br /&gt;
|&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-april-2009/ April 2009]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-May-2009/ May 2009]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-june-2009/ June 2009]&lt;br /&gt;
| &lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-july-2009/ July 2009]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-august-2009/ August 2009]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-september-2009/ September 2009]&lt;br /&gt;
|&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-october-2009/ October 2009]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-november-2009/ November 2009]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-december-2009/ December 2009]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Diablo 2 on '''Best of the Decade''' lists: &lt;br /&gt;
** [http://www.destructoid.com/the-top-50-videogames-of-the-decade-10-1--155591.phtml #7 best game of the decade], by Destructoid.&lt;br /&gt;
** [http://www.gamezone.com/news/12_21_09_08_03AM.htm #5 of the decade] by GameZone.com.&lt;br /&gt;
&lt;br /&gt;
{{oth}} 29 December, 2009 -- [http://diablo.incgamers.com/blog/comments/the-psychology-behind-diablo-ii-loot-system/ A psychologist analyzes why fans] find the loot/reward model of gaming so addictive.&lt;br /&gt;
{{com}} 23 December, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-3-holiday-bonus-content/ Diii.net asks if fans want to see] bonus seasonal content? Or do you find Xmas trees in [[Tristram]] a ridiculous idea? Feedback is mixed.&lt;br /&gt;
{{pre}} 23 December, 2009 -- [http://diablo.incgamers.com/blog/comments/new-diablo-3-monster-the-morlu-caster/ The Morlu Caster] gets covered in detail and added to the wiki bestiary.&lt;br /&gt;
{{blz}} 19 December, 2009 -- [http://diablo.incgamers.com/blog/comments/blizzard-comments-on-v1.13/ Bashiok on v1.13 changes], feedback, and future plans.&lt;br /&gt;
{{blz}} 17 December, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-day-night-cycles/ Bashiok on why Diablo 3] will not have day/night cycles. (Areas look better with one preset level of lighting.&lt;br /&gt;
{{blz}} 17 December, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-d3s-ui-and-act-2-areas/ Bashiok on Act 2 level variety] and D3's non-customizable interface.&lt;br /&gt;
[[File:Merch-barb-statue.jpg|thumb|150|Merch! Barb statue.]]&lt;br /&gt;
{{blz}} 16 December, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-magic-find/ Bashiok defends] the return of [[Magic Find]] against all comers.&lt;br /&gt;
{{blz}} 16 December, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-difficulty-and-bosses/ Bashiok on game difficulty] via random boss mods.&lt;br /&gt;
{{com}} 12 December, 2009 -- [http://diablo.incgamers.com/blog/comments/the-mystery-of-klar-and-tryneus/ The one mystery of v1.13], Klar and Tyraneus, is examined. [http://diablo.incgamers.com/blog/comments/vote-klar-and-tryneus-mystery-or-not/ A later vote shows] that most fans think they are just a pointless distraction.&lt;br /&gt;
{{blz}} 10 December, 2009 -- [http://diablo.incgamers.com/blog/comments/d2-v1.13-patch-hits-the-test-realm/ v1.13 hits the patch test realm] to the enormous shock of virtually everyone. [http://diablo.incgamers.com/blog/comments/v1.13-uber-quest-and-patch-reactions/ Fan reactions] to the limited, timid, and [http://diablo.incgamers.com/blog/comments/undocumented-patch-1.13-changes/ partially undocumented] patch changes are strongly negative.&lt;br /&gt;
{{blz}} 8 December, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-resurrection/ Bashiok talks about changes] to the [[Resurrection]] function in Diablo 3.&lt;br /&gt;
{{blz}} 7 December, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-skill-runes/ Bashiok defends skill runes] in articulate fashion.&lt;br /&gt;
{{oth}} 5 December, 2009 -- [http://diablo.incgamers.com/blog/comments/torchlight-impersonates-d3-debut-dungeon/ The power of TorchED is shown] with a Torchlight mod that creates a dungeon that looks exactly like the Diablo 3 WWI gameplay movie dungeon.&lt;br /&gt;
{{oth}} 4 December, 2009 -- [http://diablo.incgamers.com/blog/comments/where-not-to-buy-a-diablo-2-cd-key/ A Diablo 2 player] writes about how not to buy a used Diablo 2 CD-key.&lt;br /&gt;
{{blz}} 3 December, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-laughing-skeletons/ Bashiok on laughing skeletons].&lt;br /&gt;
{{com}} 2 December, 2009 -- [http://diablo.incgamers.com/blog/comments/on-the-drawing-board-17-religion-and-morality-in-gaming/ Religion and Morality] debated. Could/should Diablo 3 have more ethics and morality in its content?&lt;br /&gt;
{{oth}} 1 December, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-3-barbarian-merch-arrives/ Diablo 3 Merch] comes to life as the Barbarian statues arrive.&lt;br /&gt;
{{oth}} 1 December, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-on-facebook/ In news that most found horrible or great] Blizzard joins Facebook with new pages for Diablo, Warcraft, and Starcraft. Fan opinions [http://diablo.incgamers.com/blog/comments/diablo-on-facebook-part-ii/ are very mixed].&lt;br /&gt;
&lt;br /&gt;
==November 2009==&lt;br /&gt;
&lt;br /&gt;
{{blz}} 24 November, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-act-3-and/ Bashiok on Act 3 testing], non-linear game construction, and Diablo timeline ret-con efforts.&lt;br /&gt;
{{int}} 23 November, 2009 -- [http://diablo.incgamers.com/blog/comments/travis-baldree-on-d3-vs.-torchlight/ Travis Baldress, lead dev of Torchlight] talks about the similarities with Diablo 3.&lt;br /&gt;
{{int}} 23 November, 2009 -- [http://diablo.incgamers.com/blog/comments/rob-pardon-on-d3s-release-date/ Rob Pardo] on Blizzard announcing their games too early.&lt;br /&gt;
{{blz}} 21 November, 2009 -- [http://diablo.incgamers.com/blog/comments/skill-trees-gone1/ Skill Trees are gone]. This big news [http://diablo.incgamers.com/blog/comments/more-no-skill-trees-speculation/ requires several days] of [http://diablo.incgamers.com/blog/comments/non-skill-trees-discussion-evolves/ updates to impart] all of the details.&lt;br /&gt;
{{blz}} 21 November, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-character-clipping/ Bashiok on character clipping], i.e. the characters can walk through each other in Diablo 3. This one created enough controversy [http://diablo.incgamers.com/blog/comments/bashiok-on-character-clipping-part-2/ for a follow up post] a few days later.&lt;br /&gt;
{{blz}} 18 November, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-color-blindness-and-ninjas/ Bashiok on color blindness] and why there won't be any Ninja/Samurai classes in Diablo 3.&lt;br /&gt;
{{blz}} 17 November, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-two-handed-weapons/ Bashiok provides illumination into the ongoing debate] over how to make two-handed weapons viable.&lt;br /&gt;
{{blz}} 15 November, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-ii-patch-1.13-news/ Bashiok on the latest v1.13 delay/denial] and why the aged infrastructure that powers Battle.net can't take na' more. (So [http://diablo.incgamers.com/blog/comments/diablo-ii-patch-1.13-increased-stash-no-more/ no bigger stash] for you!)&lt;br /&gt;
[[File:Tl-vs-d3-3.jpg|thumb|300px|Torchlight vs. Diablo 3.]]&lt;br /&gt;
{{blz}} 15 November, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-skill-tips-and-dungeon-pillars/ Bashiok on gameplay movie glitches] and skill hovers.&lt;br /&gt;
{{blz}} 14 November, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-demons-and-release-dates/ Bashiok on Fallen, fire-breathing demons], and the Diablo 3 wait stretching on...&lt;br /&gt;
{{oth}} 13 November, 2009 -- [http://diablo.incgamers.com/blog/comments/blizzcon-2010-las-vegas/ Blizzcon 2010 to land] in Las Vegas! [http://diablo.incgamers.com/blog/comments/what-doesnt-happen-in-vegas-stays-in-la/ Or not]...&lt;br /&gt;
{{com}} 12 November, 2009 -- [http://diablo.incgamers.com/blog/comments/torchlight-modding-takes-off-d3s-remains-grounded/ Interesting news on Torchlight's] extensive modding efforts, compared to Blizzard's disinterest with Diablo 3.&lt;br /&gt;
{{blz}} 11 November, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-3-team-seeks-cinematic-inspirations/ Bashiok on] the [[D3 Team]]'s movie nights: ''Lone Wolf and Cub'' and ''The Thing''.&lt;br /&gt;
{{oth}} 9 November, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-iii-not-part-of-blizzards-2010-plans/ Blizzard makes official] what most of us already knew. Diablo 3 will not be released in 2010. More reinforcing details when/why/where [http://diablo.incgamers.com/blog/comments/diablo-3-due-in-next-few-years/ released a week later].&lt;br /&gt;
{{blz}} 6 November, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-the-talisman-and-torchlight/ Bashiok requests an end to the Torchlight discussion] and adds a few words about the [[Talisman]].&lt;br /&gt;
{{blz}} 5 November, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-5th-class-secrecy/ Bashiok on the fifth character] and original character designs.&lt;br /&gt;
{{blz}} 3 November, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-d3s-isometric-pov/ Bashiok on camera angles] and why Diablo 3 has a fixed isometric, rather than a roving 1st person PoV like WoW.&lt;br /&gt;
{{oth}} 3 November, 2009 -- [http://diablo.incgamers.com/blog/comments/torchlight-news-and-scurrilous-rumors/ Ridiculous rumors that Blizzard] would have to remake Diablo 3 because of... Torchlight?&lt;br /&gt;
{{blz}} 2 November, 2009 -- [http://diablo.incgamers.com/blog/comments/stashes-and-mercenaries/ Bashiok on how Blizzard views] cool game features in other games (such as Torchlight).&lt;br /&gt;
{{int}} 2 November, 2009 -- [http://diablo.incgamers.com/blog/comments/jay-wilson-game-hunters/ USA Today interviews] Jay Wilson. Unfortunately this is a typically-generic mass-media interview, without any new game info.&lt;br /&gt;
{{oth}} 1 November, 2009 -- [http://diablo.incgamers.com/blog/comments/borderlands-homage-to-a-d2-monster/ New FPS/RPG Borderlands] incorporates a large number of Diablo 2 references. Several are listed in this news post.&lt;br /&gt;
{{pic}} 1 November, 2009 -- [http://diablo.incgamers.com/blog/comments/torchlight-vs.-diablo-3-graphics/ Torchlight comparisons continue] with a piece stacking TL screenshots side by side with D3 shots. The similarities are largely incidental/accidental.&lt;br /&gt;
&lt;br /&gt;
==October 2009==&lt;br /&gt;
&lt;br /&gt;
{{int}} 29 October, 2009 -- [http://www.diablo-source.com/index.php?cmd=article&amp;amp;sec=news&amp;amp;act=view&amp;amp;id=354 Julian Love interviewed] by the Diablo Source.&lt;br /&gt;
{{blz}} 29 October, 2009 [http://diablo.incgamers.com/blog/comments/d3-item-colors-and-female-narration/ Bashiok on item colors], monster colors, the D3 narrator's voice, and survivors from [[Harrogath]].&lt;br /&gt;
{{com}} 28 October, 2009 -- [http://diablo.incgamers.com/blog/comments/on-the-drawing-board-16-party-friendly-skills/ Are party-friendly skills] required in Diablo 3?&lt;br /&gt;
{{blz}} 21 October, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-detailed-damage-displays/ Bashiok on detailed damage] displays.&lt;br /&gt;
{{int}} 21 October, 2009 -- [http://hellforge.gameriot.com/blogs/Hellforge/Diablo-III-The-Lore-of-the-World-An-Interview-with-Leonard-Boyarsky/page1 Leonard Boyarsky interviewed] by Hellforge.&lt;br /&gt;
{{com}} 21 October, 2009 -- [http://diablo.incgamers.com/blog/comments/a-case-study-in-the-inherent-shortcomings-of-twitter/ Twitter commentary confusion] demonstrates the inherent shortcomings of the medium?&lt;br /&gt;
{{oth}} 16 October, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-vs.-warcraft/ Blizzard's Warcraft and Diablo] community managers get into some heated Twitter-based grabass.&lt;br /&gt;
{{blz}} 16 October, 2009 -- [http://diablo.incgamers.com/blog/comments/october-news-on-patch-1.13/ Bashiok announces the latest] v1.13 delay.&lt;br /&gt;
{{int}} 15 October, 2009 -- [http://www.planetdiablo.com/features/articles/jlove101309/index.shtml Julian Love interviewed] by Planet Diablo.&lt;br /&gt;
{{blz}} 13 October, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-item-pickups/ Bashiok on item pickups and party sharing].&lt;br /&gt;
{{blz}} 10 October, 2009 -- [http://diablo.incgamers.com/blog/comments/the-return-of-harrogath/ Bashiok confirms that there will be] no return to Harrogath in D3. (The town was destroyed by the Worldstone's explosion.)&lt;br /&gt;
{{int}} 8 October, 2009 -- [http://diablo.incgamers.com/blog/comments/jay-wilson-exclusive-full-transcript/ Jay Wilson interviewed] by Diii.net&lt;br /&gt;
{{blz}} 3 October, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-gold-and-the-economy/ Bashiok on gold and the D3 economy].  A follow up came [http://diablo.incgamers.com/blog/comments/bashiok-on-anti-gold-economy-misconceptions/ 3 days later].&lt;br /&gt;
{{blz}} 2 October, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-...-twitter/ Bashiok posts to promote the defend] the @Diablo twitter feed.&lt;br /&gt;
{{oth}} 2 October, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-iii-unique-item-names-selected-in-twitter-contest/ Blizzard announces five D3 uniques] submitted by fans via their Twitter contest.  (Other entries [http://diablo.incgamers.com/blog/comments/diablo-3-uniques-revealed/ were listed previously].)&lt;br /&gt;
{{oth}} 1 October, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-tattoo-true-fans/ A true Diablo fan] gets his back inked to prove it.&lt;br /&gt;
{{blz}} 1 October, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-ii-1.13-stash-size-issues-causes-temp-delay/ v1.13 delayed again] so the larger stash can be removed.&lt;br /&gt;
&lt;br /&gt;
==September 2009==&lt;br /&gt;
&lt;br /&gt;
===Late September 2009===&lt;br /&gt;
{{blz}} 30 September, 2009 -- [http://diablo.incgamers.com/blog/comments/female-monk-to-be-revealed-later/ Bashiok on the still-unrevealed] female monk.&lt;br /&gt;
{{pre}} 30 September, 2009 -- [http://www.gamesradar.com/pc/diablo-iii/preview/diablo-iii-hands-on/a-200909249532604041/g-2008063084756359080 GamesRadar previews Diablo 3]. No new info.&lt;br /&gt;
{{oth}} 30 September, 2009 -- [http://diablo.incgamers.com/blog/comments/new-look-for-blizzard.com/ New, Flash-intensive layout] for Blizzard.com and all Blizzard's gaming sites.&lt;br /&gt;
{{blz}} 30 September, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-the-monks-mana-resource/ Bashiok on the Monk's non-mana] resource.&lt;br /&gt;
{{oth}} 28 September, 2009 -- [http://imprint.uwaterloo.ca/2009/sep/25/features/blizzard-entertainment-visits-uw/ Blizzard Jobs visits] Waterloo University.&lt;br /&gt;
{{blz}} 28 September, 2009 --[http://diablo.incgamers.com/blog/comments/wizards-teleport-cooldown-may-be-reduced-with-runes-and-in-skill-tree/ Bashiok on skill runes] and Teleport's cooldown time.&lt;br /&gt;
{{pre}} 26 September, 2009 -- [http://diablo.incgamers.com/blog/comments/bosses-and-champions-in-diablo-3/ Bosses and champions] in D3, discussed in detail.&lt;br /&gt;
{{blz}} 23 September, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-wd-damage-and-rune-shirts/ Bashiok on the Witch Doctor], and total skill numbers.&lt;br /&gt;
{{vid}} 23 September, 2009 -- [http://diablo.incgamers.com/blog/comments/more-diablo-3-videos/ Great videos from a D3 presentation] at Digital Taipei 2009.&lt;br /&gt;
{{blz}} 22 September, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-condensed-skill-trees-and-more/ Bashiok on Low Level Dueling], skill variety, and more.&lt;br /&gt;
{{blz}} 22 September, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-non-mana-resources-and-cinematics/ Bashiok on SC2 vs. D3], and the Wizard and Monk's non-mana resources.&lt;br /&gt;
{{pre}} 21 September, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-3-quests-detailed/ All about the function of quests] in D3.&lt;br /&gt;
&lt;br /&gt;
{{pic}} 20 September, 2009 -- [http://diablo.incgamers.com/blog/comments/new-visual-delights/ New screenshot and concept art].&lt;br /&gt;
{{pre}} 19 September, 2009 -- [http://diablo.incgamers.com/blog/comments/game-controls-and-inventory-explained/ Detailed article covers] the controls and inventory system in D3.&lt;br /&gt;
&lt;br /&gt;
{{int}} 15 September, 2009 -- [http://diablo.incgamers.com/blog/comments/blizzards-owner-takes-the-fun-out-of-game-development/ Activision/Blizzard CEO] Bobby Kotick on, &amp;quot;taking the fun&amp;quot; out of game development.&lt;br /&gt;
{{blz}} 12 September, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-skill-caps-and-wow-comparisons/ Bashiok on skill caps] and D3's development.&lt;br /&gt;
{{blz}} 11 September, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-act-2-map-and-swine-flu/ Bashiok on Act 2 Map].&lt;br /&gt;
{{int}} 8 September, 2009 -- [http://www.gamesindustry.biz/articles/blizzards-mike-ryder-interview Michael Ryder], Blizzard's Vice President of International Business, interviewed by GamesIndustry.biz.&lt;br /&gt;
{{oth}} 7 September, 2009. [http://diablo.incgamers.com/blog/comments/npc-leah-spotted-in-game/ Leah confirmed] as an in-game NPC sighting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Penny Arcade Expo, September 4-6, 2009===&lt;br /&gt;
Diablo 3 was playable at PAX and numerous hands-on reports and chunks of (ninja-recorded) gameplay footage surfaced from the convention.&lt;br /&gt;
* Gameplay Reports from PAX: (In descending order of length/quality.)&lt;br /&gt;
** [http://diablo.incgamers.com/blog/comments/more-d3-hands-on-reports-from-pax/ A fan posts his detailed] game observations from PAX.&lt;br /&gt;
** [http://diablo.incgamers.com/forums/showthread.php?t=740522 Another fan with] great hands-on play reports.&lt;br /&gt;
&lt;br /&gt;
** [http://www.thatvideogameblog.com/2009/09/04/pax-09-hands-on-with-diablo-3/ ThatVideoGameBlog.com] shares tehir impressions. &lt;br /&gt;
** [http://www.co-optimus.com/article/2546/Diablo_3_Hands_on_Preview.html Co-Optimus hands-on] preview.&lt;br /&gt;
** [http://www.gamestooge.com/2009/09/08/pax-09-gabe-tycho-and-final-thoughts/ GameStooge.com] liked what they saw.&lt;br /&gt;
** [http://www.examiner.com/x-14942-San-Jose-Home-Technology-Examiner~y2009m9d8-PAX09-final-thoughts The SF Examiner] saw D3 at PAX.&lt;br /&gt;
&lt;br /&gt;
* Gameplay movies (All fan-grabbed with cell phone cams, so the quality is fairly low.):&lt;br /&gt;
** [http://diablo.incgamers.com/blog/comments/another-pax-video/ Video with a Wizard] in a desert dungeon and some item hovers.&lt;br /&gt;
** [http://diablo.incgamers.com/blog/comments/more-pax-gameplay-footage/ Two more videos] from the show.&lt;br /&gt;
** [http://diablo.incgamers.com/blog/comments/more-diablo-3-videos/ Several more PAX] videos embedded in this post.&lt;br /&gt;
&lt;br /&gt;
* Miscellaneous Articles from PAX&lt;br /&gt;
** [http://www.gamasutra.com/php-bin/news_index.php?story=25158 Gamasutra describes what makes] PAX special and different from other conventions.&lt;br /&gt;
** [http://www.neowin.net/news/gamers/09/09/08/brads-pax-2009 Neowin.net posted] pictures of the Blizzard booth.&lt;br /&gt;
** [http://www.nomoregameblogs.com/main/updated-pax-09-exclusive-diablo-3-interview.html NoMoreGameBlogs posts an] &amp;quot;interview&amp;quot; with a Bliz PR guy who can neither confirm nor deny anything.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Early September, 2009===&lt;br /&gt;
{{blz}} 4 September, 2009. [http://www.diii.net/blog/comments/bashiok-on-auto-attributes/ Bashiok on auto-attributes], the issue that never dies.&lt;br /&gt;
{{blz}} 3 September, 2009. [http://www.diii.net/blog/comments/bashiok-on-damage-types/ Bashiok on the various types of damage] utilized in Diablo 3.&lt;br /&gt;
{{blz}} 3 September, 2009. [http://www.diii.net/blog/comments/d2-v1.13-work-commences/ Work commences on the D2 v1.13 patch]. No ETA is offered.&lt;br /&gt;
{{blz}} 3 September, 2009. [http://www.diii.net/blog/comments/here-we-go-again/ The Great Art Controversy (sort of) returns], with half a dozen marked up screenshots from the new gameplay movie. Bashiok argues, fans chime in, and the consensus seems to be strongly against the nitpickers.&lt;br /&gt;
{{blz}} 3 September, 2009. [http://www.diii.net/blog/comments/bashiok-on-replayability/ Bashiok on replayability], character variety, and respecs.&lt;br /&gt;
{{pre}} 2 September, 2009. [http://www.diii.net/blog/comments/jay-wilson-on-the-5th-class/ Wired quotes Jay Wilson] on the unannounced 5th class.&lt;br /&gt;
{{oth}} 2 September, 2009. [http://www.diii.net/blog/comments/play-d3-penny-arcade-expo/ Blizzard confirms that Diablo 3] will be playable at the upcoming Penny Arcade Expo.&lt;br /&gt;
{{blz}} 2 September, 2009. [http://www.diii.net/blog/comments/bashiok-on-boe-items/ Bashiok speaks at great length about BoE] (Bind on Equip) and BoP (Bind on Pickup) items in Diablo 3.&lt;br /&gt;
&lt;br /&gt;
==August 2009==&lt;br /&gt;
August was a tremendously busy month for news, headlined by the biggest ever outpouring of Diablo 3 news, from Blizzcon 2009.  There was also a fair amount of info released at the Gamescom convention, and items from those events are grouped in the sections below.&lt;br /&gt;
&lt;br /&gt;
===BlizzCon 2009===&lt;br /&gt;
[[BlizzCon 2009]] was held on August 21-22 at the Anaheim Convention Center. As is past years, BlizzCon created an amazing amount of news and content. The following sections hold it all, sorted by type and importance. Check [http://www.diii.net/categories/category/blizzcon-2009/ the Blizzcon news category] to see every single news item related to Blizzcon; this Media Coverage page only archives the items with useful content.&lt;br /&gt;
&lt;br /&gt;
====BlizzCon 2009 Interviews====&lt;br /&gt;
Interviews with various developers on the D3 team.&lt;br /&gt;
&lt;br /&gt;
* [http://www.diii.net/blog/comments/jay-wilson-on-d3s-violence/ Jay Wilson @ Wired.com]. Jay talks about violence in D3, parental guidance, and much more.&lt;br /&gt;
* [http://g4tv.com/games/pc/28197/diablo-iii/articles/68225/BlizzCon-2009-Diablo-III-Game-Director-Interview/ Jay Wilson @ G4TV]. Issues covered include end game variety, itemization, the Monk, and lots more. &lt;br /&gt;
* [http://gaming.freedomblogging.com/2009/08/26/3633/3633/ Jay Wilson @ The Orange County Register].&lt;br /&gt;
* [http://pc.ign.com/articles/101/1017305p1.html Jay Wilson @ IGN]. Long interview.&lt;br /&gt;
* [http://g4tv.com/videos/41158/BlizzCon-2009-Diablo-III-Preview/ Jay Wilson @ G4TV] short Monk-focused feature.&lt;br /&gt;
* [http://www.diii.net/blog/comments/exclusive-blizzcon-interview-julian-love-and-kevin-martens/ Julian Love and Kevin Martens] @ Diii.net. Questions cover cinematics, act design, act boss battles, beta testing, and much more.&lt;br /&gt;
* [http://www.diii.net/blog/comments/group-fansite-interview/ Julian Love and Kevin Martens] do a group fansite interview.&lt;br /&gt;
* [http://interviews.slashdot.org/story/09/08/24/1552233/Blizzard-Answers-Your-Questions-and-More?from=rss Leonard Boyarsky @ Slashdot], talks about Battle.net integration and other technical issues.&lt;br /&gt;
* [http://www.atomicmpc.com.au/Feature/153717,diablo-iii-qa.aspx Leonard Boyarsky and Christian Lichtner @ Atomic PC]. &lt;br /&gt;
* [http://www.diii.net/blog/comments/gamespot-video-interview-from-blizzcon/ Gamespot video interview] with Christian Lichtner and Leonard Boyarsky.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/gamespot-video-interview-from-blizzcon/ Christian Lichtner and Leonard Boyarsky] video interview with Gamespot.&lt;br /&gt;
* [http://www.joystiq.com/2009/08/31/blizzard-interview-leo-boyarsky-and-kevin-martens-on-diablo-3/ Leonard Boyarsky and Kevin Martens @ Joystiq.com]. Interview covers D3's plot and lore, Monk weapons, and much more.&lt;br /&gt;
* [http://www.gameplanet.co.nz/pc/games/156898.Diablo-III/features/133759.20090831.BlizzCon-Diablo-III-devs-discuss-design-decisions-direction-depth-drops/ GamePlanetNZ posts the transcript] of another Julian Love and Kevin Martens interview.&lt;br /&gt;
* [http://www.diii.net/blog/comments/more-blizzcon-reports/ Leonard Boyarsky and Kevin Martens] in a video interview with GiantBomb.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/d3-devs-blizzcon-interview/ GamerZines talks to] Christian Lichtner and Julian Love.&lt;br /&gt;
* [http://www.gameplanet.co.nz/features/133735.20090825.BlizzCon-Blizzard-confused-why-other-devs-abandoning-PC-says-MP-experience-is-piracy-solution/ Rob Pardo @ GamePlanetNZ] on Battle.net 2.0 features.&lt;br /&gt;
* [http://www.shacknews.com/featuredarticle.x?id=1187 Greg Canessa @ ShackNews], speaking about Battle.net 2.0.&lt;br /&gt;
* [http://www.diii.net/blog/comments/paul-sams-wired.com/ Paul Sams @ Wired.com]. Blizzard's COO talks about future plans for Battle.net.&lt;br /&gt;
&lt;br /&gt;
====BlizzCon 2009 Screenshots, Artwork, and Movies====&lt;br /&gt;
Visual aids and delights.&lt;br /&gt;
&lt;br /&gt;
* [http://www.diii.net/blog/comments/6-new-hi-res-screenshots/ Six new screens] from the press CD.&lt;br /&gt;
* [http://www.diii.net/blog/comments/new-shots-environment-monk-monsters/ The first 11 Monk screenshots]. Also 2 new monster art, 6 new environmental art, and 2 monk character art images.&lt;br /&gt;
* [http://www.diii.net/blog/comments/new-monk-screenshots/ Fourteen more screenshots], new Monk shots on the official site, plus several more of other characters from the Blizzcon press CD.&lt;br /&gt;
* [http://www.diii.net/blog/comments/diablo-3-monk-introduction-trailer/ Monk introductory trailer]. Not a cinematic, but a cool video of the Monk created with the game engine.  Also [http://www.blizzard.com/diablo3/media/#movies available from Blizzard].&lt;br /&gt;
* [http://www.diii.net/blog/comments/diablo-iii-monk-class-gameplay-video/ Blizzcon 12 minute gameplay] movie, featuring the Monk and multiplayer action. Also [http://www.blizzard.com/diablo3/media/#movies available from Blizzard].&lt;br /&gt;
* Blizzcon Art Museum coverage of much new Diablo 3 artwork.  [http://www.diii.net/blog/comments/blizzcon-art-museum-souvenirs-part-i/ Part one], [http://www.diii.net/blog/comments/blizzcon-art-museum-souvenirs-part-ii/part two], [http://www.diii.net/blog/comments/blizzcon-art-museum-souvenirs-part-iii/part three], [http://www.diii.net/blog/comments/blizzcon-art-museum-souvenirs-part-iv/ part four], [http://www.diii.net/blog/comments/blizzcon-art-museum-souvenirs-part-v/ part five], [http://www.diii.net/blog/comments/blizzcon-art-museum-souvenirs-part-vi/ part six].&lt;br /&gt;
* [http://www.diii.net/blog/comments/77-photos-from-blizzcon-2009/ Miscellaneous photos] from Blizzcon and the Blizzard fansite summit.&lt;br /&gt;
* [http://www.diii.net/blog/comments/character-skill-tree-design-project/ All 4 character skill trees] are revealed in a community art project.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/blizzcon-best-bits-video/ IncGamers.com posts a nicely-edited] &amp;quot;best of E3&amp;quot; video.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====BlizzCon 2009 Game Reports and In-depth Coverage====&lt;br /&gt;
=====Character Skill Tree Previews=====&lt;br /&gt;
* [http://www.diii.net/blog/comments/full-monk-skill-tree-discussion-and-status/ Monk skill trees and stats]. All 8 skills, with play test comments.&lt;br /&gt;
* [http://www.diii.net/blog/comments/full-barbarian-skill-trees-and-stats1/ Barbarian skill trees]. All 35 skills, plus analysis.&lt;br /&gt;
* [http://www.diii.net/blog/comments/full-witch-doctor-skills/ Witch Doctor skill trees]. All 35 skills, plus analysis.&lt;br /&gt;
* [http://www.diii.net/blog/comments/full-wizard-skill-trees/ Wizard skill trees]. All 30 skills, plus analysis.&lt;br /&gt;
&lt;br /&gt;
=====Monk hands-on play reports=====&lt;br /&gt;
* [http://pc.ign.com/articles/101/1017306p1.html IGN PC], [http://kotaku.com/5344009/hands-on-with-diablo-iiis-monk Kotaku], [http://pc.gamespy.com/pc/diablo-iii/1017288p1.html Gamespy], [http://www.gameplanet.co.nz/pc/games/156898/previews/133728.BlizzCon-We-played-Diablo-III-and-it-was-good/ GamePlanetNZ], [http://www.shacknews.com/featuredarticle.x?id=1185 ShackNews], [http://www.stuff.co.nz/technology/games/2784941/Preview-Diablo-III Stuff NZ], [http://www.planetdiablo.com/community/events/blizzcon09/reports/monkpreview.shtml Planet Diablo], [http://www.eurogamer.net/articles/diablo-iii-hands-on_8 EuroGamer], [http://www.gamepro.com/article/previews/211901/diablo-iii-monk-supernova-preview/ GamePro], [http://diablo.incgamers.com/blog/comments/joystiq-on-the-desert-wastes/ Joystiq.com], and [http://www.gameshark.com/previews/3451/Diablo-III-Mini-Monk-Preview.htm GameShark.com].&lt;br /&gt;
&lt;br /&gt;
=====Other demo reports=====&lt;br /&gt;
* [http://www.rpgamer.com/games/diablo/diablo3/diablo3blizz09imp.html RPGamer on all aspects of the demo].&lt;br /&gt;
* IGN with [http://pc.ign.com/articles/102/1020729p1.html 10 things you should know about the Monk].&lt;br /&gt;
* [http://www.crispygamer.com/previews/2009-09-01/diablo-iii-is-totally-90s.aspx Crispy Gamer comments] on the graphics and other technical details.&lt;br /&gt;
* [http://www.incgamers.com/Previews/130/Diablo-3-Hands-On-Preview IncGamers hosts a general audience article] by Diii.net's Flux about the Blizzcon D3 experience.&lt;br /&gt;
* [http://www.diii.net/blog/comments/blizzard-offices-d3-demo-report/ Overall discussion] of the Blizzcon build, as seen in a demo from Blizzard HQ the day before Blizzcon.&lt;br /&gt;
* [http://www.diii.net/blog/comments/blizzcon-2009-t-minus-one-day-thursday/ Another game report] based on the demo seen during the Fansite Summit at Blizzard HQ.&lt;br /&gt;
* [http://www.pcgameshardware.com/aid,693458/Diablo-3-Techies-do-the-hands-on-test/Practice/ PC Games Hardware hands-on] from a technical PoV.&lt;br /&gt;
* [http://www.fearnet.com/news/b16409_blizzcon_2009_diablo_3_even_diablo_ier.html FearNet.com posted] a short and somewhat critical writeup.&lt;br /&gt;
* [http://www.gamearena.com.au/videos/latest.php/bigpond-gamearena-blizzcon-feature Australian GameArena] with a video report on Blizzcon.&lt;br /&gt;
* [http://www.diii.net/blog/comments/d3-skill-trees-and-character-skill-notes/ Diii.net's short report] on the Wizard and Witch Doctor.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/diablo-3-live-chat-sessions/ Post Blizzcon live] chat with Diii.net staff and fans who got hands on play time.&lt;br /&gt;
&lt;br /&gt;
=====Official FAQs and Info=====&lt;br /&gt;
* Diablo 3 [[BlizzCon 2009 Diablo 3 Official Preview|Sneak Preview with Jay Wilson Q&amp;amp;A]]&lt;br /&gt;
* [http://www.diii.net/blog/comments/blizzcon-battle.net-faq/ Blizzcon B.net 2.0 FAQ]. Includes numerous press CD screenshots.&lt;br /&gt;
* [http://www.diii.net/blog/comments/official-diablo-3-faq/ Official Diablo 3 FAQ]. Updated for Blizzcon with Monk info.&lt;br /&gt;
* [http://www.diii.net/blog/comments/diablo-iii-fact-sheet/ Diablo 3 Fact Sheet].&lt;br /&gt;
&lt;br /&gt;
====BlizzCon 2009 D3 Panel Coverage====&lt;br /&gt;
Coverage of the three Diablo 3 panels held at Blizzcon. Click to the panel pages in the wiki for full coverage, transcripts, and more.&lt;br /&gt;
&lt;br /&gt;
=====Diablo 3 Heroes and Monsters Panel=====&lt;br /&gt;
[[BlizzCon 2009 Panel: Diablo 3 Heroes and Monsters|Full panel coverage]] in the wiki.&lt;br /&gt;
* [http://www.diii.net/blog/comments/heroes-monsters-panel/ Video of the whole panel]&lt;br /&gt;
* [http://www.diii.net/blog/comments/why-the-monk/ Bullet points from the] panel's PowerPoint presentation.&lt;br /&gt;
* [http://www.diii.net/blog/comments/monk-panel-discussion/ Diii.net's detailed discussion] of the panel's coverage of the Monk.&lt;br /&gt;
* [http://www.diii.net/blog/comments/d3-character-panel-skill-improvements/ Diii.net on the] recent improvements to the Barbarian, Witch Doctor, and Wizard, as well as why skill runes are not in the BlizzCon build.&lt;br /&gt;
* [http://www.blizzard.com/blizzcon/recaps/heroes_monsters-panel.xml Blizzard's own summary] of the panel.&lt;br /&gt;
* [http://www.joystiq.com/2009/08/27/blizzcon-2009-a-hoard-of-diablo-3-info/ Joystiq adds their coverage] of the panel.&lt;br /&gt;
&lt;br /&gt;
=====Diablo 3 Art Panel=====&lt;br /&gt;
See [[BlizzCon_2009_Panel:_Diablo_3_Art|the panel page]] for full coverage.&lt;br /&gt;
* [http://www.diii.net/blog/comments/diablo-3-art-panel-live-blogged-now/ Diii.net's rough transcript] from live blogging.&lt;br /&gt;
* [http://www.blizzblues.com/us/blizzcon-2009-art-panel-19595102181.html Bashiok offered a] quick summary in a forum post.&lt;br /&gt;
&lt;br /&gt;
=====Diablo 3 Open Q&amp;amp;A=====&lt;br /&gt;
[[BlizzCon_2009_Panel:_Diablo_3_Open_Q_and_A|This panel]] replaced the Diablo 3 Lore panel, and was held on Saturday afternoon. The whole panel was audience questions, and as usual at such events, the quality of the queries varied widely.&lt;br /&gt;
* [http://www.diii.net/blog/comments/diablo-3-open-qa-full-transcript1/ Panel transcript].&lt;br /&gt;
&lt;br /&gt;
=====Diablo 3/WoW Press-Only Q&amp;amp;A=====&lt;br /&gt;
Not an official D3 panel, but this hour long conference interview was for the press only, and was not streamed live.  See [[BlizzCon_2009:_D3/WoW_Press_Q_and_A|the panel page]] for full coverage.&lt;br /&gt;
* Summarized transcripts: &lt;br /&gt;
** [http://www.zam.com/story.html?story=19458 Zam.com] provided the most complete transcript.&lt;br /&gt;
** [http://www.gamespot.com/news/6216012.html Gamespot] and [http://www.escapistmagazine.com/news/view/94101-Blizzcon-09-Diablo-III-WoW-Private-Q-A The Escapist] provided summaries.&lt;br /&gt;
&lt;br /&gt;
====BlizzCon 2009 Diablo 3 News====&lt;br /&gt;
Chronological highlights of the ongoing Blizzcon news coverage. These do &amp;lt;u&amp;gt;not&amp;lt;/u&amp;gt; include the interviews, game reports, panels, and other features already listed.&lt;br /&gt;
&lt;br /&gt;
* 21 August, 2009 -- [http://www.diii.net/blog/comments/fourth-class-revealed-monk/ The Official Korean D3 Site] accidentally leaks advance word of the Monk.&lt;br /&gt;
* 21 August, 2009 -- [http://www.diii.net/blog/comments/the-blizzcon-2009-goodie-bag/ Blizzcon Goodie Bag inventoried].&lt;br /&gt;
* 21 August, 2009 -- [http://www.diii.net/blog/comments/directv-fubard/ The DirectTV online stream] of Blizzcon was broken and useless for the first few hours of the show, presumably due to heavy demand.&lt;br /&gt;
* 22 August, 2009 -- [http://www.diii.net/blog/comments/blizzcon-costume-contest-winner/ Rainyia's Mistress of Pain] wins the Blizzcon costume contest. (Making of [http://forums.diii.net/showpost.php?p=7117865&amp;amp;postcount=54 photos] here.)&lt;br /&gt;
* 23 August, 2009 -- [http://www.incgamers.com/News/18182/two-blizzard-releases-next-year IncGamers reports] that WoW:Cataclysm and Starcraft 2 are coming in 2010. Diablo 3 = 2011+&lt;br /&gt;
* 23 August, 2009 -- [http://www.1up.com/do/newsStory?cId=3175718 1up.com] reports on the potential for Diablo 3 to move to consoles.&lt;br /&gt;
* 23 August, 2009 -- [http://kotaku.com/5343307/blizzcon-2009-the-show-so-far Kotaku posts] an info-rich item on Day One of Blizzcon.&lt;br /&gt;
* 23 August, 2009 -- [http://www.legitreviews.com/article/1051/1/ Legit Reviews] with an interesting feature about the vendor booths set up inside Blizzcon.&lt;br /&gt;
* 23 August, 2009 -- [http://www.ocregister.com/articles/blizzcon-game-world-2536975-blizzard-warcraft The OC Register] with a feature on non-gaming friends and family who attended Blizzcon.&lt;br /&gt;
* 23 August, 2009 -- [http://kotaku.com/5343305/blizzcon-costume-contest-jay-mohr-craves-blue-elf-sex Kotaku on the Blizzcon costume contest].&lt;br /&gt;
* 25 August, 2009 -- [http://www.diii.net/blog/comments/cinematic-diablo-revealed/ Cinematic Diablo is a girl?] Surprising early images of the cinematic Diablo seen during the Blizzcon Direct TV broadcast.&lt;br /&gt;
&lt;br /&gt;
* 25 August, 2009 -- [http://gaming.freedomblogging.com/2009/08/24/what-blizzard-gets-out-of-blizzcon/3409/ The Orange County Register] interviews Blizzard employees about what they get out of BlizzCon.&lt;br /&gt;
* 25 August, 2009 -- [http://www.escapistmagazine.com/news/view/94134-Is-There-a-Zombie-on-Blizzards-Lawn Blizzard loves PopCap games], by The Escapist.&lt;br /&gt;
* 25 August, 2009 -- [http://www.avclub.com/articles/the-av-club-at-blizzcon-zerg-worgen-and-felicia-da,32069/ The Onion AV Club] on Blizzcon and the games found therein.&lt;br /&gt;
* 25 August, 2009 -- [http://www.legitreviews.com/article/1052/1/ Legit Reviews' cute] cosplay girl collection.&lt;br /&gt;
* 25 August, 2009 -- [http://kotaku.com/5345172/where-are-the-official-diablo-iii-rainbow-unicorn-shirts Kotaku wonders where] the Diablo 3 Rainbow and Unicorn shirts went.&lt;br /&gt;
* 27 August, 2009 -- [http://www.joystiq.com/photos/blizzcon-2009-costumes-1/2227842/ Joystiq posts a large gallery] of photos from the Blizzcon costume contest.&lt;br /&gt;
* 31 August, 2009 -- [http://www.diii.net/blog/comments/character-skill-tree-design-project/ Mock up skill trees] posted for all 4 classes.&lt;br /&gt;
* 31 August, 2009 -- [http://www.diii.net/blog/comments/weekend-news-tidbits/ More Blizzcon news tidbits] surface.&lt;br /&gt;
* 1 September, 2009 -- [http://www.ausgamers.com/features/read/2781543 AusGamers on all things Diablo 3] from Blizzcon.&lt;br /&gt;
* 3 September, 2009 -- [http://diablo.incgamers.com/blog/comments/more-blizzcon-reports/ More post-Blizzcon reports surface].&lt;br /&gt;
* 4 September, 2009 -- [http://diablo.incgamers.com/blog/comments/yet-more-blizzcon-leavings/ Collection of misc] late-breaking Blizzcon news items.&lt;br /&gt;
&lt;br /&gt;
===August 2009: Gamescom===&lt;br /&gt;
The first annual [http://www.gamescom-cologne.com/ Gamescom convention] was held in Cologne, Germany, August 19-23, 2009.  Blizzard staffed a large booth and sent playable versions of Starcraft 2 and Diablo 3. The interesting thing was that this event overlapped with BlizzCon's August 21-22 schedule. So while Blizzard wanted to show off new stuff in Diablo 3 at Gamescom, they had to gimp their build to withhold any details of the [[Monk]] until after the big character announcement at the Blizzcon opening ceremonies.&lt;br /&gt;
&lt;br /&gt;
There were some early news reports of interesting D3 stuff from Gamescom, but the last 2 days of the event were entirely overshadowed by the much bigger news and media coverage coming from Anaheim.&lt;br /&gt;
&lt;br /&gt;
{{oth}} 14 August, 2009. [http://www.diii.net/blog/comments/play-d3-in-germany-gamescom/ Blizzard confirms that Diablo 3] will be playable at the Gamescom.&lt;br /&gt;
{{pre}} 19 August, 2009. [http://www.diii.net/blog/comments/gamescon-diablo-iii-hands-on/ Kotaku posts a hands-on from Gamescom], and some shaky cam footage of D3 in action surfaces.&lt;br /&gt;
{{pre}} 19 August, 2009. [http://www.diii.net/blog/comments/1up.com-gamescom-d3-preview/ 1up.com posts a hands-on] report from Gamescom.&lt;br /&gt;
{{pre}} 20 August, 2009. [http://www.diii.net/blog/comments/ign-gamescom-witch-doctor-report/ IGN posts a Witch Doctor] hands-on report from Gamescom.&lt;br /&gt;
{{vid}} 20 August, 2009. [http://www.diii.net/blog/comments/gamescom-wizard-gameplay-footage/ Game Trailers posts some Gamescom gameplay footage].&lt;br /&gt;
{{pre}} 20 August, 2009. [http://www.diii.net/blog/comments/more-reports-and-movies-from-gamescon/ More Gamescom reports] and some more video footage as well.&lt;br /&gt;
{{vid}} 21 August, 2009. [http://www.diii.net/blog/comments/4-more-gameplay-videos-from-gamescom/ Four more videos of D3] from Gamescom hit YouTube.&lt;br /&gt;
&lt;br /&gt;
===August 2009: Pre-Blizzcon===&lt;br /&gt;
Blizzard kept very quiet pre-Blizzcon; saving up all their big stuff for the convention. Even Bashiok was busy planning Blizzcon events and had little time for the forums.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 13 August, 2009. [http://www.diii.net/blog/comments/blizzard-joins-the-twitter-revolution/ Blizzard officially launches Twitter] accounts for Diablo, Warcraft, and Starcraft.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 11 August, 2009. [http://www.diii.net/blog/comments/respecs-planned-for-d2-v1.13/ Blizzard reveals that the D2X v1.13 patch]] is underway, and will likely include some method of respecs.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 10 August, 2009. [http://www.diii.net/blog/comments/bashiok-on-stereo-3d-and-pvp/ Bashiok on &amp;quot;Stereo 3D&amp;quot; and PvP]. No PvP details yet, sadly.&lt;br /&gt;
&lt;br /&gt;
{{pre}} 10 August, 2009. [http://www.diii.net/blog/comments/blizzcast-episode-10/ Blizzcast 10] is released, with entirely ''World of Warcraft'' content.&lt;br /&gt;
&lt;br /&gt;
{{com}} 8 August, 2009. [http://www.diii.net/blog/comments/naked-ironman-hardcore-uber-tristram/ D2 players complete the entire game], including [[Pandemonium Event|Uber Tristram]] in naked, ironman mode.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 6 August, 2009. [http://www.diii.net/blog/comments/bashiok-on-d3-qas/ Starcraft 2 is officially delayed]. But we're told this delay is due to Battle.net issues, and [http://www.diii.net/blog/comments/sc2-delay-will-not-affect-other-blizzard-titles/ will not affect other in-progress Blizzard titles].&lt;br /&gt;
&lt;br /&gt;
{{blz}} 4 August, 2009. [http://www.diii.net/blog/comments/bashiok-on-skill-rune-visuals/ Bashiok on skill rune visuals].&lt;br /&gt;
&lt;br /&gt;
{{com}} 2 August, 2009. [http://www.diii.net/blog/comments/mad-prophecies-3-respecs-and-skill-use/ Does player skill exist in Diablo 2]? Or is it all determined by equipment and buld? And how will this translate to Diablo 3?&lt;br /&gt;
&lt;br /&gt;
{{com}} 1 August, 2009. [http://www.diii.net/blog/comments/guest-article-shared-skills/ Shared skills are debated]. Should characters in Diablo 3 have the ability to use another character's skills, as some Runewords and Uniques allow in Diablo 2?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==July 2009==&lt;br /&gt;
{{blz}} 29 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-game-difficulty/ Bashiok on game difficulty].&lt;br /&gt;
&lt;br /&gt;
{{com}} 29 July, 2009. [http://www.diii.net/blog/comments/on-the-drawing-board-15-higher-level-skills/ How should higher level skills] function in Diablo 3? Are they big improvements over lower level skills, or should everything remain viable in the late game?&lt;br /&gt;
&lt;br /&gt;
{{blz}} 28 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-class-specific-items/ Bashiok on class-specific items] touches off a long debate. Bashiok returned to this issue [http://www.diii.net/blog/comments/bashiok-on-class-specific-items-part-two/ with another post the next day].&lt;br /&gt;
&lt;br /&gt;
{{com}} 25 July, 2009. [http://www.diii.net/blog/comments/guest-article-the-perfect-pvp-world/ What would Diablo 3's PvP] system resemble in a perfect world?&lt;br /&gt;
&lt;br /&gt;
{{blz}} 24 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-gold-drops-and-wow-comparisons/ Bashiok on gold drops] and a long and sarcastic reply about WoW comparisons.&lt;br /&gt;
&lt;br /&gt;
[[Image:Unburied-statue.jpg|thumb|300px|Unburied statue.]]{{oth}} 24 July, 2009. [http://www.diii.net/blog/comments/diablo-iii-unburied-fan-made-sculpture-wins-marin-county-fair-competition/ A fan wins a statue contest] with his version of the Diablo 3 [[Unburied]] monster.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 23 July, 2009. [http://www.diii.net/blog/comments/bashiok-tidbits-and-color-controversy/ Bashiok on subliminal images] and stomping ambient life forms.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 22 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-weapon-switching/ Bashiok's comments on his non-use] of on weapon switching in D2 set off a long debate about the necessity of such a feature in D3.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 19 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-random-dungeon-levels/ Bashiok debates the merits] of random dungeon levels.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 19 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-mega-knockbacks-and/ Bashiok on &amp;quot;Mega Knockbacks&amp;quot;] and the lie that is a top game sales chart.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 18 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-d3s-sound-production/ Bashiok on D3's sound production].&lt;br /&gt;
&lt;br /&gt;
{{blz}} 17 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-plague-of-toads/ Bashiok on Plague of Toads] in a post that starts a huge debate about the design of higher vs. lower level spells. This one continues with [http://www.diii.net/blog/comments/bashiok-on-plague-of-toads-and-forum-etiquette/ another long Bashiok post] the next day.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 15 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-mature-rating-and/ Bashiok on mature ratings] and the inventory.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 14 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-party-issues/ Bashiok makes a long and] explanatory post about multiplayer and the party system.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 14 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-acid-cloud-and-corpse-physics/ Bashiok on Acid Cloud] and corpse physics.&lt;br /&gt;
&lt;br /&gt;
[[Image:Skill_witchdoctor_horrify_icon.gif|right]]{{blz}} 11 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-horrify/ Bashiok on Horrify], the male Wizard, and item sharing.&lt;br /&gt;
&lt;br /&gt;
{{com}} 10 July, 2009. [http://www.diii.net/blog/comments/why-blizzard-should-offer-lan-support/ Why Blizzard should offer LAN support]. An editorial debated.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 9 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-soul-harvest/ Bashiok on Soul Harvest] and damage types.&lt;br /&gt;
&lt;br /&gt;
[[Image:Disintegrate-purple.gif|thumb|300px|Disintegrate, purple-ized.]]&lt;br /&gt;
{{blz}} 8 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-arcane-spell-colors/ Bashiok on Arcane skill colors] and Wizard damage types.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 7 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-death-proof/ Bashiok posts about Death Proof], Fire Spells, Mobility Spells, and Paying to re-Play.&lt;br /&gt;
&lt;br /&gt;
{{com}} 5 July, 2009. [http://www.diii.net/blog/comments/on-the-drawing-board-14-diablo-iii-trading/ Trading in D3 is examined], with comparisons and discussions of how trading works in other RPGs.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 3 July, 2009. [http://www.diii.net/blog/comments/diablo-iii-dungeons-are-epic-and-unique/ Bashiok on D3's] epic and unique dungeons.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 1 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-lan-support-hammer-lore-and-blizzcon-t-shirts/ Bashiok on LAN support], Hammers of the Ancients, and Blizzard's Blizzcon T-shirts.&lt;br /&gt;
&lt;br /&gt;
{{com}} 1 July, 2009 Diii.net wraps up their massive, four-part '''Diablo 3: The First Year in Review''' article series. [http://www.diii.net/blog/comments/diablo-iii-the-first-year-in-review-part-i/ Part One], [http://www.diii.net/blog/comments/diablo-iii-the-first-year-in-review-part-ii/ Part Two], [http://www.diii.net/blog/comments/diablo-iii-the-first-year-in-review-part-iii/Part Three], and [http://www.diii.net/blog/comments/diablo-iii-the-first-year-in-review-part-iv/ Part Four].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==June 2009==&lt;br /&gt;
&lt;br /&gt;
{{com}} June 28, 2009. [http://www.diii.net/blog/comments/diablo-iii-the-first-year-in-review-part-i/ What We've Learned] news analysis column debuts by reviewing the first year of Diablo 3.&lt;br /&gt;
{{int}} June 28, 2009. [http://www.diii.net/blog/comments/rob-pardo-interviewed/ Rob Pardo] interviewed on WoW, B.net, and a little D3. By IndustryGamers.com&lt;br /&gt;
{{com}} June 27, 2009. [http://www.diii.net/blog/comments/runewords-a-change-to-pvp/ PvP discussion]: How D2's runewords changed everything (for better and worse).&lt;br /&gt;
{{com}} June 25, 2009. [http://www.diii.net/blog/comments/what-if-diablo-iii-gunslinger-class/ Class speculation]: The Gunslinger.&lt;br /&gt;
{{com}} June 24, 2009. [http://www.diii.net/blog/comments/guest-article-does-d3-need-a-sexy-character/ Does Diablo 3] need a sexy character?&lt;br /&gt;
{{blz}} June 23, 2009. [http://www.diii.net/blog/comments/diablo-iii-health-bar-changed/ Bashiok on] changes to the monster health bar display in Diablo 3.&lt;br /&gt;
{{blz}} June 16, 2009. [http://www.diii.net/blog/comments/bashiok-on-dynamic-lighting-and-tomes-of-lore/ Bashiok on] dynamic lightning and tomes of lore in Diablo 3.&lt;br /&gt;
{{blz}} June 16, 2009. [http://www.diii.net/blog/comments/bashiok-on-graphics-and-german-wizards/ Bashiok on] German wizards and game graphics.&lt;br /&gt;
{{oth}} June 13, 2009. [http://www.diii.net/blog/comments/painted-diablo-iii-overthrown-diorama-unveiled/ Diablo 3 Barbarian] painted statue revealed. ([http://www.diii.net/blog/comments/diablo-iii-overthrown-limited-edition-sold-out/ It sells out] in 2 days.)&lt;br /&gt;
{{com}} June 13, 2009. [http://www.diii.net/blog/comments/make-your-own-class/ Create your own] D3 class section premieres.&lt;br /&gt;
{{blz}} June 12, 2009. [http://www.diii.net/blog/comments/bashiok-on-unlocking-tyraels-face/ Bashiok on] unlocking Tyrael's face.&lt;br /&gt;
{{blz}} June 11, 2009. [http://www.diii.net/blog/comments/diablo-ii-patch-1.13-delayed/ Bashiok explains] why the D2 v1.13 patch was delayed.&lt;br /&gt;
{{blz}} June 10, 2009. [http://www.diii.net/blog/comments/bashiok-on-the-barbarians-fury/ Bashiok on] changes to the Barbarian's Fury. [http://www.diii.net/blog/comments/bashiok-is-fury-ous/ Follow up] #1. [http://www.diii.net/blog/comments/bashiok-on-fury-and-the-joys-of-forum-moderation/ Follow up] #2.&lt;br /&gt;
{{blz}} June 10, 2009. [http://www.diii.net/blog/comments/bashiok-on-gore/ Bashiok on] gore and Blizzcon announcements.&lt;br /&gt;
{{blz}} June 8, 2009. [http://www.diii.net/blog/comments/bashiok-on-health-globe-drops/ Bashiok on] [[health globes]] and the [[boss]]es that drop them.&lt;br /&gt;
{{com}} June 7, 2009. [http://www.diii.net/blog/comments/no-game-support-boycott-the-sequel/ Angry fans ask] why they should buy a sequel when the original game was not supported as promised?&lt;br /&gt;
{{blz}} June 6, 2009. [http://www.diii.net/blog/comments/battle.net-confirmed-fee-free/ Starcraft 2 CM] confirms that some Battle.net access will be fee-free. Details yet TBD.&lt;br /&gt;
{{blz}} June 4, 2009. [http://www.diii.net/blog/comments/bashiok-on-bloody-floors-white-noise-and-graphics/ Bashiok on] blood floors, white noise, and graphics.&lt;br /&gt;
{{blz}} June 3, 2009. [http://www.diii.net/blog/comments/runes-value-and-legitimate-trade/ Bashiok on] runes, trades, and item value.&lt;br /&gt;
{{blz}} June 1, 2009. [http://www.diii.net/blog/comments/bashiok-on-skill-rune-swapping/ Bashiok] on skill rune swapping.&lt;br /&gt;
{{pic}} June 1, 2009. [http://www.diii.net/blog/comments/the-bone-reaver/ The Bone Reaver] concept art debuts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==May 2009==&lt;br /&gt;
&lt;br /&gt;
{{com}} May 30, 2009. [http://www.diii.net/blog/comments/mad-prophecies-2-defensive-skills/ Defensive Skills] are never as useful as offensive skills. Can this be fixed in Diablo 3?&lt;br /&gt;
{{blz}} May 28, 2009. [http://www.diii.net/blog/comments/bashiok-on-bald-fallen/ Bashiok] on bald Fallen.&lt;br /&gt;
{{Com}} May 27, 2009: [http://www.diii.net/blog/comments/guest-article-diablo-pvp-the-past-present-and-future/ Diablo PVP: The Past, Present, and Future] Discussion of PvP implementation in past Diablo titles going towards D3.&lt;br /&gt;
{{oth}}May 25, 2009: [http://www.diii.net/blog/comments/ongoing-d2-support-questions/ Blizzard calls for] questions on the future of Diablo II.&lt;br /&gt;
{{blz}} May 25, 2009: [http://www.diii.net/blog/comments/bashiok-on-the-fallen-and-animations/ Bashiok on] Fallen and monster animations.&lt;br /&gt;
{{pre}} May 23, 2009. [http://www.diii.net/blog/comments/diablo-iii-bestiary-the-fallen-ones/ Fallen Ones bestiary page] added to the official site. With [http://www.diii.net/blog/comments/fallen-screenshots/ bonus screenshots] and concept art.&lt;br /&gt;
{{blz}} May 22, 2009. [http://www.diii.net/blog/comments/bashiok-on-item-colors-and-blizzcon-tickets/ Bashiok on Item Colors and Blizzcon Tickets].&lt;br /&gt;
{{blz}} May 21, 2009. [http://www.diii.net/blog/comments/bashiok-on-socketing-confirmation/ Bashiok on socketing confirmation].&lt;br /&gt;
{{oth}} May 20, 2009. [http://www.diii.net/blog/comments/get-a-blizzcon-ticket/ Get a BlizzCon Ticket].&lt;br /&gt;
{{oth}} May 18, 2009. [http://www.incgamers.com/News/16421/BlizzConTicketsSoldOutIn15Seconds IncGamers reports: BlizzCon tickets sold out in 15 seconds].&lt;br /&gt;
{{com}} May 18, 2009. [http://www.diii.net/blog/comments/mad-prophecies-1/ Balance issues] in Diablo 2 and other RPGs. Can End Game characters ever be properly balanced?&lt;br /&gt;
{{oth}} May 16, 2009. [http://www.diii.net/blog/comments/first-batch-of-blizzcon-2009-tickets-sold-out/ First Batch of BlizzCon 2009 Tickets Sold Out].&lt;br /&gt;
{{blz}} May 16, 2009. [http://www.diii.net/blog/comments/bashiok-on-runewords-and-the-d2-economy/ Bashiok on Runewords and the D2 Economy].&lt;br /&gt;
{{oth}} May 16, 2009. [http://www.diii.net/blog/comments/blizzcon-ticket-sales-tomorrow-update/ BlizzCon ticket sales tomorrow. Buying process info].&lt;br /&gt;
{{blz}} May 14, 2009. [http://www.diii.net/blog/comments/larger-stash-in-d2-v1.13/ Bashiok talks of larger stash for Diablo II in patch 1.13]&lt;br /&gt;
{{pic}} May 14, 2009. [http://www.diii.net/blog/comments/diablo-cosplay/ Bashiok posted Blizzard-themed cosplay pictures from China]&lt;br /&gt;
{{blz}} May 14, 2009. [http://www.diii.net/blog/comments/bashiok-on-system-specs-and-demo-players/ Bashiok on System Specs and Demo Players].&lt;br /&gt;
{{oth}} May 13, 2009. [http://www.diii.net/blog/comments/best-costume-to-win-a-free-trip-to-blizzcon-2009/ Costume contest to win free trip to BlizzCon 2009 ]&lt;br /&gt;
{{oth}} May 13, 2009. [http://www.diii.net/blog/comments/greg-canessa-joins-battle.net-2.0-dev-team/ Greg Canessa Joins Battle.net 2.0 Dev Team].&lt;br /&gt;
{{blz}} May 13, 2009. [http://www.diii.net/blog/comments/sideshow-diablo-iii-overthrown-nearing-final-stages/ Diablo III statue nearing final stages].&lt;br /&gt;
{{blz}} May 12, 2009. [http://www.diii.net/blog/comments/diablo-iii-skill-trees-innovative-overhaul/ Diablo III Skill Trees Innovative Overhaul].&lt;br /&gt;
{{blz}} May 12, 2009. [http://www.diii.net/blog/comments/blizzcon-2009-diablo-iii-panels-revealed/ Blizzcon 2009 Diablo III Panels Revealed].&lt;br /&gt;
{{blz}} May 07, 2009. [http://www.diii.net/blog/comments/bashiok-on-skill-synergies/ Bashiok on Skill Synergies].&lt;br /&gt;
{{com}} May 6, 2009. [http://www.diii.net/blog/comments/on-the-drawing-board-13-maximum-level/ Level up rate and maximum level] in Diablo 3. How fast, and how soon?&lt;br /&gt;
{{blz}} May 05, 2009. [http://www.diii.net/blog/comments/blizzcon-2009-tickets-on-sale-may-16/ BlizzCon 2009 Tickets On Sale May 16].&lt;br /&gt;
{{blz}} May 05, 2009. [http://www.diii.net/blog/comments/bashiok-on-level-requirements-wearing-girls-clothing-and-v1.13/ Bashiok on Level Requirements, Wearing Girl's Clothing, and v1.13].&lt;br /&gt;
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&lt;br /&gt;
==April 2009==&lt;br /&gt;
{{com}} April 30, 2009. [http://www.diii.net/blog/comments/on-the-drawing-board-12-monster-variety/ Monster variety.] How much variety do you want to see in Diablo 3?&lt;br /&gt;
{{blz}} April 29, 2009. [http://www.diii.net/blog/comments/bashiok-on-lore/ Bashiok on Lore]&lt;br /&gt;
{{com}} April 26, 2009. [http://www.diii.net/blog/comments/guest-article-what-it-deserves/ Giving Diablo 3 what it deserves]. How much of a lifestyle change is required to welcome Diablo III into your life?&lt;br /&gt;
{{blz}} April 24, 2009. [http://www.diii.net/blog/comments/bashiok-on/ Bashiok on Health Globes and Healing]&lt;br /&gt;
{{blz}} April 24, 2009. [http://www.diii.net/blog/comments/bashiok-on-mana-regeneration-party-bonuses-hack-prevention-and-gameplay-tra/ Bashiok on Wizard's mana, hacking, party mode and gameplay demo character level].&lt;br /&gt;
{{blz}} April 21, 2009. [http://www.diii.net/blog/comments/decapitation-in-diablo-3/ Bashiok tells us how the decapitation animation is activated].&lt;br /&gt;
{{blz}} April 20, 2009. [http://www.diii.net/blog/comments/the-barbarians-tattoos/ Bashiok explains why Barbarian tattoos are different in Diablo II and Diablo III].&lt;br /&gt;
{{com}} April 19, 2009: [http://www.diii.net/blog/comments/guest-article-is-there-a-downside-to-hardcore/ Is there a downside to Hardcore?] Article looks at the possible detrimental effects that [[Hardcore]] mode brings to the game.&lt;br /&gt;
{{blz}} April 18, 2009. [http://www.diii.net/blog/comments/d2-ladder-reset-coming/ Blizzard informs of incoming Ladder Reset].&lt;br /&gt;
{{blz}} April 18, 2009. [http://www.diii.net/blog/comments/bashiok-is-less-filling/ Bashiok on pictures from Blizzard HQ].&lt;br /&gt;
{{blz}} April 16, 2009. [http://www.diii.net/blog/comments/bashiok-on...-everything/ Bashiok answers 50 random questions at once].&lt;br /&gt;
[[Image:Archivist.jpg|thumb|250px|The [[Archivist]]!]]&lt;br /&gt;
{{blz}} April 14, 2009. [http://www.diii.net/blog/comments/two-unannounced-classes-and-expansions-possibilities/ Bashiok talks generally about class archtypes].&lt;br /&gt;
{{blz}} April 14, 2009. [http://www.diii.net/blog/comments/blizzard-theme-park-contest-winners/ Blizzard Theme Park Contest Winners].&lt;br /&gt;
{{blz}} April 14, 2009. [http://www.diii.net/blog/comments/bashioks-monday/ Bashiok on several topics not directly related to D3].&lt;br /&gt;
{{blz}} April 9, 2009. [http://www.diii.net/blog/comments/bashiok-explains-diablo-3-skill-tree-design/ Bashiok Explains Diablo 3 Skill Tree Design].&lt;br /&gt;
{{oth}} April 9, 2009. [http://www.diii.net/blog/comments/diablo-iii-logo-wins-2009-mi6-awards/ Diablo III Logo Wins 2009 MI6 Awards].&lt;br /&gt;
{{oth}} April 8, 2009. [http://www.diii.net/blog/comments/blizzards-friends-list-and-mvp-programs-terminated/ Blizzard’s Friends List and MVP Programs Terminated].&lt;br /&gt;
{{blz}} April 3, 2009. [http://www.diii.net/blog/comments/diablo-iii-siegebreaker-breaks-wall-to-catch-merc-through-debris/ Bashiok on ambient life, beta eligibility, and the new interface design].&lt;br /&gt;
{{blz}} April 3, 2009. [http://www.diii.net/blog/comments/bashok-on-game-length-and-inventory-design/ Bashiok on game length and interface design feedback].&lt;br /&gt;
{{blz}} April 2, 2009. [http://www.diii.net/blog/comments/bashiok-on-the-wwi-demo/ Bashiok: making of the WWI gameplay movie].&lt;br /&gt;
{{blz}} April 1, 2009. [http://www.diii.net/blog/comments/fourth-diablo-iii-class-revealed-the-archivist/ Bashiok adds more Archivist details].&lt;br /&gt;
{{pre}} April 1, 2009. [http://www.diii.net/blog/comments/fourth-diablo-iii-class-revealed-the-archivist/ The Archivist class revealed]. Other Blizzard jokes of the day include a new Starcraft II unit, [http://www.starcraft2.com/features/terran/terratron.xml the Terratron] which is nothing at all like a Transformer. WoW introduces the [http://www.wow-europe.com/en/info/underdev/mount-p1mpage.html Pimp My Mount] service, as well as a [http://www.worldofwarcraft.com/pvp/dance/index.xml Dance Battle System].&lt;br /&gt;
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&lt;br /&gt;
==March 2009==&lt;br /&gt;
[[Image:Paper-doll-annotated.jpg|thumb|300px|New paper doll.]]&lt;br /&gt;
{{int}} March 31, 2009. [http://www.diii.net/blog/comments/diablo-iiis-composer-speaks/ Russell Browser, Diablo III composer, shares soundtrack information].&lt;br /&gt;
{{pic}} March 30, 2009. [http://www.diii.net/blog/comments/blizzcast-8-live-with-diablo-iii-goodies/ Blizzcast #8 with new info and interface pics].&lt;br /&gt;
{{blz}} March 24, 2009. [http://www.diii.net/blog/comments/diablo-iii-user-interface-uses-intelligent-engine/ Bashiok on the interface and skill hotkeys].&lt;br /&gt;
{{blz}} March 21, 2009. [http://www.diii.net/blog/comments/bashiok-on-buff-timers/ Bashiok on buff timers and awesome fan art].&lt;br /&gt;
{{com}} March 19, 2009. [http://www.diii.net/blog/comments/on-the-drawing-board-11-maximum-party-size/ Maximum party size issues]. How large will parties be in Diablo 3? How large should they be?&lt;br /&gt;
{{oth}} March 19, 2009. [http://www.diii.net/blog/comments/battle.net-2.0-is-here/ Battle.net 2.0 launched].&lt;br /&gt;
{{int}} March 17, 2009. [http://www.diii.net/blog/comments/bill-roper-on-d3/ Bill Roper comments] on Diablo 3, with some controversy. Videogamer.com&lt;br /&gt;
{{blz}} March 14, 2009. [http://www.diii.net/blog/comments/bashiok-on-orbs-hells-and-sound-effects/ Bashiok on health globes, wizard orbs, and sound effects].&lt;br /&gt;
{{blz}} March 10, 2009. [http://www.diii.net/blog/comments/bashiok-on-upcoming-d3-goodies/ Bashiok on system requirements and upcoming info releases].&lt;br /&gt;
{{pic}} March 8, 2009. [http://www.diii.net/blog/comments/blizzard-campus-weta-wolfrider-statue-finally-installed/ WoW Wolfrider statue installed on Blizzard campus].&lt;br /&gt;
{{blz}} March 6, 2009. [http://www.diii.net/blog/comments/bashiok-on-blizzard-and-guns/ Bashiok on Blizzard, Guns, and Immunities].&lt;br /&gt;
{{blz}} March 5, 2009. [http://www.diii.net/blog/comments/diablo-iii-wizard-orb-and-unannounced-weapon-enchantment/ Bashiok on Wizard items and skill runes].&lt;br /&gt;
{{oth}} March 3, 2009. [http://www.diii.net/blog/comments/diablo-ii-patch-1.13-community-wish-list/ Blizzard requests fan input on D2 v1.13 patch fixes].&lt;br /&gt;
** Updated [http://www.diii.net/blog/comments/diablo-2-patch-1.13-eta-and-content/ suggestions guidelines]. &lt;br /&gt;
** Updated, Bashiok [http://www.diii.net/blog/comments/diablo-ii-v1.13-patch-update/ gives a non-ETA].&lt;br /&gt;
{{blz}} March 1, 2009. [http://www.diii.net/blog/comments/bashiok-on-elemental-weapon-effects/ Bashiok on elemental weapon visual effects].&lt;br /&gt;
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&lt;br /&gt;
==February 2009==&lt;br /&gt;
[[Image:Unburied render.jpg|thumb|300px|The Unburied.]]&lt;br /&gt;
{{pic}} February 28, 2009. [http://www.diii.net/blog/comments/new-diablo-iii-sceenshots/ New Diablo III screenshots].&lt;br /&gt;
{{pre}} February 26, 2009. [http://www.diii.net/blog/comments/bestiary-update-unburied/ The Unburied is added to the D3 bestiary]. Plus forum posts and [http://www.diii.net/blog/comments/small-unburied-lore-update/ Bashiok comments on it].&lt;br /&gt;
{{blz}} February 24, 2009. [http://www.diii.net/blog/comments/chests-and-unannounced-classes/ Bashiok on chests, keys, and unannounced classes].&lt;br /&gt;
{{vid}} February 23, 2009. [http://www.diii.net/blog/comments/female-wd-talks-to-captain-rumford/ Video from Blizzcon shows NPC conversation].&lt;br /&gt;
{{blz}} February 18, 2009. [http://www.diii.net/blog/comments/bashiok-on-d2-secrets/ Bashiok on chat gem, standard of heroes, and charms].&lt;br /&gt;
{{oth}} February 17, 2009. [http://www.diii.net/blog/comments/blizzcon-in-2009/ BlizzCon 2009 Announced].&lt;br /&gt;
{{blz}} February 14, 2009. [http://www.diii.net/blog/comments/players-wont-explore-all-the-world-in-diablo-3/ Bashiok says the World Map is larger than the game world].&lt;br /&gt;
{{blz}} February 13, 2009. [http://www.diii.net/blog/comments/affixes-that-are-odd-on-some-items/ Bashiok on item affixes].&lt;br /&gt;
{{blz}} February 13, 2009. [http://www.diii.net/blog/comments/can-diablo-iii-feel-good-without-identify/ Bashiok on ID scrolls].&lt;br /&gt;
{{blz}} February 13, 2009. [http://www.diii.net/blog/comments/loot-bosses-and-cars/ Bashiok on loot and bosses].&lt;br /&gt;
{{com}} February 12, 2009. [http://www.diii.net/blog/comments/on-the-drawing-board-10-horror-elements/ Horror elements]. Will Diablo 3 be scary and gruesome? Should it be?&lt;br /&gt;
{{blz}} February 11, 2009. [http://www.diii.net/blog/comments/item-customization/ Bashiok on item customization and sockets].&lt;br /&gt;
{{blz}} February 10, 2009. [http://www.diii.net/blog/comments/more-bashiok-on-gold-sinks-fury-and-the-new-chat-gem/ Bashiok on gold sinks, Fury, and the new chat gem].&lt;br /&gt;
{{blz}} February 8, 2009. [http://www.diii.net/blog/comments/bashiok-on-gold-sinks/ Bashiok on gold sinks and soul bound items].&lt;br /&gt;
{{blz}} February 2, 2009. [http://www.diii.net/blog/comments/bashiok-on-dps-displays/ Bashiok on DPS display].&lt;br /&gt;
{{int}} February 1, 2009. [http://www.diii.net/blog/comments/diablo-iii-gamestar-interviews-leonard-boyarsky/ Leonard Boyarsky on runes, skills, inventory, and much more].&lt;br /&gt;
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&lt;br /&gt;
==January 2009==&lt;br /&gt;
[[Image:Secret-level-unicorn1.jpg|thumb|300px|Bashiok's pretty unicorn pony.]]&lt;br /&gt;
{{pic}} January 31, 2009. [http://www.diii.net/blog/comments/thousand-pound-ghostbuster/ Joke images: Thousand Pound Ghostbuster and rainbow-farting unicorn].&lt;br /&gt;
{{pic}} January 30, 2009. [http://www.diii.net/blog/comments/new-diablo-iii-official-wallpapers-1-29/ New official wallpapers].&lt;br /&gt;
{{com}} January 30, 2009. [http://www.diii.net/blog/comments/on-the-drawing-board-9-item-sets-and-set-items/ Item Sets and Set Items]. What changes and modifications can we expect to see in Diablo 3?&lt;br /&gt;
{{pre}} January 18, 2009. [http://www.diii.net/blog/comments/diablo-iii-death-knight-class/ Death Knight class speculation].&lt;br /&gt;
{{blz}} January 17, 2009. [http://www.diii.net/blog/comments/dropped_items_degrade_diablo_3_performance/ Bashiok on dropped items = performance degradation and a larger stash].&lt;br /&gt;
{{blz}} January 16, 2009. [http://www.diii.net/blog/comments/damage-and-soundtrack/ Bashiok on damage display and soundtrack].&lt;br /&gt;
{{blz}} January 13, 2009. [http://www.diii.net/blog/comments/diablo-iii-build-customization-ui-economy-and-more/ Bashiok on inventory space, respecs, and much more].&lt;br /&gt;
{{blz}} January 10, 2009. [http://www.diii.net/blog/comments/bashiok-on-auction-houses/ Bashiok on Auction Houses and trading].&lt;br /&gt;
{{pic}} January 8, 2009. [http://www.diii.net/blog/comments/new-screenshots-and-concept-art-january-8-update/ New screenshots and concept art].&lt;br /&gt;
{{pre}} January 7, 2009. [http://www.diii.net/blog/comments/pc-gamer-on-diablo-iii-and-blizzard/ PC Gamer UK vs. US cover captions]. Plus their short Diablo III preview.&lt;br /&gt;
{{blz}} January 7, 2009. [http://www.diii.net/blog/comments/diablo-iii-stat-points/ Bashiok on Skill Points and build variety].&lt;br /&gt;
{{pre}} January 5, 2009. [http://www.diii.net/blog/comments/d3-in-pcgamer/ PC Gamer magazine preview]. Nothing new in the preview; [http://www.diii.net/gallery/showphoto.php?photo=2421&amp;amp;cat=576 cover photo here].&lt;br /&gt;
{{pic}} January 3, 2009. [http://www.diii.net/blog/comments/new-female-witchdoctor-concept-art/ New Female WitchDoctor concept art].&lt;br /&gt;
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&lt;br /&gt;
==Newer &amp;amp; Older News==&lt;br /&gt;
Newer and older headlines and articles are archived on the [[Media Coverage]] Archive pages:&lt;br /&gt;
* [[Media Coverage: 2008]]&lt;br /&gt;
* [[Media Coverage: 2010]]&lt;br /&gt;
* [[Media Coverage: 2011]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Media Coverage]]&lt;/div&gt;</summary>
		<author><name>Eskilajnen</name></author>	</entry>

	<entry>
		<id>https://di.diablowiki.net/index.php?title=Media_Coverage:_2011&amp;diff=34119</id>
		<title>Media Coverage: 2011</title>
		<link rel="alternate" type="text/html" href="https://di.diablowiki.net/index.php?title=Media_Coverage:_2011&amp;diff=34119"/>
				<updated>2011-09-11T15:12:02Z</updated>
		
		<summary type="html">&lt;p&gt;Eskilajnen: Created page with &amp;quot;All the Media Coverage from 2009, archived to keep the page size reasonable. See the main media coverage page for up to date material.  &amp;lt;center&amp;gt; &amp;lt;b style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;Me...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All the [[Media Coverage]] from 2009, archived to keep the page size reasonable. See the main media coverage page for up to date material.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;Media Coverage Archive:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:125%;&amp;quot;&amp;gt;[[Media Coverage: 2008|2008]] - [[Media Coverage: 2009|2009]] - [[Media Coverage: 2010|2010]] - [[Media Coverage: 2011|2011]]&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==December 2011==&lt;br /&gt;
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==November 2011==&lt;br /&gt;
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==October 2011==&lt;br /&gt;
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==September 2011==&lt;br /&gt;
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==August 2011==&lt;br /&gt;
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==July 2011==&lt;br /&gt;
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==June 2011==&lt;br /&gt;
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==May 2011==&lt;br /&gt;
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==April 2011==&lt;br /&gt;
&lt;br /&gt;
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==March 2011==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==February 2011==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==January 2011==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Older News==&lt;br /&gt;
Older headlines and articles are archived on the [[Media Coverage]] Archive pages:&lt;br /&gt;
* [[Media Coverage: 2008]]&lt;br /&gt;
* [[Media Coverage: 2009]]&lt;br /&gt;
* [[Media Coverage: 2010]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Media Coverage]]&lt;/div&gt;</summary>
		<author><name>Eskilajnen</name></author>	</entry>

	<entry>
		<id>https://di.diablowiki.net/index.php?title=Media_Coverage:_2009&amp;diff=34118</id>
		<title>Media Coverage: 2009</title>
		<link rel="alternate" type="text/html" href="https://di.diablowiki.net/index.php?title=Media_Coverage:_2009&amp;diff=34118"/>
				<updated>2011-09-11T15:10:36Z</updated>
		
		<summary type="html">&lt;p&gt;Eskilajnen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;All the [[Media Coverage]] from 2009, archived to keep the page size reasonable. See the main media coverage page for up to date material.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:150%;&amp;quot;&amp;gt;Media Coverage Archive:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b style=&amp;quot;font-size:125%;&amp;quot;&amp;gt;[[Media Coverage: 2008|2008]] - [[Media Coverage: 2009|2009]] - [[Media Coverage: 2010|2010]] - [[Media Coverage: 2011|2011]]&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==December 2009==&lt;br /&gt;
&lt;br /&gt;
Diablo III Year in Review. Twelve-part monthly recap of all the news and developments.&lt;br /&gt;
{| &lt;br /&gt;
|&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-january-2009/ January 2009]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-february-2009/ February 2009]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-march-2009/ March 2009]&lt;br /&gt;
|&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-april-2009/ April 2009]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-May-2009/ May 2009]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-june-2009/ June 2009]&lt;br /&gt;
| &lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-july-2009/ July 2009]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-august-2009/ August 2009]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-september-2009/ September 2009]&lt;br /&gt;
|&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-october-2009/ October 2009]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-november-2009/ November 2009]&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/the-diablo-3-year-in-review-december-2009/ December 2009]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Diablo 2 on '''Best of the Decade''' lists: &lt;br /&gt;
** [http://www.destructoid.com/the-top-50-videogames-of-the-decade-10-1--155591.phtml #7 best game of the decade], by Destructoid.&lt;br /&gt;
** [http://www.gamezone.com/news/12_21_09_08_03AM.htm #5 of the decade] by GameZone.com.&lt;br /&gt;
&lt;br /&gt;
{{oth}} 29 December, 2009 -- [http://diablo.incgamers.com/blog/comments/the-psychology-behind-diablo-ii-loot-system/ A psychologist analyzes why fans] find the loot/reward model of gaming so addictive.&lt;br /&gt;
{{com}} 23 December, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-3-holiday-bonus-content/ Diii.net asks if fans want to see] bonus seasonal content? Or do you find Xmas trees in [[Tristram]] a ridiculous idea? Feedback is mixed.&lt;br /&gt;
{{pre}} 23 December, 2009 -- [http://diablo.incgamers.com/blog/comments/new-diablo-3-monster-the-morlu-caster/ The Morlu Caster] gets covered in detail and added to the wiki bestiary.&lt;br /&gt;
{{blz}} 19 December, 2009 -- [http://diablo.incgamers.com/blog/comments/blizzard-comments-on-v1.13/ Bashiok on v1.13 changes], feedback, and future plans.&lt;br /&gt;
{{blz}} 17 December, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-day-night-cycles/ Bashiok on why Diablo 3] will not have day/night cycles. (Areas look better with one preset level of lighting.&lt;br /&gt;
{{blz}} 17 December, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-d3s-ui-and-act-2-areas/ Bashiok on Act 2 level variety] and D3's non-customizable interface.&lt;br /&gt;
[[File:Merch-barb-statue.jpg|thumb|150|Merch! Barb statue.]]&lt;br /&gt;
{{blz}} 16 December, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-magic-find/ Bashiok defends] the return of [[Magic Find]] against all comers.&lt;br /&gt;
{{blz}} 16 December, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-difficulty-and-bosses/ Bashiok on game difficulty] via random boss mods.&lt;br /&gt;
{{com}} 12 December, 2009 -- [http://diablo.incgamers.com/blog/comments/the-mystery-of-klar-and-tryneus/ The one mystery of v1.13], Klar and Tyraneus, is examined. [http://diablo.incgamers.com/blog/comments/vote-klar-and-tryneus-mystery-or-not/ A later vote shows] that most fans think they are just a pointless distraction.&lt;br /&gt;
{{blz}} 10 December, 2009 -- [http://diablo.incgamers.com/blog/comments/d2-v1.13-patch-hits-the-test-realm/ v1.13 hits the patch test realm] to the enormous shock of virtually everyone. [http://diablo.incgamers.com/blog/comments/v1.13-uber-quest-and-patch-reactions/ Fan reactions] to the limited, timid, and [http://diablo.incgamers.com/blog/comments/undocumented-patch-1.13-changes/ partially undocumented] patch changes are strongly negative.&lt;br /&gt;
{{blz}} 8 December, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-resurrection/ Bashiok talks about changes] to the [[Resurrection]] function in Diablo 3.&lt;br /&gt;
{{blz}} 7 December, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-skill-runes/ Bashiok defends skill runes] in articulate fashion.&lt;br /&gt;
{{oth}} 5 December, 2009 -- [http://diablo.incgamers.com/blog/comments/torchlight-impersonates-d3-debut-dungeon/ The power of TorchED is shown] with a Torchlight mod that creates a dungeon that looks exactly like the Diablo 3 WWI gameplay movie dungeon.&lt;br /&gt;
{{oth}} 4 December, 2009 -- [http://diablo.incgamers.com/blog/comments/where-not-to-buy-a-diablo-2-cd-key/ A Diablo 2 player] writes about how not to buy a used Diablo 2 CD-key.&lt;br /&gt;
{{blz}} 3 December, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-laughing-skeletons/ Bashiok on laughing skeletons].&lt;br /&gt;
{{com}} 2 December, 2009 -- [http://diablo.incgamers.com/blog/comments/on-the-drawing-board-17-religion-and-morality-in-gaming/ Religion and Morality] debated. Could/should Diablo 3 have more ethics and morality in its content?&lt;br /&gt;
{{oth}} 1 December, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-3-barbarian-merch-arrives/ Diablo 3 Merch] comes to life as the Barbarian statues arrive.&lt;br /&gt;
{{oth}} 1 December, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-on-facebook/ In news that most found horrible or great] Blizzard joins Facebook with new pages for Diablo, Warcraft, and Starcraft. Fan opinions [http://diablo.incgamers.com/blog/comments/diablo-on-facebook-part-ii/ are very mixed].&lt;br /&gt;
&lt;br /&gt;
==November 2009==&lt;br /&gt;
&lt;br /&gt;
{{blz}} 24 November, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-act-3-and/ Bashiok on Act 3 testing], non-linear game construction, and Diablo timeline ret-con efforts.&lt;br /&gt;
{{int}} 23 November, 2009 -- [http://diablo.incgamers.com/blog/comments/travis-baldree-on-d3-vs.-torchlight/ Travis Baldress, lead dev of Torchlight] talks about the similarities with Diablo 3.&lt;br /&gt;
{{int}} 23 November, 2009 -- [http://diablo.incgamers.com/blog/comments/rob-pardon-on-d3s-release-date/ Rob Pardo] on Blizzard announcing their games too early.&lt;br /&gt;
{{blz}} 21 November, 2009 -- [http://diablo.incgamers.com/blog/comments/skill-trees-gone1/ Skill Trees are gone]. This big news [http://diablo.incgamers.com/blog/comments/more-no-skill-trees-speculation/ requires several days] of [http://diablo.incgamers.com/blog/comments/non-skill-trees-discussion-evolves/ updates to impart] all of the details.&lt;br /&gt;
{{blz}} 21 November, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-character-clipping/ Bashiok on character clipping], i.e. the characters can walk through each other in Diablo 3. This one created enough controversy [http://diablo.incgamers.com/blog/comments/bashiok-on-character-clipping-part-2/ for a follow up post] a few days later.&lt;br /&gt;
{{blz}} 18 November, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-color-blindness-and-ninjas/ Bashiok on color blindness] and why there won't be any Ninja/Samurai classes in Diablo 3.&lt;br /&gt;
{{blz}} 17 November, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-two-handed-weapons/ Bashiok provides illumination into the ongoing debate] over how to make two-handed weapons viable.&lt;br /&gt;
{{blz}} 15 November, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-ii-patch-1.13-news/ Bashiok on the latest v1.13 delay/denial] and why the aged infrastructure that powers Battle.net can't take na' more. (So [http://diablo.incgamers.com/blog/comments/diablo-ii-patch-1.13-increased-stash-no-more/ no bigger stash] for you!)&lt;br /&gt;
[[File:Tl-vs-d3-3.jpg|thumb|300px|Torchlight vs. Diablo 3.]]&lt;br /&gt;
{{blz}} 15 November, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-skill-tips-and-dungeon-pillars/ Bashiok on gameplay movie glitches] and skill hovers.&lt;br /&gt;
{{blz}} 14 November, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-demons-and-release-dates/ Bashiok on Fallen, fire-breathing demons], and the Diablo 3 wait stretching on...&lt;br /&gt;
{{oth}} 13 November, 2009 -- [http://diablo.incgamers.com/blog/comments/blizzcon-2010-las-vegas/ Blizzcon 2010 to land] in Las Vegas! [http://diablo.incgamers.com/blog/comments/what-doesnt-happen-in-vegas-stays-in-la/ Or not]...&lt;br /&gt;
{{com}} 12 November, 2009 -- [http://diablo.incgamers.com/blog/comments/torchlight-modding-takes-off-d3s-remains-grounded/ Interesting news on Torchlight's] extensive modding efforts, compared to Blizzard's disinterest with Diablo 3.&lt;br /&gt;
{{blz}} 11 November, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-3-team-seeks-cinematic-inspirations/ Bashiok on] the [[D3 Team]]'s movie nights: ''Lone Wolf and Cub'' and ''The Thing''.&lt;br /&gt;
{{oth}} 9 November, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-iii-not-part-of-blizzards-2010-plans/ Blizzard makes official] what most of us already knew. Diablo 3 will not be released in 2010. More reinforcing details when/why/where [http://diablo.incgamers.com/blog/comments/diablo-3-due-in-next-few-years/ released a week later].&lt;br /&gt;
{{blz}} 6 November, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-the-talisman-and-torchlight/ Bashiok requests an end to the Torchlight discussion] and adds a few words about the [[Talisman]].&lt;br /&gt;
{{blz}} 5 November, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-5th-class-secrecy/ Bashiok on the fifth character] and original character designs.&lt;br /&gt;
{{blz}} 3 November, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-d3s-isometric-pov/ Bashiok on camera angles] and why Diablo 3 has a fixed isometric, rather than a roving 1st person PoV like WoW.&lt;br /&gt;
{{oth}} 3 November, 2009 -- [http://diablo.incgamers.com/blog/comments/torchlight-news-and-scurrilous-rumors/ Ridiculous rumors that Blizzard] would have to remake Diablo 3 because of... Torchlight?&lt;br /&gt;
{{blz}} 2 November, 2009 -- [http://diablo.incgamers.com/blog/comments/stashes-and-mercenaries/ Bashiok on how Blizzard views] cool game features in other games (such as Torchlight).&lt;br /&gt;
{{int}} 2 November, 2009 -- [http://diablo.incgamers.com/blog/comments/jay-wilson-game-hunters/ USA Today interviews] Jay Wilson. Unfortunately this is a typically-generic mass-media interview, without any new game info.&lt;br /&gt;
{{oth}} 1 November, 2009 -- [http://diablo.incgamers.com/blog/comments/borderlands-homage-to-a-d2-monster/ New FPS/RPG Borderlands] incorporates a large number of Diablo 2 references. Several are listed in this news post.&lt;br /&gt;
{{pic}} 1 November, 2009 -- [http://diablo.incgamers.com/blog/comments/torchlight-vs.-diablo-3-graphics/ Torchlight comparisons continue] with a piece stacking TL screenshots side by side with D3 shots. The similarities are largely incidental/accidental.&lt;br /&gt;
&lt;br /&gt;
==October 2009==&lt;br /&gt;
&lt;br /&gt;
{{int}} 29 October, 2009 -- [http://www.diablo-source.com/index.php?cmd=article&amp;amp;sec=news&amp;amp;act=view&amp;amp;id=354 Julian Love interviewed] by the Diablo Source.&lt;br /&gt;
{{blz}} 29 October, 2009 [http://diablo.incgamers.com/blog/comments/d3-item-colors-and-female-narration/ Bashiok on item colors], monster colors, the D3 narrator's voice, and survivors from [[Harrogath]].&lt;br /&gt;
{{com}} 28 October, 2009 -- [http://diablo.incgamers.com/blog/comments/on-the-drawing-board-16-party-friendly-skills/ Are party-friendly skills] required in Diablo 3?&lt;br /&gt;
{{blz}} 21 October, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-detailed-damage-displays/ Bashiok on detailed damage] displays.&lt;br /&gt;
{{int}} 21 October, 2009 -- [http://hellforge.gameriot.com/blogs/Hellforge/Diablo-III-The-Lore-of-the-World-An-Interview-with-Leonard-Boyarsky/page1 Leonard Boyarsky interviewed] by Hellforge.&lt;br /&gt;
{{com}} 21 October, 2009 -- [http://diablo.incgamers.com/blog/comments/a-case-study-in-the-inherent-shortcomings-of-twitter/ Twitter commentary confusion] demonstrates the inherent shortcomings of the medium?&lt;br /&gt;
{{oth}} 16 October, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-vs.-warcraft/ Blizzard's Warcraft and Diablo] community managers get into some heated Twitter-based grabass.&lt;br /&gt;
{{blz}} 16 October, 2009 -- [http://diablo.incgamers.com/blog/comments/october-news-on-patch-1.13/ Bashiok announces the latest] v1.13 delay.&lt;br /&gt;
{{int}} 15 October, 2009 -- [http://www.planetdiablo.com/features/articles/jlove101309/index.shtml Julian Love interviewed] by Planet Diablo.&lt;br /&gt;
{{blz}} 13 October, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-item-pickups/ Bashiok on item pickups and party sharing].&lt;br /&gt;
{{blz}} 10 October, 2009 -- [http://diablo.incgamers.com/blog/comments/the-return-of-harrogath/ Bashiok confirms that there will be] no return to Harrogath in D3. (The town was destroyed by the Worldstone's explosion.)&lt;br /&gt;
{{int}} 8 October, 2009 -- [http://diablo.incgamers.com/blog/comments/jay-wilson-exclusive-full-transcript/ Jay Wilson interviewed] by Diii.net&lt;br /&gt;
{{blz}} 3 October, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-gold-and-the-economy/ Bashiok on gold and the D3 economy].  A follow up came [http://diablo.incgamers.com/blog/comments/bashiok-on-anti-gold-economy-misconceptions/ 3 days later].&lt;br /&gt;
{{blz}} 2 October, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-...-twitter/ Bashiok posts to promote the defend] the @Diablo twitter feed.&lt;br /&gt;
{{oth}} 2 October, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-iii-unique-item-names-selected-in-twitter-contest/ Blizzard announces five D3 uniques] submitted by fans via their Twitter contest.  (Other entries [http://diablo.incgamers.com/blog/comments/diablo-3-uniques-revealed/ were listed previously].)&lt;br /&gt;
{{oth}} 1 October, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-tattoo-true-fans/ A true Diablo fan] gets his back inked to prove it.&lt;br /&gt;
{{blz}} 1 October, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-ii-1.13-stash-size-issues-causes-temp-delay/ v1.13 delayed again] so the larger stash can be removed.&lt;br /&gt;
&lt;br /&gt;
==September 2009==&lt;br /&gt;
&lt;br /&gt;
===Late September 2009===&lt;br /&gt;
{{blz}} 30 September, 2009 -- [http://diablo.incgamers.com/blog/comments/female-monk-to-be-revealed-later/ Bashiok on the still-unrevealed] female monk.&lt;br /&gt;
{{pre}} 30 September, 2009 -- [http://www.gamesradar.com/pc/diablo-iii/preview/diablo-iii-hands-on/a-200909249532604041/g-2008063084756359080 GamesRadar previews Diablo 3]. No new info.&lt;br /&gt;
{{oth}} 30 September, 2009 -- [http://diablo.incgamers.com/blog/comments/new-look-for-blizzard.com/ New, Flash-intensive layout] for Blizzard.com and all Blizzard's gaming sites.&lt;br /&gt;
{{blz}} 30 September, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-the-monks-mana-resource/ Bashiok on the Monk's non-mana] resource.&lt;br /&gt;
{{oth}} 28 September, 2009 -- [http://imprint.uwaterloo.ca/2009/sep/25/features/blizzard-entertainment-visits-uw/ Blizzard Jobs visits] Waterloo University.&lt;br /&gt;
{{blz}} 28 September, 2009 --[http://diablo.incgamers.com/blog/comments/wizards-teleport-cooldown-may-be-reduced-with-runes-and-in-skill-tree/ Bashiok on skill runes] and Teleport's cooldown time.&lt;br /&gt;
{{pre}} 26 September, 2009 -- [http://diablo.incgamers.com/blog/comments/bosses-and-champions-in-diablo-3/ Bosses and champions] in D3, discussed in detail.&lt;br /&gt;
{{blz}} 23 September, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-wd-damage-and-rune-shirts/ Bashiok on the Witch Doctor], and total skill numbers.&lt;br /&gt;
{{vid}} 23 September, 2009 -- [http://diablo.incgamers.com/blog/comments/more-diablo-3-videos/ Great videos from a D3 presentation] at Digital Taipei 2009.&lt;br /&gt;
{{blz}} 22 September, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-condensed-skill-trees-and-more/ Bashiok on Low Level Dueling], skill variety, and more.&lt;br /&gt;
{{blz}} 22 September, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-non-mana-resources-and-cinematics/ Bashiok on SC2 vs. D3], and the Wizard and Monk's non-mana resources.&lt;br /&gt;
{{pre}} 21 September, 2009 -- [http://diablo.incgamers.com/blog/comments/diablo-3-quests-detailed/ All about the function of quests] in D3.&lt;br /&gt;
&lt;br /&gt;
{{pic}} 20 September, 2009 -- [http://diablo.incgamers.com/blog/comments/new-visual-delights/ New screenshot and concept art].&lt;br /&gt;
{{pre}} 19 September, 2009 -- [http://diablo.incgamers.com/blog/comments/game-controls-and-inventory-explained/ Detailed article covers] the controls and inventory system in D3.&lt;br /&gt;
&lt;br /&gt;
{{int}} 15 September, 2009 -- [http://diablo.incgamers.com/blog/comments/blizzards-owner-takes-the-fun-out-of-game-development/ Activision/Blizzard CEO] Bobby Kotick on, &amp;quot;taking the fun&amp;quot; out of game development.&lt;br /&gt;
{{blz}} 12 September, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-skill-caps-and-wow-comparisons/ Bashiok on skill caps] and D3's development.&lt;br /&gt;
{{blz}} 11 September, 2009 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-act-2-map-and-swine-flu/ Bashiok on Act 2 Map].&lt;br /&gt;
{{int}} 8 September, 2009 -- [http://www.gamesindustry.biz/articles/blizzards-mike-ryder-interview Michael Ryder], Blizzard's Vice President of International Business, interviewed by GamesIndustry.biz.&lt;br /&gt;
{{oth}} 7 September, 2009. [http://diablo.incgamers.com/blog/comments/npc-leah-spotted-in-game/ Leah confirmed] as an in-game NPC sighting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Penny Arcade Expo, September 4-6, 2009===&lt;br /&gt;
Diablo 3 was playable at PAX and numerous hands-on reports and chunks of (ninja-recorded) gameplay footage surfaced from the convention.&lt;br /&gt;
* Gameplay Reports from PAX: (In descending order of length/quality.)&lt;br /&gt;
** [http://diablo.incgamers.com/blog/comments/more-d3-hands-on-reports-from-pax/ A fan posts his detailed] game observations from PAX.&lt;br /&gt;
** [http://diablo.incgamers.com/forums/showthread.php?t=740522 Another fan with] great hands-on play reports.&lt;br /&gt;
&lt;br /&gt;
** [http://www.thatvideogameblog.com/2009/09/04/pax-09-hands-on-with-diablo-3/ ThatVideoGameBlog.com] shares tehir impressions. &lt;br /&gt;
** [http://www.co-optimus.com/article/2546/Diablo_3_Hands_on_Preview.html Co-Optimus hands-on] preview.&lt;br /&gt;
** [http://www.gamestooge.com/2009/09/08/pax-09-gabe-tycho-and-final-thoughts/ GameStooge.com] liked what they saw.&lt;br /&gt;
** [http://www.examiner.com/x-14942-San-Jose-Home-Technology-Examiner~y2009m9d8-PAX09-final-thoughts The SF Examiner] saw D3 at PAX.&lt;br /&gt;
&lt;br /&gt;
* Gameplay movies (All fan-grabbed with cell phone cams, so the quality is fairly low.):&lt;br /&gt;
** [http://diablo.incgamers.com/blog/comments/another-pax-video/ Video with a Wizard] in a desert dungeon and some item hovers.&lt;br /&gt;
** [http://diablo.incgamers.com/blog/comments/more-pax-gameplay-footage/ Two more videos] from the show.&lt;br /&gt;
** [http://diablo.incgamers.com/blog/comments/more-diablo-3-videos/ Several more PAX] videos embedded in this post.&lt;br /&gt;
&lt;br /&gt;
* Miscellaneous Articles from PAX&lt;br /&gt;
** [http://www.gamasutra.com/php-bin/news_index.php?story=25158 Gamasutra describes what makes] PAX special and different from other conventions.&lt;br /&gt;
** [http://www.neowin.net/news/gamers/09/09/08/brads-pax-2009 Neowin.net posted] pictures of the Blizzard booth.&lt;br /&gt;
** [http://www.nomoregameblogs.com/main/updated-pax-09-exclusive-diablo-3-interview.html NoMoreGameBlogs posts an] &amp;quot;interview&amp;quot; with a Bliz PR guy who can neither confirm nor deny anything.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Early September, 2009===&lt;br /&gt;
{{blz}} 4 September, 2009. [http://www.diii.net/blog/comments/bashiok-on-auto-attributes/ Bashiok on auto-attributes], the issue that never dies.&lt;br /&gt;
{{blz}} 3 September, 2009. [http://www.diii.net/blog/comments/bashiok-on-damage-types/ Bashiok on the various types of damage] utilized in Diablo 3.&lt;br /&gt;
{{blz}} 3 September, 2009. [http://www.diii.net/blog/comments/d2-v1.13-work-commences/ Work commences on the D2 v1.13 patch]. No ETA is offered.&lt;br /&gt;
{{blz}} 3 September, 2009. [http://www.diii.net/blog/comments/here-we-go-again/ The Great Art Controversy (sort of) returns], with half a dozen marked up screenshots from the new gameplay movie. Bashiok argues, fans chime in, and the consensus seems to be strongly against the nitpickers.&lt;br /&gt;
{{blz}} 3 September, 2009. [http://www.diii.net/blog/comments/bashiok-on-replayability/ Bashiok on replayability], character variety, and respecs.&lt;br /&gt;
{{pre}} 2 September, 2009. [http://www.diii.net/blog/comments/jay-wilson-on-the-5th-class/ Wired quotes Jay Wilson] on the unannounced 5th class.&lt;br /&gt;
{{oth}} 2 September, 2009. [http://www.diii.net/blog/comments/play-d3-penny-arcade-expo/ Blizzard confirms that Diablo 3] will be playable at the upcoming Penny Arcade Expo.&lt;br /&gt;
{{blz}} 2 September, 2009. [http://www.diii.net/blog/comments/bashiok-on-boe-items/ Bashiok speaks at great length about BoE] (Bind on Equip) and BoP (Bind on Pickup) items in Diablo 3.&lt;br /&gt;
&lt;br /&gt;
==August 2009==&lt;br /&gt;
August was a tremendously busy month for news, headlined by the biggest ever outpouring of Diablo 3 news, from Blizzcon 2009.  There was also a fair amount of info released at the Gamescom convention, and items from those events are grouped in the sections below.&lt;br /&gt;
&lt;br /&gt;
===BlizzCon 2009===&lt;br /&gt;
[[BlizzCon 2009]] was held on August 21-22 at the Anaheim Convention Center. As is past years, BlizzCon created an amazing amount of news and content. The following sections hold it all, sorted by type and importance. Check [http://www.diii.net/categories/category/blizzcon-2009/ the Blizzcon news category] to see every single news item related to Blizzcon; this Media Coverage page only archives the items with useful content.&lt;br /&gt;
&lt;br /&gt;
====BlizzCon 2009 Interviews====&lt;br /&gt;
Interviews with various developers on the D3 team.&lt;br /&gt;
&lt;br /&gt;
* [http://www.diii.net/blog/comments/jay-wilson-on-d3s-violence/ Jay Wilson @ Wired.com]. Jay talks about violence in D3, parental guidance, and much more.&lt;br /&gt;
* [http://g4tv.com/games/pc/28197/diablo-iii/articles/68225/BlizzCon-2009-Diablo-III-Game-Director-Interview/ Jay Wilson @ G4TV]. Issues covered include end game variety, itemization, the Monk, and lots more. &lt;br /&gt;
* [http://gaming.freedomblogging.com/2009/08/26/3633/3633/ Jay Wilson @ The Orange County Register].&lt;br /&gt;
* [http://pc.ign.com/articles/101/1017305p1.html Jay Wilson @ IGN]. Long interview.&lt;br /&gt;
* [http://g4tv.com/videos/41158/BlizzCon-2009-Diablo-III-Preview/ Jay Wilson @ G4TV] short Monk-focused feature.&lt;br /&gt;
* [http://www.diii.net/blog/comments/exclusive-blizzcon-interview-julian-love-and-kevin-martens/ Julian Love and Kevin Martens] @ Diii.net. Questions cover cinematics, act design, act boss battles, beta testing, and much more.&lt;br /&gt;
* [http://www.diii.net/blog/comments/group-fansite-interview/ Julian Love and Kevin Martens] do a group fansite interview.&lt;br /&gt;
* [http://interviews.slashdot.org/story/09/08/24/1552233/Blizzard-Answers-Your-Questions-and-More?from=rss Leonard Boyarsky @ Slashdot], talks about Battle.net integration and other technical issues.&lt;br /&gt;
* [http://www.atomicmpc.com.au/Feature/153717,diablo-iii-qa.aspx Leonard Boyarsky and Christian Lichtner @ Atomic PC]. &lt;br /&gt;
* [http://www.diii.net/blog/comments/gamespot-video-interview-from-blizzcon/ Gamespot video interview] with Christian Lichtner and Leonard Boyarsky.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/gamespot-video-interview-from-blizzcon/ Christian Lichtner and Leonard Boyarsky] video interview with Gamespot.&lt;br /&gt;
* [http://www.joystiq.com/2009/08/31/blizzard-interview-leo-boyarsky-and-kevin-martens-on-diablo-3/ Leonard Boyarsky and Kevin Martens @ Joystiq.com]. Interview covers D3's plot and lore, Monk weapons, and much more.&lt;br /&gt;
* [http://www.gameplanet.co.nz/pc/games/156898.Diablo-III/features/133759.20090831.BlizzCon-Diablo-III-devs-discuss-design-decisions-direction-depth-drops/ GamePlanetNZ posts the transcript] of another Julian Love and Kevin Martens interview.&lt;br /&gt;
* [http://www.diii.net/blog/comments/more-blizzcon-reports/ Leonard Boyarsky and Kevin Martens] in a video interview with GiantBomb.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/d3-devs-blizzcon-interview/ GamerZines talks to] Christian Lichtner and Julian Love.&lt;br /&gt;
* [http://www.gameplanet.co.nz/features/133735.20090825.BlizzCon-Blizzard-confused-why-other-devs-abandoning-PC-says-MP-experience-is-piracy-solution/ Rob Pardo @ GamePlanetNZ] on Battle.net 2.0 features.&lt;br /&gt;
* [http://www.shacknews.com/featuredarticle.x?id=1187 Greg Canessa @ ShackNews], speaking about Battle.net 2.0.&lt;br /&gt;
* [http://www.diii.net/blog/comments/paul-sams-wired.com/ Paul Sams @ Wired.com]. Blizzard's COO talks about future plans for Battle.net.&lt;br /&gt;
&lt;br /&gt;
====BlizzCon 2009 Screenshots, Artwork, and Movies====&lt;br /&gt;
Visual aids and delights.&lt;br /&gt;
&lt;br /&gt;
* [http://www.diii.net/blog/comments/6-new-hi-res-screenshots/ Six new screens] from the press CD.&lt;br /&gt;
* [http://www.diii.net/blog/comments/new-shots-environment-monk-monsters/ The first 11 Monk screenshots]. Also 2 new monster art, 6 new environmental art, and 2 monk character art images.&lt;br /&gt;
* [http://www.diii.net/blog/comments/new-monk-screenshots/ Fourteen more screenshots], new Monk shots on the official site, plus several more of other characters from the Blizzcon press CD.&lt;br /&gt;
* [http://www.diii.net/blog/comments/diablo-3-monk-introduction-trailer/ Monk introductory trailer]. Not a cinematic, but a cool video of the Monk created with the game engine.  Also [http://www.blizzard.com/diablo3/media/#movies available from Blizzard].&lt;br /&gt;
* [http://www.diii.net/blog/comments/diablo-iii-monk-class-gameplay-video/ Blizzcon 12 minute gameplay] movie, featuring the Monk and multiplayer action. Also [http://www.blizzard.com/diablo3/media/#movies available from Blizzard].&lt;br /&gt;
* Blizzcon Art Museum coverage of much new Diablo 3 artwork.  [http://www.diii.net/blog/comments/blizzcon-art-museum-souvenirs-part-i/ Part one], [http://www.diii.net/blog/comments/blizzcon-art-museum-souvenirs-part-ii/part two], [http://www.diii.net/blog/comments/blizzcon-art-museum-souvenirs-part-iii/part three], [http://www.diii.net/blog/comments/blizzcon-art-museum-souvenirs-part-iv/ part four], [http://www.diii.net/blog/comments/blizzcon-art-museum-souvenirs-part-v/ part five], [http://www.diii.net/blog/comments/blizzcon-art-museum-souvenirs-part-vi/ part six].&lt;br /&gt;
* [http://www.diii.net/blog/comments/77-photos-from-blizzcon-2009/ Miscellaneous photos] from Blizzcon and the Blizzard fansite summit.&lt;br /&gt;
* [http://www.diii.net/blog/comments/character-skill-tree-design-project/ All 4 character skill trees] are revealed in a community art project.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/blizzcon-best-bits-video/ IncGamers.com posts a nicely-edited] &amp;quot;best of E3&amp;quot; video.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====BlizzCon 2009 Game Reports and In-depth Coverage====&lt;br /&gt;
=====Character Skill Tree Previews=====&lt;br /&gt;
* [http://www.diii.net/blog/comments/full-monk-skill-tree-discussion-and-status/ Monk skill trees and stats]. All 8 skills, with play test comments.&lt;br /&gt;
* [http://www.diii.net/blog/comments/full-barbarian-skill-trees-and-stats1/ Barbarian skill trees]. All 35 skills, plus analysis.&lt;br /&gt;
* [http://www.diii.net/blog/comments/full-witch-doctor-skills/ Witch Doctor skill trees]. All 35 skills, plus analysis.&lt;br /&gt;
* [http://www.diii.net/blog/comments/full-wizard-skill-trees/ Wizard skill trees]. All 30 skills, plus analysis.&lt;br /&gt;
&lt;br /&gt;
=====Monk hands-on play reports=====&lt;br /&gt;
* [http://pc.ign.com/articles/101/1017306p1.html IGN PC], [http://kotaku.com/5344009/hands-on-with-diablo-iiis-monk Kotaku], [http://pc.gamespy.com/pc/diablo-iii/1017288p1.html Gamespy], [http://www.gameplanet.co.nz/pc/games/156898/previews/133728.BlizzCon-We-played-Diablo-III-and-it-was-good/ GamePlanetNZ], [http://www.shacknews.com/featuredarticle.x?id=1185 ShackNews], [http://www.stuff.co.nz/technology/games/2784941/Preview-Diablo-III Stuff NZ], [http://www.planetdiablo.com/community/events/blizzcon09/reports/monkpreview.shtml Planet Diablo], [http://www.eurogamer.net/articles/diablo-iii-hands-on_8 EuroGamer], [http://www.gamepro.com/article/previews/211901/diablo-iii-monk-supernova-preview/ GamePro], [http://diablo.incgamers.com/blog/comments/joystiq-on-the-desert-wastes/ Joystiq.com], and [http://www.gameshark.com/previews/3451/Diablo-III-Mini-Monk-Preview.htm GameShark.com].&lt;br /&gt;
&lt;br /&gt;
=====Other demo reports=====&lt;br /&gt;
* [http://www.rpgamer.com/games/diablo/diablo3/diablo3blizz09imp.html RPGamer on all aspects of the demo].&lt;br /&gt;
* IGN with [http://pc.ign.com/articles/102/1020729p1.html 10 things you should know about the Monk].&lt;br /&gt;
* [http://www.crispygamer.com/previews/2009-09-01/diablo-iii-is-totally-90s.aspx Crispy Gamer comments] on the graphics and other technical details.&lt;br /&gt;
* [http://www.incgamers.com/Previews/130/Diablo-3-Hands-On-Preview IncGamers hosts a general audience article] by Diii.net's Flux about the Blizzcon D3 experience.&lt;br /&gt;
* [http://www.diii.net/blog/comments/blizzard-offices-d3-demo-report/ Overall discussion] of the Blizzcon build, as seen in a demo from Blizzard HQ the day before Blizzcon.&lt;br /&gt;
* [http://www.diii.net/blog/comments/blizzcon-2009-t-minus-one-day-thursday/ Another game report] based on the demo seen during the Fansite Summit at Blizzard HQ.&lt;br /&gt;
* [http://www.pcgameshardware.com/aid,693458/Diablo-3-Techies-do-the-hands-on-test/Practice/ PC Games Hardware hands-on] from a technical PoV.&lt;br /&gt;
* [http://www.fearnet.com/news/b16409_blizzcon_2009_diablo_3_even_diablo_ier.html FearNet.com posted] a short and somewhat critical writeup.&lt;br /&gt;
* [http://www.gamearena.com.au/videos/latest.php/bigpond-gamearena-blizzcon-feature Australian GameArena] with a video report on Blizzcon.&lt;br /&gt;
* [http://www.diii.net/blog/comments/d3-skill-trees-and-character-skill-notes/ Diii.net's short report] on the Wizard and Witch Doctor.&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/diablo-3-live-chat-sessions/ Post Blizzcon live] chat with Diii.net staff and fans who got hands on play time.&lt;br /&gt;
&lt;br /&gt;
=====Official FAQs and Info=====&lt;br /&gt;
* Diablo 3 [[BlizzCon 2009 Diablo 3 Official Preview|Sneak Preview with Jay Wilson Q&amp;amp;A]]&lt;br /&gt;
* [http://www.diii.net/blog/comments/blizzcon-battle.net-faq/ Blizzcon B.net 2.0 FAQ]. Includes numerous press CD screenshots.&lt;br /&gt;
* [http://www.diii.net/blog/comments/official-diablo-3-faq/ Official Diablo 3 FAQ]. Updated for Blizzcon with Monk info.&lt;br /&gt;
* [http://www.diii.net/blog/comments/diablo-iii-fact-sheet/ Diablo 3 Fact Sheet].&lt;br /&gt;
&lt;br /&gt;
====BlizzCon 2009 D3 Panel Coverage====&lt;br /&gt;
Coverage of the three Diablo 3 panels held at Blizzcon. Click to the panel pages in the wiki for full coverage, transcripts, and more.&lt;br /&gt;
&lt;br /&gt;
=====Diablo 3 Heroes and Monsters Panel=====&lt;br /&gt;
[[BlizzCon 2009 Panel: Diablo 3 Heroes and Monsters|Full panel coverage]] in the wiki.&lt;br /&gt;
* [http://www.diii.net/blog/comments/heroes-monsters-panel/ Video of the whole panel]&lt;br /&gt;
* [http://www.diii.net/blog/comments/why-the-monk/ Bullet points from the] panel's PowerPoint presentation.&lt;br /&gt;
* [http://www.diii.net/blog/comments/monk-panel-discussion/ Diii.net's detailed discussion] of the panel's coverage of the Monk.&lt;br /&gt;
* [http://www.diii.net/blog/comments/d3-character-panel-skill-improvements/ Diii.net on the] recent improvements to the Barbarian, Witch Doctor, and Wizard, as well as why skill runes are not in the BlizzCon build.&lt;br /&gt;
* [http://www.blizzard.com/blizzcon/recaps/heroes_monsters-panel.xml Blizzard's own summary] of the panel.&lt;br /&gt;
* [http://www.joystiq.com/2009/08/27/blizzcon-2009-a-hoard-of-diablo-3-info/ Joystiq adds their coverage] of the panel.&lt;br /&gt;
&lt;br /&gt;
=====Diablo 3 Art Panel=====&lt;br /&gt;
See [[BlizzCon_2009_Panel:_Diablo_3_Art|the panel page]] for full coverage.&lt;br /&gt;
* [http://www.diii.net/blog/comments/diablo-3-art-panel-live-blogged-now/ Diii.net's rough transcript] from live blogging.&lt;br /&gt;
* [http://www.blizzblues.com/us/blizzcon-2009-art-panel-19595102181.html Bashiok offered a] quick summary in a forum post.&lt;br /&gt;
&lt;br /&gt;
=====Diablo 3 Open Q&amp;amp;A=====&lt;br /&gt;
[[BlizzCon_2009_Panel:_Diablo_3_Open_Q_and_A|This panel]] replaced the Diablo 3 Lore panel, and was held on Saturday afternoon. The whole panel was audience questions, and as usual at such events, the quality of the queries varied widely.&lt;br /&gt;
* [http://www.diii.net/blog/comments/diablo-3-open-qa-full-transcript1/ Panel transcript].&lt;br /&gt;
&lt;br /&gt;
=====Diablo 3/WoW Press-Only Q&amp;amp;A=====&lt;br /&gt;
Not an official D3 panel, but this hour long conference interview was for the press only, and was not streamed live.  See [[BlizzCon_2009:_D3/WoW_Press_Q_and_A|the panel page]] for full coverage.&lt;br /&gt;
* Summarized transcripts: &lt;br /&gt;
** [http://www.zam.com/story.html?story=19458 Zam.com] provided the most complete transcript.&lt;br /&gt;
** [http://www.gamespot.com/news/6216012.html Gamespot] and [http://www.escapistmagazine.com/news/view/94101-Blizzcon-09-Diablo-III-WoW-Private-Q-A The Escapist] provided summaries.&lt;br /&gt;
&lt;br /&gt;
====BlizzCon 2009 Diablo 3 News====&lt;br /&gt;
Chronological highlights of the ongoing Blizzcon news coverage. These do &amp;lt;u&amp;gt;not&amp;lt;/u&amp;gt; include the interviews, game reports, panels, and other features already listed.&lt;br /&gt;
&lt;br /&gt;
* 21 August, 2009 -- [http://www.diii.net/blog/comments/fourth-class-revealed-monk/ The Official Korean D3 Site] accidentally leaks advance word of the Monk.&lt;br /&gt;
* 21 August, 2009 -- [http://www.diii.net/blog/comments/the-blizzcon-2009-goodie-bag/ Blizzcon Goodie Bag inventoried].&lt;br /&gt;
* 21 August, 2009 -- [http://www.diii.net/blog/comments/directv-fubard/ The DirectTV online stream] of Blizzcon was broken and useless for the first few hours of the show, presumably due to heavy demand.&lt;br /&gt;
* 22 August, 2009 -- [http://www.diii.net/blog/comments/blizzcon-costume-contest-winner/ Rainyia's Mistress of Pain] wins the Blizzcon costume contest. (Making of [http://forums.diii.net/showpost.php?p=7117865&amp;amp;postcount=54 photos] here.)&lt;br /&gt;
* 23 August, 2009 -- [http://www.incgamers.com/News/18182/two-blizzard-releases-next-year IncGamers reports] that WoW:Cataclysm and Starcraft 2 are coming in 2010. Diablo 3 = 2011+&lt;br /&gt;
* 23 August, 2009 -- [http://www.1up.com/do/newsStory?cId=3175718 1up.com] reports on the potential for Diablo 3 to move to consoles.&lt;br /&gt;
* 23 August, 2009 -- [http://kotaku.com/5343307/blizzcon-2009-the-show-so-far Kotaku posts] an info-rich item on Day One of Blizzcon.&lt;br /&gt;
* 23 August, 2009 -- [http://www.legitreviews.com/article/1051/1/ Legit Reviews] with an interesting feature about the vendor booths set up inside Blizzcon.&lt;br /&gt;
* 23 August, 2009 -- [http://www.ocregister.com/articles/blizzcon-game-world-2536975-blizzard-warcraft The OC Register] with a feature on non-gaming friends and family who attended Blizzcon.&lt;br /&gt;
* 23 August, 2009 -- [http://kotaku.com/5343305/blizzcon-costume-contest-jay-mohr-craves-blue-elf-sex Kotaku on the Blizzcon costume contest].&lt;br /&gt;
* 25 August, 2009 -- [http://www.diii.net/blog/comments/cinematic-diablo-revealed/ Cinematic Diablo is a girl?] Surprising early images of the cinematic Diablo seen during the Blizzcon Direct TV broadcast.&lt;br /&gt;
&lt;br /&gt;
* 25 August, 2009 -- [http://gaming.freedomblogging.com/2009/08/24/what-blizzard-gets-out-of-blizzcon/3409/ The Orange County Register] interviews Blizzard employees about what they get out of BlizzCon.&lt;br /&gt;
* 25 August, 2009 -- [http://www.escapistmagazine.com/news/view/94134-Is-There-a-Zombie-on-Blizzards-Lawn Blizzard loves PopCap games], by The Escapist.&lt;br /&gt;
* 25 August, 2009 -- [http://www.avclub.com/articles/the-av-club-at-blizzcon-zerg-worgen-and-felicia-da,32069/ The Onion AV Club] on Blizzcon and the games found therein.&lt;br /&gt;
* 25 August, 2009 -- [http://www.legitreviews.com/article/1052/1/ Legit Reviews' cute] cosplay girl collection.&lt;br /&gt;
* 25 August, 2009 -- [http://kotaku.com/5345172/where-are-the-official-diablo-iii-rainbow-unicorn-shirts Kotaku wonders where] the Diablo 3 Rainbow and Unicorn shirts went.&lt;br /&gt;
* 27 August, 2009 -- [http://www.joystiq.com/photos/blizzcon-2009-costumes-1/2227842/ Joystiq posts a large gallery] of photos from the Blizzcon costume contest.&lt;br /&gt;
* 31 August, 2009 -- [http://www.diii.net/blog/comments/character-skill-tree-design-project/ Mock up skill trees] posted for all 4 classes.&lt;br /&gt;
* 31 August, 2009 -- [http://www.diii.net/blog/comments/weekend-news-tidbits/ More Blizzcon news tidbits] surface.&lt;br /&gt;
* 1 September, 2009 -- [http://www.ausgamers.com/features/read/2781543 AusGamers on all things Diablo 3] from Blizzcon.&lt;br /&gt;
* 3 September, 2009 -- [http://diablo.incgamers.com/blog/comments/more-blizzcon-reports/ More post-Blizzcon reports surface].&lt;br /&gt;
* 4 September, 2009 -- [http://diablo.incgamers.com/blog/comments/yet-more-blizzcon-leavings/ Collection of misc] late-breaking Blizzcon news items.&lt;br /&gt;
&lt;br /&gt;
===August 2009: Gamescom===&lt;br /&gt;
The first annual [http://www.gamescom-cologne.com/ Gamescom convention] was held in Cologne, Germany, August 19-23, 2009.  Blizzard staffed a large booth and sent playable versions of Starcraft 2 and Diablo 3. The interesting thing was that this event overlapped with BlizzCon's August 21-22 schedule. So while Blizzard wanted to show off new stuff in Diablo 3 at Gamescom, they had to gimp their build to withhold any details of the [[Monk]] until after the big character announcement at the Blizzcon opening ceremonies.&lt;br /&gt;
&lt;br /&gt;
There were some early news reports of interesting D3 stuff from Gamescom, but the last 2 days of the event were entirely overshadowed by the much bigger news and media coverage coming from Anaheim.&lt;br /&gt;
&lt;br /&gt;
{{oth}} 14 August, 2009. [http://www.diii.net/blog/comments/play-d3-in-germany-gamescom/ Blizzard confirms that Diablo 3] will be playable at the Gamescom.&lt;br /&gt;
{{pre}} 19 August, 2009. [http://www.diii.net/blog/comments/gamescon-diablo-iii-hands-on/ Kotaku posts a hands-on from Gamescom], and some shaky cam footage of D3 in action surfaces.&lt;br /&gt;
{{pre}} 19 August, 2009. [http://www.diii.net/blog/comments/1up.com-gamescom-d3-preview/ 1up.com posts a hands-on] report from Gamescom.&lt;br /&gt;
{{pre}} 20 August, 2009. [http://www.diii.net/blog/comments/ign-gamescom-witch-doctor-report/ IGN posts a Witch Doctor] hands-on report from Gamescom.&lt;br /&gt;
{{vid}} 20 August, 2009. [http://www.diii.net/blog/comments/gamescom-wizard-gameplay-footage/ Game Trailers posts some Gamescom gameplay footage].&lt;br /&gt;
{{pre}} 20 August, 2009. [http://www.diii.net/blog/comments/more-reports-and-movies-from-gamescon/ More Gamescom reports] and some more video footage as well.&lt;br /&gt;
{{vid}} 21 August, 2009. [http://www.diii.net/blog/comments/4-more-gameplay-videos-from-gamescom/ Four more videos of D3] from Gamescom hit YouTube.&lt;br /&gt;
&lt;br /&gt;
===August 2009: Pre-Blizzcon===&lt;br /&gt;
Blizzard kept very quiet pre-Blizzcon; saving up all their big stuff for the convention. Even Bashiok was busy planning Blizzcon events and had little time for the forums.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 13 August, 2009. [http://www.diii.net/blog/comments/blizzard-joins-the-twitter-revolution/ Blizzard officially launches Twitter] accounts for Diablo, Warcraft, and Starcraft.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 11 August, 2009. [http://www.diii.net/blog/comments/respecs-planned-for-d2-v1.13/ Blizzard reveals that the D2X v1.13 patch]] is underway, and will likely include some method of respecs.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 10 August, 2009. [http://www.diii.net/blog/comments/bashiok-on-stereo-3d-and-pvp/ Bashiok on &amp;quot;Stereo 3D&amp;quot; and PvP]. No PvP details yet, sadly.&lt;br /&gt;
&lt;br /&gt;
{{pre}} 10 August, 2009. [http://www.diii.net/blog/comments/blizzcast-episode-10/ Blizzcast 10] is released, with entirely ''World of Warcraft'' content.&lt;br /&gt;
&lt;br /&gt;
{{com}} 8 August, 2009. [http://www.diii.net/blog/comments/naked-ironman-hardcore-uber-tristram/ D2 players complete the entire game], including [[Pandemonium Event|Uber Tristram]] in naked, ironman mode.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 6 August, 2009. [http://www.diii.net/blog/comments/bashiok-on-d3-qas/ Starcraft 2 is officially delayed]. But we're told this delay is due to Battle.net issues, and [http://www.diii.net/blog/comments/sc2-delay-will-not-affect-other-blizzard-titles/ will not affect other in-progress Blizzard titles].&lt;br /&gt;
&lt;br /&gt;
{{blz}} 4 August, 2009. [http://www.diii.net/blog/comments/bashiok-on-skill-rune-visuals/ Bashiok on skill rune visuals].&lt;br /&gt;
&lt;br /&gt;
{{com}} 2 August, 2009. [http://www.diii.net/blog/comments/mad-prophecies-3-respecs-and-skill-use/ Does player skill exist in Diablo 2]? Or is it all determined by equipment and buld? And how will this translate to Diablo 3?&lt;br /&gt;
&lt;br /&gt;
{{com}} 1 August, 2009. [http://www.diii.net/blog/comments/guest-article-shared-skills/ Shared skills are debated]. Should characters in Diablo 3 have the ability to use another character's skills, as some Runewords and Uniques allow in Diablo 2?&lt;br /&gt;
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&lt;br /&gt;
==July 2009==&lt;br /&gt;
{{blz}} 29 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-game-difficulty/ Bashiok on game difficulty].&lt;br /&gt;
&lt;br /&gt;
{{com}} 29 July, 2009. [http://www.diii.net/blog/comments/on-the-drawing-board-15-higher-level-skills/ How should higher level skills] function in Diablo 3? Are they big improvements over lower level skills, or should everything remain viable in the late game?&lt;br /&gt;
&lt;br /&gt;
{{blz}} 28 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-class-specific-items/ Bashiok on class-specific items] touches off a long debate. Bashiok returned to this issue [http://www.diii.net/blog/comments/bashiok-on-class-specific-items-part-two/ with another post the next day].&lt;br /&gt;
&lt;br /&gt;
{{com}} 25 July, 2009. [http://www.diii.net/blog/comments/guest-article-the-perfect-pvp-world/ What would Diablo 3's PvP] system resemble in a perfect world?&lt;br /&gt;
&lt;br /&gt;
{{blz}} 24 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-gold-drops-and-wow-comparisons/ Bashiok on gold drops] and a long and sarcastic reply about WoW comparisons.&lt;br /&gt;
&lt;br /&gt;
[[Image:Unburied-statue.jpg|thumb|300px|Unburied statue.]]{{oth}} 24 July, 2009. [http://www.diii.net/blog/comments/diablo-iii-unburied-fan-made-sculpture-wins-marin-county-fair-competition/ A fan wins a statue contest] with his version of the Diablo 3 [[Unburied]] monster.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 23 July, 2009. [http://www.diii.net/blog/comments/bashiok-tidbits-and-color-controversy/ Bashiok on subliminal images] and stomping ambient life forms.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 22 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-weapon-switching/ Bashiok's comments on his non-use] of on weapon switching in D2 set off a long debate about the necessity of such a feature in D3.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 19 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-random-dungeon-levels/ Bashiok debates the merits] of random dungeon levels.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 19 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-mega-knockbacks-and/ Bashiok on &amp;quot;Mega Knockbacks&amp;quot;] and the lie that is a top game sales chart.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 18 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-d3s-sound-production/ Bashiok on D3's sound production].&lt;br /&gt;
&lt;br /&gt;
{{blz}} 17 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-plague-of-toads/ Bashiok on Plague of Toads] in a post that starts a huge debate about the design of higher vs. lower level spells. This one continues with [http://www.diii.net/blog/comments/bashiok-on-plague-of-toads-and-forum-etiquette/ another long Bashiok post] the next day.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 15 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-mature-rating-and/ Bashiok on mature ratings] and the inventory.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 14 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-party-issues/ Bashiok makes a long and] explanatory post about multiplayer and the party system.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 14 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-acid-cloud-and-corpse-physics/ Bashiok on Acid Cloud] and corpse physics.&lt;br /&gt;
&lt;br /&gt;
[[Image:Skill_witchdoctor_horrify_icon.gif|right]]{{blz}} 11 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-horrify/ Bashiok on Horrify], the male Wizard, and item sharing.&lt;br /&gt;
&lt;br /&gt;
{{com}} 10 July, 2009. [http://www.diii.net/blog/comments/why-blizzard-should-offer-lan-support/ Why Blizzard should offer LAN support]. An editorial debated.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 9 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-soul-harvest/ Bashiok on Soul Harvest] and damage types.&lt;br /&gt;
&lt;br /&gt;
[[Image:Disintegrate-purple.gif|thumb|300px|Disintegrate, purple-ized.]]&lt;br /&gt;
{{blz}} 8 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-arcane-spell-colors/ Bashiok on Arcane skill colors] and Wizard damage types.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 7 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-death-proof/ Bashiok posts about Death Proof], Fire Spells, Mobility Spells, and Paying to re-Play.&lt;br /&gt;
&lt;br /&gt;
{{com}} 5 July, 2009. [http://www.diii.net/blog/comments/on-the-drawing-board-14-diablo-iii-trading/ Trading in D3 is examined], with comparisons and discussions of how trading works in other RPGs.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 3 July, 2009. [http://www.diii.net/blog/comments/diablo-iii-dungeons-are-epic-and-unique/ Bashiok on D3's] epic and unique dungeons.&lt;br /&gt;
&lt;br /&gt;
{{blz}} 1 July, 2009. [http://www.diii.net/blog/comments/bashiok-on-lan-support-hammer-lore-and-blizzcon-t-shirts/ Bashiok on LAN support], Hammers of the Ancients, and Blizzard's Blizzcon T-shirts.&lt;br /&gt;
&lt;br /&gt;
{{com}} 1 July, 2009 Diii.net wraps up their massive, four-part '''Diablo 3: The First Year in Review''' article series. [http://www.diii.net/blog/comments/diablo-iii-the-first-year-in-review-part-i/ Part One], [http://www.diii.net/blog/comments/diablo-iii-the-first-year-in-review-part-ii/ Part Two], [http://www.diii.net/blog/comments/diablo-iii-the-first-year-in-review-part-iii/Part Three], and [http://www.diii.net/blog/comments/diablo-iii-the-first-year-in-review-part-iv/ Part Four].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==June 2009==&lt;br /&gt;
&lt;br /&gt;
{{com}} June 28, 2009. [http://www.diii.net/blog/comments/diablo-iii-the-first-year-in-review-part-i/ What We've Learned] news analysis column debuts by reviewing the first year of Diablo 3.&lt;br /&gt;
{{int}} June 28, 2009. [http://www.diii.net/blog/comments/rob-pardo-interviewed/ Rob Pardo] interviewed on WoW, B.net, and a little D3. By IndustryGamers.com&lt;br /&gt;
{{com}} June 27, 2009. [http://www.diii.net/blog/comments/runewords-a-change-to-pvp/ PvP discussion]: How D2's runewords changed everything (for better and worse).&lt;br /&gt;
{{com}} June 25, 2009. [http://www.diii.net/blog/comments/what-if-diablo-iii-gunslinger-class/ Class speculation]: The Gunslinger.&lt;br /&gt;
{{com}} June 24, 2009. [http://www.diii.net/blog/comments/guest-article-does-d3-need-a-sexy-character/ Does Diablo 3] need a sexy character?&lt;br /&gt;
{{blz}} June 23, 2009. [http://www.diii.net/blog/comments/diablo-iii-health-bar-changed/ Bashiok on] changes to the monster health bar display in Diablo 3.&lt;br /&gt;
{{blz}} June 16, 2009. [http://www.diii.net/blog/comments/bashiok-on-dynamic-lighting-and-tomes-of-lore/ Bashiok on] dynamic lightning and tomes of lore in Diablo 3.&lt;br /&gt;
{{blz}} June 16, 2009. [http://www.diii.net/blog/comments/bashiok-on-graphics-and-german-wizards/ Bashiok on] German wizards and game graphics.&lt;br /&gt;
{{oth}} June 13, 2009. [http://www.diii.net/blog/comments/painted-diablo-iii-overthrown-diorama-unveiled/ Diablo 3 Barbarian] painted statue revealed. ([http://www.diii.net/blog/comments/diablo-iii-overthrown-limited-edition-sold-out/ It sells out] in 2 days.)&lt;br /&gt;
{{com}} June 13, 2009. [http://www.diii.net/blog/comments/make-your-own-class/ Create your own] D3 class section premieres.&lt;br /&gt;
{{blz}} June 12, 2009. [http://www.diii.net/blog/comments/bashiok-on-unlocking-tyraels-face/ Bashiok on] unlocking Tyrael's face.&lt;br /&gt;
{{blz}} June 11, 2009. [http://www.diii.net/blog/comments/diablo-ii-patch-1.13-delayed/ Bashiok explains] why the D2 v1.13 patch was delayed.&lt;br /&gt;
{{blz}} June 10, 2009. [http://www.diii.net/blog/comments/bashiok-on-the-barbarians-fury/ Bashiok on] changes to the Barbarian's Fury. [http://www.diii.net/blog/comments/bashiok-is-fury-ous/ Follow up] #1. [http://www.diii.net/blog/comments/bashiok-on-fury-and-the-joys-of-forum-moderation/ Follow up] #2.&lt;br /&gt;
{{blz}} June 10, 2009. [http://www.diii.net/blog/comments/bashiok-on-gore/ Bashiok on] gore and Blizzcon announcements.&lt;br /&gt;
{{blz}} June 8, 2009. [http://www.diii.net/blog/comments/bashiok-on-health-globe-drops/ Bashiok on] [[health globes]] and the [[boss]]es that drop them.&lt;br /&gt;
{{com}} June 7, 2009. [http://www.diii.net/blog/comments/no-game-support-boycott-the-sequel/ Angry fans ask] why they should buy a sequel when the original game was not supported as promised?&lt;br /&gt;
{{blz}} June 6, 2009. [http://www.diii.net/blog/comments/battle.net-confirmed-fee-free/ Starcraft 2 CM] confirms that some Battle.net access will be fee-free. Details yet TBD.&lt;br /&gt;
{{blz}} June 4, 2009. [http://www.diii.net/blog/comments/bashiok-on-bloody-floors-white-noise-and-graphics/ Bashiok on] blood floors, white noise, and graphics.&lt;br /&gt;
{{blz}} June 3, 2009. [http://www.diii.net/blog/comments/runes-value-and-legitimate-trade/ Bashiok on] runes, trades, and item value.&lt;br /&gt;
{{blz}} June 1, 2009. [http://www.diii.net/blog/comments/bashiok-on-skill-rune-swapping/ Bashiok] on skill rune swapping.&lt;br /&gt;
{{pic}} June 1, 2009. [http://www.diii.net/blog/comments/the-bone-reaver/ The Bone Reaver] concept art debuts.&lt;br /&gt;
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&lt;br /&gt;
==May 2009==&lt;br /&gt;
&lt;br /&gt;
{{com}} May 30, 2009. [http://www.diii.net/blog/comments/mad-prophecies-2-defensive-skills/ Defensive Skills] are never as useful as offensive skills. Can this be fixed in Diablo 3?&lt;br /&gt;
{{blz}} May 28, 2009. [http://www.diii.net/blog/comments/bashiok-on-bald-fallen/ Bashiok] on bald Fallen.&lt;br /&gt;
{{Com}} May 27, 2009: [http://www.diii.net/blog/comments/guest-article-diablo-pvp-the-past-present-and-future/ Diablo PVP: The Past, Present, and Future] Discussion of PvP implementation in past Diablo titles going towards D3.&lt;br /&gt;
{{oth}}May 25, 2009: [http://www.diii.net/blog/comments/ongoing-d2-support-questions/ Blizzard calls for] questions on the future of Diablo II.&lt;br /&gt;
{{blz}} May 25, 2009: [http://www.diii.net/blog/comments/bashiok-on-the-fallen-and-animations/ Bashiok on] Fallen and monster animations.&lt;br /&gt;
{{pre}} May 23, 2009. [http://www.diii.net/blog/comments/diablo-iii-bestiary-the-fallen-ones/ Fallen Ones bestiary page] added to the official site. With [http://www.diii.net/blog/comments/fallen-screenshots/ bonus screenshots] and concept art.&lt;br /&gt;
{{blz}} May 22, 2009. [http://www.diii.net/blog/comments/bashiok-on-item-colors-and-blizzcon-tickets/ Bashiok on Item Colors and Blizzcon Tickets].&lt;br /&gt;
{{blz}} May 21, 2009. [http://www.diii.net/blog/comments/bashiok-on-socketing-confirmation/ Bashiok on socketing confirmation].&lt;br /&gt;
{{oth}} May 20, 2009. [http://www.diii.net/blog/comments/get-a-blizzcon-ticket/ Get a BlizzCon Ticket].&lt;br /&gt;
{{oth}} May 18, 2009. [http://www.incgamers.com/News/16421/BlizzConTicketsSoldOutIn15Seconds IncGamers reports: BlizzCon tickets sold out in 15 seconds].&lt;br /&gt;
{{com}} May 18, 2009. [http://www.diii.net/blog/comments/mad-prophecies-1/ Balance issues] in Diablo 2 and other RPGs. Can End Game characters ever be properly balanced?&lt;br /&gt;
{{oth}} May 16, 2009. [http://www.diii.net/blog/comments/first-batch-of-blizzcon-2009-tickets-sold-out/ First Batch of BlizzCon 2009 Tickets Sold Out].&lt;br /&gt;
{{blz}} May 16, 2009. [http://www.diii.net/blog/comments/bashiok-on-runewords-and-the-d2-economy/ Bashiok on Runewords and the D2 Economy].&lt;br /&gt;
{{oth}} May 16, 2009. [http://www.diii.net/blog/comments/blizzcon-ticket-sales-tomorrow-update/ BlizzCon ticket sales tomorrow. Buying process info].&lt;br /&gt;
{{blz}} May 14, 2009. [http://www.diii.net/blog/comments/larger-stash-in-d2-v1.13/ Bashiok talks of larger stash for Diablo II in patch 1.13]&lt;br /&gt;
{{pic}} May 14, 2009. [http://www.diii.net/blog/comments/diablo-cosplay/ Bashiok posted Blizzard-themed cosplay pictures from China]&lt;br /&gt;
{{blz}} May 14, 2009. [http://www.diii.net/blog/comments/bashiok-on-system-specs-and-demo-players/ Bashiok on System Specs and Demo Players].&lt;br /&gt;
{{oth}} May 13, 2009. [http://www.diii.net/blog/comments/best-costume-to-win-a-free-trip-to-blizzcon-2009/ Costume contest to win free trip to BlizzCon 2009 ]&lt;br /&gt;
{{oth}} May 13, 2009. [http://www.diii.net/blog/comments/greg-canessa-joins-battle.net-2.0-dev-team/ Greg Canessa Joins Battle.net 2.0 Dev Team].&lt;br /&gt;
{{blz}} May 13, 2009. [http://www.diii.net/blog/comments/sideshow-diablo-iii-overthrown-nearing-final-stages/ Diablo III statue nearing final stages].&lt;br /&gt;
{{blz}} May 12, 2009. [http://www.diii.net/blog/comments/diablo-iii-skill-trees-innovative-overhaul/ Diablo III Skill Trees Innovative Overhaul].&lt;br /&gt;
{{blz}} May 12, 2009. [http://www.diii.net/blog/comments/blizzcon-2009-diablo-iii-panels-revealed/ Blizzcon 2009 Diablo III Panels Revealed].&lt;br /&gt;
{{blz}} May 07, 2009. [http://www.diii.net/blog/comments/bashiok-on-skill-synergies/ Bashiok on Skill Synergies].&lt;br /&gt;
{{com}} May 6, 2009. [http://www.diii.net/blog/comments/on-the-drawing-board-13-maximum-level/ Level up rate and maximum level] in Diablo 3. How fast, and how soon?&lt;br /&gt;
{{blz}} May 05, 2009. [http://www.diii.net/blog/comments/blizzcon-2009-tickets-on-sale-may-16/ BlizzCon 2009 Tickets On Sale May 16].&lt;br /&gt;
{{blz}} May 05, 2009. [http://www.diii.net/blog/comments/bashiok-on-level-requirements-wearing-girls-clothing-and-v1.13/ Bashiok on Level Requirements, Wearing Girl's Clothing, and v1.13].&lt;br /&gt;
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&lt;br /&gt;
==April 2009==&lt;br /&gt;
{{com}} April 30, 2009. [http://www.diii.net/blog/comments/on-the-drawing-board-12-monster-variety/ Monster variety.] How much variety do you want to see in Diablo 3?&lt;br /&gt;
{{blz}} April 29, 2009. [http://www.diii.net/blog/comments/bashiok-on-lore/ Bashiok on Lore]&lt;br /&gt;
{{com}} April 26, 2009. [http://www.diii.net/blog/comments/guest-article-what-it-deserves/ Giving Diablo 3 what it deserves]. How much of a lifestyle change is required to welcome Diablo III into your life?&lt;br /&gt;
{{blz}} April 24, 2009. [http://www.diii.net/blog/comments/bashiok-on/ Bashiok on Health Globes and Healing]&lt;br /&gt;
{{blz}} April 24, 2009. [http://www.diii.net/blog/comments/bashiok-on-mana-regeneration-party-bonuses-hack-prevention-and-gameplay-tra/ Bashiok on Wizard's mana, hacking, party mode and gameplay demo character level].&lt;br /&gt;
{{blz}} April 21, 2009. [http://www.diii.net/blog/comments/decapitation-in-diablo-3/ Bashiok tells us how the decapitation animation is activated].&lt;br /&gt;
{{blz}} April 20, 2009. [http://www.diii.net/blog/comments/the-barbarians-tattoos/ Bashiok explains why Barbarian tattoos are different in Diablo II and Diablo III].&lt;br /&gt;
{{com}} April 19, 2009: [http://www.diii.net/blog/comments/guest-article-is-there-a-downside-to-hardcore/ Is there a downside to Hardcore?] Article looks at the possible detrimental effects that [[Hardcore]] mode brings to the game.&lt;br /&gt;
{{blz}} April 18, 2009. [http://www.diii.net/blog/comments/d2-ladder-reset-coming/ Blizzard informs of incoming Ladder Reset].&lt;br /&gt;
{{blz}} April 18, 2009. [http://www.diii.net/blog/comments/bashiok-is-less-filling/ Bashiok on pictures from Blizzard HQ].&lt;br /&gt;
{{blz}} April 16, 2009. [http://www.diii.net/blog/comments/bashiok-on...-everything/ Bashiok answers 50 random questions at once].&lt;br /&gt;
[[Image:Archivist.jpg|thumb|250px|The [[Archivist]]!]]&lt;br /&gt;
{{blz}} April 14, 2009. [http://www.diii.net/blog/comments/two-unannounced-classes-and-expansions-possibilities/ Bashiok talks generally about class archtypes].&lt;br /&gt;
{{blz}} April 14, 2009. [http://www.diii.net/blog/comments/blizzard-theme-park-contest-winners/ Blizzard Theme Park Contest Winners].&lt;br /&gt;
{{blz}} April 14, 2009. [http://www.diii.net/blog/comments/bashioks-monday/ Bashiok on several topics not directly related to D3].&lt;br /&gt;
{{blz}} April 9, 2009. [http://www.diii.net/blog/comments/bashiok-explains-diablo-3-skill-tree-design/ Bashiok Explains Diablo 3 Skill Tree Design].&lt;br /&gt;
{{oth}} April 9, 2009. [http://www.diii.net/blog/comments/diablo-iii-logo-wins-2009-mi6-awards/ Diablo III Logo Wins 2009 MI6 Awards].&lt;br /&gt;
{{oth}} April 8, 2009. [http://www.diii.net/blog/comments/blizzards-friends-list-and-mvp-programs-terminated/ Blizzard’s Friends List and MVP Programs Terminated].&lt;br /&gt;
{{blz}} April 3, 2009. [http://www.diii.net/blog/comments/diablo-iii-siegebreaker-breaks-wall-to-catch-merc-through-debris/ Bashiok on ambient life, beta eligibility, and the new interface design].&lt;br /&gt;
{{blz}} April 3, 2009. [http://www.diii.net/blog/comments/bashok-on-game-length-and-inventory-design/ Bashiok on game length and interface design feedback].&lt;br /&gt;
{{blz}} April 2, 2009. [http://www.diii.net/blog/comments/bashiok-on-the-wwi-demo/ Bashiok: making of the WWI gameplay movie].&lt;br /&gt;
{{blz}} April 1, 2009. [http://www.diii.net/blog/comments/fourth-diablo-iii-class-revealed-the-archivist/ Bashiok adds more Archivist details].&lt;br /&gt;
{{pre}} April 1, 2009. [http://www.diii.net/blog/comments/fourth-diablo-iii-class-revealed-the-archivist/ The Archivist class revealed]. Other Blizzard jokes of the day include a new Starcraft II unit, [http://www.starcraft2.com/features/terran/terratron.xml the Terratron] which is nothing at all like a Transformer. WoW introduces the [http://www.wow-europe.com/en/info/underdev/mount-p1mpage.html Pimp My Mount] service, as well as a [http://www.worldofwarcraft.com/pvp/dance/index.xml Dance Battle System].&lt;br /&gt;
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&lt;br /&gt;
==March 2009==&lt;br /&gt;
[[Image:Paper-doll-annotated.jpg|thumb|300px|New paper doll.]]&lt;br /&gt;
{{int}} March 31, 2009. [http://www.diii.net/blog/comments/diablo-iiis-composer-speaks/ Russell Browser, Diablo III composer, shares soundtrack information].&lt;br /&gt;
{{pic}} March 30, 2009. [http://www.diii.net/blog/comments/blizzcast-8-live-with-diablo-iii-goodies/ Blizzcast #8 with new info and interface pics].&lt;br /&gt;
{{blz}} March 24, 2009. [http://www.diii.net/blog/comments/diablo-iii-user-interface-uses-intelligent-engine/ Bashiok on the interface and skill hotkeys].&lt;br /&gt;
{{blz}} March 21, 2009. [http://www.diii.net/blog/comments/bashiok-on-buff-timers/ Bashiok on buff timers and awesome fan art].&lt;br /&gt;
{{com}} March 19, 2009. [http://www.diii.net/blog/comments/on-the-drawing-board-11-maximum-party-size/ Maximum party size issues]. How large will parties be in Diablo 3? How large should they be?&lt;br /&gt;
{{oth}} March 19, 2009. [http://www.diii.net/blog/comments/battle.net-2.0-is-here/ Battle.net 2.0 launched].&lt;br /&gt;
{{int}} March 17, 2009. [http://www.diii.net/blog/comments/bill-roper-on-d3/ Bill Roper comments] on Diablo 3, with some controversy. Videogamer.com&lt;br /&gt;
{{blz}} March 14, 2009. [http://www.diii.net/blog/comments/bashiok-on-orbs-hells-and-sound-effects/ Bashiok on health globes, wizard orbs, and sound effects].&lt;br /&gt;
{{blz}} March 10, 2009. [http://www.diii.net/blog/comments/bashiok-on-upcoming-d3-goodies/ Bashiok on system requirements and upcoming info releases].&lt;br /&gt;
{{pic}} March 8, 2009. [http://www.diii.net/blog/comments/blizzard-campus-weta-wolfrider-statue-finally-installed/ WoW Wolfrider statue installed on Blizzard campus].&lt;br /&gt;
{{blz}} March 6, 2009. [http://www.diii.net/blog/comments/bashiok-on-blizzard-and-guns/ Bashiok on Blizzard, Guns, and Immunities].&lt;br /&gt;
{{blz}} March 5, 2009. [http://www.diii.net/blog/comments/diablo-iii-wizard-orb-and-unannounced-weapon-enchantment/ Bashiok on Wizard items and skill runes].&lt;br /&gt;
{{oth}} March 3, 2009. [http://www.diii.net/blog/comments/diablo-ii-patch-1.13-community-wish-list/ Blizzard requests fan input on D2 v1.13 patch fixes].&lt;br /&gt;
** Updated [http://www.diii.net/blog/comments/diablo-2-patch-1.13-eta-and-content/ suggestions guidelines]. &lt;br /&gt;
** Updated, Bashiok [http://www.diii.net/blog/comments/diablo-ii-v1.13-patch-update/ gives a non-ETA].&lt;br /&gt;
{{blz}} March 1, 2009. [http://www.diii.net/blog/comments/bashiok-on-elemental-weapon-effects/ Bashiok on elemental weapon visual effects].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==February 2009==&lt;br /&gt;
[[Image:Unburied render.jpg|thumb|300px|The Unburied.]]&lt;br /&gt;
{{pic}} February 28, 2009. [http://www.diii.net/blog/comments/new-diablo-iii-sceenshots/ New Diablo III screenshots].&lt;br /&gt;
{{pre}} February 26, 2009. [http://www.diii.net/blog/comments/bestiary-update-unburied/ The Unburied is added to the D3 bestiary]. Plus forum posts and [http://www.diii.net/blog/comments/small-unburied-lore-update/ Bashiok comments on it].&lt;br /&gt;
{{blz}} February 24, 2009. [http://www.diii.net/blog/comments/chests-and-unannounced-classes/ Bashiok on chests, keys, and unannounced classes].&lt;br /&gt;
{{vid}} February 23, 2009. [http://www.diii.net/blog/comments/female-wd-talks-to-captain-rumford/ Video from Blizzcon shows NPC conversation].&lt;br /&gt;
{{blz}} February 18, 2009. [http://www.diii.net/blog/comments/bashiok-on-d2-secrets/ Bashiok on chat gem, standard of heroes, and charms].&lt;br /&gt;
{{oth}} February 17, 2009. [http://www.diii.net/blog/comments/blizzcon-in-2009/ BlizzCon 2009 Announced].&lt;br /&gt;
{{blz}} February 14, 2009. [http://www.diii.net/blog/comments/players-wont-explore-all-the-world-in-diablo-3/ Bashiok says the World Map is larger than the game world].&lt;br /&gt;
{{blz}} February 13, 2009. [http://www.diii.net/blog/comments/affixes-that-are-odd-on-some-items/ Bashiok on item affixes].&lt;br /&gt;
{{blz}} February 13, 2009. [http://www.diii.net/blog/comments/can-diablo-iii-feel-good-without-identify/ Bashiok on ID scrolls].&lt;br /&gt;
{{blz}} February 13, 2009. [http://www.diii.net/blog/comments/loot-bosses-and-cars/ Bashiok on loot and bosses].&lt;br /&gt;
{{com}} February 12, 2009. [http://www.diii.net/blog/comments/on-the-drawing-board-10-horror-elements/ Horror elements]. Will Diablo 3 be scary and gruesome? Should it be?&lt;br /&gt;
{{blz}} February 11, 2009. [http://www.diii.net/blog/comments/item-customization/ Bashiok on item customization and sockets].&lt;br /&gt;
{{blz}} February 10, 2009. [http://www.diii.net/blog/comments/more-bashiok-on-gold-sinks-fury-and-the-new-chat-gem/ Bashiok on gold sinks, Fury, and the new chat gem].&lt;br /&gt;
{{blz}} February 8, 2009. [http://www.diii.net/blog/comments/bashiok-on-gold-sinks/ Bashiok on gold sinks and soul bound items].&lt;br /&gt;
{{blz}} February 2, 2009. [http://www.diii.net/blog/comments/bashiok-on-dps-displays/ Bashiok on DPS display].&lt;br /&gt;
{{int}} February 1, 2009. [http://www.diii.net/blog/comments/diablo-iii-gamestar-interviews-leonard-boyarsky/ Leonard Boyarsky on runes, skills, inventory, and much more].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==January 2009==&lt;br /&gt;
[[Image:Secret-level-unicorn1.jpg|thumb|300px|Bashiok's pretty unicorn pony.]]&lt;br /&gt;
{{pic}} January 31, 2009. [http://www.diii.net/blog/comments/thousand-pound-ghostbuster/ Joke images: Thousand Pound Ghostbuster and rainbow-farting unicorn].&lt;br /&gt;
{{pic}} January 30, 2009. [http://www.diii.net/blog/comments/new-diablo-iii-official-wallpapers-1-29/ New official wallpapers].&lt;br /&gt;
{{com}} January 30, 2009. [http://www.diii.net/blog/comments/on-the-drawing-board-9-item-sets-and-set-items/ Item Sets and Set Items]. What changes and modifications can we expect to see in Diablo 3?&lt;br /&gt;
{{pre}} January 18, 2009. [http://www.diii.net/blog/comments/diablo-iii-death-knight-class/ Death Knight class speculation].&lt;br /&gt;
{{blz}} January 17, 2009. [http://www.diii.net/blog/comments/dropped_items_degrade_diablo_3_performance/ Bashiok on dropped items = performance degradation and a larger stash].&lt;br /&gt;
{{blz}} January 16, 2009. [http://www.diii.net/blog/comments/damage-and-soundtrack/ Bashiok on damage display and soundtrack].&lt;br /&gt;
{{blz}} January 13, 2009. [http://www.diii.net/blog/comments/diablo-iii-build-customization-ui-economy-and-more/ Bashiok on inventory space, respecs, and much more].&lt;br /&gt;
{{blz}} January 10, 2009. [http://www.diii.net/blog/comments/bashiok-on-auction-houses/ Bashiok on Auction Houses and trading].&lt;br /&gt;
{{pic}} January 8, 2009. [http://www.diii.net/blog/comments/new-screenshots-and-concept-art-january-8-update/ New screenshots and concept art].&lt;br /&gt;
{{pre}} January 7, 2009. [http://www.diii.net/blog/comments/pc-gamer-on-diablo-iii-and-blizzard/ PC Gamer UK vs. US cover captions]. Plus their short Diablo III preview.&lt;br /&gt;
{{blz}} January 7, 2009. [http://www.diii.net/blog/comments/diablo-iii-stat-points/ Bashiok on Skill Points and build variety].&lt;br /&gt;
{{pre}} January 5, 2009. [http://www.diii.net/blog/comments/d3-in-pcgamer/ PC Gamer magazine preview]. Nothing new in the preview; [http://www.diii.net/gallery/showphoto.php?photo=2421&amp;amp;cat=576 cover photo here].&lt;br /&gt;
{{pic}} January 3, 2009. [http://www.diii.net/blog/comments/new-female-witchdoctor-concept-art/ New Female WitchDoctor concept art].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Newer &amp;amp; Older News==&lt;br /&gt;
Newer and older headlines and articles are archived on the [[Media Coverage]] Archive pages:&lt;br /&gt;
* [[Media Coverage: 2008]]&lt;br /&gt;
* [[Media Coverage: 2010]]&lt;br /&gt;
* [[Media Coverage: 2011]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Media Coverage]]&lt;/div&gt;</summary>
		<author><name>Eskilajnen</name></author>	</entry>

	<entry>
		<id>https://di.diablowiki.net/index.php?title=Character_level&amp;diff=34113</id>
		<title>Character level</title>
		<link rel="alternate" type="text/html" href="https://di.diablowiki.net/index.php?title=Character_level&amp;diff=34113"/>
				<updated>2011-09-11T15:00:45Z</updated>
		
		<summary type="html">&lt;p&gt;Eskilajnen: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Character level''' or '''Clvl''' is the level of [[experience]] a [[character]] currently has. It usually relates to how much power it has in general, and also how much damage certain [[skill]]s will deal.&lt;br /&gt;
&lt;br /&gt;
New characters start at level 1 and progress towards level 60 by earning experience which is gained from killing monsters and completing quests.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Reference]]&lt;/div&gt;</summary>
		<author><name>Eskilajnen</name></author>	</entry>

	<entry>
		<id>https://di.diablowiki.net/index.php?title=Diablo_3_Basics&amp;diff=34102</id>
		<title>Diablo 3 Basics</title>
		<link rel="alternate" type="text/html" href="https://di.diablowiki.net/index.php?title=Diablo_3_Basics&amp;diff=34102"/>
				<updated>2011-09-11T14:47:45Z</updated>
		
		<summary type="html">&lt;p&gt;Eskilajnen: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Diablo III Logo.jpg|left|150px]]&lt;br /&gt;
This is the '''Diablo 3 Basics''' page, which is the main '''Fact Sheet''' of known '''Diablo III''' information. This much-anticipated sequel to Diablo and Diablo II was announced at [[Blizzard]]'s [[WWI 2008]] in Paris, during 27-28 June, 2008. Regardless if you just heard that Diablo III is announced, or if you have been following some of the {{wl|[http://diablo.incgamers.com Diablo 3 news]}}, this page will get you up to speed!&lt;br /&gt;
&lt;br /&gt;
If you are looking for the '''Basics Section''' of the wiki, you can find that in the '''[[:Category:Basics|Basics Category]]'''.&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
Diablo III, while featured completely in '''3D''' with a 3D environment, will follow closely in Diablo II's track by using the classic isometric view, fast gameplay, and randomized content for high replayability. Some changes have been made in order to make the game faster and more flexible as well as make players choose and employ tactics rather than mindless mouseclicking. Besides taking well-learned lessons from WoW, the developers have been inspired by games such as ''Zelda'' and ''God of War''. Regardless, the game will be possible to play with a mouse alone, if a player so wishes (but you would be a lot less efficient).&lt;br /&gt;
&lt;br /&gt;
Remember that if you're a newcomer to Diablo, you can find more related articles in the '''[[:Category:Basics|Basics Category]]'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Character Classes ==&lt;br /&gt;
&lt;br /&gt;
Blizzard has confirmed that the game will ship with five characters. These are the [[Barbarian]], [[Demon Hunter]], [[Monk]], [[Witch Doctor]], and [[Wizard]]. All five classes will be playable in male or female versions. The gender difference is purely cosmetic; male and female characters have identical stats and abilities. The classes are very distinct from one another, for all armor appears different depending on which character is using it, the characters have completely unique [[skills]], largely unique [[traits]], and each has their own [[resource]] type.&lt;br /&gt;
&lt;br /&gt;
Though all five classes for Diablo III have been revealed, more are expected in the [[expansion]]s. See the [[Other classes]] article for Blizzard quotes on their additional character ideas.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Barbarian&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Barbfemale.jpg|85px]]&lt;br /&gt;
| [[File:Barbmale.jpg|80px]]&lt;br /&gt;
| '''The [[Barbarian]]''' - The same character you played in [[Diablo II]], but with some [[Barbarian skills|new skills]], and backed with the power of the [[ancient]]s.&lt;br /&gt;
* [[Barbarian Skills]]&lt;br /&gt;
* [[Barbarian Traits]]&lt;br /&gt;
* [[Resource]]: - [[Fury]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Demon Hunter&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Demon-hunter-art4.jpg|center|125px]]&lt;br /&gt;
| [[File:Demon-hunter-male.jpg|90px]]&lt;br /&gt;
| '''The [[Demon Hunter]]''' - The last class revealed is a ranged weapon specialist with a grudge against all demon kind, sexy style, deadly traps, and demonic gadgets to go with her glowing eyes.&lt;br /&gt;
* [[Demon Hunter Skills]]&lt;br /&gt;
* [[Demon Hunter Traits]]&lt;br /&gt;
* [[Resource]]: - [[Hatred]] &amp;amp; [[Discipline]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Monk&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Monkfemale.jpg|85px]]&lt;br /&gt;
| [[File:Monkmale.jpg|85px]]&lt;br /&gt;
| '''The [[Monk]]''' - A new fellow from [[Ivgorod]]. Combining martial arts of our Eastern cultures with a holy strike from the Western disciplines, he takes names and kicks in faces.&lt;br /&gt;
* [[Monk Skills]]&lt;br /&gt;
* [[Monk Traits]]&lt;br /&gt;
* [[Resource]]: [[Spirit]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Witch Doctor&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Witchfemale.jpg|85px]]&lt;br /&gt;
| [[File:Witchmale.jpg|70px]]&lt;br /&gt;
| '''The [[Witch Doctor]]''' - A new class that comes from the jungle region of [[Teganze]], and uses [[Witch Doctor skills|voodoo magic]] to do his bidding. One of his highlights is the [[Wall of Zombies]] spell.&lt;br /&gt;
* [[Witch Doctor Skills]]&lt;br /&gt;
* [[Witch Doctor Traits]]&lt;br /&gt;
* [[Resource]]: [[Mana]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Wizard&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Wizardfemale.jpg|85px]]&lt;br /&gt;
| [[File:Wizardmale.jpg|70px]]&lt;br /&gt;
| '''The [[Wizard]]''' - A new class that is a pure spell caster harnessing arcane and elemental magic to do her bidding. Very similar to the [[Sorcerer]] and [[Sorceress]] of previous Diablo games. One of the highlights is the [[Wizard_skills#Slow_Time|Slow Time]] spell which warps space and time, slowing nearby monsters and projectiles.&lt;br /&gt;
* [[Wizard Skills]]&lt;br /&gt;
* [[Wizard Traits]]&lt;br /&gt;
* [[Resource]]: [[Arcane Power]]&lt;br /&gt;
|-&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
The skills and their presentation evolved greatly during the game's development. See the [[skill tree]] article for a full pictorial history. As of Blizzcon 2010, skills are presented in a list and sorted into seven tiers that are unlocked at various [[character level]]s.  All skills are [[active]], there are no prerequisites other than character level, and there are no synergies.&lt;br /&gt;
&lt;br /&gt;
[[Traits]] were added during development in 2010, when all [[passive]] skills were removed from the skill trees. Traits are passives or masteries and boost general character traits, or specific skills. While many traits are shared between the classes, granting bonuses to [[attributes]] or other common properties such as [[Lucky]] (increased gold drops), or [[Pound of Flesh (trait)|Pound of Flesh]] (increased [[health orb]] benefit), about half of the traits are unique to each class, providing specific bonuses just for that class.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Skill Tree Respecs/Resets ====&lt;br /&gt;
In Diablo II prior to v1.13, a character was unable to change their skills and stats once they were allocated. If you made any mistake, the only solution was to [[reroll]]. This is changed in Diablo III, and it will be fairly easy for characters to &amp;quot;[[respec]],&amp;quot; to remove and reassign points from [[skills]] and [[traits]]. &lt;br /&gt;
&lt;br /&gt;
The exact methods have not yet been revealed, but the developers have said it will be fairly easy to do, though not entirely free or instant, to prevent exploitation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Stats/Attributes====&lt;br /&gt;
One major change announced early in Diablo III's development was the elimination of player-assigned stat points. In Diablo III, each class gains various [[attribute]] points in [[Attack_(Attribute)|attack]], [[Precision_(Attribute)|precision]], [[vitality]], [[defense]], and [[willpower]] when they level up, and these are automatically assigned. The Diablo III developers felt the stat allocation in Diablo II was a poor way to provide character customization since players almost always followed an established [[build]], which was always the best choice for a character. This removed any variety or individuality.&lt;br /&gt;
&lt;br /&gt;
Stats can be modified in Diablo III in various ways: by [[traits]], via [[charms]] in the [[talisman]], and with equipment bonuses, including socketing [[gems]].&lt;br /&gt;
&lt;br /&gt;
==== Skill Runes ====&lt;br /&gt;
[[File:Runes-hydra-all.jpg|thumb|350px|Hydra runestone effects.]]&lt;br /&gt;
While gems return for item [[sockets]], [[runes]] in Diablo III are not used in items. There are five types of runes, [[crimson]], [[alabaster]], [[indigo]], [[golden]], and [[obsidian]], which are socketed into active skills, where they modify the skill in various beneficial ways. &lt;br /&gt;
&lt;br /&gt;
[[Runestones]] are a huge aspect of the game, always improving skills to the point that virtually any socketed runestone, even of the lowest level, will make an immediate and obvious difference in a skill's efficacy.  Only a few skill rune functions are known at this point, and all are subject to change as development continues. &lt;br /&gt;
&lt;br /&gt;
The first known complete skill permutation was the [[Wizard]]'s [[Hydra]] skill. The basic skill is much as it was in Diablo II, a three-headed flame dragon that pokes out of a manhole in the ground, spitting firebolts at enemies. Each rune changes this effect quite noticeably. The effects revealed for Hydra changed considerably even between August and October 2010, when the slide to the right was presented at Blizzcon 2010:&lt;br /&gt;
&lt;br /&gt;
* Crimson rune: Turns the dragons blue, and they attack with a chilling/slowing breath.&lt;br /&gt;
* Alabaster rune: Turns the dragons purple, and they attack with Arcane damage bolts.&lt;br /&gt;
* Golden rune: The dragons remain red, but spit out firewalls, which deal higher damage and leave an [[AoE]] wall of flame on the ground.&lt;br /&gt;
* Indigo rune: The dragons turn blue and spit clusters of lightning.&lt;br /&gt;
* Obsidian rune: The dragons turn green and spit out poison-damaging acid balls.&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
[[Image:Goatmen surround a Siegebreaker.jpg|thumb|right|150px|&amp;lt;span style=&amp;quot;font-size:90%;&amp;quot;&amp;gt;[[Goatmen]] &amp;amp; [[Siegebreaker]].&amp;lt;/span&amp;gt;]]&lt;br /&gt;
Diablo III will have a great array of '''[[monster]]s''', and they will employ more intelligent behaviour and effects as well. There will be more 'mini-boss' encounters that make for more epic gameplay; an example is the [[Thousand Pounder]], who isn't really a [[boss]], but a unit type. Other 'effects' include skeletons with large shields that can block and protect archers, [[ghoul]]s that climb up sheer walls to attack you, or [[Grotesque]]s that explode into a hundred [[Lamprey]] monsters. We can expect many unique attack patterns and behaviours from the Diablo III monsters.&lt;br /&gt;
&lt;br /&gt;
The scale of monsters is greatly increased in Diablo III; demons like the Siegebreaker are not uncommon, and appear in sizes unimagined in previous games in the series. And Siegebreaker isn't even an especially big boss or Act boss.&lt;br /&gt;
&lt;br /&gt;
* '''The [[Monster|Monsters Article]]''' has much more information on the dozens of known monsters.&lt;br /&gt;
* Monster [[bosses]] are much improved and varied in Diablo III.&lt;br /&gt;
** [[Boss modifiers]] are new and improved as well, and there are many new and dangerous properties.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Death==&lt;br /&gt;
Death is less of an obstacle to success in Diablo III than in previous games in the series. Dead players in Diablo III do not lose equipment or gold. They must wait a mere few seconds before waiting to be resurrected by another player in their party or restarting at the last [[checkpoint]] (not [[waypoint]]) they passed over.&lt;br /&gt;
&lt;br /&gt;
[[Hardcore]] mode is an option in the game, and as in Diablo II, dead HC characters stay dead forever.&lt;br /&gt;
&lt;br /&gt;
Death will even look better. There are many more monster death animations, [[critical hit]] deaths come with bonus gore, and even players get to enjoy the death variety, since some of the special monsters have special fatality animations they'll use if they kill a player during a battle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Difficulty Levels==&lt;br /&gt;
&lt;br /&gt;
There are going to be three [[difficulty]] levels in Diablo III, as in other games in the series.  The normal difficulty level will not be very difficult, and characters are expected to rise to about Clvl 30 working their way through it, then 50 after Nightmare, and 60 (max level) after Hell. There will not be grinding required to reach the max level in Diablo III; as in World of Warcraft, it will be achieved simply by working through the normal content.&lt;br /&gt;
&lt;br /&gt;
The difficulty will increase substantially on Nightmare, and the developers have talked about Hell as a much greater challenge, though they are committed to allowing solo players to defeat everything in the game. Nothing will be so hard that a group is required to pass it, and there are no plans to include [[raid]]-style content.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==End Game==&lt;br /&gt;
&lt;br /&gt;
The focus of the [[end game]] will be much-changed in Diablo III. The developers have not revealed many details, but they say it will be much more compelling than simply running the same bosses over and over again. That characters will be at or nearly to the max level by the time they finish Hell difficulty (barring rushing or other activities to take a character well outside the normal level progression) makes a big difference, since gaining experience will not be part of the end game. &lt;br /&gt;
&lt;br /&gt;
There are talks about [[Achievements]] being incorporated, or special online-only challenges. The team regards the item-hunting game as the ultimate goal of a character in Diablo III.&lt;br /&gt;
&lt;br /&gt;
Another end-game activity is PvP play in the [[Arena]], as characters could respec and switch around their equipment to build a character entirely focused on PvP play.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
[[Image:Barbarian swing.jpg|thumb|right|[[Barbarian]] swinging two magical axes.]]&lt;br /&gt;
Armor is arranged in [[gear sets]] in Diablo III. There are 18 of them, increasing in quality/appearance from simple cloth to ornate plate mail. The items do not repeat with different names/stats; there are no exceptional/elite versions of items in Diablo III. This means there is a wider variety of total item types, and that players will see a steady progression throughout the game of increasingly dramatic-looking armor.&lt;br /&gt;
&lt;br /&gt;
Weapons are the same, and will increase from plain to fancy, with stats to match. &lt;br /&gt;
&lt;br /&gt;
Most items are rare or magical, as before. Sockets are not a special feature of white items; sockets may occur on any type of item, and there will not be plain socketed items, nor would you want one since there are no [[Runewords]] to put into them. [[Uniques]] return, though they are apparently going to be called &amp;quot;[[Legendary]]&amp;quot; in Diablo III. [[Item sets]] are also likely returning, though they may differ in function somewhat, to make them more useful and/or easier to assemble. &lt;br /&gt;
&lt;br /&gt;
A very popular type of item will be [[crafted]] items, magical or rare items made by the NPC [[Artisans]] from various [[recipes]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Armor and Weapon Types===&lt;br /&gt;
&lt;br /&gt;
*[[Armor]]: [[helms]], [[shields]], [[body armor]], [[gloves]], [[boots]], [[rings]], [[amulets]], and [[belts]] return. Belts are now just another piece of armor; they do not have any special potion-holding function.&lt;br /&gt;
** New armor types: [[Shoulders]], [[bracers]], and [[pants]].&lt;br /&gt;
&lt;br /&gt;
* [[Weapons]]: [[Axes]], [[Spears]], [[Polearms]], [[Swords]], [[Clubs]], [[Bows]], [[Crossbows]], [[Wands]], [[shields]], &lt;br /&gt;
** New weapons: [[Fists]], [[Daggers]] (no longer a type of sword), [[Orbs]], [[Pistol crossbows]], [[short staves]] for casters only, [[battle staves]] for the Monk only. &lt;br /&gt;
** Removed weapons: There are no [[throwing weapons]] or throwing [[potions]] yet seen in Diablo III.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Other Items Information===&lt;br /&gt;
* [[Runes]] are no longer socketed into items, and [[runewords]] are no more. Runes are objects that get socketed into [[skills]].&lt;br /&gt;
* The [[inventory]] is much larger than it was in Diablo II, and after numerous permutations, it's settled on a large grid with all items either 1x1 or 1x2 in size.&lt;br /&gt;
* The [[stash]] in town is huge, and will be shared between characters on the same account.&lt;br /&gt;
* Items will now drop '''per character'''; you only see items you can pick up, and no other players see or can grab them. &lt;br /&gt;
* Trading will be improved, and there will be some sort of auction house, though details have not been revealed.&lt;br /&gt;
* [[Potion]]s are much less common than in previous Diablo games. There are no mana or rejuvenation potions, just health, and they come with a long cooldown between uses. Basically, potions are for emergency use, and will only tide a character over briefly; with the cooldown, they will not keep you alive through reckless behavior.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==NPCs==&lt;br /&gt;
[[Image:Cain-concept1.jpg|thumb|right|75px|&amp;lt;span style=&amp;quot;font-size:90%;&amp;quot;&amp;gt;[[Cain]]&amp;lt;/span&amp;gt;]]&lt;br /&gt;
As in previous games in the series, [[NPCs]] will feature importantly in Diablo III.  Much of the game [[story]] will be given by the NPCs, and they will be more interactive, while their speeches will be shorter, more to the point, and can be listened to while playing; you are no longer forced to &amp;quot;stay awhile&amp;quot; while you &amp;quot;listen.&amp;quot;&lt;br /&gt;
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[[Followers]]: More NPCs are found out in the dungeons than in past games, and mini-quests such as [[Escort Mission]]s are common throughout the game. &lt;br /&gt;
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[[Mercenaries]]: The developers have talked about wanting to make mercs better and more useful than they were in Diablo II, but nothing has yet been revealed.&lt;br /&gt;
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[[Artisans]]: &amp;quot;Vendors 2.0,&amp;quot; these NPCs are merchants, quest-givers, and information sources. They follow the player throughout the game, traveling in a [[caravan]] between the acts, and in addition to the standard item buying and selling, they can [[craft]] new semi-random items from special [[recipes]], as well as [[enchant]], [[socket]], and [[repair]] items. Artisans can even be [[trained]] up to higher levels, giving them better skills.&lt;br /&gt;
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==Locations==&lt;br /&gt;
[[Image:Sanctuary World Map.jpg|thumb|225px|&amp;lt;span style=&amp;quot;font-size:90%;&amp;quot;&amp;gt;[[world map|Sanctuary world map]], with locations noted.&amp;lt;/span&amp;gt;]]The [[world map]] of [[Sanctuary]] was actually released with the second Diablo game's manual, but a new and improved map has been made by Blizzard, outlining the continents and the major [[settlement]]s. Many of these locations will be visited in [[Diablo III]], including [[Tristram]]. Areas close by that were never visited in the previous games will also have a chance, like the [[Leoric Highlands]] and [[Westmarch]], and it's known that much of Act Three takes place in the Barbarian Lands around the [[Arreat Crater]].&lt;br /&gt;
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We have been shown detailed pictures of [[Skovos]] (the land of the [[Amazon]]s), as well as [[Caldeum]] and Tristram. Skovos is confirmed to be excluded from the game, but the level of detail they are putting into the universe suggests either a big expansion pack, MMOs, or a film.&lt;br /&gt;
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Outdoor areas will be less randomized than dungeons, and the terrain will for the most part be static. Instead, a lot of random scripted events will take place, and some will even be really advanced. They can vary from an escort [[quest]], to a moldy tome, or a big, bad [[boss]] monster. You will also find interactive environments with dangerous traps, obstacles, and [[destructible]] elements. There will be &amp;quot;numerous&amp;quot; outdoor locations.&lt;br /&gt;
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==Dungeons==&lt;br /&gt;
The land is filled with dungeons, as in Diablo II. Dungeons vary widely in size and design, and are promised to offer better randomization and variety than they did in Diablo II.&lt;br /&gt;
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&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Screenshot 20.jpg|&amp;lt;span style=&amp;quot;font-size:90%;&amp;quot;&amp;gt;[[Dark Berserker]]s and a [[Grotesque]] in the [[Forgotten Tombs]].&amp;lt;/span&amp;gt;&lt;br /&gt;
Image:Screenshot 19.jpg|&amp;lt;span style=&amp;quot;font-size:90%;&amp;quot;&amp;gt;Several [[Walking Corpse]]s. [[Follower]]s can be seen as well.&amp;lt;/span&amp;gt;&lt;br /&gt;
Image:Screenshot 16.jpg|&amp;lt;span style=&amp;quot;font-size:90%;&amp;quot;&amp;gt;[[Witch Doctor]] who's [[Skull of Flame|flameskulling]] some [[Walking Corpse]]s.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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==Transportation==&lt;br /&gt;
As in Diablo II, travel is on foot. There are no [[mounts]] in Sanctuary. Nor are there any [[Town Portal]]s, in a major change from earlier games in the series. The developers felt that Town Portals made it too easy for players to escape danger and made it impossible to offer compelling, dangerous combat.&lt;br /&gt;
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To replace town portals, there are more waypoints, frequent checkpoints, and a new item, the [[Scroll of Wealth]] that allows players to sell their items remotely, without returning to to town.  The new [[salvage cube]], an essential element of [[crafting]], is another addition meant to obviate the need for regular town returns.&lt;br /&gt;
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==Easter Eggs==&lt;br /&gt;
While no [[Easter Eggs]] in Diablo III have been confirmed, (though we've seen plenty of Diablo III Easter Eggs in Starcraft II), Blizzard has given plenty of hints about some sort of [[secret level]] in the game.&lt;br /&gt;
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===Cow Level===&lt;br /&gt;
The [[Cow Level]] is a very distinct piece of content in Diablo 2, but is as of yet unconfirmed for Diablo 3. Cows and Diablo have been closely linked in fan's minds since Diablo 1, and it's not unlikely that we'll get a secret Cow Level in Diablo 3 as well, even if it likely will be very different from the Diablo 2 version.&lt;br /&gt;
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===Rainbow Level===&lt;br /&gt;
This is a rumour started by the [[art controversy]] (see below), and all the hub-hub about the colour in Diablo 3 that came after the announcement, which might inspire the dev team to make a rainbow level with unicorns and [http://en.wikipedia.org/wiki/Carebear Carebears].&lt;br /&gt;
* [http://forums.diii.net/showthread.php?t=708777 Rainbow Level forum thread]&lt;br /&gt;
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==Art Changes==&lt;br /&gt;
Some fans were very upset that [[Diablo III]] is seemingly full of much more colour than the predecessor [[Diablo II]]. While the settings in general now include a lot more colour, Blizzard argues that Diablo II was more colourful than people remember. Some fans have also expressed fears that Diablo III will become too much like [[World of WarCraft]]. You can read more about concerns and responses here:&lt;br /&gt;
* '''[[Art controversy|Diablo III Art Controversy]]'''&lt;br /&gt;
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==Story Line==&lt;br /&gt;
[[Image:Cinematic 10.jpg|thumb|right|300px|&amp;lt;span style=&amp;quot;font-size:90%;&amp;quot;&amp;gt;Mystical comet overlooking a settlement in the western part of [[Sanctuary]].&amp;lt;/span&amp;gt;]]The [[story line]] of the game takes place twenty years after a few powerful heroes saved [[Sanctuary]] from the demonic onslaught in [[Diablo II]]. Those events took place out of the sight of the common populace, and have become myth or legend over the intervening years. Most of the principles are dead or insane, and no one has had any sight of the Archangel [[Tyrael]] since he destroyed the Worldstone, triggering an explosion that erased [[Mount Arreat]] and shattered the Barbarians' civilization.&lt;br /&gt;
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Since the destruction of the [[Worldstone]], those few humans (such as [[Deckard Cain]]) who did know of the danger to the world have been expecting an imminent demonic invasion, without the Worldstone to keep them in the [[Burning Hells]]. This has not happened because, and players will eventually learn, the two remaining lords of Hell (presumably [[Belial]] and [[Asmodean]]) have been building armies for a full-on invasion, intended to utterly destroy humanity.&lt;br /&gt;
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Players will see small-scale demonic events, as in previous games, but the developers have promised that the scale of some aspects of the game, such as the siege on [[Bastion's Keep]], will be amazingly large; far bigger than anything ever previously seen in the series.&lt;br /&gt;
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===Character Personalities===&lt;br /&gt;
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Unlike the blank cyphers that all characters were in previous games in the series, the individual characters in Diablo III will have personalities. The Wizard is young, brash, and headstrong. The Monk is powerful and quietly confident. The Barbarian is strong and stoic. The Demon Hunter is angry and reckless in her need for vengeance. And the Witch Doctor is spiritual, mysterious, and misunderstood by the populace at large.&lt;br /&gt;
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The characters will behave accordingly, and inspire different replies and behavior from the NPCs, though the only known examples came from [[Captain Rumford]]'s dialogues as heard at Blizzcon 2008.&lt;br /&gt;
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==Quests==&lt;br /&gt;
[[Quests]] in Diablo III are largely similar in form to those of Diablo II. The changes are to greatly increase the number of quests, and to vary them in type and style. Numerous smaller events or adventures are randomly added in each game, amidst the main plot-skeleton quests.&lt;br /&gt;
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Most large areas of the game, surface and dungeon, will also vary in content and form between games. Though the surface areas are non-random in their overall shape, there are randomized elements within them, which can yield mini-quests, bonus dungeons, or just open space and random monsters, depending on how the spawn works in a given game.&lt;br /&gt;
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==Single Player and Multiplayer==&lt;br /&gt;
The main focus of Diablo III is co-op [[PvE]] style play. Up to four players (yes, just four) will join up in a game and play together, and players in the same game are now always friendly and in the same party. There is no non-consensual PvP in Diablo III, and no way to &amp;quot;go hostile&amp;quot; in a normal PvE game.&lt;br /&gt;
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Game creation and group formation should be easier in Diablo III. Though the details have not been revealed, the developers hope it will be very easy to join up and play. Their hope is that players in one game can simply click an option to start another one, and as everyone accepts it, they'll immediately appear in a new game and continue playing, almost seamlessly.&lt;br /&gt;
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All multiplayer Diablo III gaming will take place over Battle.net. Diablo III is following in Starcraft's footsteps and will &amp;lt;u&amp;gt;not include LAN support&amp;lt;/u&amp;gt;. Though Blizzard never explicitly terms it as such, this is primarily a security measure; requiring players to buy a retail copy and have a valid Battle.net account and CD-Key to play multiplayer is their way of fighting piracy.&lt;br /&gt;
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===Battle Arena===&lt;br /&gt;
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[[File:Battle-arena-new-round1.jpg|frame|350px|A new round begins in the Battle Arena.]]&lt;br /&gt;
The outlet for PvP in Diablo III is the [[Arena]], a special game type that exists only for head-to-head combat. Players can join up and fight their friends in 1v1 or 2v2 games, but the main design is for players to take part in 3v3 battles, either in teams or as singles who will be sorted together via the game's [[matchmaking]] system. &lt;br /&gt;
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Arena play debuted at Blizzcon 2010 and was wildly popular, even with just 3 pre-made characters available to choose from, and limited skills all pre-set. &lt;br /&gt;
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Hardcore Arena will be supported, and the initial plans of the team is for it to be regular Hardcore rules: you die, you stay dead. This approach has many critics, who ask for some sort of non-lethal HC version, and point out that virtually no one plays PvP in D2 Hardcore since the penalty for death is so severe, both in emotional pain and in the play hours required to build up another character to PvP level. It also seems like any sort of team play would be impossible, since even if a team won, one or two of the players on it would lose their character.&lt;br /&gt;
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===Battle.net 2.0===&lt;br /&gt;
Blizzard has promised very big changes in [[Battle.net 2.0]], and besides removing the [[LAN]] functionality, the idea is to encourage people to play online with [[Achievement]]s, handy friends/foes lists, and community support. You can read more about confirmed Battle.net features here:&lt;br /&gt;
* [http://www.diii.net/articles/689867/definite-battlenet-20-features Definite Battle.net 2.0 Features]&lt;br /&gt;
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==Other Changes==&lt;br /&gt;
Among the things that are not listed under their own headline, there are a few other things to highlight about Diablo III:&lt;br /&gt;
* '''[[Chest]]s''' will no longer be locked.&lt;br /&gt;
* Monster corpses are no longer something that players can interact with. There are no corpse skills like Diablo II's {{iw|Corpse_Explosion Corpse Explosion}} or {{iw|Find_Item Find Item}}, and bodies on the ground dissolve and vanish after a moment or two.&lt;br /&gt;
** There are no player corpses either, in the sense of lootable objects as they were in Diablo II. Like monsters, dead players are subject to the game's physics and can be blasted aside or out of sight by spells, and will vanish after a few minutes.&lt;br /&gt;
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==Release Information==&lt;br /&gt;
This is a collection of all information available pertaining to the release of Diablo. Including [[release date]], [[system requirements]], [[Beta Test|beta testing]], price/payment methods and age [[rating]].&lt;br /&gt;
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=== Release Date ===&lt;br /&gt;
As usual, the [[Release Date|release date]] for any Blizzard product is kept under wraps for as long as possible. While Blizzard has shown playable builds of Diablo III at conventions and press events, the level of polish makes it harder to estimate development time left. Any other dates or rumours, which are constantly provided by game retailers, are just rumors and should not be given any credence.&lt;br /&gt;
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More information on the '''[[Diablo III release date]]''' article.&lt;br /&gt;
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=== System Requirements ===&lt;br /&gt;
* Windows XP compatible&lt;br /&gt;
* Windows Vista compatible&lt;br /&gt;
* Mac OSX compatible&lt;br /&gt;
Read more on the [[Diablo III System Requirements]] page. Diablo III is made completely in 3D, using custom in-house tools. The game is currently native to DirectX 9, and will not require DirectX 10 or 11 to run.[http://ablegamers.com/Disabled-Gamers-News/AbleGamers-Interviews-the-Diablo-III-Team.html] The game will probably use a slightly higher level of system requirements than [[StarCraft II]], which also uses Havok &amp;amp; DirectX 9, and is the closest thing we can compare the game to. You can read more on StarCraft II's requirements and DirectX compatibilities as well as shader info here:&lt;br /&gt;
* [http://www.starcraftwire.net/articles/954/starcraft-2-graphics-requirements-confirmed Graphics Requirements Confirmed] - The most prominent part of the system requirements, the graphics requirements released from Blizzard document.&lt;br /&gt;
* [http://www.starcraftwire.net/articles/675/starcraft-2-system-requirements StarCraft II System Requirements] - System requirements analyse from available information.&lt;br /&gt;
* [http://www.starcraftwire.net/articles/735/kalos-chronicles Kalos' Chronicles] - Technical articles for StarCraft II.&lt;br /&gt;
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===Diablo Beta Testing===&lt;br /&gt;
As with the release date, a time for beta is currently unknown. Jay Wilson has estimated that the release will occur about six months after the beta test begins. No dates or estimates for the beta have been given, but Blizzard did say that 1000 randomly-selected ticket buyers to Blizzcon 2010 will win a beta slot. Many fans have taken this to mean that Blizzard hopes to start the Diablo III beta before Blizzcon 2011, which would likely be in the August-October time frame, as it has been each year thus far.&lt;br /&gt;
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General information on Blizzard beta tests can be seen on the '''[[Beta Test]]''' page.&lt;br /&gt;
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===Retail Price===&lt;br /&gt;
The retail price for Diablo III is unknown and will be stated closer to release. It's likely that the game will be &amp;quot;boxed&amp;quot; (no monthly fees, just a one-off price) and priced similar to other AAA titles. Starcraft II (and other recent AAA titles by Activision) retailed for $60, up $10 from the traditional $50 price tag, and it's virtually certain Diablo III will follow that route. &lt;br /&gt;
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All online game retailers are listing $60 as their estimated price, at least.&lt;br /&gt;
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===Game Age Rating===&lt;br /&gt;
The '''[[rating]]''' of [[Diablo III]] is estimated to be aimed for gamers above the age of 15, while still trying to avoid USK 18+ in Germany, or other similar ratings that would hamper the sales of the game in that country. [[Blizzard]] have stated that they will censor out blood and other gore, as required to avoid &amp;quot;adult&amp;quot; ratings in various countries with more restrictive gore requirements than those found in the US.&lt;br /&gt;
* '''America ([http://en.wikipedia.org/wiki/Entertainment_Software_Rating_Board ERSB])''' - &amp;quot;M&amp;quot; Mature Rating (player should be at least 17 years old). No law enforcement.&lt;br /&gt;
* '''Europe ([http://en.wikipedia.org/wiki/PEGI PEGI])''' - 16+ (player should be at least 16 years old). No law enforcement (for most countries).&lt;br /&gt;
* '''Germany ([http://en.wikipedia.org/wiki/Unterhaltungssoftware_Selbstkontrolle USK])''' - USK 16+ (player should be at least 16 years old). Law enforcement of USK.&lt;br /&gt;
* '''Read more''' in the '''[[rating]]s''' article.&lt;br /&gt;
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===Copy Protection and DRM===&lt;br /&gt;
It's unknown what type of copy protection (DRM) will be used on Diablo III, but with the new Battle.net changes and new Battle.net accounts, the game will likely only use a very light form of copy protection since the license is associated with the account. Online play will most likely not require a DVD in the drive, and offline play is unknown.&lt;br /&gt;
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==Who's in Charge?==&lt;br /&gt;
Naturally, [[Blizzard]] are the guys making Diablo III, but that isn't a surprise. The important people for this production is the relatively new Blizzard employee Diablo III Lead Designer [[Jay Wilson]], besides the regular team. For fans, you might want to keep a look out for [[Bashiok]], the new Diablo Community Manager and [[Leonard Boyarsky]] who is the Lead World Designer for Diablo III, and head of [[quest]]s &amp;amp; [[lore]] as well as designing the world of [[Sanctuary]].&lt;br /&gt;
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==Expansions, MMO or Diablo Movie==&lt;br /&gt;
Whatever will come after [[Diablo III]] is unknown, but it seems apparent that Blizzard is confident [http://www.incgamers.com/Games/1935/features/90/Diablo-III-Inforview] that there '''WILL''' be expansions. They have mentioned that the story line will have a more &amp;quot;final&amp;quot; ending than in Diablo II, which possibly means making it better for an expansion, or perhaps a future MMO or a [[Diablo movie]]. Regardless, [[Jay Wilson]] has said that there is lots of potential for expanding the universe. What types of media this will come in is unknown: books, comics, manga, expansions, games or a movie...&lt;br /&gt;
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[[Mike Morhaime]] said they would like to make '''Diablo III expansions annually'''[http://www.diii.net/blog/comments/diablo-3-will-have-several-expansions], and confirming plans for multiple expansions for the game.&lt;br /&gt;
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==Further Information==&lt;br /&gt;
You can follow the links to each specific section for further details on Diablo III development and information. You can also use one of the following links for further information:&lt;br /&gt;
* {{wl|[http://www.diii.net/news Diablo III news]}} - The most coherent news listing for Diablo III.&lt;br /&gt;
* [[Media Coverage]] - All Interviews, Previews, Pictures, Videos and Articles from around the web.&lt;br /&gt;
* [[:Category:Basics|Diablo III Basics]] - A listing of articles with good information if you are new to Diablo III.&lt;br /&gt;
* [[Diablo III FAQ]] - Frequently Asked Questions&lt;br /&gt;
* [[Diablo 3 History]] - The history of Diablo III up until the announcement.&lt;br /&gt;
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==References==&lt;br /&gt;
* [http://www.blizzard.com/us/press/080628.html Blizzard Press Release]&lt;br /&gt;
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[[Category:Diablo III]]&lt;br /&gt;
[[Category:Basics]]&lt;br /&gt;
[[Category:Featured articles]]&lt;/div&gt;</summary>
		<author><name>Eskilajnen</name></author>	</entry>

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