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	<entry>
		<id>https://di.diablowiki.net/index.php?title=Treasure_Goblin&amp;diff=79462</id>
		<title>Treasure Goblin</title>
		<link rel="alternate" type="text/html" href="https://di.diablowiki.net/index.php?title=Treasure_Goblin&amp;diff=79462"/>
				<updated>2015-04-17T05:41:41Z</updated>
		
		<summary type="html">&lt;p&gt;Nrrdgrrlrage: /* Treasure Goblin Types */ fixing whimsyshire to Whimsydale&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;::* All [[Treasure Goblin]] types: &lt;br /&gt;
::** [[Blood Thief]]&lt;br /&gt;
::** [[Odious Collector]]&lt;br /&gt;
::** [[Gem Hoarder]]&lt;br /&gt;
::** [[Malevolent Tormentor]]&lt;br /&gt;
::** [[Rainbow Goblin]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Treasure-goblin-profile1.jpg|left|thumb|150px|Profile image.]]&lt;br /&gt;
[[File:Treasure-goblin-zoom.jpg|frame|Zoomed view, in-game.]]&lt;br /&gt;
The '''{{PAGENAME}}''' is a harmless monster type first found in Diablo 3. Goblins (or Gobbies) are found randomly scattered around the dungeons and [[Rift]]s. &lt;br /&gt;
&lt;br /&gt;
Goblins are stationary when first spotted, and will always be found standing by an open portal to their escape realm. Once activated by a player moving near or hitting them with a spell or projectile, the Goblins will activate and run away. They are humorous creatures, constantly giggling and screeching, running erratically while dropping gold or items, and pausing to open a portal and attempt to escape if they go several seconds without being hit. Goblins will escape through the portal if left alone for too long, and if killed they will loot fountain much like a golden chest. (Different types of Goblins were added in [[Patch 2.1.2]] and [[Patch 2.2]]. and may drop [[materials]], [[blood shards]], or [[gems]], instead of gold/items.)&lt;br /&gt;
&lt;br /&gt;
Goblins do not attack players or deal any damage, but they often create dangerous situations by leading pursuing players into fresh enemies. Goblins are classified as &amp;quot;[[Demons]],&amp;quot; and are &amp;quot;[[Unique]]&amp;quot; enemies, with purple names and non-random properties.  As Elites they take extra damage from +[[Damage to Elite]] modifiers, and killing a Goblin will reset the bonus timer on the [[Bane of the Powerful]] Legendary Gem.&lt;br /&gt;
&lt;br /&gt;
The official description of the Goblin:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blue&amp;gt;He'll randomly and rarely appear in dungeons, but when he does you'll want to beat the candy out of him as he'll drop progressively better loot with each hit. Don't let him escape!&amp;lt;/blue&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Goblins are generally found one at a time, though certain community buffs have caused them to always spawn in pairs. Players will rarely encounter a large group of 6-12 goblins of the same type, in a [[Nephalem Rift]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Treasure Goblin Types==&lt;br /&gt;
&lt;br /&gt;
Diablo 3 debuted with just the one basic type of Treasure Goblin, though their drop rate and item quality was buffed and their AI tweaked in patches. [[Reaper of Souls]] made no initial changes to Goblins, but [[Patch 2.1]] added the bonus treasure land [[Greed's Domain]] reached only through a Goblin portal and Rainbow Goblins, [[Patch 2.1.2]] introduced four additional types of Goblins. and [[Patch 2.2]] three more.&lt;br /&gt;
&lt;br /&gt;
All types of goblins (except Rainbow) may open a portal to [[Greed's Domain]], the Treasure Vault level.&lt;br /&gt;
&lt;br /&gt;
[[File:Treasure-goblin-3-types.jpg|thumb|400px|Three new types of Goblins.]]&lt;br /&gt;
The following types of goblins are found only in Reaper of Souls, and not in regulation Diablo 3. All except for the Rainbow Goblin are only present in Adventure Mode, but no goblins can be found in [[Greater Rifts]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
# [[Rainbow Goblin]] - (Rare find) &lt;br /&gt;
## Drops loot like normal treasure goblin&lt;br /&gt;
## Leaves open portal to [[Whimsydale]], the &amp;quot;secret&amp;quot; area.&lt;br /&gt;
# [[Blood Thief]] - (Purple-colored Goblin) &lt;br /&gt;
## Drops Blood Shards while running, and multiple stacks of Blood Shards upon death. He does not drop any gold or items.&lt;br /&gt;
# [[Odious Collector]] - (green-colored Goblin)&lt;br /&gt;
## Drops crafting materials of every type and color, except orange crafting materials&lt;br /&gt;
## May drop orange legendary or green item set crafting plans. Blacksmithing specific drops only. No gold or gems.&lt;br /&gt;
# [[Gem Hoarder]] - (diamond-skinned Goblin)&lt;br /&gt;
## Drops only gems while running and a huge stack (20-25 gems) upon death.&lt;br /&gt;
## Gems are of the same quality as monsters/chests drop at the level, thus at level 70 (the maximum in Reaper of Souls) the gems are about 90% Marquise and 10% Imperial.&lt;br /&gt;
# [[Malevolent Tormentor]] - (dark brown tinted Goblin) &lt;br /&gt;
## Drops gold and items when he runs, has a short range teleport when fleeing, and drops more and better quality than a normal goblin.&lt;br /&gt;
## Players will usually get a legendary item from his item fountain.&lt;br /&gt;
# [[Gilded Baron]] - (Gold-colored goblin)&lt;br /&gt;
## Just gold, and lots of it!&lt;br /&gt;
# [[Insufferable Miscreant]] &lt;br /&gt;
## Spawns with minion goblins that run interference/distraction&lt;br /&gt;
## Drops better quality than a normal Goblin.&lt;br /&gt;
# [[Gelatinous Sire]] &lt;br /&gt;
## Splits into 2 or 3 smaller versions of itself when killed, and those split into 2 or 3 again&lt;br /&gt;
## Ends up with 7-9 tiny GS goblins, all of which move quickly and drop like a normal goblin when killed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All types of Goblins can be found one at a time, in normal games, only in Adventure Mode (except for the Rainbow Goblin, who can also appear in Campaign mode). In [[Nephalem Rifts]], players will not find any Rainbow Goblins, but the other types of Goblin will sometimes very rarely be found in large clusters of 6-12 (sometimes 10 - 20) which creates wild scrambles as the Goblins scatter in every direction, dropping loot as they run.&lt;br /&gt;
&lt;br /&gt;
==Escape Portal==&lt;br /&gt;
&lt;br /&gt;
[[File:Treasure-hunter3.jpg|left|thumb|125px|Early graphic.]]&lt;br /&gt;
Goblins appear with their portal open, as an aid to seeing them. Once activated by a character hitting them or moving into close proximity, Goblins will run, and if they stop and are not touched for several seconds they will open the portal again, and jump through it if they remain undisturbed for around ten seconds.&lt;br /&gt;
&lt;br /&gt;
[[File:Goblin-pack-ptr-portals1.JPG|thumb|450px|Mixed type pack of Goblins. [[Patch 2.1.2]] PTR, Dec 2014.]]&lt;br /&gt;
The time the portal stays open before the Goblin leaps through will grow shorter each time the goblin opens or the longer the battle runs -- Goblins must be killed quickly or else they will escape. &lt;br /&gt;
&lt;br /&gt;
Goblins have been made easier to kill since they debuted with Diablo 3, and made to pause longer before escaping. They may even go back into their resting mode if activated and then left undisturbed without any characters nearby, and will wait indefinitely until they are encountered again. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Through the Portal===&lt;br /&gt;
&lt;br /&gt;
Goblins not in a Rift will sometimes leave a golden portal behind when they die, granting players in the game access to [[Greed's Domain]], a treasure level full of gold and gems. This portal to [[The Vault]] occurs randomly; it is not affected by allowing a Treasure Goblin to live longer, or trying to kill a Goblin just before it escapes through the portal it opens during the combat.&lt;br /&gt;
&lt;br /&gt;
[[Rainbow Goblins]] are a special type of Treasure Goblin that may leave open a rainbow portal that takes players to a bonus area called [[Whimsydale]], which is identical in size and layout to the rainbow-themed [[Whimsyshire]] easter egg level. Whimsyshire vs. Whimsydale are not the same level -- players who enter this portal and Whimsyshire the normal way in the same game will clear out two different areas -- but the monsters found there and the rewards earned are effectively identical. &lt;br /&gt;
&lt;br /&gt;
As of Patch 2.1.1, the new types of Goblins, the [[Blood Thief]], [[Odious Collector]], [[Gem Hoarder]], and [[Malevolent Tormentor]], may also leave open a golden portal to [[The Vault]] just like a normal Treasure Goblin. The secret level is the same in all cases, and the portals opened by the new types of Goblins are the same golden color, though fans have suggested their portals should be palette shifted to match the color of the different goblin types.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==A New Diablo III Monster==&lt;br /&gt;
&lt;br /&gt;
The Treasure Goblin was first revealed in the playable demo at [[Blizzcon 2010]]. The developers were clearly proud of their new addition to the game, making numerous jokes about chasing and &amp;quot;beating the candy&amp;quot; out of the Goblin. &lt;br /&gt;
&lt;br /&gt;
[[File:Treasure-hunter-poster.jpg|thumb|200px|Debut wanted poster.]]&lt;br /&gt;
The initial version of the Goblin, seen pre-release and then in [[Diablo 3 vanilla]], was harder to notice since he did not show up on the map, didn't stand beside and open portal, made no warning sound, and the text window messages about &amp;quot;engaged an Elite&amp;quot; didn't yet exist in the game. Goblins could also activate while still a long distance from the player, and were often hit accidentally by ranged attacks or sought out by Followers. These factors often caused players to miss goblins, or not notice them until they saw the trail of gold, too late to chase after the Goblin that had dropped it.&lt;br /&gt;
&lt;br /&gt;
Goblins also moved faster and paused less often during the combat, and had a much shorter delay before they opened their portal and then hopped through it. &lt;br /&gt;
&lt;br /&gt;
Since the initial version of the game every aspect of Goblin hunting has been relaxed. They are now much more visible with a map icon, give out a warning sound when players draw near, pause more often during the chase, wait longer before vanishing through their portal, go back to a sleep mode if they run away and are not pursued, and so forth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Inspiration==&lt;br /&gt;
&lt;br /&gt;
The Treasure Goblin seems to have taken its inspiration from the [http://en.wikipedia.org/wiki/Golden_Axe Golden Axe video game] series, where between levels the players would sleep in a camp, and be awakened by thieving goblins with large sacks of loot over their shoulders. &lt;br /&gt;
&lt;br /&gt;
Another likely influence was The Thief character seen in arcade classic Gauntlet, a small chuckling character who raced around the dungeon and would steal power ups from characters who didn't kill him in time. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
The story info about Goblins was initially provided by [[Abd al-Hazir]] in a Lore entry heard when a Goblin is first encountered.&lt;br /&gt;
&lt;br /&gt;
::&amp;quot;Some devious little goblins have been robbing our merchants! When pursued, they simply open portals and disappear with a most aggravating chuckle. The peasantry seem to believe that the goblins serve a great demon lord known as Greed and furthermore, that their portals lead to Greed's domain! A ludicrous notion, truly.&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:right;&amp;quot;&amp;gt;Abd al-Hazir&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This lore was expanded on post-Reaper of Souls release, when [[The Vault]] bonus area was added, a golden portal to which only goblins can create.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Blizzcon 2010 Crafting Sanctuary Panel==&lt;br /&gt;
&lt;br /&gt;
The Treasure Goblin was briefly discussed during the 2010 Blizzcon [[Crafting Sanctuary Panel Blizzcon 2010|Crafting Sanctuary Panel]], where the developers urged players to &amp;quot;beat the candy out of him&amp;quot; if and when we spotted the little guy.  They also presented a wanted poster with his face on it; a useful presentation since it's tough to get a clear look at his visage in the actual game. &lt;br /&gt;
&lt;br /&gt;
Most players assumed the Goblin was was humanoid; like a twisted old man, but judging from the wanted poster he's some sort of demonic rat-like creature.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
Assorted Treasure Goblin screenshots and concept arts.&lt;br /&gt;
* See every piece of Treasure Goblin media [http://diablo.incgamers.com/gallery/search.php?keywords=treasure+seeker&amp;amp;cat=all&amp;amp;x=0&amp;amp;y=0 in the Image Gallery].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Treasure-seeker-victor-lee.jpg|Concept art by [[Victor Lee]].&lt;br /&gt;
File:Ptr-odious-collector03.jpg|A mob of [[Odious Collector]]s drop all the plans.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
&lt;br /&gt;
News articles about [[The Vault]].&lt;br /&gt;
&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/greeds-domain-through-the-treasure-goblin-portal First sighting from the PTR].&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/blizzard-creating-treasure-vault-greeds-domain Blizzard blog with concept art].&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/vault-greeds-domain-qa &amp;quot;The Vault&amp;quot; Q&amp;amp;A].&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/new-treasure-goblins-on-the-ptr Testing new types of Treasure Goblins in Patch 2.1.2]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Monster navbox|bosses}}&lt;br /&gt;
&lt;br /&gt;
[[category:Easter Eggs]]&lt;br /&gt;
[[category:Demons]]&lt;br /&gt;
[[category:Elites]]&lt;br /&gt;
[[Category:Superuniques]]&lt;br /&gt;
[[Category:Uniques]]&lt;br /&gt;
[[category:Treasure Goblins]]&lt;/div&gt;</summary>
		<author><name>Nrrdgrrlrage</name></author>	</entry>

	<entry>
		<id>https://di.diablowiki.net/index.php?title=Treasure_Goblin&amp;diff=79461</id>
		<title>Treasure Goblin</title>
		<link rel="alternate" type="text/html" href="https://di.diablowiki.net/index.php?title=Treasure_Goblin&amp;diff=79461"/>
				<updated>2015-04-17T05:39:16Z</updated>
		
		<summary type="html">&lt;p&gt;Nrrdgrrlrage: /* Treasure Goblin Types */ bullet fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;::* All [[Treasure Goblin]] types: &lt;br /&gt;
::** [[Blood Thief]]&lt;br /&gt;
::** [[Odious Collector]]&lt;br /&gt;
::** [[Gem Hoarder]]&lt;br /&gt;
::** [[Malevolent Tormentor]]&lt;br /&gt;
::** [[Rainbow Goblin]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Treasure-goblin-profile1.jpg|left|thumb|150px|Profile image.]]&lt;br /&gt;
[[File:Treasure-goblin-zoom.jpg|frame|Zoomed view, in-game.]]&lt;br /&gt;
The '''{{PAGENAME}}''' is a harmless monster type first found in Diablo 3. Goblins (or Gobbies) are found randomly scattered around the dungeons and [[Rift]]s. &lt;br /&gt;
&lt;br /&gt;
Goblins are stationary when first spotted, and will always be found standing by an open portal to their escape realm. Once activated by a player moving near or hitting them with a spell or projectile, the Goblins will activate and run away. They are humorous creatures, constantly giggling and screeching, running erratically while dropping gold or items, and pausing to open a portal and attempt to escape if they go several seconds without being hit. Goblins will escape through the portal if left alone for too long, and if killed they will loot fountain much like a golden chest. (Different types of Goblins were added in [[Patch 2.1.2]] and [[Patch 2.2]]. and may drop [[materials]], [[blood shards]], or [[gems]], instead of gold/items.)&lt;br /&gt;
&lt;br /&gt;
Goblins do not attack players or deal any damage, but they often create dangerous situations by leading pursuing players into fresh enemies. Goblins are classified as &amp;quot;[[Demons]],&amp;quot; and are &amp;quot;[[Unique]]&amp;quot; enemies, with purple names and non-random properties.  As Elites they take extra damage from +[[Damage to Elite]] modifiers, and killing a Goblin will reset the bonus timer on the [[Bane of the Powerful]] Legendary Gem.&lt;br /&gt;
&lt;br /&gt;
The official description of the Goblin:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blue&amp;gt;He'll randomly and rarely appear in dungeons, but when he does you'll want to beat the candy out of him as he'll drop progressively better loot with each hit. Don't let him escape!&amp;lt;/blue&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Goblins are generally found one at a time, though certain community buffs have caused them to always spawn in pairs. Players will rarely encounter a large group of 6-12 goblins of the same type, in a [[Nephalem Rift]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Treasure Goblin Types==&lt;br /&gt;
&lt;br /&gt;
Diablo 3 debuted with just the one basic type of Treasure Goblin, though their drop rate and item quality was buffed and their AI tweaked in patches. [[Reaper of Souls]] made no initial changes to Goblins, but [[Patch 2.1]] added the bonus treasure land [[Greed's Domain]] reached only through a Goblin portal and Rainbow Goblins, [[Patch 2.1.2]] introduced four additional types of Goblins. and [[Patch 2.2]] three more.&lt;br /&gt;
&lt;br /&gt;
All types of goblins (except Rainbow) may open a portal to [[Greed's Domain]], the Treasure Vault level.&lt;br /&gt;
&lt;br /&gt;
[[File:Treasure-goblin-3-types.jpg|thumb|400px|Three new types of Goblins.]]&lt;br /&gt;
The following types of goblins are found only in Reaper of Souls, and not in regulation Diablo 3. All except for the Rainbow Goblin are only present in Adventure Mode, but no goblins can be found in [[Greater Rifts]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
# [[Rainbow Goblin]] - (Rare find) &lt;br /&gt;
## Drops loot like normal treasure goblin&lt;br /&gt;
## Leaves open portal to [[Whimsyshire]], the &amp;quot;secret&amp;quot; area.&lt;br /&gt;
# [[Blood Thief]] - (Purple-colored Goblin) &lt;br /&gt;
## Drops Blood Shards while running, and multiple stacks of Blood Shards upon death. He does not drop any gold or items.&lt;br /&gt;
# [[Odious Collector]] - (green-colored Goblin)&lt;br /&gt;
## Drops crafting materials of every type and color, except orange crafting materials&lt;br /&gt;
## May drop orange legendary or green item set crafting plans. Blacksmithing specific drops only. No gold or gems.&lt;br /&gt;
# [[Gem Hoarder]] - (diamond-skinned Goblin)&lt;br /&gt;
## Drops only gems while running and a huge stack (20-25 gems) upon death.&lt;br /&gt;
## Gems are of the same quality as monsters/chests drop at the level, thus at level 70 (the maximum in Reaper of Souls) the gems are about 90% Marquise and 10% Imperial.&lt;br /&gt;
# [[Malevolent Tormentor]] - (dark brown tinted Goblin) &lt;br /&gt;
## Drops gold and items when he runs, has a short range teleport when fleeing, and drops more and better quality than a normal goblin.&lt;br /&gt;
## Players will usually get a legendary item from his item fountain.&lt;br /&gt;
# [[Gilded Baron]] - (Gold-colored goblin)&lt;br /&gt;
## Just gold, and lots of it!&lt;br /&gt;
# [[Insufferable Miscreant]] &lt;br /&gt;
## Spawns with minion goblins that run interference/distraction&lt;br /&gt;
## Drops better quality than a normal Goblin.&lt;br /&gt;
# [[Gelatinous Sire]] &lt;br /&gt;
## Splits into 2 or 3 smaller versions of itself when killed, and those split into 2 or 3 again&lt;br /&gt;
## Ends up with 7-9 tiny GS goblins, all of which move quickly and drop like a normal goblin when killed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All types of Goblins can be found one at a time, in normal games, only in Adventure Mode (except for the Rainbow Goblin, who can also appear in Campaign mode). In [[Nephalem Rifts]], players will not find any Rainbow Goblins, but the other types of Goblin will sometimes very rarely be found in large clusters of 6-12 (sometimes 10 - 20) which creates wild scrambles as the Goblins scatter in every direction, dropping loot as they run.&lt;br /&gt;
&lt;br /&gt;
==Escape Portal==&lt;br /&gt;
&lt;br /&gt;
[[File:Treasure-hunter3.jpg|left|thumb|125px|Early graphic.]]&lt;br /&gt;
Goblins appear with their portal open, as an aid to seeing them. Once activated by a character hitting them or moving into close proximity, Goblins will run, and if they stop and are not touched for several seconds they will open the portal again, and jump through it if they remain undisturbed for around ten seconds.&lt;br /&gt;
&lt;br /&gt;
[[File:Goblin-pack-ptr-portals1.JPG|thumb|450px|Mixed type pack of Goblins. [[Patch 2.1.2]] PTR, Dec 2014.]]&lt;br /&gt;
The time the portal stays open before the Goblin leaps through will grow shorter each time the goblin opens or the longer the battle runs -- Goblins must be killed quickly or else they will escape. &lt;br /&gt;
&lt;br /&gt;
Goblins have been made easier to kill since they debuted with Diablo 3, and made to pause longer before escaping. They may even go back into their resting mode if activated and then left undisturbed without any characters nearby, and will wait indefinitely until they are encountered again. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Through the Portal===&lt;br /&gt;
&lt;br /&gt;
Goblins not in a Rift will sometimes leave a golden portal behind when they die, granting players in the game access to [[Greed's Domain]], a treasure level full of gold and gems. This portal to [[The Vault]] occurs randomly; it is not affected by allowing a Treasure Goblin to live longer, or trying to kill a Goblin just before it escapes through the portal it opens during the combat.&lt;br /&gt;
&lt;br /&gt;
[[Rainbow Goblins]] are a special type of Treasure Goblin that may leave open a rainbow portal that takes players to a bonus area called [[Whimsydale]], which is identical in size and layout to the rainbow-themed [[Whimsyshire]] easter egg level. Whimsyshire vs. Whimsydale are not the same level -- players who enter this portal and Whimsyshire the normal way in the same game will clear out two different areas -- but the monsters found there and the rewards earned are effectively identical. &lt;br /&gt;
&lt;br /&gt;
As of Patch 2.1.1, the new types of Goblins, the [[Blood Thief]], [[Odious Collector]], [[Gem Hoarder]], and [[Malevolent Tormentor]], may also leave open a golden portal to [[The Vault]] just like a normal Treasure Goblin. The secret level is the same in all cases, and the portals opened by the new types of Goblins are the same golden color, though fans have suggested their portals should be palette shifted to match the color of the different goblin types.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==A New Diablo III Monster==&lt;br /&gt;
&lt;br /&gt;
The Treasure Goblin was first revealed in the playable demo at [[Blizzcon 2010]]. The developers were clearly proud of their new addition to the game, making numerous jokes about chasing and &amp;quot;beating the candy&amp;quot; out of the Goblin. &lt;br /&gt;
&lt;br /&gt;
[[File:Treasure-hunter-poster.jpg|thumb|200px|Debut wanted poster.]]&lt;br /&gt;
The initial version of the Goblin, seen pre-release and then in [[Diablo 3 vanilla]], was harder to notice since he did not show up on the map, didn't stand beside and open portal, made no warning sound, and the text window messages about &amp;quot;engaged an Elite&amp;quot; didn't yet exist in the game. Goblins could also activate while still a long distance from the player, and were often hit accidentally by ranged attacks or sought out by Followers. These factors often caused players to miss goblins, or not notice them until they saw the trail of gold, too late to chase after the Goblin that had dropped it.&lt;br /&gt;
&lt;br /&gt;
Goblins also moved faster and paused less often during the combat, and had a much shorter delay before they opened their portal and then hopped through it. &lt;br /&gt;
&lt;br /&gt;
Since the initial version of the game every aspect of Goblin hunting has been relaxed. They are now much more visible with a map icon, give out a warning sound when players draw near, pause more often during the chase, wait longer before vanishing through their portal, go back to a sleep mode if they run away and are not pursued, and so forth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Inspiration==&lt;br /&gt;
&lt;br /&gt;
The Treasure Goblin seems to have taken its inspiration from the [http://en.wikipedia.org/wiki/Golden_Axe Golden Axe video game] series, where between levels the players would sleep in a camp, and be awakened by thieving goblins with large sacks of loot over their shoulders. &lt;br /&gt;
&lt;br /&gt;
Another likely influence was The Thief character seen in arcade classic Gauntlet, a small chuckling character who raced around the dungeon and would steal power ups from characters who didn't kill him in time. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
The story info about Goblins was initially provided by [[Abd al-Hazir]] in a Lore entry heard when a Goblin is first encountered.&lt;br /&gt;
&lt;br /&gt;
::&amp;quot;Some devious little goblins have been robbing our merchants! When pursued, they simply open portals and disappear with a most aggravating chuckle. The peasantry seem to believe that the goblins serve a great demon lord known as Greed and furthermore, that their portals lead to Greed's domain! A ludicrous notion, truly.&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:right;&amp;quot;&amp;gt;Abd al-Hazir&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This lore was expanded on post-Reaper of Souls release, when [[The Vault]] bonus area was added, a golden portal to which only goblins can create.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Blizzcon 2010 Crafting Sanctuary Panel==&lt;br /&gt;
&lt;br /&gt;
The Treasure Goblin was briefly discussed during the 2010 Blizzcon [[Crafting Sanctuary Panel Blizzcon 2010|Crafting Sanctuary Panel]], where the developers urged players to &amp;quot;beat the candy out of him&amp;quot; if and when we spotted the little guy.  They also presented a wanted poster with his face on it; a useful presentation since it's tough to get a clear look at his visage in the actual game. &lt;br /&gt;
&lt;br /&gt;
Most players assumed the Goblin was was humanoid; like a twisted old man, but judging from the wanted poster he's some sort of demonic rat-like creature.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
Assorted Treasure Goblin screenshots and concept arts.&lt;br /&gt;
* See every piece of Treasure Goblin media [http://diablo.incgamers.com/gallery/search.php?keywords=treasure+seeker&amp;amp;cat=all&amp;amp;x=0&amp;amp;y=0 in the Image Gallery].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Treasure-seeker-victor-lee.jpg|Concept art by [[Victor Lee]].&lt;br /&gt;
File:Ptr-odious-collector03.jpg|A mob of [[Odious Collector]]s drop all the plans.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
&lt;br /&gt;
News articles about [[The Vault]].&lt;br /&gt;
&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/greeds-domain-through-the-treasure-goblin-portal First sighting from the PTR].&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/blizzard-creating-treasure-vault-greeds-domain Blizzard blog with concept art].&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/vault-greeds-domain-qa &amp;quot;The Vault&amp;quot; Q&amp;amp;A].&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/new-treasure-goblins-on-the-ptr Testing new types of Treasure Goblins in Patch 2.1.2]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Monster navbox|bosses}}&lt;br /&gt;
&lt;br /&gt;
[[category:Easter Eggs]]&lt;br /&gt;
[[category:Demons]]&lt;br /&gt;
[[category:Elites]]&lt;br /&gt;
[[Category:Superuniques]]&lt;br /&gt;
[[Category:Uniques]]&lt;br /&gt;
[[category:Treasure Goblins]]&lt;/div&gt;</summary>
		<author><name>Nrrdgrrlrage</name></author>	</entry>

	<entry>
		<id>https://di.diablowiki.net/index.php?title=Treasure_Goblin&amp;diff=79460</id>
		<title>Treasure Goblin</title>
		<link rel="alternate" type="text/html" href="https://di.diablowiki.net/index.php?title=Treasure_Goblin&amp;diff=79460"/>
				<updated>2015-04-17T03:37:12Z</updated>
		
		<summary type="html">&lt;p&gt;Nrrdgrrlrage: /* Treasure Goblin Types */  turned bulky list into easy-to-read table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;::* All [[Treasure Goblin]] types: &lt;br /&gt;
::** [[Blood Thief]]&lt;br /&gt;
::** [[Odious Collector]]&lt;br /&gt;
::** [[Gem Hoarder]]&lt;br /&gt;
::** [[Malevolent Tormentor]]&lt;br /&gt;
::** [[Rainbow Goblin]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Treasure-goblin-profile1.jpg|left|thumb|150px|Profile image.]]&lt;br /&gt;
[[File:Treasure-goblin-zoom.jpg|frame|Zoomed view, in-game.]]&lt;br /&gt;
The '''{{PAGENAME}}''' is a harmless monster type first found in Diablo 3. Goblins (or Gobbies) are found randomly scattered around the dungeons and [[Rift]]s. &lt;br /&gt;
&lt;br /&gt;
Goblins are stationary when first spotted, and will always be found standing by an open portal to their escape realm. Once activated by a player moving near or hitting them with a spell or projectile, the Goblins will activate and run away. They are humorous creatures, constantly giggling and screeching, running erratically while dropping gold or items, and pausing to open a portal and attempt to escape if they go several seconds without being hit. Goblins will escape through the portal if left alone for too long, and if killed they will loot fountain much like a golden chest. (Different types of Goblins were added in [[Patch 2.1.2]] and [[Patch 2.2]]. and may drop [[materials]], [[blood shards]], or [[gems]], instead of gold/items.)&lt;br /&gt;
&lt;br /&gt;
Goblins do not attack players or deal any damage, but they often create dangerous situations by leading pursuing players into fresh enemies. Goblins are classified as &amp;quot;[[Demons]],&amp;quot; and are &amp;quot;[[Unique]]&amp;quot; enemies, with purple names and non-random properties.  As Elites they take extra damage from +[[Damage to Elite]] modifiers, and killing a Goblin will reset the bonus timer on the [[Bane of the Powerful]] Legendary Gem.&lt;br /&gt;
&lt;br /&gt;
The official description of the Goblin:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blue&amp;gt;He'll randomly and rarely appear in dungeons, but when he does you'll want to beat the candy out of him as he'll drop progressively better loot with each hit. Don't let him escape!&amp;lt;/blue&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Goblins are generally found one at a time, though certain community buffs have caused them to always spawn in pairs. Players will rarely encounter a large group of 6-12 goblins of the same type, in a [[Nephalem Rift]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Treasure Goblin Types==&lt;br /&gt;
&lt;br /&gt;
Diablo 3 debuted with just the one basic type of Treasure Goblin, though their drop rate and item quality was buffed and their AI tweaked in patches. [[Reaper of Souls]] made no initial changes to Goblins, but [[Patch 2.1]] added the bonus treasure land [[Greed's Domain]] reached only through a Goblin portal and Rainbow Goblins, [[Patch 2.1.2]] introduced four additional types of Goblins. and [[Patch 2.2]] three more.&lt;br /&gt;
&lt;br /&gt;
All types of goblins (except Rainbow) may open a portal to [[Greed's Domain]], the Treasure Vault level.&lt;br /&gt;
&lt;br /&gt;
[[File:Treasure-goblin-3-types.jpg|thumb|400px|Three new types of Goblins.]]&lt;br /&gt;
The following types of goblins are found only in Reaper of Souls, and not in regulation Diablo 3. All except for the Rainbow Goblin are only present in Adventure Mode, but no goblins can be found in [[Greater Rifts]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
# [[Rainbow Goblin]] - (Rare find) &lt;br /&gt;
*Drops loot like normal treasure goblin&lt;br /&gt;
## Leaves open portal to [[Whimsyshire]], the &amp;quot;secret&amp;quot; area.&lt;br /&gt;
# [[Blood Thief]] - (Purple-colored Goblin) &lt;br /&gt;
## Drops Blood Shards while running, and multiple stacks of Blood Shards upon death. He does not drop any gold or items.&lt;br /&gt;
# [[Odious Collector]] - (green-colored Goblin)&lt;br /&gt;
## Drops crafting materials of every type and color, except orange crafting materials&lt;br /&gt;
## May drop orange legendary or green item set crafting plans. Blacksmithing specific drops only. No gold or gems.&lt;br /&gt;
# [[Gem Hoarder]] - (diamond-skinned Goblin)&lt;br /&gt;
## Drops only gems while running and a huge stack (20-25 gems) upon death.&lt;br /&gt;
## Gems are of the same quality as monsters/chests drop at the level, thus at level 70 (the maximum in Reaper of Souls) the gems are about 90% Marquise and 10% Imperial.&lt;br /&gt;
# [[Malevolent Tormentor]] - (dark brown tinted Goblin) &lt;br /&gt;
## Drops gold and items when he runs, has a short range teleport when fleeing, and drops more and better quality than a normal goblin.&lt;br /&gt;
## Players will usually get a legendary item from his item fountain.&lt;br /&gt;
# [[Gilded Baron]] - (Gold-colored goblin)&lt;br /&gt;
## Just gold, and lots of it!&lt;br /&gt;
# [[Insufferable Miscreant]] &lt;br /&gt;
## Spawns with minion goblins that run interference/distraction&lt;br /&gt;
## Drops better quality than a normal Goblin.&lt;br /&gt;
# [[Gelatinous Sire]] &lt;br /&gt;
## Splits into 2 or 3 smaller versions of itself when killed, and those split into 2 or 3 again&lt;br /&gt;
## Ends up with 7-9 tiny GS goblins, all of which move quickly and drop like a normal goblin when killed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All types of Goblins can be found one at a time, in normal games, only in Adventure Mode (except for the Rainbow Goblin, who can also appear in Campaign mode). In [[Nephalem Rifts]], players will not find any Rainbow Goblins, but the other types of Goblin will sometimes very rarely be found in large clusters of 6-12 (sometimes 10 - 20) which creates wild scrambles as the Goblins scatter in every direction, dropping loot as they run.&lt;br /&gt;
&lt;br /&gt;
==Escape Portal==&lt;br /&gt;
&lt;br /&gt;
[[File:Treasure-hunter3.jpg|left|thumb|125px|Early graphic.]]&lt;br /&gt;
Goblins appear with their portal open, as an aid to seeing them. Once activated by a character hitting them or moving into close proximity, Goblins will run, and if they stop and are not touched for several seconds they will open the portal again, and jump through it if they remain undisturbed for around ten seconds.&lt;br /&gt;
&lt;br /&gt;
[[File:Goblin-pack-ptr-portals1.JPG|thumb|450px|Mixed type pack of Goblins. [[Patch 2.1.2]] PTR, Dec 2014.]]&lt;br /&gt;
The time the portal stays open before the Goblin leaps through will grow shorter each time the goblin opens or the longer the battle runs -- Goblins must be killed quickly or else they will escape. &lt;br /&gt;
&lt;br /&gt;
Goblins have been made easier to kill since they debuted with Diablo 3, and made to pause longer before escaping. They may even go back into their resting mode if activated and then left undisturbed without any characters nearby, and will wait indefinitely until they are encountered again. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Through the Portal===&lt;br /&gt;
&lt;br /&gt;
Goblins not in a Rift will sometimes leave a golden portal behind when they die, granting players in the game access to [[Greed's Domain]], a treasure level full of gold and gems. This portal to [[The Vault]] occurs randomly; it is not affected by allowing a Treasure Goblin to live longer, or trying to kill a Goblin just before it escapes through the portal it opens during the combat.&lt;br /&gt;
&lt;br /&gt;
[[Rainbow Goblins]] are a special type of Treasure Goblin that may leave open a rainbow portal that takes players to a bonus area called [[Whimsydale]], which is identical in size and layout to the rainbow-themed [[Whimsyshire]] easter egg level. Whimsyshire vs. Whimsydale are not the same level -- players who enter this portal and Whimsyshire the normal way in the same game will clear out two different areas -- but the monsters found there and the rewards earned are effectively identical. &lt;br /&gt;
&lt;br /&gt;
As of Patch 2.1.1, the new types of Goblins, the [[Blood Thief]], [[Odious Collector]], [[Gem Hoarder]], and [[Malevolent Tormentor]], may also leave open a golden portal to [[The Vault]] just like a normal Treasure Goblin. The secret level is the same in all cases, and the portals opened by the new types of Goblins are the same golden color, though fans have suggested their portals should be palette shifted to match the color of the different goblin types.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==A New Diablo III Monster==&lt;br /&gt;
&lt;br /&gt;
The Treasure Goblin was first revealed in the playable demo at [[Blizzcon 2010]]. The developers were clearly proud of their new addition to the game, making numerous jokes about chasing and &amp;quot;beating the candy&amp;quot; out of the Goblin. &lt;br /&gt;
&lt;br /&gt;
[[File:Treasure-hunter-poster.jpg|thumb|200px|Debut wanted poster.]]&lt;br /&gt;
The initial version of the Goblin, seen pre-release and then in [[Diablo 3 vanilla]], was harder to notice since he did not show up on the map, didn't stand beside and open portal, made no warning sound, and the text window messages about &amp;quot;engaged an Elite&amp;quot; didn't yet exist in the game. Goblins could also activate while still a long distance from the player, and were often hit accidentally by ranged attacks or sought out by Followers. These factors often caused players to miss goblins, or not notice them until they saw the trail of gold, too late to chase after the Goblin that had dropped it.&lt;br /&gt;
&lt;br /&gt;
Goblins also moved faster and paused less often during the combat, and had a much shorter delay before they opened their portal and then hopped through it. &lt;br /&gt;
&lt;br /&gt;
Since the initial version of the game every aspect of Goblin hunting has been relaxed. They are now much more visible with a map icon, give out a warning sound when players draw near, pause more often during the chase, wait longer before vanishing through their portal, go back to a sleep mode if they run away and are not pursued, and so forth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Inspiration==&lt;br /&gt;
&lt;br /&gt;
The Treasure Goblin seems to have taken its inspiration from the [http://en.wikipedia.org/wiki/Golden_Axe Golden Axe video game] series, where between levels the players would sleep in a camp, and be awakened by thieving goblins with large sacks of loot over their shoulders. &lt;br /&gt;
&lt;br /&gt;
Another likely influence was The Thief character seen in arcade classic Gauntlet, a small chuckling character who raced around the dungeon and would steal power ups from characters who didn't kill him in time. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
The story info about Goblins was initially provided by [[Abd al-Hazir]] in a Lore entry heard when a Goblin is first encountered.&lt;br /&gt;
&lt;br /&gt;
::&amp;quot;Some devious little goblins have been robbing our merchants! When pursued, they simply open portals and disappear with a most aggravating chuckle. The peasantry seem to believe that the goblins serve a great demon lord known as Greed and furthermore, that their portals lead to Greed's domain! A ludicrous notion, truly.&amp;quot;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:right;&amp;quot;&amp;gt;Abd al-Hazir&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This lore was expanded on post-Reaper of Souls release, when [[The Vault]] bonus area was added, a golden portal to which only goblins can create.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Blizzcon 2010 Crafting Sanctuary Panel==&lt;br /&gt;
&lt;br /&gt;
The Treasure Goblin was briefly discussed during the 2010 Blizzcon [[Crafting Sanctuary Panel Blizzcon 2010|Crafting Sanctuary Panel]], where the developers urged players to &amp;quot;beat the candy out of him&amp;quot; if and when we spotted the little guy.  They also presented a wanted poster with his face on it; a useful presentation since it's tough to get a clear look at his visage in the actual game. &lt;br /&gt;
&lt;br /&gt;
Most players assumed the Goblin was was humanoid; like a twisted old man, but judging from the wanted poster he's some sort of demonic rat-like creature.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
Assorted Treasure Goblin screenshots and concept arts.&lt;br /&gt;
* See every piece of Treasure Goblin media [http://diablo.incgamers.com/gallery/search.php?keywords=treasure+seeker&amp;amp;cat=all&amp;amp;x=0&amp;amp;y=0 in the Image Gallery].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Treasure-seeker-victor-lee.jpg|Concept art by [[Victor Lee]].&lt;br /&gt;
File:Ptr-odious-collector03.jpg|A mob of [[Odious Collector]]s drop all the plans.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
&lt;br /&gt;
News articles about [[The Vault]].&lt;br /&gt;
&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/greeds-domain-through-the-treasure-goblin-portal First sighting from the PTR].&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/blizzard-creating-treasure-vault-greeds-domain Blizzard blog with concept art].&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/vault-greeds-domain-qa &amp;quot;The Vault&amp;quot; Q&amp;amp;A].&lt;br /&gt;
* [http://diablo.incgamers.com/blog/comments/new-treasure-goblins-on-the-ptr Testing new types of Treasure Goblins in Patch 2.1.2]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Monster navbox|bosses}}&lt;br /&gt;
&lt;br /&gt;
[[category:Easter Eggs]]&lt;br /&gt;
[[category:Demons]]&lt;br /&gt;
[[category:Elites]]&lt;br /&gt;
[[Category:Superuniques]]&lt;br /&gt;
[[Category:Uniques]]&lt;br /&gt;
[[category:Treasure Goblins]]&lt;/div&gt;</summary>
		<author><name>Nrrdgrrlrage</name></author>	</entry>

	<entry>
		<id>https://di.diablowiki.net/index.php?title=User:Nrrdgrrlrage&amp;diff=79438</id>
		<title>User:Nrrdgrrlrage</title>
		<link rel="alternate" type="text/html" href="https://di.diablowiki.net/index.php?title=User:Nrrdgrrlrage&amp;diff=79438"/>
				<updated>2015-04-15T14:57:08Z</updated>
		
		<summary type="html">&lt;p&gt;Nrrdgrrlrage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi, &lt;br /&gt;
&lt;br /&gt;
I've been waiting so impatiently for my approval last month, that of course, the 2 days I don't obsessively check my email, it finally came!&lt;br /&gt;
&lt;br /&gt;
I just got approved for my membership a couple days ago, and I'm excited to contribute not just search and read endlessly. I uploaded a couple of my screenshots and a compiled &amp;amp; labeled Spawn Point map for CoF in the FoS. It contains the 5 Verified Spawn points and 1 UNverified spawn point, that I included because of the # of times &amp;amp; variety of user reports and just close proximity of another confirmed spawn, so I clearly indicated which spawn point was unverified &amp;amp; only reported about half the time.&lt;br /&gt;
&lt;br /&gt;
My PC is not up to gaming right now, so I'm playing on my Xbox One. But I'm hoping if I can get some help, I'd love to make a New page devoted to the differences between PC vs. Console play (eg. No option to participate in Season 3! But the Season-only items are released for everyone on console)&lt;br /&gt;
Also, I find the info online mostly lacking for the any Diablo3 console, cause while most is almost the same, some things/items are different and I need info on this stunted version of playing via no PC....... God I miss the capabilities of just my full size keyboard vs this tablet.....&lt;br /&gt;
&lt;br /&gt;
Anyways, if you'd like to help either writing or editing my code work before I publish it, I'd be happy to get an extra pair of eyes or glasses on this thing. May take me bit, but I hope to have some rough drafts of the main topics, headings, subjects, and category web of some kind very soon. &lt;br /&gt;
&lt;br /&gt;
Send me a msg if you're interested! Or if you know of anywhere I can research this topic further!&lt;br /&gt;
&lt;br /&gt;
Paige&lt;/div&gt;</summary>
		<author><name>Nrrdgrrlrage</name></author>	</entry>

	<entry>
		<id>https://di.diablowiki.net/index.php?title=User:Nrrdgrrlrage&amp;diff=79437</id>
		<title>User:Nrrdgrrlrage</title>
		<link rel="alternate" type="text/html" href="https://di.diablowiki.net/index.php?title=User:Nrrdgrrlrage&amp;diff=79437"/>
				<updated>2015-04-15T14:56:07Z</updated>
		
		<summary type="html">&lt;p&gt;Nrrdgrrlrage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi, &lt;br /&gt;
I've been waiting so impatiently for my approval last month, that of course, the 2 days I don't obsessively check my email, it finally came!&lt;br /&gt;
&lt;br /&gt;
I just got approved for my membership a couple days ago, and I'm excited to contribute not just search and read endlessly. I uploaded a couple of my screenshots and a compiled &amp;amp; labeled Spawn Point map for CoF in the FoS. It contains the 5 Verified Spawn points and 1 UNverified spawn point, that I included because of the # of times &amp;amp; variety of user reports and just close proximity of another confirmed spawn, so I clearly indicated which spawn point was unverified &amp;amp; only reported about half the time.&lt;br /&gt;
&lt;br /&gt;
My PC is not up to gaming right now, so I'm playing on my Xbox One. But I'm hoping if I can get some help, I'd love to make a New page devoted to the differences between PC vs. Console play (eg. No option to participate in Season 3! But the Season-only items are released for everyone on console)&lt;br /&gt;
Also, I find the info online mostly lacking for the any Diablo3 console, cause while most is almost the same, some things/items are different and I need info on this stunted version of playing via no PC....... God I miss the capabilities of just my full size keyboard vs this tablet.....&lt;br /&gt;
&lt;br /&gt;
Anyways, if you'd like to help either writing or editing my code work before I publish it, I'd be happy to get an extra pair of eyes or glasses on this thing. May take me bit, but I hope to have some rough drafts of the main topics, headings, subjects, and category web of some kind very soon. &lt;br /&gt;
&lt;br /&gt;
Send me a msg if you're interested! Or if you know of anywhere I can research this topic further!&lt;br /&gt;
Paige&lt;/div&gt;</summary>
		<author><name>Nrrdgrrlrage</name></author>	</entry>

	<entry>
		<id>https://di.diablowiki.net/index.php?title=Caverns_of_Frost&amp;diff=79430</id>
		<title>Caverns of Frost</title>
		<link rel="alternate" type="text/html" href="https://di.diablowiki.net/index.php?title=Caverns_of_Frost&amp;diff=79430"/>
				<updated>2015-04-15T14:07:49Z</updated>
		
		<summary type="html">&lt;p&gt;Nrrdgrrlrage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''''Caverns of Frost''''' is an optional Act III dungeon located in the [[Fields of Slaughter]]. It may not appear ever game because the [[Caverns of Frost]] only spawns about 30-40% of the time, and the [[Icefall Caves]] will be the dungeon spawning in the FoS the remainder of that time &amp;lt;ref&amp;gt;[diablo.wikia.com/wiki/Caverns_of_Frost] The Caverns of Frost] - Diablo.Wikia.com 15/04/15&amp;lt;/ref&amp;gt;&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
It is home to [[Chiltara]], a super unique elite Lacuni that drops the [[Gibbering Gemstone]], a reagent required to create the [[Staff of Herding]]. Please note that [[Chiltara]] may not be guaranteed to spawn, but in Adventure Mode difficulties Torment or higher, [[Chiltara]] will spawn most of the time, but very very rarely drops the [[Gibbering Gemstone]]. Chiltara will no longer drop [[Frozen Blood]] or the [[Urn of Quickening]], both previously used in crafting specific legendary items, which no longer require specialized item-specific ingredients to craft after Blizzard removed that element of the game in Patch 2.0.6 during the summer of 2014. &amp;lt;ref&amp;gt;[us.battle.net/d3/en/blog/14397824/patch-206-now-live-6-10-2014#items] Patch 2.0.6 Now Live - Blizzard, battle.net 15/04/15&amp;lt;/ref&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Areas and Dungeons within {{PAGENAME}}==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[??]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Access to Levels==&lt;br /&gt;
&lt;br /&gt;
* [[Fields of Slaughter]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Quests in {{PAGENAME}}==&lt;br /&gt;
&lt;br /&gt;
* [[???]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Events in {{PAGENAME}}==&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Farming for {{PAGENAME}}==&lt;br /&gt;
&lt;br /&gt;
Most players farm this instance for the [[Gibbering Gemstone]], dropped by [[Chiltara]] on level 2 of the [[Caverns of Frost]], but is extremely rarely. It is necessary ingredient in crafting the [[Staff of Herding]] so you can enter [[Whimsyshire]], but this is also the hardest to acquire material/item in the game.&lt;br /&gt;
&lt;br /&gt;
The easiest, fastest, and most efficient approach to farming CoF is to gather a group of 3-4 people and run the instance repeatedly on Torment level 1-2 until the item is dropped. If you load into Act III and see the [[Icefall Caves]] in the Fields of Slaughter, the best option is to quit out and reload the game until the CoF spawns in the area.(I usually get 2-3 spawns of CoF in a row, before getting just about the same # of spawns before it switches back again... avg. 3 runs in CoF, then 3x quitting &amp;amp; reloading game. I have yet to get a GG, despite hours of farming just that 1 spot and Chiltara spawns almost 100% of the time). This allows the party the most opportunities to run the instance, and gives a somewhat higher drop rate due to party bonuses… ie. Magic item find bonuses, etc.&lt;br /&gt;
&lt;br /&gt;
However, even though Blizzard has changed Chiltara's spawn rate from between 0-5% spawn chance to almost 100% at Torment levels 1 &amp;amp; 2, since about Patch 2.0.5 in 2014, per user request/complaints about the impossibility of finding this boss, Blizzard has reduced the drop rate from almost 100% to very low, probably almost equivalent percentage in order to keep this item the most difficult to find just as originally intended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Grimiku, Community Manager:&lt;br /&gt;
&lt;br /&gt;
Hey, everyone!&lt;br /&gt;
&lt;br /&gt;
I have some good news about Chiltara for those of you who've had a tough time finding her as of late. In a future patch, we’re going to increase the chance that she’ll spawn in the Caverns of Frost. Our intention with this change is to make it a bit easier for players to construct a Staff of Herding, but still keep the Gibbering Gemstone as the most difficult component to find: http://us.battle.net/d3/en/forum/topic/11883998315#2 &lt;br /&gt;
&lt;br /&gt;
Note that this change will only increase her spawn chance. The drop rates for the Gibbering Gemstone itself (as well as the Urn of Quickening, and Frozen Blood) will remain the same&amp;lt;ref&amp;gt;[us.battle.net/d3/en/forum/topic/12673457344?page=2#21 Blizzard, for the past two weeks… Forum] - Blizzard Forums via Grimiku 15/04/15&amp;lt;/ref&amp;gt;.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Whenever [[Chiltara]] does drops the [[Gibbering Gemstone]], every party member will receive one. This item is ''&amp;lt;u&amp;gt;Account Bound&amp;lt;/u&amp;gt;'' on drop so there is no way to sell or trade away the GG or SoH once acquired.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Common Monsters found in {{PAGENAME}}==&lt;br /&gt;
&lt;br /&gt;
* [[Frostclaw Burrower]]&lt;br /&gt;
* [[Icy Quillback]]&lt;br /&gt;
* [[Wintersbane Huntress]]&lt;br /&gt;
* [[Wintersbane Stalker]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Special Monsters found in {{PAGENAME}}==&lt;br /&gt;
&lt;br /&gt;
{{Template:Special Monsters}}&lt;br /&gt;
&lt;br /&gt;
* [[Chiltara]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable NPCs==&lt;br /&gt;
&lt;br /&gt;
* [[??]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Checkpoints==&lt;br /&gt;
&lt;br /&gt;
{{Template:Checkpoint}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Waypoint==&lt;br /&gt;
&lt;br /&gt;
{{Template:Waypoint}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Lore Entries Found in {{PAGENAME}}==&lt;br /&gt;
&lt;br /&gt;
* [[??]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
&lt;br /&gt;
Quotes said by classes or followers in this zone.&lt;br /&gt;
&lt;br /&gt;
*[[Barbarian]]: ''&amp;quot;??&amp;quot;''&lt;br /&gt;
*[[Demon Hunter]]: ''&amp;quot;??&amp;quot;''&lt;br /&gt;
*[[Monk]]: ''&amp;quot;??&amp;quot;''&lt;br /&gt;
*[[Witch Doctor]]: ''&amp;quot;??&amp;quot;''&lt;br /&gt;
*[[Wizard]]: ''&amp;quot;??&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[Enchantress]]: ''&amp;quot;??&amp;quot;''&lt;br /&gt;
*[[Scoundrel]]: ''&amp;quot;??&amp;quot;''&lt;br /&gt;
*[[Templar]]: ''&amp;quot;??&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
The [[Gibbering Gemstone]], may have a slight connection to the &amp;quot;[[Chat Gem]]&amp;quot; present on battle.net chat room UI after D2's release. While the &amp;quot;[[Chat Gem]]&amp;quot; served no real purpose other than to drive the fans batty with questions, and make the game developers laugh so hard they peed a little watching us frantically try to discover secrets it never had, Blizzard was always quoted confidently, that it was working perfectly as planned&amp;lt;ref&amp;gt;[diablo2.diablowiki.net/Chat_Gem Chat Gem]-Diablowiki.net 15/04/15&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;ref&amp;gt;[diablo.wikia.com/wiki/Gibbering_Gemstone Gibbering Gemstone - Trivia]-Diablo.Wikia.com 15/04/15&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Associated Achievements==&lt;br /&gt;
&lt;br /&gt;
{{Template:Associated Achievement}}&lt;br /&gt;
{{achievement header}}&amp;lt;achievement type=&amp;quot;single&amp;quot;&amp;gt;Oh, the Places You'll Go!&amp;lt;/achievement&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
Write about events that have taken place in this area in previous games, the impact it has on Diablo III.  If any of the classes hail from this region make mention of that as well as any significant NPCs that may be connected to this zone.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Caverns_of_Frost.jpg|Caverns of Frost entrance&lt;br /&gt;
File:Chiltara_screenshot.jpg|Chiltara Roar&lt;br /&gt;
File:Superunique_chiltara.jpg|Super unique Chiltara&lt;br /&gt;
File:CoF_AllSpawnPoints_CompiledMap.jpg|Caverns of Frost - Dungeon Spawning Points Map&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==References==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references/&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{{stub|it needs more information on Lore, Quotes, History, Events &amp;amp; Special NPC's}}&lt;br /&gt;
&lt;br /&gt;
{{Location navbox|Act 3|Dungeons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sanctuary]]&lt;br /&gt;
[[Category:Dreadlands]]&lt;br /&gt;
[[Category:Dungeons]]&lt;br /&gt;
[[Category:Act III]]&lt;br /&gt;
[[Category:Act_III_Levels]]&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Nrrdgrrlrage</name></author>	</entry>

	<entry>
		<id>https://di.diablowiki.net/index.php?title=Gibbering_Gemstone&amp;diff=79420</id>
		<title>Gibbering Gemstone</title>
		<link rel="alternate" type="text/html" href="https://di.diablowiki.net/index.php?title=Gibbering_Gemstone&amp;diff=79420"/>
				<updated>2015-04-15T13:01:11Z</updated>
		
		<summary type="html">&lt;p&gt;Nrrdgrrlrage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Gibbering Gemstone is a reagent required for the [[Staff of Herding]] which allows you to reach Diablo 3's secret level, [[Whimsyshire]].&lt;br /&gt;
&lt;br /&gt;
[[File:Chiltara.jpg|left|thumb|130px|Chiltara!]][[File:Gibbering gemstone.jpg|right|thumb|130px|Ting!]]This item is by '''FAR''' the hardest to obtain out of the &amp;lt;strike&amp;gt;five&amp;lt;/strike&amp;gt; items. After Patch 2.0.5, Blizzard removed the need for 2 of 5 items required to craft the [[Staff of Herding]]. You no longer need [[Leoric's Shinbone]] or [[Liquid Rainbow]], removed during a previous patch&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It can be found in the of [[Caverns of Frost]] in The [[Fields of Slaughter]] located in Act III. Within the [[Fields of Slaughter]] there is a cave that can spawn in one of five or six locations (detailed in the maps below). &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you are trying to farm for the item then it's easiest to select the Siegerbreaker (Start Quest) quest from the Quest Selection screen.  This will give you The Bridge of Korsikk [[Waypoint]] which is always at the very bottom of the [[Fields of Slaughter]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''&amp;lt;u&amp;gt;Tips for consoles:&amp;lt;/u&amp;gt;''&lt;br /&gt;
Another way to farm the area without going out to the FoS, is to check the bounties available in Act III before running off to the [[Fields of Slaughter]]… Occasionally, 1 of the Bounties in Act III will send you to either the [[Caverns of Frost]] or the [[Icefall Caves]]. These dungeons are NOT always on the bounty list, but when they are, checking the list can save a lot of wasted time. If you see CoF on the bounty you'll already know it will be the dungeon spawned in FoS until bounties are all completed and reset, so you can head right out. But if you see [[Icefall Caves]] on the bounty list, don't waist time heading out to the Fields, cause the dungeon needed to complete the active bounty will always spawn until reset. If you killed Chiltara or didn't get the correct dungeon to spawn, all you need do is start logging out and back in. You may get the same bounties 2 or 3 times in a row, (ie. Clear level 2 in Icefall Caves) that's normal chance, just repeat steps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Once you have located the [[Caverns of Frost]], head to level 2 and find the Superunique [[Lacuni]], [[Chiltara]].   He has a chance to drop the [http://diablonut.incgamers.com/item/gibbering-gemstone Gibbering Gemstone].  &amp;lt;strike&amp;gt;There is no guarantee that he will spawn, but when he does he '''will''' drop the [[Gibbering Gemstone]].&amp;lt;/strike&amp;gt;&lt;br /&gt;
As of Patch 2.0.5, Blizzard has raised Chiltara's spawn to be A LOT higher, with increasing chance to spawn per level of difficulty setting, but they have the lowered drop rates in order to balance the stats/roll chance and keep this item as the hardest to acquire in the entire game&amp;lt;ref name=Blizzard&amp;gt;[us.battle.net/d3/en/forum/topic/12673457344?page=2#21 Blizzard, for the past two weeks...]-Blizzard, via Grimiku 15/04/15&amp;lt;/ref&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
The Gemstone is '''Account Bound''' so it can not be traded for.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;item type=&amp;quot;single&amp;quot;&amp;gt;Gibbering Gemstone&amp;lt;/item&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Other Reagents Required===&lt;br /&gt;
&lt;br /&gt;
{{Staff of herding}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:CoF_AllSpawnPoints_CompiledMap.jpg| Caverns of Frost Spawn Points&lt;br /&gt;
File:CoFSpawn.jpg|Map of [[Fields of Slaughter]]&lt;br /&gt;
File:D3_CoF_05.png|5th Location&lt;br /&gt;
File:Chiltara.jpg|Chiltara&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Items navbox|basics}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ornaments]]&lt;br /&gt;
[[Category:Easter Eggs]]&lt;br /&gt;
[[Category:Whimsyshire]]&lt;/div&gt;</summary>
		<author><name>Nrrdgrrlrage</name></author>	</entry>

	<entry>
		<id>https://di.diablowiki.net/index.php?title=Caverns_of_Frost&amp;diff=79419</id>
		<title>Caverns of Frost</title>
		<link rel="alternate" type="text/html" href="https://di.diablowiki.net/index.php?title=Caverns_of_Frost&amp;diff=79419"/>
				<updated>2015-04-15T10:56:05Z</updated>
		
		<summary type="html">&lt;p&gt;Nrrdgrrlrage: /* Farming for {{PAGENAME}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Caverns of Frost is an optional Act III dungeon located in the [[Fields of Slaughter]]. It may not appear ever game because the Caverns of Frost only spawns about 30-40% of the time, and the [[Icefall Caves]] will be the dungeon spawning in the FoS the remainder of that time &amp;lt;ref&amp;gt;[diablo.wikia.com/wiki/Caverns_of_Frost] The Caverns of Frost] - Diablo.Wikia.com 15/04/15&amp;lt;/ref&amp;gt;&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
It is home to [[Chiltara]], a super unique elite Lacuni that drops the [[Gibbering Gemstone]], a reagent required to create the [[Staff of Herding]]. Please note that [[Chiltara]] may not be guaranteed to spawn, but in Adventure Mode difficulties Torment or higher, [[Chiltara]] will spawn most of the time, but very very rarely drops the [[Gibbering Gemstone]]. Chiltara will no longer drop [[Frozen Blood]] or the [[Urn of Quickening]], both previously used in crafting specific legendary items, which no longer require specialized item-specific ingredients to craft after Blizzard removed that element of the game in Patch 2.0.6 during the summer of 2014. &amp;lt;ref&amp;gt;[us.battle.net/d3/en/blog/14397824/patch-206-now-live-6-10-2014#items] Patch 2.0.6 Now Live - Blizzard, battle.net 15/04/15&amp;lt;/ref&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Areas and Dungeons within {{PAGENAME}}==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[??]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Access to Levels==&lt;br /&gt;
&lt;br /&gt;
* [[Fields of Slaughter]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Quests in {{PAGENAME}}==&lt;br /&gt;
&lt;br /&gt;
* [[???]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Events in {{PAGENAME}}==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Farming for {{PAGENAME}}==&lt;br /&gt;
Most players farm this instance for the [[Gibbering Gemstone]], dropped by [[Chiltara]] on level 2 of the [[Caverns of Frost]], but is extremely rarely. It is necessary ingredient in crafting the [[Staff of Herding]] so you can enter [[Whimsyshire]], but this is also the hardest to acquire material/item in the game.&lt;br /&gt;
&lt;br /&gt;
The easiest, fastest, and most efficient approach to farming CoF is to gather a group of 3-4 people and run the instance repeatedly on Torment level 1-2 until the item is dropped. If you load into Act III and see the [[Icefall Caves]] in the Fields of Slaughter, the best option is to quit out and reload the game until the CoF spawns in the area.(I usually get 2-3 spawns of CoF in a row, before getting just about the same # of spawns before it switches back again... avg. 3 runs in CoF, then 3x quitting &amp;amp; reloading game. I have yet to get a GG, despite hours of farming just that 1 spot and Chiltara spawns almost 100% of the time). This allows the party the most opportunities to run the instance, and gives a somewhat higher drop rate due to party bonuses… ie. Magic item find bonuses, etc.&lt;br /&gt;
&lt;br /&gt;
However, even though Blizzard has changed Chiltara's spawn rate from between 0-5% spawn chance to almost 100% at Torment levels 1 &amp;amp; 2, since about Patch 2.0.5 in 2014, per user request/complaints about the impossibility of finding this boss, Blizzard has reduced the drop rate from almost 100% to very low, probably almost equivalent percentage in order to keep this item the most difficult to find just as originally intended.&lt;br /&gt;
&lt;br /&gt;
Grimiku, Community Manager:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Hey, everyone!&lt;br /&gt;
&lt;br /&gt;
I have some good news about Chiltara for those of you who've had a tough time finding her as of late. In a future patch, we’re going to increase the chance that she’ll spawn in the Caverns of Frost. Our intention with this change is to make it a bit easier for players to construct a Staff of Herding, but still keep the Gibbering Gemstone as the most difficult component to find: http://us.battle.net/d3/en/forum/topic/11883998315#2 &lt;br /&gt;
&lt;br /&gt;
Note that this change will only increase her spawn chance. The drop rates for the Gibbering Gemstone itself (as well as the Urn of Quickening, and Frozen Blood) will remain the same&amp;lt;ref&amp;gt;[us.battle.net/d3/en/forum/topic/12673457344?page=2#21 Blizzard, for the past two weeks… Forum] - Blizzard Forums via Grimiku 15/04/15&amp;lt;/ref&amp;gt;.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Whenever [[Chiltara]] does drops the [[Gibbering Gemstone]], every party member will receive one. This item is ''&amp;lt;u&amp;gt;Account Bound&amp;lt;/u&amp;gt;'' on drop so there is no way to sell or trade away the GG or SoH once acquired.&lt;br /&gt;
&lt;br /&gt;
==Common Monsters found in {{PAGENAME}}==&lt;br /&gt;
&lt;br /&gt;
* [[Frostclaw Burrower]]&lt;br /&gt;
* [[Icy Quillback]]&lt;br /&gt;
* [[Wintersbane Huntress]]&lt;br /&gt;
* [[Wintersbane Stalker]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Special Monsters found in {{PAGENAME}}==&lt;br /&gt;
&lt;br /&gt;
{{Template:Special Monsters}}&lt;br /&gt;
&lt;br /&gt;
* [[Chiltara]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable NPCs==&lt;br /&gt;
&lt;br /&gt;
* [[??]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Checkpoints==&lt;br /&gt;
&lt;br /&gt;
{{Template:Checkpoint}}&lt;br /&gt;
&lt;br /&gt;
==Waypoint==&lt;br /&gt;
&lt;br /&gt;
{{Template:Waypoint}}&lt;br /&gt;
&lt;br /&gt;
==Lore Entries Found in {{PAGENAME}}==&lt;br /&gt;
&lt;br /&gt;
* [[??]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Quotes==&lt;br /&gt;
&lt;br /&gt;
Quotes said by classes or followers in this zone.&lt;br /&gt;
&lt;br /&gt;
*[[Barbarian]]: ''&amp;quot;??&amp;quot;''&lt;br /&gt;
*[[Demon Hunter]]: ''&amp;quot;??&amp;quot;''&lt;br /&gt;
*[[Monk]]: ''&amp;quot;??&amp;quot;''&lt;br /&gt;
*[[Witch Doctor]]: ''&amp;quot;??&amp;quot;''&lt;br /&gt;
*[[Wizard]]: ''&amp;quot;??&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[Enchantress]]: ''&amp;quot;??&amp;quot;''&lt;br /&gt;
*[[Scoundrel]]: ''&amp;quot;??&amp;quot;''&lt;br /&gt;
*[[Templar]]: ''&amp;quot;??&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Associated Achievements==&lt;br /&gt;
&lt;br /&gt;
{{Template:Associated Achievement}}&lt;br /&gt;
{{achievement header}}&amp;lt;achievement type=&amp;quot;single&amp;quot;&amp;gt;Oh, the Places You'll Go!&amp;lt;/achievement&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
Write about events that have taken place in this area in previous games, the impact it has on Diablo III.  If any of the classes hail from this region make mention of that as well as any significant NPCs that may be connected to this zone.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Caverns_of_Frost.jpg|Caverns of Frost entrance&lt;br /&gt;
File:Chiltara_screenshot.jpg|Chiltara Roar&lt;br /&gt;
File:Superunique_chiltara.jpg|Super unique Chiltara&lt;br /&gt;
File:CoF_AllSpawnPoints_CompiledMap.jpg|Caverns of Frost - Dungeon Spawning Points Map&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references/&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{{stub|it needs more information}}&lt;br /&gt;
&lt;br /&gt;
{{Location navbox|Act 3|Dungeons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sanctuary]]&lt;br /&gt;
[[Category:Dreadlands]]&lt;br /&gt;
[[Category:Dungeons]]&lt;br /&gt;
[[Category:Act III]]&lt;br /&gt;
[[Category:Act_III_Levels]]&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Nrrdgrrlrage</name></author>	</entry>

	<entry>
		<id>https://di.diablowiki.net/index.php?title=Caverns_of_Frost&amp;diff=79418</id>
		<title>Caverns of Frost</title>
		<link rel="alternate" type="text/html" href="https://di.diablowiki.net/index.php?title=Caverns_of_Frost&amp;diff=79418"/>
				<updated>2015-04-15T09:04:53Z</updated>
		
		<summary type="html">&lt;p&gt;Nrrdgrrlrage: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Caverns of Frost is an optional Act III dungeon located in the [[Fields of Slaughter]]. It may not appear ever game because the Caverns of Frost only spawns about 30-40% of the time, and the [[Icefall Caves]] will be the dungeon spawning in the FoS the remainder of that time &amp;lt;ref&amp;gt;[diablo.wikia.com/wiki/Caverns_of_Frost] The Caverns of Frost] - Diablo.Wikia.com 15/04/15&amp;lt;/ref&amp;gt;&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
It is home to [[Chiltara]], a super unique elite Lacuni that drops the [[Gibbering Gemstone]], a reagent required to create the [[Staff of Herding]]. Please note that [[Chiltara]] may not be guaranteed to spawn, but in Adventure Mode difficulties Torment or higher, [[Chiltara]] will spawn most of the time, but very very rarely drops the [[Gibbering Gemstone]]. Chiltara will no longer drop [[Frozen Blood]] or the [[Urn of Quickening]], both previously used in crafting specific legendary items, which no longer require specialized item-specific ingredients to craft after Blizzard removed that element of the game in Patch 2.0.6 during the summer of 2014. &amp;lt;ref&amp;gt;[us.battle.net/d3/en/blog/14397824/patch-206-now-live-6-10-2014#items] Patch 2.0.6 Now Live - Blizzard, battle.net 15/04/15&amp;lt;/ref&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Areas and Dungeons within {{PAGENAME}}==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[??]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Access to Levels==&lt;br /&gt;
&lt;br /&gt;
* [[Fields of Slaughter]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Quests in {{PAGENAME}}==&lt;br /&gt;
&lt;br /&gt;
* [[???]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Events in {{PAGENAME}}==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Farming for {{PAGENAME}}==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Common Monsters found in {{PAGENAME}}==&lt;br /&gt;
&lt;br /&gt;
* [[Frostclaw Burrower]]&lt;br /&gt;
* [[Icy Quillback]]&lt;br /&gt;
* [[Wintersbane Huntress]]&lt;br /&gt;
* [[Wintersbane Stalker]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Special Monsters found in {{PAGENAME}}==&lt;br /&gt;
&lt;br /&gt;
{{Template:Special Monsters}}&lt;br /&gt;
&lt;br /&gt;
* [[Chiltara]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable NPCs==&lt;br /&gt;
&lt;br /&gt;
* [[??]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Checkpoints==&lt;br /&gt;
&lt;br /&gt;
{{Template:Checkpoint}}&lt;br /&gt;
&lt;br /&gt;
==Waypoint==&lt;br /&gt;
&lt;br /&gt;
{{Template:Waypoint}}&lt;br /&gt;
&lt;br /&gt;
==Lore Entries Found in {{PAGENAME}}==&lt;br /&gt;
&lt;br /&gt;
* [[??]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Quotes==&lt;br /&gt;
&lt;br /&gt;
Quotes said by classes or followers in this zone.&lt;br /&gt;
&lt;br /&gt;
*[[Barbarian]]: ''&amp;quot;??&amp;quot;''&lt;br /&gt;
*[[Demon Hunter]]: ''&amp;quot;??&amp;quot;''&lt;br /&gt;
*[[Monk]]: ''&amp;quot;??&amp;quot;''&lt;br /&gt;
*[[Witch Doctor]]: ''&amp;quot;??&amp;quot;''&lt;br /&gt;
*[[Wizard]]: ''&amp;quot;??&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[Enchantress]]: ''&amp;quot;??&amp;quot;''&lt;br /&gt;
*[[Scoundrel]]: ''&amp;quot;??&amp;quot;''&lt;br /&gt;
*[[Templar]]: ''&amp;quot;??&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Associated Achievements==&lt;br /&gt;
&lt;br /&gt;
{{Template:Associated Achievement}}&lt;br /&gt;
{{achievement header}}&amp;lt;achievement type=&amp;quot;single&amp;quot;&amp;gt;Oh, the Places You'll Go!&amp;lt;/achievement&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
Write about events that have taken place in this area in previous games, the impact it has on Diablo III.  If any of the classes hail from this region make mention of that as well as any significant NPCs that may be connected to this zone.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Caverns_of_Frost.jpg|Caverns of Frost entrance&lt;br /&gt;
File:Chiltara_screenshot.jpg|Chiltara Roar&lt;br /&gt;
File:Superunique_chiltara.jpg|Super unique Chiltara&lt;br /&gt;
File:CoF_AllSpawnPoints_CompiledMap.jpg|Caverns of Frost - Dungeon Spawning Points Map&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references/&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{{stub|it needs more information}}&lt;br /&gt;
&lt;br /&gt;
{{Location navbox|Act 3|Dungeons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sanctuary]]&lt;br /&gt;
[[Category:Dreadlands]]&lt;br /&gt;
[[Category:Dungeons]]&lt;br /&gt;
[[Category:Act III]]&lt;br /&gt;
[[Category:Act_III_Levels]]&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Nrrdgrrlrage</name></author>	</entry>

	<entry>
		<id>https://di.diablowiki.net/index.php?title=Caverns_of_Frost&amp;diff=79417</id>
		<title>Caverns of Frost</title>
		<link rel="alternate" type="text/html" href="https://di.diablowiki.net/index.php?title=Caverns_of_Frost&amp;diff=79417"/>
				<updated>2015-04-15T08:55:35Z</updated>
		
		<summary type="html">&lt;p&gt;Nrrdgrrlrage: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Caverns of Frost is an optional Act III dungeon located in the [[Fields of Slaughter]]. It may not appear ever game because the Caverns of Frost only spawns about 30-40% of the time, and the [[Icefall Caves]] will be the dungeon spawning in the FoS the remainder of that time &amp;lt;ref&amp;gt;[diablo.wikia.com/wiki/Caverns_of_Frost] The Caverns of Frost] - Diablo.Wikia.com 15/04/15&amp;lt;/ref&amp;gt;&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
It is home to [[Chiltara]], a super unique elite Lacuni that drops the [[Gibbering Gemstone]], a reagent required to create the [[Staff of Herding]]. Please note that [[Chiltara]] may not be guaranteed to spawn, but in Adventure Mode difficulties Torment or higher, [[Chiltara]] will spawn most of the time, but very very rarely drops the [[Gibbering Gemstone]]. Chiltara will no longer drop [[Frozen Blood]] or the [[Urn of Quickening]], both previously used in crafting specific legendary items, which no longer require specialized item-specific ingredients to craft after Blizzard removed that element of the game in Patch 2.0.6 during the summer of 2014. &amp;lt;ref&amp;gt;[us.battle.net/d3/en/blog/14397824/patch-206-now-live-6-10-2014#items] Patch 2.0.6 Now Live - Blizzard, battle.net 15/04/15&amp;lt;/ref&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Areas and Dungeons within {{PAGENAME}}==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[??]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Access to Levels==&lt;br /&gt;
&lt;br /&gt;
* [[Fields of Slaughter]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Quests in {{PAGENAME}}==&lt;br /&gt;
&lt;br /&gt;
* [[???]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Events in {{PAGENAME}}==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Farming for {{PAGENAME}}==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Common Monsters found in {{PAGENAME}}==&lt;br /&gt;
&lt;br /&gt;
* [[Frostclaw Burrower]]&lt;br /&gt;
* [[Icy Quillback]]&lt;br /&gt;
* [[Wintersbane Huntress]]&lt;br /&gt;
* [[Wintersbane Stalker]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Special Monsters found in {{PAGENAME}}==&lt;br /&gt;
&lt;br /&gt;
{{Template:Special Monsters}}&lt;br /&gt;
&lt;br /&gt;
* [[Chiltara]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable NPCs==&lt;br /&gt;
&lt;br /&gt;
* [[??]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Checkpoints==&lt;br /&gt;
&lt;br /&gt;
{{Template:Checkpoint}}&lt;br /&gt;
&lt;br /&gt;
==Waypoint==&lt;br /&gt;
&lt;br /&gt;
{{Template:Waypoint}}&lt;br /&gt;
&lt;br /&gt;
==Lore Entries Found in {{PAGENAME}}==&lt;br /&gt;
&lt;br /&gt;
* [[??]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Quotes==&lt;br /&gt;
&lt;br /&gt;
Quotes said by classes or followers in this zone.&lt;br /&gt;
&lt;br /&gt;
*[[Barbarian]]: ''&amp;quot;??&amp;quot;''&lt;br /&gt;
*[[Demon Hunter]]: ''&amp;quot;??&amp;quot;''&lt;br /&gt;
*[[Monk]]: ''&amp;quot;??&amp;quot;''&lt;br /&gt;
*[[Witch Doctor]]: ''&amp;quot;??&amp;quot;''&lt;br /&gt;
*[[Wizard]]: ''&amp;quot;??&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[Enchantress]]: ''&amp;quot;??&amp;quot;''&lt;br /&gt;
*[[Scoundrel]]: ''&amp;quot;??&amp;quot;''&lt;br /&gt;
*[[Templar]]: ''&amp;quot;??&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Associated Achievements==&lt;br /&gt;
&lt;br /&gt;
{{Template:Associated Achievement}}&lt;br /&gt;
{{achievement header}}&amp;lt;achievement type=&amp;quot;single&amp;quot;&amp;gt;Oh, the Places You'll Go!&amp;lt;/achievement&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
Write about events that have taken place in this area in previous games, the impact it has on Diablo III.  If any of the classes hail from this region make mention of that as well as any significant NPCs that may be connected to this zone.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Caverns_of_Frost.jpg|Caverns of Frost entrance&lt;br /&gt;
File:Chiltara_screenshot.jpg|Chiltara Roar&lt;br /&gt;
File:Superunique_chiltara.jpg|Super unique Chiltara&lt;br /&gt;
File:CoF_AllSpawnPoints_CompiledMap.jpg|Caverns of Frost - Dungeon Spawning Points Map&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references/&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{{stub|it needs more information}}&lt;br /&gt;
&lt;br /&gt;
{{Location navbox|Act 3|Dungeons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sanctuary]]&lt;br /&gt;
[[Category:Dreadlands]]&lt;br /&gt;
[[Category:Dungeons]]&lt;br /&gt;
[[Category:Act III]]&lt;br /&gt;
[[Category:Act_III_Levels]]&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Nrrdgrrlrage</name></author>	</entry>

	<entry>
		<id>https://di.diablowiki.net/index.php?title=Caverns_of_Frost&amp;diff=79416</id>
		<title>Caverns of Frost</title>
		<link rel="alternate" type="text/html" href="https://di.diablowiki.net/index.php?title=Caverns_of_Frost&amp;diff=79416"/>
				<updated>2015-04-15T08:52:06Z</updated>
		
		<summary type="html">&lt;p&gt;Nrrdgrrlrage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Caverns of Frost is an optional Act III dungeon located in the [[Fields of Slaughter]]. It may not appear ever game because the Caverns of Frost only spawns about 30-40% of the time, and the [[Icefall Caves]] will be the dungeon spawning in the FoS the remainder of that time &amp;lt;ref&amp;gt;[diablo.wikia.com/wiki/Caverns_of_Frost] The Caverns of Frost] - Diablo.Wikia.com 15/04/15&amp;lt;/ref&amp;gt;&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
It is home to [[Chiltara]], a super unique elite Lacuni that drops the [[Gibbering Gemstone]], a reagent required to create the [[Staff of Herding]]. Please note that [[Chiltara]] may not be guaranteed to spawn, but in Adventure Mode difficulties Torment or higher, [[Chiltara]] will spawn most of the time, but very very rarely drops the [[Gibbering Gemstone]]. Chiltara will no longer drop [[Frozen Blood]] or the [[Urn of Quickening]], both previously used in crafting specific legendary items, which no longer require specialized item-specific ingredients to craft after Blizzard removed that element of the game in Patch 2.0.6 during the summer of 2014. &amp;lt;ref&amp;gt;[us.battle.net/d3/en/blog/14397824/patch-206-now-live-6-10-2014#items] Patch 2.0.6 Now Live - Blizzard, battle.net 15/04/15&amp;lt;/ref&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Areas and Dungeons within {{PAGENAME}}==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[??]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Access to Levels==&lt;br /&gt;
&lt;br /&gt;
* [[Fields of Slaughter]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Quests in {{PAGENAME}}==&lt;br /&gt;
&lt;br /&gt;
* [[???]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Events in {{PAGENAME}}==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Farming for {{PAGENAME}}==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Common Monsters found in {{PAGENAME}}==&lt;br /&gt;
&lt;br /&gt;
* [[Frostclaw Burrower]]&lt;br /&gt;
* [[Icy Quillback]]&lt;br /&gt;
* [[Wintersbane Huntress]]&lt;br /&gt;
* [[Wintersbane Stalker]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Special Monsters found in {{PAGENAME}}==&lt;br /&gt;
&lt;br /&gt;
{{Template:Special Monsters}}&lt;br /&gt;
&lt;br /&gt;
* [[Chiltara]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notable NPCs==&lt;br /&gt;
&lt;br /&gt;
* [[??]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Checkpoints==&lt;br /&gt;
&lt;br /&gt;
{{Template:Checkpoint}}&lt;br /&gt;
&lt;br /&gt;
==Waypoint==&lt;br /&gt;
&lt;br /&gt;
{{Template:Waypoint}}&lt;br /&gt;
&lt;br /&gt;
==Lore Entries Found in {{PAGENAME}}==&lt;br /&gt;
&lt;br /&gt;
* [[??]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Quotes==&lt;br /&gt;
&lt;br /&gt;
Quotes said by classes or followers in this zone.&lt;br /&gt;
&lt;br /&gt;
*[[Barbarian]]: ''&amp;quot;??&amp;quot;''&lt;br /&gt;
*[[Demon Hunter]]: ''&amp;quot;??&amp;quot;''&lt;br /&gt;
*[[Monk]]: ''&amp;quot;??&amp;quot;''&lt;br /&gt;
*[[Witch Doctor]]: ''&amp;quot;??&amp;quot;''&lt;br /&gt;
*[[Wizard]]: ''&amp;quot;??&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*[[Enchantress]]: ''&amp;quot;??&amp;quot;''&lt;br /&gt;
*[[Scoundrel]]: ''&amp;quot;??&amp;quot;''&lt;br /&gt;
*[[Templar]]: ''&amp;quot;??&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Associated Achievements==&lt;br /&gt;
&lt;br /&gt;
{{Template:Associated Achievement}}&lt;br /&gt;
{{achievement header}}&amp;lt;achievement type=&amp;quot;single&amp;quot;&amp;gt;Oh, the Places You'll Go!&amp;lt;/achievement&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
Write about events that have taken place in this area in previous games, the impact it has on Diablo III.  If any of the classes hail from this region make mention of that as well as any significant NPCs that may be connected to this zone.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Caverns_of_Frost.jpg|Caverns of Frost entrance&lt;br /&gt;
File:Chiltara_screenshot.jpg|Chiltara Roar&lt;br /&gt;
File:Superunique_chiltara.jpg|Super unique Chiltara&lt;br /&gt;
File:CoF_AllSpawnPoints_CompiledMap.jpg|Caverns of Frost - Dungeon Spawning Points Map&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references/&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{{stub|it needs more information}}&lt;br /&gt;
&lt;br /&gt;
{{Location navbox|Act 3|Dungeons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sanctuary]]&lt;br /&gt;
[[Category:Dreadlands]]&lt;br /&gt;
[[Category:Dungeons]]&lt;br /&gt;
[[Category:Act III]]&lt;br /&gt;
[[Category:Act_III_Levels]]&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Nrrdgrrlrage</name></author>	</entry>

	<entry>
		<id>https://di.diablowiki.net/index.php?title=File:CoF_AllSpawnPoints_CompiledMap.jpg&amp;diff=79415</id>
		<title>File:CoF AllSpawnPoints CompiledMap.jpg</title>
		<link rel="alternate" type="text/html" href="https://di.diablowiki.net/index.php?title=File:CoF_AllSpawnPoints_CompiledMap.jpg&amp;diff=79415"/>
				<updated>2015-04-15T07:30:56Z</updated>
		
		<summary type="html">&lt;p&gt;Nrrdgrrlrage: I gathered &amp;amp; compiled/combined all available maps of the possible Spawn Points for Caverns of Frost, in the Fields of Slaughter. 
I used the examples on the Diablowiki.net to start and basically, everything I could find had the 5 spawn points listed on...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I gathered &amp;amp; compiled/combined all available maps of the possible Spawn Points for Caverns of Frost, in the Fields of Slaughter. &lt;br /&gt;
I used the examples on the Diablowiki.net to start and basically, everything I could find had the 5 spawn points listed on our site.&lt;br /&gt;
A few people had a 6th point listed, all in the same spot/area, so I decided to include it as unverified. However the #6 point is very close to point #5, so it maybe a separate spawn point or just a wider area to select spawn site from (varying placement slightly on map)&lt;/div&gt;</summary>
		<author><name>Nrrdgrrlrage</name></author>	</entry>

	<entry>
		<id>https://di.diablowiki.net/index.php?title=File:Caverns_of_Frost.jpg&amp;diff=79414</id>
		<title>File:Caverns of Frost.jpg</title>
		<link rel="alternate" type="text/html" href="https://di.diablowiki.net/index.php?title=File:Caverns_of_Frost.jpg&amp;diff=79414"/>
				<updated>2015-04-15T01:51:15Z</updated>
		
		<summary type="html">&lt;p&gt;Nrrdgrrlrage: Frosty cave entrance in the Fields of Slaughter, Act III&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Frosty cave entrance in the Fields of Slaughter, Act III&lt;/div&gt;</summary>
		<author><name>Nrrdgrrlrage</name></author>	</entry>

	<entry>
		<id>https://di.diablowiki.net/index.php?title=File:Chiltara_screenshot.jpg&amp;diff=79413</id>
		<title>File:Chiltara screenshot.jpg</title>
		<link rel="alternate" type="text/html" href="https://di.diablowiki.net/index.php?title=File:Chiltara_screenshot.jpg&amp;diff=79413"/>
				<updated>2015-04-15T01:38:24Z</updated>
		
		<summary type="html">&lt;p&gt;Nrrdgrrlrage: Screenshot of Chiltara&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Screenshot of Chiltara&lt;/div&gt;</summary>
		<author><name>Nrrdgrrlrage</name></author>	</entry>

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