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		<title>Legendary Gems</title>
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				<updated>2015-09-01T02:20:21Z</updated>
		
		<summary type="html">&lt;p&gt;Richleeway: /* Legendary Gems Catalog */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Legem-interface-live1.jpg|thumb|300px|Legendary Gem interface window.]]&lt;br /&gt;
Legendary Gems (or LGems or LeGems) were added to [[Reaper of Souls]] in [[Patch 2.1]], after extensive testing on the [[PTR]]. There were initially 14 types of Legendary Gems, with 3 more added in Season Two. Legendary Gems have a function only when socketed in rings and amulets, and they are very powerful items, so that a socket in all 3 jewelry items is considered mandatory for [[end game]] gear. (The [[Gem of Ease]] is the only exception, and it can only be socketed into a weapon.)&lt;br /&gt;
&lt;br /&gt;
LGems drop only from Greater Rift Guardians, and thus can only be obtained by level 70 characters, (the one exception is the [[Boon of the Hoarder]]) though LGems have no level req and can be used by any level character, and they make very powerful [[twinks]]. To upgrade LGems, players must interact with [[Urshi]], a ghostly NPC who appears after the death of the Greater Rift Guardian.  &lt;br /&gt;
&lt;br /&gt;
The value of the bonus increases with each rank the gem is upgraded, with a special special secondary power unlocked at rank 25. These rank 25 powers vary widely in quality, from &amp;quot;makes the gem worth using&amp;quot; to &amp;quot;irrelevant for some builds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
There is no theoretical upper limit to the gem's rank, and all gems improve with every rank. However, the odds are very poor to raise a LGem's level higher than the maximum Grift a player can clear, so for most players their LGems have a practical limit of several levels higher than their highest Greater Rift, and largest possible difference is 7 ranks. When 6 ranks higher than the Grift, there is a 1% chance the LGem will upgrade.&lt;br /&gt;
&lt;br /&gt;
* '''Diablo 2 Jewels''': While the developers call these items &amp;quot;legendary gems&amp;quot; these socketables have nothing in common with regular [[gems]] in stats or appearance, and are more analogous to the {{iw|Unique_Jewels Rainbow Facet unique jewels}} of Diablo 2. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rules of Drop and Use==&lt;br /&gt;
&lt;br /&gt;
Legendary Gems:&lt;br /&gt;
&lt;br /&gt;
* Are dropped only at rank 0 and only by [[Greater Rift Guardians]], the final boss found in a [[Greater Rift]]. &lt;br /&gt;
** One exception: [[Boon of the Hoarder]] drops only from [[Greed]], the boss in [[The Vault]] treasure level.&lt;br /&gt;
*** After a players has found one Boon of the Hoarder from Greed, that gem is eligible to drop from Greater Rift Guardians.&lt;br /&gt;
* At least one Legendary Gem should drop from each GR Guardian, until a character + stash has all the gems. Duplicate gems are never dropped.&lt;br /&gt;
** To find more than one of the same gem, you need to put the first gem on another character or drop it in town before starting the Greater Rift.&lt;br /&gt;
** This is actually a benefit to players seeking a specific gem, since holding the other types means you won't find any duplicates.&lt;br /&gt;
* LGems can only be socketed into rings and amulets - not any other item types.&lt;br /&gt;
** [[Gem of Ease]] added in [[Season Two]] is the only exception; it sockets into weapons.&lt;br /&gt;
* LGems only work when equipped by players. They do not function when equipped on [[followers]]. (Including Gem of Ease.)&lt;br /&gt;
* LGems can only be upgraded with [[Urshi]], the NPC who appears only in [[Greater Rifts]] after the Guardian is defeated.&lt;br /&gt;
** Upgrade odds are entirely based on the level of the Greater Rift and the level of the gem.  &lt;br /&gt;
** If the level of the Grift is more than 10 higher than the rank of the gem, the odds are 100% for an upgrade. If the Grift is more than 7 levels lower than the gem, the odds are 0%. Full odds listed below.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Upgrade Odds==&lt;br /&gt;
&lt;br /&gt;
Upgrade odds are determined entirely by the difference in level between the Greater Rift in which Urshi appears, and the rank of the legendary gem.[http://diablo.incgamers.com/blizzard-tracker/devthread/us/14058816325] If the level of the Greater Rift is higher than that of the gem, the odds of the gem gaining a rank are increased. If the level of the Greater Rift is lower than the gem, the odds decrease rapidly.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! GRift level vs. Gem Level&lt;br /&gt;
| +10&lt;br /&gt;
| +9&lt;br /&gt;
| +8&lt;br /&gt;
| +7&lt;br /&gt;
| +6&lt;br /&gt;
| +5&lt;br /&gt;
| +4&lt;br /&gt;
| +3&lt;br /&gt;
| +2&lt;br /&gt;
| +1&lt;br /&gt;
| 0&lt;br /&gt;
| -1&lt;br /&gt;
| -2&lt;br /&gt;
| -3 	&lt;br /&gt;
| -4&lt;br /&gt;
| -5&lt;br /&gt;
| -6&lt;br /&gt;
| -7&lt;br /&gt;
|-&lt;br /&gt;
! LGem Upgrade Chance  &lt;br /&gt;
| 100%&lt;br /&gt;
| 90%&lt;br /&gt;
| 80%&lt;br /&gt;
| 70%&lt;br /&gt;
| 60%&lt;br /&gt;
| 60%&lt;br /&gt;
| 60%&lt;br /&gt;
| 60%&lt;br /&gt;
| 60%&lt;br /&gt;
| 60%&lt;br /&gt;
| 60%&lt;br /&gt;
| 30%&lt;br /&gt;
| 15% &lt;br /&gt;
| 8% 	&lt;br /&gt;
| 4%&lt;br /&gt;
| 2%&lt;br /&gt;
| 1%&lt;br /&gt;
| 0%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Examples: &lt;br /&gt;
* GRift level 17, LGem level 5 = +12 = 100% chance of successful upgrade.&lt;br /&gt;
* GRift level 22, LGem level 14 = +8 = 80% chance of successful upgrade.&lt;br /&gt;
* Grift level 22, LGem level 24 = -2 = 15% chance of successful upgrade.&lt;br /&gt;
&lt;br /&gt;
Note that the odds recalculate with each successful upgrade, so a gem rolling successfully could be 100% on the first try, 90% on the second, and 80% on the third.&lt;br /&gt;
&lt;br /&gt;
Urshi allows LGem upgrades any time she appears, even if a player does not complete the GRift within 15 minutes. If completed within that time limit, players can choose 3 tries to upgrade gems, or choose to upgrade their Rift Key to a higher rank. (The Key Rank upgrade is always at least 1 level. If a player completes a GRift with more than 4:30 left, the Rift Key will upgrade an additional level for about every 45 seconds. Players who finish a GRift very quickly can upgrade their Rift Key as much as 9 or 10 ranks.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Legendary Gems Catalog==&lt;br /&gt;
&lt;br /&gt;
These stats changed several times during PTR testing. Here are the Legendary Gem stats as of [[Patch 2.1]], which went live in late August 2014. No changes were made to their stats (though many bugs were fixed) afterwards, up through Patch 2.1.2 in January 2015.&lt;br /&gt;
* Three new LGems were added in [[Season Two]], beginning in February 2015. The [[Gem of Ease]], [[Molten Wildebeest’s Gizzard]], and [[Esoteric Alteration]].&lt;br /&gt;
&lt;br /&gt;
[[File:Legem-bane-of-the-powerful-icon.JPG|right]]&lt;br /&gt;
[[Bane of the Powerful]]&lt;br /&gt;
* '''Base effect: '''Gain 20% increased damage for 25 seconds after killing an elite pack.&lt;br /&gt;
* '''Increase rank grants: '''+1 second buff duration&lt;br /&gt;
* '''Rank 25 unlocks: '''15% [[Increased Damage to Elites]].&lt;br /&gt;
One of the most popular gems, this grants a big damage buff, works with every type of build, and enjoys around 100% up-time in Rifts, where Elites abound. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Legem-bane-of-the-trapped-icon.JPG|right]]&lt;br /&gt;
[[Bane of the Trapped]]&lt;br /&gt;
* '''Base effect: '''Increase damage against enemies under control-impairing effects by 15%.&lt;br /&gt;
* '''Upgrade rank grants:''' +0.3% damage&lt;br /&gt;
* '''Rank 25 unlocks: '''Gain an aura that reduces the movement speed of enemies within 15 yards by 30%.&lt;br /&gt;
The Aura at Rank 25 has no visual display, but it does proc the gem itself; so monsters near the hero are slowed and thus take increased damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Boon of the Hoarder]]&lt;br /&gt;
* '''Base Effect:''' 25% chance to cause an explosion of gold when you kill an enemy.&lt;br /&gt;
* '''Upgrade rank grants: '''+1.5% chance on kill&lt;br /&gt;
* '''Rank 25 unlocks: '''Gain 30% increased movement speed for 2 seconds after picking up gold.&lt;br /&gt;
The first time found (on an account) it will only drop from [[Greed]], found in [[The Vault]]. This was tweaked in [[Patch 2.1.1]] and now this gem can drop from Greater Rift Guardians, providing it has previously been found from Greed on that account.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Legem-enforcer-icon.jpg|right]]&lt;br /&gt;
[[Enforcer]]&lt;br /&gt;
* '''Base Effect:''' Increases the damage of your pets by 15%.&lt;br /&gt;
* '''Upgrade rank grants:''' 0.3% more pet damage per level&lt;br /&gt;
* '''Rank 25 unlocks: Your pets take 25% reduced damage.&lt;br /&gt;
The rank 25 bonus is irrelevant for pets that are not targeted and do not take damage, such as [[Hydras]] or [[Sentries]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Esoteric-alteration-icon.jpg|right]]&lt;br /&gt;
[[Esoteric Alteration]] -- {{c_green|Season Two}}&lt;br /&gt;
* '''Base Effect:''' Gain 10% non-Physical damage reduction.&lt;br /&gt;
* '''Upgrade rank grants:'''  +0.5% non-Physical damage reduction&lt;br /&gt;
* '''Rank 25 unlocks:''' While below half Life, your resistances to Cold, Fire, Lightning, Poison, and Arcane are increased by 75%.&lt;br /&gt;
A very powerful defensive gem, added in [[Season Two]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Gem-of-ease-icon.jpg|right]]&lt;br /&gt;
[[Gem of Ease]] -- * {{c_green|Season Two}}&lt;br /&gt;
* '''Base Effect:''' Monster kills grant +500 experience&lt;br /&gt;
* '''Upgrade rank grants:''' 50 experience per kill&lt;br /&gt;
* '''Rank 25 unlocks: '''Level requirement reduced to 1&lt;br /&gt;
The only LGem that sockets into [[weapons]] rather than jewelry. This is a very powerful [[twink]] item, and with the rank 25 power unlocked it lets a level one character equip any weapon in the game, instantly giving them incredibly-high damage. Testing on the PTR showed a character could hit level 40+ in less than 15 minutes playing solo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Legem-gem-of-efficacious-toxin-icon.jpg|right]]&lt;br /&gt;
[[Gem of Efficacious Toxin]]&lt;br /&gt;
* '''Base Effect:''' Poison all enemies hit for 1000% weapon damage over 10 seconds.&lt;br /&gt;
* '''Upgrade rank grants:''' +50% weapon damage over 10 seconds&lt;br /&gt;
* '''Rank 25 unlocks: '''All enemies you poison take 10% increased damage from all sources.&lt;br /&gt;
A popular gem for big damage over time, but less useful for characters who kill enemies very quickly. This one boasts one of the more powerful Rank 25 properties, as poisoned enemies take extra damage from everything, including other players.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Legem-gogok-of-swiftness-icon.jpg|right]]&lt;br /&gt;
[[Gogok of Swiftness]]&lt;br /&gt;
* '''Base Effect:''' 50% chance on hit to gain Swiftness, increasing your Attack Speed 1% for 4 seconds. This effect stacks up to 15 times.&lt;br /&gt;
* '''Upgrade rank grants:''' +1% attack speed&lt;br /&gt;
* '''Rank 25 unlocks: '''Gain 1% Cooldown Reduction per stack of Swiftness.&lt;br /&gt;
The Attack Speed increase is useful to some builds, but this gem is most valued for the massive [[CDR]] granted by the Rank 25 property.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Legem-invigorating-gemstone-icon.jpg|right]]&lt;br /&gt;
[[Invigorating Gemstone]]&lt;br /&gt;
* '''Base Effect:''' While under any control-impairing effects, reduce all damage taken by 30%.&lt;br /&gt;
* '''Upgrade rank grants: '''+0.4% damage reduction&lt;br /&gt;
* '''Rank 25 unlocks: '''Heal for 20% of maximum life when hit by control-impairing effect.&lt;br /&gt;
As with the other original batch of defensive gems, this is one of the least-used gems.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Legem-mirinae-teardrop-icon.jpg|right]]&lt;br /&gt;
[[Mirinae, Teardrop of the Starweaver]]&lt;br /&gt;
* '''Base Effect:''' 15% chance on hit to smite a nearby enemy for 1000% weapon damage as Holy.&lt;br /&gt;
* '''Upgrade rank grants:''' +40% weapon damage&lt;br /&gt;
* '''Rank 25 unlocks: '''Smite a nearby enemy every 5 seconds.&lt;br /&gt;
The smite can hit virtually any enemy on the screen, making the &amp;quot;nearby&amp;quot; description fairly inaccurate. On the whole this adds huge damage to individual targets, but does much less total damage than gems like Toxin or Pain Enhancer, especially when using [[AoE]] attacks against screens full of enemies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Molten-wildebeests-gizzard-icon.jpg|right]]&lt;br /&gt;
[[Molten Wildebeest's Gizzard]] -- {{c_green|Season Two}}&lt;br /&gt;
&lt;br /&gt;
* '''Base Effect:''' Regenerates 10,000 Life per Second&lt;br /&gt;
* '''Upgrade rank grants:''' +1000 Life per Second&lt;br /&gt;
* '''Rank 25 unlocks:''' After not taking damage for 4 seconds, gain an absorb shield for 200% of your total Life per Second.&lt;br /&gt;
Another powerful defensive gem added in [[Season Two]]. This gem synergizes very well with defensive buffs that prevent the character from taking damage, and the Rank 25 power can fuel itself, as the 200% absorb shield technically keeps the player from taking damage unless it exceeds 100% of the charcter's life.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Legem-moratorium-icon.jpg|right]]&lt;br /&gt;
[[Moratorium]]&lt;br /&gt;
*  '''Base Effect:''' 25% of all damage taken is instead staggered and dealt to you over 3 seconds.&lt;br /&gt;
* '''Upgrade rank grants:''' +0.1 second to the stagger duration&lt;br /&gt;
* '''Rank 25 unlocks: '''10% chance on kill to clear all staggered damage.&lt;br /&gt;
Another of the initial batch of defensive gems that proved little-used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Legem-pain-enhancer-icon.jpg|right]]&lt;br /&gt;
[[Pain Enhancer]]&lt;br /&gt;
*  '''Base Effect:''' Critical hits cause the enemy to bleed for 500% weapon damage as Physical over 3 seconds.&lt;br /&gt;
* '''Upgrade rank grants: '''+30% weapon damage.&lt;br /&gt;
* '''Rank 25 unlocks: '''Gain Blood Frenzy, granting you 2% increased Attack Speed for each bleeding enemy within 20 yards.&lt;br /&gt;
Compared to [[Toxin]], this gem deals much higher damage per second, but with a much shorter duration and only when triggered by a [[Crit]]. Best used by characters with high CHC and powerful enough attacks to kill most enemies within 3 seconds, or with AoE attacks that can refresh the proc regularly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Legem-simplicitys-strenght-icon.jpg|right]]&lt;br /&gt;
[[Simplicity’s Strength]]&lt;br /&gt;
*  '''Base Effect:''' Increase the damage of primary skills by 25%.&lt;br /&gt;
* '''Upgrade rank grants: '''+0.5% damage&lt;br /&gt;
* '''Rank 25 unlocks: '''Primary skills heal you for 2% of maximum health on hit.&lt;br /&gt;
Probably the least used offensive gem from the initial batch, as primary skills are so weak compared to Spenders.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Legem-taeguk-icon.jpg|right]]&lt;br /&gt;
[[Taeguk]]&lt;br /&gt;
*  '''Base Effect:''' Gain 0.5% increased damage for 3 seconds after spending primary resource. This effect stacks up to 20 times. &lt;br /&gt;
* Upgrade rank grants: +1 max stack.&lt;br /&gt;
* Rank 25 unlocks: Gain 0.5% increased Armor for every stack.&lt;br /&gt;
This gem adds huge damage when fully stacked, but the stacks take quite a while to build up, and any lull of just 3 seconds resets them to zero. The Rank 25 property is a powerful defensive bonus, especially for melee characters who can keep it stacked and active.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Legem-wreath-of-lightning-icon.jpg|right]]&lt;br /&gt;
[[Wreath of Lightning]]&lt;br /&gt;
* '''Base Effect: '''15% chance on hit to gain a Wreath of Lightning, dealing 600% weapon damage as Lightning every second to nearby enemies. Lasts for 3 seconds.&lt;br /&gt;
* '''Upgrade rank grants:''' +10% weapon damage per second.&lt;br /&gt;
* '''Rank 25 unlocks: '''While under the effect of the Wreath of Lightning, gain 25% increased movement speed.&lt;br /&gt;
A mini-[[Conduit Pylon]], this gem zaps all nearby enemies for considerable damage. Best used by melee builds or others in close proximity to lots of enemies (such as [[Whirlwind]] or [[Strafe]]), since the radius of effect of the lightning strikes is limited.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Legem-zeis-stone-of-vengeance-icon.jpg|right]]&lt;br /&gt;
[[Zei’s Stone of Vengeance]]&lt;br /&gt;
* '''Base Effect: '''Damage you deal is increased by 4% for every 10 yards between you and the enemy hit. Maximum 20% increase at 50 yards.&lt;br /&gt;
* '''Upgrade rank grants:''' +0.05% for every 10 yards&lt;br /&gt;
* '''Rank 25 unlocks:''' 20% chance on hit to Stun the enemy for 1 second.&lt;br /&gt;
The damage boost calculates from the distance between the shooter (whether a character or a pet such as a [[Sentry]] or [[Hydra]]) and the target at the time the damage is dealt, thus an enemy who moves closer or further away after the projectile is fired can increase or decrease the damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The stats of Legendary Gems changed constantly while they were undergoing development on the PTR. A major revision was created on July 15, 2014 with new or upgraded stats for almost every gem.&amp;lt;ref&amp;gt;[http://diablo.incgamers.com/blog/comments/legendary-gems-ptr-placeholders Legendary Gem Updates] - John Yang, 15/07/2014&amp;lt;/ref&amp;gt; More changes came August 5th with a patch that changed the [[Enforcer]] gem, and completely reworked the upgrading system, changing legendary gems from 50 to 200 ranks. &amp;lt;ref&amp;gt;[http://diablo.incgamers.com/blog/comments/diablo-3-ptr-2-1-0-patch-notes-5-august/comment-page-1?cpage=1#comment-8649488 Legendary Gem changes] - August 5th PTR Patch  5/08/2014&amp;lt;/ref&amp;gt; Another patch later in August reduced the total ranks, removed multi-level upgrades, gave 3 chances to upgrade, and changed the secondary property to unlock at rank 25.&lt;br /&gt;
&lt;br /&gt;
See the individual Legendary Gems pages for details on the evolution of their stats over the PTR testing period.&lt;br /&gt;
&lt;br /&gt;
==LGem Popularity==&lt;br /&gt;
&lt;br /&gt;
Legendary Gems were immediately embraced by players as a powerful new feature in the game, and sockets in jewelry became immediately sought after as mandatory [[end game]] affixes. Of all the gems, the offensive ones were the most popular and most used, since killing things faster is almost always the best and most fun strategy in Diablo III.&lt;br /&gt;
&lt;br /&gt;
As for defensive legendary gems, even in [[Hardcore]] they were hardly used, which prompted much bigger defensive bonuses on the gems in the second batch, [[Esoteric Alteration]] and [[Molten Wildebeest’s Gizzard]], added in [[Season Two]].&lt;br /&gt;
&lt;br /&gt;
The chart below shows the usage rate for all Legendary Gems as of October 2014, and was presented at Blizzcon 2014. All the offensive gems are on the upper half, with the first batch of defensive gems well down at the bottom.  Other game features influenced the gem popularity, of course. At that time the initial version of the Demon Hunter's [[M6]] Sentry build was the most popular/powerful, which is why [[Enforcer]] was ranked so highly. Changes to that set in [[Patch 2.1.0]] reduced the damage dealt by the Sentries, no doubt dropping Enforcer well down the list of popularity.&lt;br /&gt;
&lt;br /&gt;
[[File:Lgem-popularity-pie-chart.jpg|center|thumb|400px|Legendary Gem usage pie chart.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gem Upgrade Development==&lt;br /&gt;
&lt;br /&gt;
The system was under construction all throughout the PTR and saw major changes during July and August, 2014. &lt;br /&gt;
&lt;br /&gt;
Gems initially had 50 ranks, with the odds to upgrade[http://www.diablofans.com/forums/diablo-iii-general-forums/diablo-iii-general-discussion/90337-community-effort-legendary-gem-upgrading-effects] increasing on higher Greater Rift levels. This was reworked after a few weeks, and a patch on August 5, 2014 changed the maximum level from 50 to 200 and greatly increased the odds for multiple rank boosts per upgrade, as well as granting multiple upgrade opportunities on higher level greater rifts. &amp;lt;ref&amp;gt;[http://diablo.incgamers.com/blog/comments/diablo-3-ptr-2-1-0-patch-notes-5-august/comment-page-1?cpage=1#comment-8649488 Legendary Gem changes] - August 5th PTR Patch  5/08/2014&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blue&amp;gt;Legendary gems now start at rank 0&lt;br /&gt;
* Changes have been made to the frequency at which Legendary gems are upgraded&lt;br /&gt;
** Note: Because of this change the power of each upgrade has been reduced, but the overall rate at which gem power is gained through upgrades should remain roughly the same&amp;lt;/blue&amp;gt;&lt;br /&gt;
&lt;br /&gt;
That system was changed again late in the PTR, with the ranks cut from 200 to 25, and a whole new system of upgrade odds implemented, based on the difference in level between the gem and the Grift. Those odds were the final system which went live a few weeks later.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Legendary Gem Design Theory==&lt;br /&gt;
&lt;br /&gt;
[[File:Urshi-interface-sml.jpg|thumb|350px|Legendary Gem upgrade interface.]]&lt;br /&gt;
Blizzard's John Yang explained the design theory behind Legendary Gems while they were being tested on the PTR, July 15, 2014. &amp;lt;ref&amp;gt;[http://diablo.incgamers.com/blog/comments/legendary-gems-ptr-placeholders Legendary Gem Updates] - John Yang, 15/07/2014&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blue&amp;gt;Hi everyone. I wanted to pop in here while discussion on Legendary gems is ongoing.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
First off, our philosophy on Legendary gems is that, when you pick one up for the first time, you should immediately want to use it, assuming it’s for your build, since some gems don’t apply to all builds/needs. This puts a minimum bar on the starting power level. After that, the power increase per upgrade is directly related to the frequency of upgrading, which is closely tied to the Greater Rift reward scheme and is still being iterated on. In the end, we’d like gems to be infinitely upgradeable when it makes sense, but not be outrageous.&lt;br /&gt;
&lt;br /&gt;
Additionally, all Legendary gems have been disabled for followers. These powers were not designed for followers in mind, and this way we can ensure the gems are of a high power level because you can only have 3 equipped. In the future, if followers need avenues of advancement we would likely make Legendary gems specifically designed for them.&lt;br /&gt;
&lt;br /&gt;
Now for the details. The existing stats you see on Legendary gems on the PTR today are somewhat placeholder. So, to steer further discussion in a direction that’s more in line with the next PTR build, here are the freshly tuned numbers (with some of my notes) for each gem.&amp;lt;/blue&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Official Reveal==&lt;br /&gt;
&lt;br /&gt;
Legendary Gems were first revealed in June 2014 and the first official info came from Blizzard's Patch 2.1 preview blog.&lt;br /&gt;
&amp;lt;ref&amp;gt;[http://diablo.incgamers.com/blog/comments/blizzard-reveals-diablo-3-patch-2-1-preview Patch 2.1 preview blog] - Diablo3.com, 18/06/2014&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blue&amp;gt;Legendary Gems are still undergoing significant iteration at this time, so you won’t see them available on the PTR right away. The gist is that these gems are infinitely upgradeable, and provide special Legendary powers when socketed into the appropriate gear slot.&lt;br /&gt;
&lt;br /&gt;
They can only be socketed into Rings and Amulets, and can be upgraded by completing additional Greater Rifts. The higher you place in a Greater Rift, the more likely your gem will be successfully upgraded. We’ll have more details in the future as we continue development on these powerful baubles, so stay tuned!&amp;lt;/blue&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
Images of Legendary Gems, from the initial 50 rank system on the PTR.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Legem-interface-large1.jpg|Early Legendary Gem upgrade interface from the PTR.&lt;br /&gt;
File:Legem-interface2.png|Legendary Gem upgrade Interface.&lt;br /&gt;
File:Legem-interface3.png|Legendary Gem upgrade Interface.&lt;br /&gt;
File:Legem-bane-of-the-powerful.jpg|Bane of the Powerful, rank 1.&lt;br /&gt;
File:Legem-bane-of-the-trapped1.jpg|Bane of the Trapped, rank 1.&lt;br /&gt;
File:Legem-enforcer1.PNG|Enforcer, rank 1.&lt;br /&gt;
File:Legem-enforcer-rank6.png|Enforcer, rank 6.&lt;br /&gt;
File:Legem-gem-of-efficacious-toxin1.jpg|Gem of Efficacious Toxin, rank 1.&lt;br /&gt;
File:Legem-gem-of-efficacious-toxin-rank5.jpg|Gem of Efficacious Toxin, rank 5.&lt;br /&gt;
File:Legem-gogok-of-swiftness1.jpg|Gogok of Swiftness, rank 1.&lt;br /&gt;
File:Legem-gogok-of-swiftness-rank4.jpg|Gogok of Swiftness, rank 4.&lt;br /&gt;
File:Legem-invigorating-gemstone1.PNG|Invigorating Gemstone, rank 1.&lt;br /&gt;
File:Legem-mirinae-teardrop1.jpg‎|Mirinae, Teardrop of the Starweaver, rank 1.&lt;br /&gt;
File:Legem-moratorium1.PNG|Moratorium, rank 1.&lt;br /&gt;
File:Legem-moratorium-rank3.jpg|Moratorium, rank 3.&lt;br /&gt;
File:Legem-pain-enhancer1.jpg|Pain Enhancer, rank 1.&lt;br /&gt;
File:Legem-simplicitys-strenght1.jpg|Simplicity's Strength, rank 1.&lt;br /&gt;
File:Legem-taeguk1.jpg|Taeguk, rank 1.&lt;br /&gt;
File:Legem-wreath-of-lightning1.PNG|Wreath of Lightning, rank 1.&lt;br /&gt;
File:Legem-wreath-of-lightning-rank2.jpg|Wreath of Lightning, rank 2.&lt;br /&gt;
File:Legem-wreath-of-lightning-rank3.png|Wreath of Lightning, rank 3.&lt;br /&gt;
File:Legem-zeis-stone-of-vengeance1.PNG|Zei's Stone of Vengeance.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;font size=&amp;quot;-3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Template:Items navbox|normal}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[category:Gems]]&lt;br /&gt;
[[category:Sockets]]&lt;/div&gt;</summary>
		<author><name>Richleeway</name></author>	</entry>

	<entry>
		<id>https://di.diablowiki.net/index.php?title=Legendary_Gems&amp;diff=80303</id>
		<title>Legendary Gems</title>
		<link rel="alternate" type="text/html" href="https://di.diablowiki.net/index.php?title=Legendary_Gems&amp;diff=80303"/>
				<updated>2015-09-01T01:47:49Z</updated>
		
		<summary type="html">&lt;p&gt;Richleeway: /* Legendary Gems Catalog */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Legem-interface-live1.jpg|thumb|300px|Legendary Gem interface window.]]&lt;br /&gt;
Legendary Gems (or LGems or LeGems) were added to [[Reaper of Souls]] in [[Patch 2.1]], after extensive testing on the [[PTR]]. There were initially 14 types of Legendary Gems, with 3 more added in Season Two. Legendary Gems have a function only when socketed in rings and amulets, and they are very powerful items, so that a socket in all 3 jewelry items is considered mandatory for [[end game]] gear. (The [[Gem of Ease]] is the only exception, and it can only be socketed into a weapon.)&lt;br /&gt;
&lt;br /&gt;
LGems drop only from Greater Rift Guardians, and thus can only be obtained by level 70 characters, (the one exception is the [[Boon of the Hoarder]]) though LGems have no level req and can be used by any level character, and they make very powerful [[twinks]]. To upgrade LGems, players must interact with [[Urshi]], a ghostly NPC who appears after the death of the Greater Rift Guardian.  &lt;br /&gt;
&lt;br /&gt;
The value of the bonus increases with each rank the gem is upgraded, with a special special secondary power unlocked at rank 25. These rank 25 powers vary widely in quality, from &amp;quot;makes the gem worth using&amp;quot; to &amp;quot;irrelevant for some builds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
There is no theoretical upper limit to the gem's rank, and all gems improve with every rank. However, the odds are very poor to raise a LGem's level higher than the maximum Grift a player can clear, so for most players their LGems have a practical limit of several levels higher than their highest Greater Rift, and largest possible difference is 7 ranks. When 6 ranks higher than the Grift, there is a 1% chance the LGem will upgrade.&lt;br /&gt;
&lt;br /&gt;
* '''Diablo 2 Jewels''': While the developers call these items &amp;quot;legendary gems&amp;quot; these socketables have nothing in common with regular [[gems]] in stats or appearance, and are more analogous to the {{iw|Unique_Jewels Rainbow Facet unique jewels}} of Diablo 2. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rules of Drop and Use==&lt;br /&gt;
&lt;br /&gt;
Legendary Gems:&lt;br /&gt;
&lt;br /&gt;
* Are dropped only at rank 0 and only by [[Greater Rift Guardians]], the final boss found in a [[Greater Rift]]. &lt;br /&gt;
** One exception: [[Boon of the Hoarder]] drops only from [[Greed]], the boss in [[The Vault]] treasure level.&lt;br /&gt;
*** After a players has found one Boon of the Hoarder from Greed, that gem is eligible to drop from Greater Rift Guardians.&lt;br /&gt;
* At least one Legendary Gem should drop from each GR Guardian, until a character + stash has all the gems. Duplicate gems are never dropped.&lt;br /&gt;
** To find more than one of the same gem, you need to put the first gem on another character or drop it in town before starting the Greater Rift.&lt;br /&gt;
** This is actually a benefit to players seeking a specific gem, since holding the other types means you won't find any duplicates.&lt;br /&gt;
* LGems can only be socketed into rings and amulets - not any other item types.&lt;br /&gt;
** [[Gem of Ease]] added in [[Season Two]] is the only exception; it sockets into weapons.&lt;br /&gt;
* LGems only work when equipped by players. They do not function when equipped on [[followers]]. (Including Gem of Ease.)&lt;br /&gt;
* LGems can only be upgraded with [[Urshi]], the NPC who appears only in [[Greater Rifts]] after the Guardian is defeated.&lt;br /&gt;
** Upgrade odds are entirely based on the level of the Greater Rift and the level of the gem.  &lt;br /&gt;
** If the level of the Grift is more than 10 higher than the rank of the gem, the odds are 100% for an upgrade. If the Grift is more than 7 levels lower than the gem, the odds are 0%. Full odds listed below.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Upgrade Odds==&lt;br /&gt;
&lt;br /&gt;
Upgrade odds are determined entirely by the difference in level between the Greater Rift in which Urshi appears, and the rank of the legendary gem.[http://diablo.incgamers.com/blizzard-tracker/devthread/us/14058816325] If the level of the Greater Rift is higher than that of the gem, the odds of the gem gaining a rank are increased. If the level of the Greater Rift is lower than the gem, the odds decrease rapidly.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! GRift level vs. Gem Level&lt;br /&gt;
| +10&lt;br /&gt;
| +9&lt;br /&gt;
| +8&lt;br /&gt;
| +7&lt;br /&gt;
| +6&lt;br /&gt;
| +5&lt;br /&gt;
| +4&lt;br /&gt;
| +3&lt;br /&gt;
| +2&lt;br /&gt;
| +1&lt;br /&gt;
| 0&lt;br /&gt;
| -1&lt;br /&gt;
| -2&lt;br /&gt;
| -3 	&lt;br /&gt;
| -4&lt;br /&gt;
| -5&lt;br /&gt;
| -6&lt;br /&gt;
| -7&lt;br /&gt;
|-&lt;br /&gt;
! LGem Upgrade Chance  &lt;br /&gt;
| 100%&lt;br /&gt;
| 90%&lt;br /&gt;
| 80%&lt;br /&gt;
| 70%&lt;br /&gt;
| 60%&lt;br /&gt;
| 60%&lt;br /&gt;
| 60%&lt;br /&gt;
| 60%&lt;br /&gt;
| 60%&lt;br /&gt;
| 60%&lt;br /&gt;
| 60%&lt;br /&gt;
| 30%&lt;br /&gt;
| 15% &lt;br /&gt;
| 8% 	&lt;br /&gt;
| 4%&lt;br /&gt;
| 2%&lt;br /&gt;
| 1%&lt;br /&gt;
| 0%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Examples: &lt;br /&gt;
* GRift level 17, LGem level 5 = +12 = 100% chance of successful upgrade.&lt;br /&gt;
* GRift level 22, LGem level 14 = +8 = 80% chance of successful upgrade.&lt;br /&gt;
* Grift level 22, LGem level 24 = -2 = 15% chance of successful upgrade.&lt;br /&gt;
&lt;br /&gt;
Note that the odds recalculate with each successful upgrade, so a gem rolling successfully could be 100% on the first try, 90% on the second, and 80% on the third.&lt;br /&gt;
&lt;br /&gt;
Urshi allows LGem upgrades any time she appears, even if a player does not complete the GRift within 15 minutes. If completed within that time limit, players can choose 3 tries to upgrade gems, or choose to upgrade their Rift Key to a higher rank. (The Key Rank upgrade is always at least 1 level. If a player completes a GRift with more than 4:30 left, the Rift Key will upgrade an additional level for about every 45 seconds. Players who finish a GRift very quickly can upgrade their Rift Key as much as 9 or 10 ranks.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Legendary Gems Catalog==&lt;br /&gt;
&lt;br /&gt;
These stats changed several times during PTR testing. Here are the Legendary Gem stats as of [[Patch 2.1]], which went live in late August 2014. No changes were made to their stats (though many bugs were fixed) afterwards, up through Patch 2.1.2 in January 2015.&lt;br /&gt;
* Three new LGems were added in [[Season Two]], beginning in February 2015. The [[Gem of Ease]], [[Molten Wildebeest’s Gizzard]], and [[Esoteric Alteration]].&lt;br /&gt;
&lt;br /&gt;
[[File:Legem-bane-of-the-powerful-icon.JPG|right]]&lt;br /&gt;
[[Bane of the Powerful]]&lt;br /&gt;
* '''Base effect: '''Gain 20% increased damage for 25 seconds after killing an elite pack.&lt;br /&gt;
* '''Increase rank grants: '''+1 second buff duration (Rank 25: 55 seconds, Rank 50: ?)&lt;br /&gt;
* '''Rank 25 unlocks: '''15% [[Increased Damage to Elites]].&lt;br /&gt;
One of the most popular gems, this grants a big damage buff, works with every type of build, and enjoys around 100% up-time in Rifts, where Elites abound. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Legem-bane-of-the-trapped-icon.JPG|right]]&lt;br /&gt;
[[Bane of the Trapped]]&lt;br /&gt;
* '''Base effect: '''Increase damage against enemies under control-impairing effects by 15%.&lt;br /&gt;
* '''Upgrade rank grants:''' +0.3% damage (Rank 50: 30% damage)&lt;br /&gt;
* '''Rank 25 unlocks: '''Gain an aura that reduces the movement speed of enemies within 15 yards by 30%.&lt;br /&gt;
The Aura at Rank 25 has no visual display, but it does proc the gem itself; so monsters near the hero are slowed and thus take increased damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Boon of the Hoarder]]&lt;br /&gt;
* '''Base Effect:''' 25% chance to cause an explosion of gold when you kill an enemy.&lt;br /&gt;
* '''Upgrade rank grants: '''+1.5% chance on kill (Rank 50: 100% chance)&lt;br /&gt;
* '''Rank 25 unlocks: '''Gain 30% increased movement speed for 2 seconds after picking up gold.&lt;br /&gt;
The first time found (on an account) it will only drop from [[Greed]], found in [[The Vault]]. This was tweaked in [[Patch 2.1.1]] and now this gem can drop from Greater Rift Guardians, providing it has previously been found from Greed on that account.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Legem-enforcer-icon.jpg|right]]&lt;br /&gt;
[[Enforcer]]&lt;br /&gt;
* '''Base Effect:''' Increases the damage of your pets by 15%.&lt;br /&gt;
* '''Upgrade rank grants:''' 0.3% more pet damage per level (Rank 50: 39.6% more pet damage)&lt;br /&gt;
* '''Rank 25 unlocks: Your pets take 25% reduced damage.&lt;br /&gt;
The rank 25 bonus is irrelevant for pets that are not targeted and do not take damage, such as [[Hydras]] or [[Sentries]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Esoteric-alteration-icon.jpg|right]]&lt;br /&gt;
[[Esoteric Alteration]] -- {{c_green|Season Two}}&lt;br /&gt;
* '''Base Effect:''' Gain 10% non-Physical damage reduction.&lt;br /&gt;
* '''Upgrade rank grants:'''  +0.5% non-Physical damage reduction&lt;br /&gt;
* '''Rank 25 unlocks:''' While below half Life, your resistances to Cold, Fire, Lightning, Poison, and Arcane are increased by 75%.&lt;br /&gt;
A very powerful defensive gem, added in [[Season Two]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Gem-of-ease-icon.jpg|right]]&lt;br /&gt;
[[Gem of Ease]] -- * {{c_green|Season Two}}&lt;br /&gt;
* '''Base Effect:''' Monster kills grant +500 experience&lt;br /&gt;
* '''Upgrade rank grants:''' 50 experience per kill&lt;br /&gt;
* '''Rank 25 unlocks: '''Level requirement reduced to 1&lt;br /&gt;
The only LGem that sockets into [[weapons]] rather than jewelry. This is a very powerful [[twink]] item, and with the rank 25 power unlocked it lets a level one character equip any weapon in the game, instantly giving them incredibly-high damage. Testing on the PTR showed a character could hit level 40+ in less than 15 minutes playing solo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Legem-gem-of-efficacious-toxin-icon.jpg|right]]&lt;br /&gt;
[[Gem of Efficacious Toxin]]&lt;br /&gt;
* '''Base Effect:''' Poison all enemies hit for 1000% weapon damage over 10 seconds.&lt;br /&gt;
* '''Upgrade rank grants:''' +50% weapon damage over 10 seconds (Rank 50: Damage +1980% over 10 seconds)&lt;br /&gt;
* '''Rank 25 unlocks: '''All enemies you poison take 10% increased damage from all sources.&lt;br /&gt;
A popular gem for big damage over time, but less useful for characters who kill enemies very quickly. This one boasts one of the more powerful Rank 25 properties, as poisoned enemies take extra damage from everything, including other players.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Legem-gogok-of-swiftness-icon.jpg|right]]&lt;br /&gt;
[[Gogok of Swiftness]]&lt;br /&gt;
* '''Base Effect:''' 50% chance on hit to gain Swiftness, increasing your Attack Speed 1% for 4 seconds. This effect stacks up to 15 times.&lt;br /&gt;
* '''Upgrade rank grants:''' +1% attack speed (Rank 50: Attack speed +51%)&lt;br /&gt;
* '''Rank 25 unlocks: '''Gain 1% Cooldown Reduction per stack of Swiftness.&lt;br /&gt;
The Attack Speed increase is useful to some builds, but this gem is most valued for the massive [[CDR]] granted by the Rank 25 property.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Legem-invigorating-gemstone-icon.jpg|right]]&lt;br /&gt;
[[Invigorating Gemstone]]&lt;br /&gt;
* '''Base Effect:''' While under any control-impairing effects, reduce all damage taken by 30%.&lt;br /&gt;
* '''Upgrade rank grants: '''+0.4% damage reduction (Rank 50: 79% damage reduction)&lt;br /&gt;
* '''Rank 25 unlocks: '''Heal for 20% of maximum life when hit by control-impairing effect.&lt;br /&gt;
As with the other original batch of defensive gems, this is one of the least-used gems.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Legem-mirinae-teardrop-icon.jpg|right]]&lt;br /&gt;
[[Mirinae, Teardrop of the Starweaver]]&lt;br /&gt;
* '''Base Effect:''' 15% chance on hit to smite a nearby enemy for 1000% weapon damage as Holy.&lt;br /&gt;
* '''Upgrade rank grants:''' +40% weapon damage (Rank 50: 1980% weapon damage)&lt;br /&gt;
* '''Rank 25 unlocks: '''Smite a nearby enemy every 5 seconds.&lt;br /&gt;
The smite can hit virtually any enemy on the screen, making the &amp;quot;nearby&amp;quot; description fairly inaccurate. On the whole this adds huge damage to individual targets, but does much less total damage than gems like Toxin or Pain Enhancer, especially when using [[AoE]] attacks against screens full of enemies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Molten-wildebeests-gizzard-icon.jpg|right]]&lt;br /&gt;
[[Molten Wildebeest's Gizzard]] -- {{c_green|Season Two}}&lt;br /&gt;
&lt;br /&gt;
* '''Base Effect:''' Regenerates 10,000 Life per Second&lt;br /&gt;
* '''Upgrade rank grants:''' +1000 Life per Second&lt;br /&gt;
* '''Rank 25 unlocks:''' After not taking damage for 4 seconds, gain an absorb shield for 200% of your total Life per Second.&lt;br /&gt;
Another powerful defensive gem added in [[Season Two]]. This gem synergizes very well with defensive buffs that prevent the character from taking damage, and the Rank 25 power can fuel itself, as the 200% absorb shield technically keeps the player from taking damage unless it exceeds 100% of the charcter's life.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Legem-moratorium-icon.jpg|right]]&lt;br /&gt;
[[Moratorium]]&lt;br /&gt;
*  '''Base Effect:''' 25% of all damage taken is instead staggered and dealt to you over 3 seconds.&lt;br /&gt;
* '''Upgrade rank grants:''' +0.1 second to the stagger duration (Rank 50: 7.9 second stagger)&lt;br /&gt;
* '''Rank 25 unlocks: '''10% chance on kill to clear all staggered damage.&lt;br /&gt;
Another of the initial batch of defensive gems that proved little-used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Legem-pain-enhancer-icon.jpg|right]]&lt;br /&gt;
[[Pain Enhancer]]&lt;br /&gt;
*  '''Base Effect:''' Critical hits cause the enemy to bleed for 500% weapon damage as Physical over 3 seconds.&lt;br /&gt;
* '''Upgrade rank grants: '''+30% weapon damage (Rank 50: +990% weapon damage).&lt;br /&gt;
* '''Rank 25 unlocks: '''Gain Blood Frenzy, granting you 2% increased Attack Speed for each bleeding enemy within 20 yards.&lt;br /&gt;
Compared to [[Toxin]], this gem deals much higher damage per second, but with a much shorter duration and only when triggered by a [[Crit]]. Best used by characters with high CHC and powerful enough attacks to kill most enemies within 3 seconds, or with AoE attacks that can refresh the proc regularly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Legem-simplicitys-strenght-icon.jpg|right]]&lt;br /&gt;
[[Simplicity’s Strength]]&lt;br /&gt;
*  '''Base Effect:''' Increase the damage of primary skills by 25%.&lt;br /&gt;
* '''Upgrade rank grants: '''+0.5% damage (Rank 50: +49.5%).&lt;br /&gt;
* '''Rank 25 unlocks: '''Primary skills heal you for 2% of maximum health on hit.&lt;br /&gt;
Probably the least used offensive gem from the initial batch, as primary skills are so weak compared to Spenders.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Legem-taeguk-icon.jpg|right]]&lt;br /&gt;
[[Taeguk]]&lt;br /&gt;
*  '''Base Effect:''' Gain 0.5% increased damage for 3 seconds after spending primary resource. This effect stacks up to 20 times. &lt;br /&gt;
* Upgrade rank grants: +1 max stack.&lt;br /&gt;
* Rank 25 unlocks: Gain 0.5% increased Armor for every stack.&lt;br /&gt;
This gem adds huge damage when fully stacked, but the stacks take quite a while to build up, and any lull of just 3 seconds resets them to zero. The Rank 25 property is a powerful defensive bonus, especially for melee characters who can keep it stacked and active.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Legem-wreath-of-lightning-icon.jpg|right]]&lt;br /&gt;
[[Wreath of Lightning]]&lt;br /&gt;
* '''Base Effect: '''15% chance on hit to gain a Wreath of Lightning, dealing 600% weapon damage as Lightning every second to nearby enemies. Lasts for 3 seconds.&lt;br /&gt;
* '''Upgrade rank grants:''' +10% weapon damage per second (Rank 50: 990% weapon damage).&lt;br /&gt;
* '''Rank 25 unlocks: '''While under the effect of the Wreath of Lightning, gain 25% increased movement speed.&lt;br /&gt;
A mini-[[Conduit Pylon]], this gem zaps all nearby enemies for considerable damage. Best used by melee builds or others in close proximity to lots of enemies (such as [[Whirlwind]] or [[Strafe]]), since the radius of effect of the lightning strikes is limited.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Legem-zeis-stone-of-vengeance-icon.jpg|right]]&lt;br /&gt;
[[Zei’s Stone of Vengeance]]&lt;br /&gt;
* '''Base Effect: '''Damage you deal is increased by 4% for every 10 yards between you and the enemy hit. Maximum 20% increase at 50 yards.&lt;br /&gt;
* '''Upgrade rank grants:''' +0.05% for every 10 yards (Rank 50: 5.25% increase, maximum 26.25% at 50 yards)&lt;br /&gt;
* '''Rank 25 unlocks:''' 20% chance on hit to Stun the enemy for 1 second.&lt;br /&gt;
The damage boost calculates from the distance between the shooter (whether a character or a pet such as a [[Sentry]] or [[Hydra]]) and the target at the time the damage is dealt, thus an enemy who moves closer or further away after the projectile is fired can increase or decrease the damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The stats of Legendary Gems changed constantly while they were undergoing development on the PTR. A major revision was created on July 15, 2014 with new or upgraded stats for almost every gem.&amp;lt;ref&amp;gt;[http://diablo.incgamers.com/blog/comments/legendary-gems-ptr-placeholders Legendary Gem Updates] - John Yang, 15/07/2014&amp;lt;/ref&amp;gt; More changes came August 5th with a patch that changed the [[Enforcer]] gem, and completely reworked the upgrading system, changing legendary gems from 50 to 200 ranks. &amp;lt;ref&amp;gt;[http://diablo.incgamers.com/blog/comments/diablo-3-ptr-2-1-0-patch-notes-5-august/comment-page-1?cpage=1#comment-8649488 Legendary Gem changes] - August 5th PTR Patch  5/08/2014&amp;lt;/ref&amp;gt; Another patch later in August reduced the total ranks, removed multi-level upgrades, gave 3 chances to upgrade, and changed the secondary property to unlock at rank 25.&lt;br /&gt;
&lt;br /&gt;
See the individual Legendary Gems pages for details on the evolution of their stats over the PTR testing period.&lt;br /&gt;
&lt;br /&gt;
==LGem Popularity==&lt;br /&gt;
&lt;br /&gt;
Legendary Gems were immediately embraced by players as a powerful new feature in the game, and sockets in jewelry became immediately sought after as mandatory [[end game]] affixes. Of all the gems, the offensive ones were the most popular and most used, since killing things faster is almost always the best and most fun strategy in Diablo III.&lt;br /&gt;
&lt;br /&gt;
As for defensive legendary gems, even in [[Hardcore]] they were hardly used, which prompted much bigger defensive bonuses on the gems in the second batch, [[Esoteric Alteration]] and [[Molten Wildebeest’s Gizzard]], added in [[Season Two]].&lt;br /&gt;
&lt;br /&gt;
The chart below shows the usage rate for all Legendary Gems as of October 2014, and was presented at Blizzcon 2014. All the offensive gems are on the upper half, with the first batch of defensive gems well down at the bottom.  Other game features influenced the gem popularity, of course. At that time the initial version of the Demon Hunter's [[M6]] Sentry build was the most popular/powerful, which is why [[Enforcer]] was ranked so highly. Changes to that set in [[Patch 2.1.0]] reduced the damage dealt by the Sentries, no doubt dropping Enforcer well down the list of popularity.&lt;br /&gt;
&lt;br /&gt;
[[File:Lgem-popularity-pie-chart.jpg|center|thumb|400px|Legendary Gem usage pie chart.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gem Upgrade Development==&lt;br /&gt;
&lt;br /&gt;
The system was under construction all throughout the PTR and saw major changes during July and August, 2014. &lt;br /&gt;
&lt;br /&gt;
Gems initially had 50 ranks, with the odds to upgrade[http://www.diablofans.com/forums/diablo-iii-general-forums/diablo-iii-general-discussion/90337-community-effort-legendary-gem-upgrading-effects] increasing on higher Greater Rift levels. This was reworked after a few weeks, and a patch on August 5, 2014 changed the maximum level from 50 to 200 and greatly increased the odds for multiple rank boosts per upgrade, as well as granting multiple upgrade opportunities on higher level greater rifts. &amp;lt;ref&amp;gt;[http://diablo.incgamers.com/blog/comments/diablo-3-ptr-2-1-0-patch-notes-5-august/comment-page-1?cpage=1#comment-8649488 Legendary Gem changes] - August 5th PTR Patch  5/08/2014&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blue&amp;gt;Legendary gems now start at rank 0&lt;br /&gt;
* Changes have been made to the frequency at which Legendary gems are upgraded&lt;br /&gt;
** Note: Because of this change the power of each upgrade has been reduced, but the overall rate at which gem power is gained through upgrades should remain roughly the same&amp;lt;/blue&amp;gt;&lt;br /&gt;
&lt;br /&gt;
That system was changed again late in the PTR, with the ranks cut from 200 to 25, and a whole new system of upgrade odds implemented, based on the difference in level between the gem and the Grift. Those odds were the final system which went live a few weeks later.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Legendary Gem Design Theory==&lt;br /&gt;
&lt;br /&gt;
[[File:Urshi-interface-sml.jpg|thumb|350px|Legendary Gem upgrade interface.]]&lt;br /&gt;
Blizzard's John Yang explained the design theory behind Legendary Gems while they were being tested on the PTR, July 15, 2014. &amp;lt;ref&amp;gt;[http://diablo.incgamers.com/blog/comments/legendary-gems-ptr-placeholders Legendary Gem Updates] - John Yang, 15/07/2014&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blue&amp;gt;Hi everyone. I wanted to pop in here while discussion on Legendary gems is ongoing.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
First off, our philosophy on Legendary gems is that, when you pick one up for the first time, you should immediately want to use it, assuming it’s for your build, since some gems don’t apply to all builds/needs. This puts a minimum bar on the starting power level. After that, the power increase per upgrade is directly related to the frequency of upgrading, which is closely tied to the Greater Rift reward scheme and is still being iterated on. In the end, we’d like gems to be infinitely upgradeable when it makes sense, but not be outrageous.&lt;br /&gt;
&lt;br /&gt;
Additionally, all Legendary gems have been disabled for followers. These powers were not designed for followers in mind, and this way we can ensure the gems are of a high power level because you can only have 3 equipped. In the future, if followers need avenues of advancement we would likely make Legendary gems specifically designed for them.&lt;br /&gt;
&lt;br /&gt;
Now for the details. The existing stats you see on Legendary gems on the PTR today are somewhat placeholder. So, to steer further discussion in a direction that’s more in line with the next PTR build, here are the freshly tuned numbers (with some of my notes) for each gem.&amp;lt;/blue&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Official Reveal==&lt;br /&gt;
&lt;br /&gt;
Legendary Gems were first revealed in June 2014 and the first official info came from Blizzard's Patch 2.1 preview blog.&lt;br /&gt;
&amp;lt;ref&amp;gt;[http://diablo.incgamers.com/blog/comments/blizzard-reveals-diablo-3-patch-2-1-preview Patch 2.1 preview blog] - Diablo3.com, 18/06/2014&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blue&amp;gt;Legendary Gems are still undergoing significant iteration at this time, so you won’t see them available on the PTR right away. The gist is that these gems are infinitely upgradeable, and provide special Legendary powers when socketed into the appropriate gear slot.&lt;br /&gt;
&lt;br /&gt;
They can only be socketed into Rings and Amulets, and can be upgraded by completing additional Greater Rifts. The higher you place in a Greater Rift, the more likely your gem will be successfully upgraded. We’ll have more details in the future as we continue development on these powerful baubles, so stay tuned!&amp;lt;/blue&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Media==&lt;br /&gt;
&lt;br /&gt;
Images of Legendary Gems, from the initial 50 rank system on the PTR.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Legem-interface-large1.jpg|Early Legendary Gem upgrade interface from the PTR.&lt;br /&gt;
File:Legem-interface2.png|Legendary Gem upgrade Interface.&lt;br /&gt;
File:Legem-interface3.png|Legendary Gem upgrade Interface.&lt;br /&gt;
File:Legem-bane-of-the-powerful.jpg|Bane of the Powerful, rank 1.&lt;br /&gt;
File:Legem-bane-of-the-trapped1.jpg|Bane of the Trapped, rank 1.&lt;br /&gt;
File:Legem-enforcer1.PNG|Enforcer, rank 1.&lt;br /&gt;
File:Legem-enforcer-rank6.png|Enforcer, rank 6.&lt;br /&gt;
File:Legem-gem-of-efficacious-toxin1.jpg|Gem of Efficacious Toxin, rank 1.&lt;br /&gt;
File:Legem-gem-of-efficacious-toxin-rank5.jpg|Gem of Efficacious Toxin, rank 5.&lt;br /&gt;
File:Legem-gogok-of-swiftness1.jpg|Gogok of Swiftness, rank 1.&lt;br /&gt;
File:Legem-gogok-of-swiftness-rank4.jpg|Gogok of Swiftness, rank 4.&lt;br /&gt;
File:Legem-invigorating-gemstone1.PNG|Invigorating Gemstone, rank 1.&lt;br /&gt;
File:Legem-mirinae-teardrop1.jpg‎|Mirinae, Teardrop of the Starweaver, rank 1.&lt;br /&gt;
File:Legem-moratorium1.PNG|Moratorium, rank 1.&lt;br /&gt;
File:Legem-moratorium-rank3.jpg|Moratorium, rank 3.&lt;br /&gt;
File:Legem-pain-enhancer1.jpg|Pain Enhancer, rank 1.&lt;br /&gt;
File:Legem-simplicitys-strenght1.jpg|Simplicity's Strength, rank 1.&lt;br /&gt;
File:Legem-taeguk1.jpg|Taeguk, rank 1.&lt;br /&gt;
File:Legem-wreath-of-lightning1.PNG|Wreath of Lightning, rank 1.&lt;br /&gt;
File:Legem-wreath-of-lightning-rank2.jpg|Wreath of Lightning, rank 2.&lt;br /&gt;
File:Legem-wreath-of-lightning-rank3.png|Wreath of Lightning, rank 3.&lt;br /&gt;
File:Legem-zeis-stone-of-vengeance1.PNG|Zei's Stone of Vengeance.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;font size=&amp;quot;-3&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Template:Items navbox|normal}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[category:Gems]]&lt;br /&gt;
[[category:Sockets]]&lt;/div&gt;</summary>
		<author><name>Richleeway</name></author>	</entry>

	<entry>
		<id>https://di.diablowiki.net/index.php?title=Wreath_of_Lightning&amp;diff=80302</id>
		<title>Wreath of Lightning</title>
		<link rel="alternate" type="text/html" href="https://di.diablowiki.net/index.php?title=Wreath_of_Lightning&amp;diff=80302"/>
				<updated>2015-09-01T01:45:12Z</updated>
		
		<summary type="html">&lt;p&gt;Richleeway: /* Gem Properties */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Legem-wreath-of-lightning-icon.jpg|left]]&lt;br /&gt;
[[File:Legem-wreath-of-lightning-rank3.png|thumb|350px|Wreath of Lightning, rank 1.]]&lt;br /&gt;
[[Wreath of Lightning]] is a [[Legendary Gem]] findable only from [[Greater Rift Guardians]] in [[Reaper of Souls]].  &lt;br /&gt;
&lt;br /&gt;
Legendary gems can only be socketed in rings and amulets worn by a character (not by a Follower) and provide dramatic and powerful bonuses that are huge upgrades over any normal [[gems]] in the game.&lt;br /&gt;
&lt;br /&gt;
All legendary gems improve with upgrades to rank 50, which can only be obtained via the NPC [[Urshi]] who appears after the death of a Guardian of a [[Greater Rift]] that is not completed in time. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gem Properties==&lt;br /&gt;
&lt;br /&gt;
The effect is similar to that granted by the [[Conduit Pylon]] in a Greater Rift, and the original tooltip refered to the effect as a &amp;quot;mini Conduit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
'''Wreath of Lightning'''&lt;br /&gt;
* {{c_orange|15% chance on hit to gain a Wreath of Lightning, dealing }}{{c_blue|500%}} {{c_orange|weapon &amp;lt;br&amp;gt;damage as Lightning every second to 1-2 nearby enemies for 3 seconds.}}&lt;br /&gt;
* Upgrade rank grants: +10% weapon damage per second (Rank 50: 990 weapon damage).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Rank 25 unlocks: &lt;br /&gt;
* {{c_orange|While under the effect of the Wreath of Lightning, gain 25% increased &amp;lt;br&amp;gt;movement speed.}}&lt;br /&gt;
&lt;br /&gt;
{{c_gold|''The madwoman Arianne believed she could cut a gem that would make for &amp;lt;br&amp;gt;her a hood of lightning. &amp;quot;Lightning,&amp;quot; she was heard to mutter &amp;quot;On my head!&amp;quot;&amp;lt;br&amp;gt; Her body was discovered some weeks later, with no hair, clutching this gem.''}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stats at Higher Ranks==&lt;br /&gt;
&lt;br /&gt;
All Legendary Gems improve from rank 1 up to rank 50, with additional stats for the primary bonus, and the extra bonus property unlocking at the maximum upgrade rank of 50.&lt;br /&gt;
&lt;br /&gt;
Stats are pulled from the PTR and may differ in the final game.&lt;br /&gt;
&lt;br /&gt;
* '''Rank 1:''' 15% chance on hit to gain a Wreath of Lightning, dealing {{c_blue|500%}} weapon damage as Lightning every second to 1-2 nearby enemies for 3 seconds.&lt;br /&gt;
* '''Rank 2:''' 15% chance on hit to gain a Wreath of Lightning, dealing {{c_blue|510%}} weapon damage as Lightning every second to 1-2 nearby enemies for 3 seconds.&lt;br /&gt;
* '''Rank 3:''' 15% chance on hit to gain a Wreath of Lightning, dealing {{c_blue|520%}} weapon damage as Lightning every second to 1-2 nearby enemies for 3 seconds.&lt;br /&gt;
* '''Rank 4:''' 15% chance on hit to gain a Wreath of Lightning, dealing {{c_blue|530%}} weapon damage as Lightning every second to 1-2 nearby enemies for 3 seconds.&lt;br /&gt;
* '''Rank 5:''' 15% chance on hit to gain a Wreath of Lightning, dealing {{c_blue|540%}} weapon damage as Lightning every second to 1-2 nearby enemies for 3 seconds.&lt;br /&gt;
* '''Rank 10:''' 15% chance on hit to gain a Wreath of Lightning, dealing {{c_blue|590%}} weapon damage as Lightning every second to 1-2 nearby enemies for 3 seconds.&lt;br /&gt;
* '''Rank 15:''' 15% chance on hit to gain a Wreath of Lightning, dealing {{c_blue|640%}} weapon damage as Lightning every second to 1-2 nearby enemies for 3 seconds.&lt;br /&gt;
* '''Rank 20:''' 15% chance on hit to gain a Wreath of Lightning, dealing {{c_blue|690%}} weapon damage as Lightning every second to 1-2 nearby enemies for 3 seconds.&lt;br /&gt;
* '''Rank 25:''' 15% chance on hit to gain a Wreath of Lightning, dealing {{c_blue|740%}} weapon damage as Lightning every second to 1-2 nearby enemies for 3 seconds.&lt;br /&gt;
* '''Rank 30:''' 15% chance on hit to gain a Wreath of Lightning, dealing {{c_blue|790%}} weapon damage as Lightning every second to 1-2 nearby enemies for 3 seconds.&lt;br /&gt;
* '''Rank 35:''' 15% chance on hit to gain a Wreath of Lightning, dealing {{c_blue|840%}} weapon damage as Lightning every second to 1-2 nearby enemies for 3 seconds.&lt;br /&gt;
* '''Rank 40:''' 15% chance on hit to gain a Wreath of Lightning, dealing {{c_blue|890%}} weapon damage as Lightning every second to 1-2 nearby enemies for 3 seconds.&lt;br /&gt;
* '''Rank 45:''' 15% chance on hit to gain a Wreath of Lightning, dealing {{c_blue|940%}} weapon damage as Lightning every second to 1-2 nearby enemies for 3 seconds.&lt;br /&gt;
* '''Rank 50:''' 15% chance on hit to gain a Wreath of Lightning, dealing {{c_blue|990%}} weapon damage as Lightning every second to 1-2 nearby enemies for 3 seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Legem-wreath-of-lightning1.PNG|Wreath of Lightning, rank 1.&lt;br /&gt;
File:Legem-wreath-of-lightning-rank2.jpg|Wreath of Lightning, rank 2.&lt;br /&gt;
File:Legem-wreath-of-lightning-rank3.png|Wreath of Lightning, rank 3.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Legendary Gems]]&lt;br /&gt;
[[category:Legendary]]&lt;br /&gt;
[[category:sockets]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Items navbox|normal}}&lt;/div&gt;</summary>
		<author><name>Richleeway</name></author>	</entry>

	<entry>
		<id>https://di.diablowiki.net/index.php?title=Taeguk&amp;diff=80301</id>
		<title>Taeguk</title>
		<link rel="alternate" type="text/html" href="https://di.diablowiki.net/index.php?title=Taeguk&amp;diff=80301"/>
				<updated>2015-09-01T01:41:50Z</updated>
		
		<summary type="html">&lt;p&gt;Richleeway: /* Gem Properties */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Legem-taeguk-icon.jpg|left]]&lt;br /&gt;
[[File:Legem-taeguk1.jpg|thumb|350px|Taeguk, rank 1.]]&lt;br /&gt;
&lt;br /&gt;
[[Taeguk]] is a [[Legendary Gem]] findable only from [[Greater Rift Guardians]] in [[Reaper of Souls]].  &lt;br /&gt;
&lt;br /&gt;
Legendary gems can only be socketed in rings and amulets worn by a character (not by a Follower) and provide dramatic and powerful bonuses that are huge upgrades over any normal [[gems]] in the game.&lt;br /&gt;
&lt;br /&gt;
All legendary gems improve with upgrades to rank 50, which can only be obtained via the NPC [[Urshi]] who appears after the death of a Guardian of a [[Greater Rift]] that is not completed in time. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gem Properties==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
'''Taeguk'''&lt;br /&gt;
* {{c_orange|Gain 1% increased damage for 4 seconds after spending primary resource. &amp;lt;br&amp;gt;This effect stacks up to }}{{c_blue|10}} {{c_orange|times. Gaining a stack refreshes all existing stacks.}}&lt;br /&gt;
* Upgrade rank grants: +1 max stack (Rank 50: 59 max stacks).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Rank 25 unlocks: &lt;br /&gt;
** Gain 1% increased Armor for every stack&lt;br /&gt;
&lt;br /&gt;
{{c_gold|''&amp;quot;Given enough resources, one is possessed of an absolute and infinite potentiality.&amp;quot;&amp;lt;br&amp;gt; - High Priest Baek.''}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blue&amp;gt;Bliz Note: This buff duration on this gem was chosen so that it’s easier to keep up with cheap spenders and not trivial with expensive spenders.&amp;lt;/blue&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stats at Higher Ranks==&lt;br /&gt;
&lt;br /&gt;
All Legendary Gems improve from rank 1 up to rank 50, with additional stats for the primary bonus, and the extra bonus property unlocking at the maximum upgrade rank of 50.&lt;br /&gt;
&lt;br /&gt;
Stats are pulled from the PTR and may differ in the final game.&lt;br /&gt;
&lt;br /&gt;
* '''Rank 1:''' Gain 1% increased damage for 4 seconds after spending primary resource. This effect stacks up to {{c_blue|10}} times. &lt;br /&gt;
* '''Rank 2:''' Gain 1% increased damage for 4 seconds after spending primary resource. This effect stacks up to {{c_blue|11}} times. &lt;br /&gt;
* '''Rank 3:''' Gain 1% increased damage for 4 seconds after spending primary resource. This effect stacks up to {{c_blue|12}} times. &lt;br /&gt;
* '''Rank 4:''' Gain 1% increased damage for 4 seconds after spending primary resource. This effect stacks up to {{c_blue|13}} times. &lt;br /&gt;
* '''Rank 5:''' Gain 1% increased damage for 4 seconds after spending primary resource. This effect stacks up to {{c_blue|14}} times. &lt;br /&gt;
* '''Rank 10:''' Gain 1% increased damage for 4 seconds after spending primary resource. This effect stacks up to {{c_blue|19}} times. &lt;br /&gt;
* '''Rank 15:''' Gain 1% increased damage for 4 seconds after spending primary resource. This effect stacks up to {{c_blue|24}} times. &lt;br /&gt;
* '''Rank 20:''' Gain 1% increased damage for 4 seconds after spending primary resource. This effect stacks up to {{c_blue|29}} times. &lt;br /&gt;
* '''Rank 25:''' Gain 1% increased damage for 4 seconds after spending primary resource. This effect stacks up to {{c_blue|34}} times. &lt;br /&gt;
* '''Rank 30:''' Gain 1% increased damage for 4 seconds after spending primary resource. This effect stacks up to {{c_blue|39}} times. &lt;br /&gt;
* '''Rank 35:''' Gain 1% increased damage for 4 seconds after spending primary resource. This effect stacks up to {{c_blue|44}} times. &lt;br /&gt;
* '''Rank 40:''' Gain 1% increased damage for 4 seconds after spending primary resource. This effect stacks up to {{c_blue|49}} times. &lt;br /&gt;
* '''Rank 45:''' Gain 1% increased damage for 4 seconds after spending primary resource. This effect stacks up to {{c_blue|54}} times. &lt;br /&gt;
* '''Rank 50:''' Gain 1% increased damage for 4 seconds after spending primary resource. This effect stacks up to {{c_blue|59}} times. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Legem-taeguk1.jpg|Taeguk, rank 1.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Legendary Gems]]&lt;br /&gt;
[[category:Legendary]]&lt;br /&gt;
[[category:sockets]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Items navbox|normal}}&lt;/div&gt;</summary>
		<author><name>Richleeway</name></author>	</entry>

	<entry>
		<id>https://di.diablowiki.net/index.php?title=Pain_Enhancer&amp;diff=80300</id>
		<title>Pain Enhancer</title>
		<link rel="alternate" type="text/html" href="https://di.diablowiki.net/index.php?title=Pain_Enhancer&amp;diff=80300"/>
				<updated>2015-09-01T01:37:40Z</updated>
		
		<summary type="html">&lt;p&gt;Richleeway: /* Gem Properties */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Legem-pain-enhancer-icon.jpg|left]]&lt;br /&gt;
[[Pain Enhancer]] is a [[Legendary Gem]] findable only from [[Greater Rift Guardians]] in [[Reaper of Souls]].  &lt;br /&gt;
&lt;br /&gt;
Legendary gems can only be socketed in rings and amulets worn by a character (not by a Follower) and provide dramatic and powerful bonuses that are huge upgrades over any normal [[gems]] in the game.&lt;br /&gt;
&lt;br /&gt;
All legendary gems improve with upgrades to rank 50, which can only be obtained via the NPC [[Urshi]] who appears after the death of a Guardian of a [[Greater Rift]] that is not completed in time. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gem Properties==&lt;br /&gt;
[[File:Legem-pain-enhancer1.jpg|thumb|350px|Pain Enhancer, rank 1.]]&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
'''Pain Enhancer'''&lt;br /&gt;
* {{c_orange|Critical hits cause the enemy to bleed for {{c_blue|500%}} weapon damage &amp;lt;br&amp;gt;as Physical over 3 seconds.}} &lt;br /&gt;
* Upgrade rank grants: +10% weapon damage over 3 seconds (Rank 50: +990% weapon damage).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rank 25 unlocks: &lt;br /&gt;
* {{c_orange|Gain Blood Frenzy, granting you 2% increased Attack Speed &amp;lt;br&amp;gt;for each bleeding enemy within 20 yards.}}&lt;br /&gt;
&lt;br /&gt;
{{c_gold|''Xiangyi, most beautiful of Xiansai master gem cutters, crafted &amp;lt;br&amp;gt;this gem in honor of a former lover. The angrier she got, the &amp;lt;br&amp;gt;faster she worked, and the gem was ready in no time. Only after&amp;lt;br&amp;gt; she had tested its efficacy was she finally satisfied.''}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stats at Higher Ranks==&lt;br /&gt;
&lt;br /&gt;
All Legendary Gems improve from rank 1 up to rank 50, with additional stats for the primary bonus, and the extra bonus property unlocking at the maximum upgrade rank of 50.&lt;br /&gt;
&lt;br /&gt;
Stats are pulled from the PTR and may differ in the final game.&lt;br /&gt;
&lt;br /&gt;
* '''Rank 1:''' Critical hits cause the enemy to bleed for {{c_blue|500%}} weapon damage as Physical over 3 seconds.&lt;br /&gt;
* '''Rank 2:''' Critical hits cause the enemy to bleed for {{c_blue|510%}} weapon damage as Physical over 3 seconds.&lt;br /&gt;
* '''Rank 3:''' Critical hits cause the enemy to bleed for {{c_blue|520%}} weapon damage as Physical over 3 seconds.&lt;br /&gt;
* '''Rank 4:''' Critical hits cause the enemy to bleed for {{c_blue|530%}} weapon damage as Physical over 3 seconds.&lt;br /&gt;
* '''Rank 5:''' Critical hits cause the enemy to bleed for {{c_blue|540%}} weapon damage as Physical over 3 seconds.&lt;br /&gt;
* '''Rank 10:''' Critical hits cause the enemy to bleed for {{c_blue|590%}} weapon damage as Physical over 3 seconds.&lt;br /&gt;
* '''Rank 15:''' Critical hits cause the enemy to bleed for {{c_blue|640%}} weapon damage as Physical over 3 seconds.&lt;br /&gt;
* '''Rank 20:''' Critical hits cause the enemy to bleed for {{c_blue|690%}} weapon damage as Physical over 3 seconds.&lt;br /&gt;
* '''Rank 25:''' Critical hits cause the enemy to bleed for {{c_blue|740%}} weapon damage as Physical over 3 seconds.&lt;br /&gt;
* '''Rank 30:''' Critical hits cause the enemy to bleed for {{c_blue|790%}} weapon damage as Physical over 3 seconds.&lt;br /&gt;
* '''Rank 35:''' Critical hits cause the enemy to bleed for {{c_blue|840%}} weapon damage as Physical over 3 seconds.&lt;br /&gt;
* '''Rank 40:''' Critical hits cause the enemy to bleed for {{c_blue|890%}} weapon damage as Physical over 3 seconds.&lt;br /&gt;
* '''Rank 45:''' Critical hits cause the enemy to bleed for {{c_blue|940%}} weapon damage as Physical over 3 seconds.&lt;br /&gt;
* '''Rank 50:''' Critical hits cause the enemy to bleed for {{c_blue|990%}} weapon damage as Physical over 3 seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Legem-pain-enhancer1.jpg|Pain Enhancer, rank 1.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Legendary Gems]]&lt;br /&gt;
[[category:Legendary]]&lt;br /&gt;
[[category:sockets]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Items navbox|normal}}&lt;/div&gt;</summary>
		<author><name>Richleeway</name></author>	</entry>

	<entry>
		<id>https://di.diablowiki.net/index.php?title=Moratorium&amp;diff=80299</id>
		<title>Moratorium</title>
		<link rel="alternate" type="text/html" href="https://di.diablowiki.net/index.php?title=Moratorium&amp;diff=80299"/>
				<updated>2015-09-01T01:36:47Z</updated>
		
		<summary type="html">&lt;p&gt;Richleeway: /* Gem Properties */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Legem-moratorium-icon.jpg|left]]&lt;br /&gt;
[[File:Legem-moratorium-rank3.jpg|thumb|350px|Moratorium, rank 3.]]&lt;br /&gt;
[[Moratorium]] is a [[Legendary Gem]] findable only from [[Greater Rift Guardians]] in [[Reaper of Souls]].  &lt;br /&gt;
&lt;br /&gt;
Legendary gems can only be socketed in rings and amulets worn by a character (not by a Follower) and provide dramatic and powerful bonuses that are huge upgrades over any normal [[gems]] in the game.&lt;br /&gt;
&lt;br /&gt;
All legendary gems improve with upgrades to rank 50, which can only be obtained via the NPC [[Urshi]] who appears after the death of a Guardian of a [[Greater Rift]] that is not completed in time. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gem Properties==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
'''Moratorium'''&lt;br /&gt;
* {{c_orange|30% of all damage taken is instead staggered and dealt to you over}} {{c_blue|3}} {{c_orange|seconds.}}&lt;br /&gt;
* Upgrade rank grants: +0.1 second to the stagger duration (Rank 50: 7.9 second stagger)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Rank 25 unlocks: &lt;br /&gt;
** 10% chance on kill to clear all staggered damage.&lt;br /&gt;
&lt;br /&gt;
{{c_gold|''Precious stones can sometimes be found among the peaks of Ivgorod. The &amp;lt;br&amp;gt;harmonics of these gems, while in combat, are said to forestall death itself.''}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stats at Higher Ranks==&lt;br /&gt;
&lt;br /&gt;
All Legendary Gems improve from rank 1 up to rank 50, with additional stats for the primary bonus, and the extra bonus property unlocking at the maximum upgrade rank of 50.&lt;br /&gt;
&lt;br /&gt;
Stats are pulled from the PTR and may differ in the final game.&lt;br /&gt;
&lt;br /&gt;
* '''Rank 1:''' 30% of all damage taken is instead staggered and dealt to you over {{c_blue|3}} seconds.&lt;br /&gt;
* '''Rank 2:''' 30% of all damage taken is instead staggered and dealt to you over {{c_blue|3.1}} seconds.&lt;br /&gt;
* '''Rank 3:''' 30% of all damage taken is instead staggered and dealt to you over {{c_blue|3.2}} seconds.&lt;br /&gt;
* '''Rank 4:''' 30% of all damage taken is instead staggered and dealt to you over {{c_blue|3.3}} seconds.&lt;br /&gt;
* '''Rank 5:''' 30% of all damage taken is instead staggered and dealt to you over {{c_blue|3.4}} seconds.&lt;br /&gt;
* '''Rank 10:''' 30% of all damage taken is instead staggered and dealt to you over {{c_blue|3.9}} seconds.&lt;br /&gt;
* '''Rank 15:''' 30% of all damage taken is instead staggered and dealt to you over {{c_blue|4.4}} seconds.&lt;br /&gt;
* '''Rank 20:''' 30% of all damage taken is instead staggered and dealt to you over {{c_blue|4.9}} seconds.&lt;br /&gt;
* '''Rank 25:''' 30% of all damage taken is instead staggered and dealt to you over {{c_blue|5.4}} seconds.&lt;br /&gt;
* '''Rank 30:''' 30% of all damage taken is instead staggered and dealt to you over {{c_blue|5.9}} seconds.&lt;br /&gt;
* '''Rank 35:''' 30% of all damage taken is instead staggered and dealt to you over {{c_blue|6.4}} seconds.&lt;br /&gt;
* '''Rank 40:''' 30% of all damage taken is instead staggered and dealt to you over {{c_blue|6.9}} seconds.&lt;br /&gt;
* '''Rank 45:''' 30% of all damage taken is instead staggered and dealt to you over {{c_blue|7.4}} seconds.&lt;br /&gt;
* '''Rank 50:''' 30% of all damage taken is instead staggered and dealt to you over {{c_blue|7.9}} seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Legem-moratorium1.PNG|Moratorium, rank 1.&lt;br /&gt;
File:Legem-moratorium-rank3.jpg|Moratorium, rank 3.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Legendary Gems]]&lt;br /&gt;
[[category:Legendary]]&lt;br /&gt;
[[category:sockets]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Items navbox|normal}}&lt;/div&gt;</summary>
		<author><name>Richleeway</name></author>	</entry>

	<entry>
		<id>https://di.diablowiki.net/index.php?title=Mirinae,_Teardrop_of_the_Starweaver&amp;diff=80298</id>
		<title>Mirinae, Teardrop of the Starweaver</title>
		<link rel="alternate" type="text/html" href="https://di.diablowiki.net/index.php?title=Mirinae,_Teardrop_of_the_Starweaver&amp;diff=80298"/>
				<updated>2015-09-01T01:32:41Z</updated>
		
		<summary type="html">&lt;p&gt;Richleeway: /* Gem Properties */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Legem-mirinae-teardrop-icon.jpg|left]]&lt;br /&gt;
[[File:Legem-mirinae-teardrop1.jpg‎|thumb|350px|Mirinae, Teardrop of the Starweaver, rank 1.]]&lt;br /&gt;
[[Mirinae, Teardrop of the Starweaver]] is a [[Legendary Gem]] findable only from [[Greater Rift Guardians]] in [[Reaper of Souls]].  &lt;br /&gt;
&lt;br /&gt;
Legendary gems can only be socketed in rings and amulets worn by a character (not by a Follower) and provide dramatic and powerful bonuses that are huge upgrades over any normal [[gems]] in the game.&lt;br /&gt;
&lt;br /&gt;
All legendary gems improve with upgrades to rank 50, which can only be obtained via the NPC [[Urshi]] who appears after the death of a Guardian of a [[Greater Rift]] that is not completed in time. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gem Properties==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
'''Mirinae, Teardrop of the Starweaver'''&lt;br /&gt;
* {{c_orange|15% chance on hit to smite a nearby enemy for}} {{c_blue|1000%}} {{c_orange|weapon damage as Holy.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Upgrade rank grants: +20% weapon damage (Rank 50: 1980% weapon damage)&lt;br /&gt;
** {{c_orange|Rank 25 unlocks: Smite a nearby enemy every 5 seconds.}}&lt;br /&gt;
&lt;br /&gt;
{{c_gold|''“It was said that once a year, the two lovers would arrive at opposite &amp;lt;br&amp;gt;river banks. A bridge of birds would form so they could touch. When they&amp;lt;br&amp;gt; parted, their tears filled the land. Mirinae is one such tear. The sadness&amp;lt;br&amp;gt; and rage in its core will only affect those close to it.” - Scholar Sojin Hwang''}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stats at Higher Ranks==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All Legendary Gems improve from rank 1 up to rank 50, with additional stats for the primary bonus, and the extra bonus property unlocking at the maximum upgrade rank of 50.&lt;br /&gt;
&lt;br /&gt;
Stats are pulled from the PTR and may differ in the final game.&lt;br /&gt;
&lt;br /&gt;
* '''Rank 1:''' 15% chance on hit to smite a nearby enemy for {{c_blue|1000%}} weapon damage as Holy.&lt;br /&gt;
* '''Rank 2:''' 15% chance on hit to smite a nearby enemy for {{c_blue|1020%}} weapon damage as Holy.&lt;br /&gt;
* '''Rank 3:''' 15% chance on hit to smite a nearby enemy for {{c_blue|1040%}} weapon damage as Holy.&lt;br /&gt;
* '''Rank 4:''' 15% chance on hit to smite a nearby enemy for {{c_blue|1060%}} weapon damage as Holy.&lt;br /&gt;
* '''Rank 5:''' 15% chance on hit to smite a nearby enemy for {{c_blue|1080%}} weapon damage as Holy.&lt;br /&gt;
* '''Rank 10:''' 15% chance on hit to smite a nearby enemy for {{c_blue|1180%}} weapon damage as Holy.&lt;br /&gt;
* '''Rank 15:''' 15% chance on hit to smite a nearby enemy for {{c_blue|1280%}} weapon damage as Holy.&lt;br /&gt;
* '''Rank 20:''' 15% chance on hit to smite a nearby enemy for {{c_blue|1380%}} weapon damage as Holy.&lt;br /&gt;
* '''Rank 25:''' 15% chance on hit to smite a nearby enemy for {{c_blue|1480%}} weapon damage as Holy.&lt;br /&gt;
* '''Rank 30:''' 15% chance on hit to smite a nearby enemy for {{c_blue|1580%}} weapon damage as Holy.&lt;br /&gt;
* '''Rank 35:''' 15% chance on hit to smite a nearby enemy for {{c_blue|1680%}} weapon damage as Holy.&lt;br /&gt;
* '''Rank 40:''' 15% chance on hit to smite a nearby enemy for {{c_blue|1780%}} weapon damage as Holy.&lt;br /&gt;
* '''Rank 45:''' 15% chance on hit to smite a nearby enemy for {{c_blue|1880%}} weapon damage as Holy.&lt;br /&gt;
* '''Rank 50:''' 15% chance on hit to smite a nearby enemy for {{c_blue|1980%}} weapon damage as Holy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Legem-mirinae-teardrop1.jpg‎|Mirinae, Teardrop of the Starweaver, rank 1.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Legendary Gems]]&lt;br /&gt;
[[category:Legendary]]&lt;br /&gt;
[[category:sockets]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Items navbox|normal}}&lt;/div&gt;</summary>
		<author><name>Richleeway</name></author>	</entry>

	<entry>
		<id>https://di.diablowiki.net/index.php?title=Invigorating_Gemstone&amp;diff=80297</id>
		<title>Invigorating Gemstone</title>
		<link rel="alternate" type="text/html" href="https://di.diablowiki.net/index.php?title=Invigorating_Gemstone&amp;diff=80297"/>
				<updated>2015-09-01T01:31:03Z</updated>
		
		<summary type="html">&lt;p&gt;Richleeway: /* Gem Properties */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Legem-invigorating-gemstone-icon.jpg|left]]&lt;br /&gt;
[[File:Legem-invigorating-gemstone1.PNG|thumb|350px|Invigorating Gemstone, rank 1.]]&lt;br /&gt;
[[Invigorating Gemstone]] is a [[Legendary Gem]] findable only from [[Greater Rift Guardians]] in [[Reaper of Souls]].  &lt;br /&gt;
&lt;br /&gt;
Legendary gems can only be socketed in rings and amulets worn by a character (not by a Follower) and provide dramatic and powerful bonuses that are huge upgrades over any normal [[gems]] in the game.&lt;br /&gt;
&lt;br /&gt;
All legendary gems improve with upgrades to rank 50, which can only be obtained via the NPC [[Urshi]] who appears after the death of a Guardian of a [[Greater Rift]] that is not completed in time. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gem Properties==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
'''Invigorating Gemstone'''&lt;br /&gt;
* {{c_orange|While under any control-impairing effects, reduce all damage taken by}} {{c_blue|30%}}.&lt;br /&gt;
* Upgrade rank grants: +1%. Maximum +50% upgrade (80% total).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Rank 25 unlocks: &lt;br /&gt;
** {{c_orange|Heal for 20% of maximum life when hit by control-impairing effect.}}&lt;br /&gt;
&lt;br /&gt;
{{c_gold|''“Some say this stone derives its power from its owners life force, which is &amp;lt;br&amp;gt;shortened with each use. Well I say any fight I can walk away from is a &amp;lt;br&amp;gt;victory, and tomorrow can take care of itself.”&amp;lt;br&amp;gt;- Famed warrior Lenalas, the day before his death''}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stats at Higher Ranks==&lt;br /&gt;
&lt;br /&gt;
All Legendary Gems improve from rank 1 up to rank 50, with additional stats for the primary bonus, and the extra bonus property unlocking at the maximum upgrade rank of 50.&lt;br /&gt;
&lt;br /&gt;
Stats are pulled from the PTR and may differ in the final game.&lt;br /&gt;
&lt;br /&gt;
* '''Rank 1:''' While under any control-impairing effects, reduce all damage taken by {{c_blue|30%}}.&lt;br /&gt;
* '''Rank 2:''' While under any control-impairing effects, reduce all damage taken by {{c_blue|31%}}.&lt;br /&gt;
* '''Rank 3:''' While under any control-impairing effects, reduce all damage taken by {{c_blue|32%}}.&lt;br /&gt;
* '''Rank 4:''' While under any control-impairing effects, reduce all damage taken by {{c_blue|33%}}.&lt;br /&gt;
* '''Rank 5:''' While under any control-impairing effects, reduce all damage taken by {{c_blue|34%}}.&lt;br /&gt;
* '''Rank 10:''' While under any control-impairing effects, reduce all damage taken by {{c_blue|39%}}.&lt;br /&gt;
* '''Rank 15:''' While under any control-impairing effects, reduce all damage taken by {{c_blue|44%}}.&lt;br /&gt;
* '''Rank 20:''' While under any control-impairing effects, reduce all damage taken by {{c_blue|49%}}.&lt;br /&gt;
* '''Rank 25:''' While under any control-impairing effects, reduce all damage taken by {{c_blue|54%}}.&lt;br /&gt;
* '''Rank 30:''' While under any control-impairing effects, reduce all damage taken by {{c_blue|59%}}.&lt;br /&gt;
* '''Rank 35:''' While under any control-impairing effects, reduce all damage taken by {{c_blue|64%}}.&lt;br /&gt;
* '''Rank 40:''' While under any control-impairing effects, reduce all damage taken by {{c_blue|69%}}.&lt;br /&gt;
* '''Rank 45:''' While under any control-impairing effects, reduce all damage taken by {{c_blue|74%}}.&lt;br /&gt;
* '''Rank 50:''' While under any control-impairing effects, reduce all damage taken by {{c_blue|79%}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Legem-invigorating-gemstone1.PNG|Invigorating Gemstone, rank 1.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Legendary Gems]]&lt;br /&gt;
[[category:Legendary]]&lt;br /&gt;
[[category:sockets]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Items navbox|normal}}&lt;/div&gt;</summary>
		<author><name>Richleeway</name></author>	</entry>

	<entry>
		<id>https://di.diablowiki.net/index.php?title=Gem_of_Efficacious_Toxin&amp;diff=80296</id>
		<title>Gem of Efficacious Toxin</title>
		<link rel="alternate" type="text/html" href="https://di.diablowiki.net/index.php?title=Gem_of_Efficacious_Toxin&amp;diff=80296"/>
				<updated>2015-09-01T01:29:53Z</updated>
		
		<summary type="html">&lt;p&gt;Richleeway: /* Gem Properties */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Legem-gem-of-efficacious-toxin-icon.jpg|left]]&lt;br /&gt;
[[File:Legem-gem-of-efficacious-toxin-rank5.jpg|thumb|320px|Rank 6, seen on the early PTR testing.]]&lt;br /&gt;
[[Gem of Efficacious Toxin]] is a [[Legendary Gem]] findable only from [[Greater Rift Guardians]] in [[Reaper of Souls]].  &lt;br /&gt;
&lt;br /&gt;
Legendary gems can only be socketed in rings and amulets worn by a character (not by a Follower) and provide dramatic and powerful bonuses that are huge upgrades over any normal [[gems]] in the game.&lt;br /&gt;
&lt;br /&gt;
All legendary gems improve with upgrades to rank 50, which can only be obtained via the NPC [[Urshi]] who appears after the death of a Guardian of a [[Greater Rift]] that is not completed in time. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gem Properties==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
'''Gem of Efficacious Toxin'''&lt;br /&gt;
* {{c_orange|Poison all enemies hit for {{c_blue|1000%}} weapon damage over 10 seconds.}} &lt;br /&gt;
* Upgrade rank grants: +20% weapon damage over 10 seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rank 25 unlocks: &lt;br /&gt;
* {{c_orange|All enemies you poison take 10% increased damage from all sources.}}&lt;br /&gt;
&lt;br /&gt;
{{c_gold|''The poison mixers of Xiansai tell of a sickly gem cutter &amp;lt;br&amp;gt;named Zhong Yi Rou who would come by their vats and scream &amp;quot;I'll&amp;lt;br&amp;gt; put you all out of work someday! Yes I will!&amp;quot;''}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stats at Higher Ranks==&lt;br /&gt;
&lt;br /&gt;
All Legendary Gems improve from rank 1 up to rank 50, with additional stats for the primary bonus, and the extra bonus property unlocking at the maximum upgrade rank of 50.&lt;br /&gt;
&lt;br /&gt;
Stats are pulled from the PTR and may differ in the final game.&lt;br /&gt;
&lt;br /&gt;
* '''Rank 1:''' Poison all enemies hit for {{c_blue|1000%}} weapon damage over 10 seconds.&lt;br /&gt;
* '''Rank 2:''' Poison all enemies hit for {{c_blue|1020%}} weapon damage over 10 seconds.&lt;br /&gt;
* '''Rank 3:''' Poison all enemies hit for {{c_blue|1040%}} weapon damage over 10 seconds.&lt;br /&gt;
* '''Rank 4:''' Poison all enemies hit for {{c_blue|1060%}} weapon damage over 10 seconds.&lt;br /&gt;
* '''Rank 5:''' Poison all enemies hit for {{c_blue|1080%}} weapon damage over 10 seconds.&lt;br /&gt;
* '''Rank 10:''' Poison all enemies hit for {{c_blue|1180%}} weapon damage over 10 seconds.&lt;br /&gt;
* '''Rank 15:''' Poison all enemies hit for {{c_blue|1280%}} weapon damage over 10 seconds.&lt;br /&gt;
* '''Rank 20:''' Poison all enemies hit for {{c_blue|1380%}} weapon damage over 10 seconds.&lt;br /&gt;
* '''Rank 25:''' Poison all enemies hit for {{c_blue|1480%}} weapon damage over 10 seconds.&lt;br /&gt;
* '''Rank 30:''' Poison all enemies hit for {{c_blue|1580%}} weapon damage over 10 seconds.&lt;br /&gt;
* '''Rank 35:''' Poison all enemies hit for {{c_blue|1680%}} weapon damage over 10 seconds.&lt;br /&gt;
* '''Rank 40:''' Poison all enemies hit for {{c_blue|1780%}} weapon damage over 10 seconds.&lt;br /&gt;
* '''Rank 45:''' Poison all enemies hit for {{c_blue|1880%}} weapon damage over 10 seconds.&lt;br /&gt;
* '''Rank 50:''' Poison all enemies hit for {{c_blue|1980%}} weapon damage over 10 seconds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Legem-gem-of-efficacious-toxin1.jpg|Gem of Efficacious Toxin, rank 1.&lt;br /&gt;
File:Legem-gem-of-efficacious-toxin-rank5.jpg|Gem of Efficacious Toxin, rank 5.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Legendary Gems]]&lt;br /&gt;
[[category:Legendary]]&lt;br /&gt;
[[category:sockets]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Items navbox|normal}}&lt;/div&gt;</summary>
		<author><name>Richleeway</name></author>	</entry>

	<entry>
		<id>https://di.diablowiki.net/index.php?title=Enforcer&amp;diff=80295</id>
		<title>Enforcer</title>
		<link rel="alternate" type="text/html" href="https://di.diablowiki.net/index.php?title=Enforcer&amp;diff=80295"/>
				<updated>2015-09-01T01:29:04Z</updated>
		
		<summary type="html">&lt;p&gt;Richleeway: /* Original Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Legem-enforcer-icon.jpg|left]]&lt;br /&gt;
[[Enforcer]] is a [[Legendary Gem]] findable only from [[Greater Rift Guardians]] in [[Reaper of Souls]].  &lt;br /&gt;
&lt;br /&gt;
Legendary gems can only be socketed in rings and amulets worn by a character (not by a Follower) and provide dramatic and powerful bonuses that are huge upgrades over any normal [[gems]] in the game.&lt;br /&gt;
&lt;br /&gt;
All legendary gems improve with upgrades to rank 50, which can only be obtained via the NPC [[Urshi]] who appears after the death of a Guardian of a [[Greater Rift]] that is not completed in time. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gem Properties==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
'''Enforcer'''&lt;br /&gt;
* {{c_orange|Increases the damage of your pets by}} 25%.&lt;br /&gt;
&lt;br /&gt;
Secondary Power: &lt;br /&gt;
* {{c_orange|Your pets take}} 30% {{c_orange|reduced damage}}&lt;br /&gt;
{{c_gold|''This stone shares its powerful heart with those who serve the bearer.''}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Original Stats===&lt;br /&gt;
&lt;br /&gt;
This gem was reworked in a PTR patch on August 5th, 2014.[http://diablo.incgamers.com/blog/comments/diablo-3-ptr-2-1-0-patch-notes-5-august/comment-page-1?cpage=1#comment-8649488] The original stats were:&lt;br /&gt;
&lt;br /&gt;
'''Enforcer'''&lt;br /&gt;
* Increase the [[Critical Hit Chance]] of your pets by 20%.&lt;br /&gt;
* Upgrade rank grants: +0.4% Critical Hit Chance. Max +20% upgrade (+40% total).&lt;br /&gt;
&lt;br /&gt;
Rank 25 unlocks: &lt;br /&gt;
* Your pets are unkillable.&lt;br /&gt;
{{c_gold|''This stone shares its powerful heart with those who serve the bearer.''}}&lt;br /&gt;
&amp;lt;blue&amp;gt;Bliz Note: ''As was discussed in another thread, allowing this this gem to rank up to +100% pet Crit would likely cause undesired gearing issues and probably be a little out of line.''&amp;lt;/blue&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stats at Higher Ranks==&lt;br /&gt;
&lt;br /&gt;
[[File:Legem-enforcer-rank6.png|thumb|350px|Enforcer, rank 6. Early PTR sample, before the increase per level was reduced.]]&lt;br /&gt;
All Legendary Gems improve from rank 1 up to rank 50, with additional stats for the primary bonus, and the extra bonus property unlocking at the maximum upgrade rank of 50.&lt;br /&gt;
&lt;br /&gt;
Stats are pulled from the PTR and may differ in the final game.&lt;br /&gt;
&lt;br /&gt;
* '''Rank 1:''' Increase the [[Critical Hit Chance]] of your pets by {{c_blue|20%}}&lt;br /&gt;
* '''Rank 2:''' Increase the [[Critical Hit Chance]] of your pets by {{c_blue|20.4%}}&lt;br /&gt;
* '''Rank 3:''' Increase the [[Critical Hit Chance]] of your pets by {{c_blue|20.8%}}&lt;br /&gt;
* '''Rank 4:''' Increase the [[Critical Hit Chance]] of your pets by {{c_blue|21.2%}}&lt;br /&gt;
* '''Rank 5:''' Increase the [[Critical Hit Chance]] of your pets by {{c_blue|21.6%}}&lt;br /&gt;
* '''Rank 10:''' Increase the [[Critical Hit Chance]] of your pets by {{c_blue|23.6}}&lt;br /&gt;
* '''Rank 15:''' Increase the [[Critical Hit Chance]] of your pets by {{c_blue|25.6%}}&lt;br /&gt;
* '''Rank 20:''' Increase the [[Critical Hit Chance]] of your pets by {{c_blue|27.6%}}&lt;br /&gt;
* '''Rank 25:''' Increase the [[Critical Hit Chance]] of your pets by {{c_blue|29.6%}}&lt;br /&gt;
* '''Rank 30:''' Increase the [[Critical Hit Chance]] of your pets by {{c_blue|31.6%}}&lt;br /&gt;
* '''Rank 35:''' Increase the [[Critical Hit Chance]] of your pets by {{c_blue|33.6%}}&lt;br /&gt;
* '''Rank 40:''' Increase the [[Critical Hit Chance]] of your pets by {{c_blue|35.6%}}&lt;br /&gt;
* '''Rank 45:''' Increase the [[Critical Hit Chance]] of your pets by {{c_blue|37.6%}}&lt;br /&gt;
* '''Rank 50:''' Increase the [[Critical Hit Chance]] of your pets by {{c_blue|39.6%}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
Screens are from the early PTR testing, and may differ from live stats.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Legem-enforcer1.PNG|Enforcer, rank 1.&lt;br /&gt;
File:Legem-enforcer-rank6.png|Enforcer, rank 6.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Legendary Gems]]&lt;br /&gt;
[[category:Legendary]]&lt;br /&gt;
[[category:sockets]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Items navbox|normal}}&lt;/div&gt;</summary>
		<author><name>Richleeway</name></author>	</entry>

	<entry>
		<id>https://di.diablowiki.net/index.php?title=Simplicity%E2%80%99s_Strength&amp;diff=80294</id>
		<title>Simplicity’s Strength</title>
		<link rel="alternate" type="text/html" href="https://di.diablowiki.net/index.php?title=Simplicity%E2%80%99s_Strength&amp;diff=80294"/>
				<updated>2015-09-01T01:27:37Z</updated>
		
		<summary type="html">&lt;p&gt;Richleeway: /* Gem Properties */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Legem-simplicitys-strenght-icon.jpg|left]]&lt;br /&gt;
[[File:Legem-simplicitys-strenght1.jpg|thumb|350px|Simplicity’s Strength, rank 1.]]&lt;br /&gt;
&lt;br /&gt;
[[Simplicity’s Strength]] is a [[Legendary Gem]] findable only from [[Greater Rift Guardians]] in [[Reaper of Souls]].  &lt;br /&gt;
&lt;br /&gt;
Legendary gems can only be socketed in rings and amulets worn by a character (not by a Follower) and provide dramatic and powerful bonuses that are huge upgrades over any normal [[gems]] in the game.&lt;br /&gt;
&lt;br /&gt;
All legendary gems improve with upgrades to rank 50, which can only be obtained via the NPC [[Urshi]] who appears after the death of a Guardian of a [[Greater Rift]] that is not completed in time. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gem Properties==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|&lt;br /&gt;
'''Simplicity’s Strength'''&lt;br /&gt;
* {{c_orange|Increase the damage of primary skills by}} {{c_blue| 25%}}.&lt;br /&gt;
* Upgrade rank grants: +0.5% damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Rank 25 unlocks: &lt;br /&gt;
** {{c_orange| Primary skills heal you for 2% of maximum health on hit.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{c_gold|''&amp;quot;A simple task performed a thousand times may seem a drudgery, yet the power &amp;lt;br&amp;gt;it creates is immeasurable.&amp;quot; - Matriarch Lian Rasmussen''}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stats at Higher Ranks==&lt;br /&gt;
&lt;br /&gt;
All Legendary Gems improve from rank 1 up to rank 50, with additional stats for the primary bonus, and the extra bonus property unlocking at the maximum upgrade rank of 50.&lt;br /&gt;
&lt;br /&gt;
Stats are pulled from the PTR and may differ in the final game.&lt;br /&gt;
&lt;br /&gt;
* '''Rank 1:''' Increase the damage of primary skills by {{c_blue| 25%}}.&lt;br /&gt;
* '''Rank 2:''' Increase the damage of primary skills by {{c_blue| 25.5%}}.&lt;br /&gt;
* '''Rank 3:''' Increase the damage of primary skills by {{c_blue| 26%}}.&lt;br /&gt;
* '''Rank 4:''' Increase the damage of primary skills by {{c_blue| 26.5%}}.&lt;br /&gt;
* '''Rank 5:''' Increase the damage of primary skills by {{c_blue| 27%}}.&lt;br /&gt;
* '''Rank 10:''' Increase the damage of primary skills by {{c_blue| 29.5%}}.&lt;br /&gt;
* '''Rank 15:''' Increase the damage of primary skills by {{c_blue| 32%}}.&lt;br /&gt;
* '''Rank 20:''' Increase the damage of primary skills by {{c_blue| 34.5%}}.&lt;br /&gt;
* '''Rank 25:''' Increase the damage of primary skills by {{c_blue| 37%}}.&lt;br /&gt;
* '''Rank 30:''' Increase the damage of primary skills by {{c_blue| 39.5%}}.&lt;br /&gt;
* '''Rank 35:''' Increase the damage of primary skills by {{c_blue| 42%}}.&lt;br /&gt;
* '''Rank 40:''' Increase the damage of primary skills by {{c_blue| 44.5%}}.&lt;br /&gt;
* '''Rank 45:''' Increase the damage of primary skills by {{c_blue| 47%}}.&lt;br /&gt;
* '''Rank 50:''' Increase the damage of primary skills by {{c_blue| 49.5%}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Legem-simplicitys-strenght1.jpg|Simplicity's Strength, rank 1.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category:Legendary Gems]]&lt;br /&gt;
[[category:Legendary]]&lt;br /&gt;
[[category:sockets]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Template:Items navbox|normal}}&lt;/div&gt;</summary>
		<author><name>Richleeway</name></author>	</entry>

	</feed>