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Keith Lee

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[[Image:Keith_lee.jpg|left|thumb|200px|Keith Lee.]]'''Keith Lee ''' was Lead Producer on the [[D3 Team|Diablo 3 development team]]. He left the company to form [http://www.booyah.com Booyah] with [[Brian Morrisoe]] and [[Sam Christiansen ]] in August 2008 
==Background==
Before moving onto the [[Diablo 3]] team Keith worked on [[World of WarCraft: The Burning Crusade]]. Before that he was with [[Insomniac Games]], where he developed PS2 titles: Ratchet & Clank: Going Commando, Ratchet & Clank: Up Your Arsenal, and Ratchet: Deadlocked as a Programmer, Lead Programmer, and Project Manager.
 
 
===Booyah CCO===
Brian Morrisroe left [[Blizzard Entertainment|Blizzard]] to form [http://www.booyah.com Booyah] with [[Keith Lee]] and [[Sam Christiansen]] in August 2008. Between them, the latter two are responsible for gems like Call of Duty, Tony Hawk Pro Skater, Resistance and Ratchet & Clank. The company has not made much sound yet but they do have a big backer with Kleiner Perkins who have put $4.5 million into the company. Their stated goal? To "blow people away with a product that actually improves their life while simultaneously delighting them." And if that wasn't enough — "Do good, to help other people do good, to change the world."
 
 
 
 
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Before moving onto the Diablo 3 team Keith worked on World of Warcraft: The Burning Crusade. Before that he was with Insomniac Games, where he developed PS2 titles: Ratchet & Clank: Going Commando, Ratchet & Clank: Up Your Arsenal, and Ratchet: Deadlocked as a Programmer, Lead Programmer, and Project Manager.
[[category:ExBlizzardEx-Blizzard]]
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