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Gold

874 bytes added, 03:27, 27 January 2011
Gold in Diablo III
===Gold Loss on Death=== There are no plans to include death penalties (outside of [[Hardcore]]) in Diablo III, aside from possibly some equipment durability loss. Players will not lose gold when they die, since the team doesn't feel this is a necessary or useful [[gold sink]]. Bashiok commented on it in October 2010:<ref>[http://diablo.incgamers.com/blog/comments/blue-no-death-penalties-required-in-d3/ Bashiok forum post] - B.net forums, October 25, 2010</ref> <blue>You lost gold when you died in Diablo II and it was still worthless. Losing gold on death isn’t a necessary sink to make it worth something. Balancing gains and expenditures properly will make it worth something. That said, I don’t think we’ve made any final determinations on death penalties. Though I wouldn’t expect it to take anything away from the player. Gold, experience, etc.</blue>  ==Blizzcon 2010 Update===
Nothing new was revealed at Blizzcon 2010, but Jay again stressed their basic economic goals for the end game in an interview.<ref>[http://www.gameplanet.co.nz/pc/games/156898.Diablo-III/features/135958.20101024.Diablo-III-Interview-with-Jay-Wilson/ Jay Wilson Interview @ Blizzcon 2010] - GamePlanetNZ. October 25, 2010</ref>