Difference between revisions of "Template:Wizard Skillrune Trail of Destruction"
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Brokenstorm (talk | contribs) (Created page with "{{Rune effect|Obsidian|Trail of Destruction| {{editlink float|Template:Wizard_Skillrune_Trail_of_Destruction}} Casting Energy Twister grants you a Wind Charge. You can store up t...") |
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{{Rune effect|Obsidian|Trail of Destruction| | {{Rune effect|Obsidian|Trail of Destruction| | ||
{{editlink float|Template:Wizard_Skillrune_Trail_of_Destruction}} | {{editlink float|Template:Wizard_Skillrune_Trail_of_Destruction}} | ||
− | Casting Energy Twister grants you a Wind Charge. You can store up to {{c_lime|5}} Wind Charges at a time. Casting an Signature spell releases all Wind Charges as a giant Energy Twister that deals {{c_lime| | + | Casting Energy Twister grants you a Wind Charge. You can store up to {{c_lime|5}} Wind Charges at a time. Casting an Signature spell releases all Wind Charges as a giant Energy Twister that deals {{c_lime|25%}} damage per Wind Charge. |
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+ | {{c_gold|Signature spells are: [[Magic Missile]], [[Shock Pulse]], [[Spectral Blade]], [[Electrocute]].}} | ||
}}<noinclude> | }}<noinclude> | ||
[[category:Rune effects templates]] | [[category:Rune effects templates]] |
Latest revision as of 17:44, 23 September 2011
Trail of Destruction |
[e] Casting Energy Twister grants you a Wind Charge. You can store up to 5 Wind Charges at a time. Casting an Signature spell releases all Wind Charges as a giant Energy Twister that deals 25% damage per Wind Charge. Signature spells are: Magic Missile, Shock Pulse, Spectral Blade, Electrocute. |