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Cold is one of the types of [[elemental]] [[damage]] in Diablo III. It is blue in appearance and much sought after for the has a secondary effect of chilling or freezing effect if has on targets. Chilled enemies are slowed, while frozen enemies are locked motionless for some duration of time. Characters, [[bosses]], and [[champions]] can not be frozen, but all may be chilled.
Cold damage is dealt by a wide variety of character skills and spellsweapons, and can be added to as well as skills with [[runestone]]s. It is also a common modifier found on items, and is much sought after for the chilling/slowing effect it adds to attacks.
Cold resistance mitigates the damage taken by cold attacks. The freez time can be [[resist]]edreduced or canceled by various skills, as well as [[or modifiers that reduce]]d or [[absorb]]ed, but not [[blockcrowd control]]edeffects.
==Diablo III Damage TypesCold Secondary Effects==
[[File:Barb-cleave2.jpg|thumb|300px|Cold damage splashes snow-like ice crystals. The orange streak is from the Barbarian's [[Cleave]] skill.]]
[[category:combat]]
[[category:cold]]
[[category:damage]]