Difference between revisions of "Template:Beta skill notes"

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During the [[Diablo III Beta]], all of the [[skills]] underwent extensive iteration. Skill changes varied from changing the levels the skills are unlocked, to changes in resource cost, damage, and even function. A few skills were removed altogether, and a few new ones were added. Also, the entire skill system received an overhaul with the [[Beta Patch 13]] update, with physical runes replaced by rune effects that automatically unlock at various levels for the different skills.<noinclude>
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The [[Diablo III Beta]] started in September 2011, and while it ran, all of the [[skills]] continued to undergo extensive iteration. Skill changes varied from changing the levels the skills are unlocked, to changes in resource cost, damage, and even function. A few skills were removed altogether, and a few new ones were added. Also, the entire skill system received an overhaul with the [[Beta Patch 13]] update in February 2012, with physical runes replaced by rune effects that automatically unlock at various levels for the different skills.<noinclude>
 
[[Category:Templates]]
 
[[Category:Templates]]
 
[[Category:Notes]]
 
[[Category:Notes]]
 
</noinclude>
 
</noinclude>

Latest revision as of 21:25, 24 April 2012

The Diablo III Beta started in September 2011, and while it ran, all of the skills continued to undergo extensive iteration. Skill changes varied from changing the levels the skills are unlocked, to changes in resource cost, damage, and even function. A few skills were removed altogether, and a few new ones were added. Also, the entire skill system received an overhaul with the Beta Patch 13 update in February 2012, with physical runes replaced by rune effects that automatically unlock at various levels for the different skills.