Difference between revisions of "Ormus"

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==Background==
 
==Background==
Ormus is a rambling and half-mad old [[sorcerer]], but there is information and truth in what he says. He proved lucid enough to use the [[Skatsimi]] dagger as part of a ward to protect the docks from the half-sentient, encroaching jungle.
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Ormus is a rambling and half-mad old [[sorcerer]], but there is information and truth in what he says. He proved lucid enough to use the [[Skatsim]]i dagger as part of a ward to protect the docks from the half-sentient, encroaching jungle.
  
  

Revision as of 15:27, 27 October 2009

Ormus in Diablo II.
Ormus is an aged, wacky, but wise and powerful wizard who sells and buys equipment of different kinds and lived in the Kurast Docks about 20 years ago. He is presumed to still be there. He is a Diablo II merchant NPC.


Background

Ormus is a rambling and half-mad old sorcerer, but there is information and truth in what he says. He proved lucid enough to use the Skatsimi dagger as part of a ward to protect the docks from the half-sentient, encroaching jungle.


Diablo II NPC

Ormus gives a couple of quests and quest rewards, and in D2X he is the most popular NPC merchant in Act Three, simply because he is the closest to the waypoint and Town Portal locations, and thus the most convenient to trade with.

His wares are less popular to purchase, but he is the classic magical potion seller, and his inventory includes a few types of armor, along with staves, wands, scepters, scroll and tomes, and mana and health potions.


For more information about the Diablo II NPC Ormus, see: Ormus


Ormus Dialogues


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