Difference between revisions of "Skeletal Shieldbearer"

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[[Image:Mon-skeletal-shieldman2.jpg|frame|thumb]]Skeletal Shieldmen are [[Undead]].
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[[Image:Mon-skeletal-shieldman2.jpg|thumb]]Skeletal Shieldmen are [[Undead]].
  
 
These foot soldier skeletons spawn with large, round, glowing blue shields from which they derive their names. They carry a sword as well, but use it only sporadically, and not with very great effect. Their chief purpose is as a defensive unit, and a phalanx of these skeletons can usually be found in front of [[Skeletal Archer]]s or a [[Skeletal Summoner]]. They block very effectively, thwarting most attacks launched straight at them, but are very slow to turn and can be flanked or simply run past without much difficulty.
 
These foot soldier skeletons spawn with large, round, glowing blue shields from which they derive their names. They carry a sword as well, but use it only sporadically, and not with very great effect. Their chief purpose is as a defensive unit, and a phalanx of these skeletons can usually be found in front of [[Skeletal Archer]]s or a [[Skeletal Summoner]]. They block very effectively, thwarting most attacks launched straight at them, but are very slow to turn and can be flanked or simply run past without much difficulty.
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They have slow foot speed and attack speed, and very low hit points, so will usually die in just one or two hits, once their shields are bypassed.
 
They have slow foot speed and attack speed, and very low hit points, so will usually die in just one or two hits, once their shields are bypassed.
  
[[Image:Mon-skeletal-shieldman1.jpg|frame|left]]As of the WWI 2008 gameplay movie, (July 2008), skeletal shieldmen mark their success blocking attacks with the word block, appearing on the screen above the action. This feature is controversial, with many players disapproving of the word showing up on the screen, as though the action were being narrated in a fighting game. There's no telling if that feature will remain into the final game, as early in development as we are now.
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==Block?==
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[[Image:Mon-skeletal-shieldman1.jpg|frame]]
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As of the WWI 2008 gameplay movie, (July 2008), skeletal shieldmen mark their success blocking attacks with the word block, appearing on the screen above the action. This feature is controversial, with many players disapproving of the word showing up on the screen, as though the action were being narrated in a fighting game. There's no telling if that feature will remain into the final game, as early in development as we are now.
  
 
=Media=
 
=Media=
  
See screenshots and concept art of the skeletal shieldman in the Image Gallery.
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[http://www.diii.net/gallery/showgallery.php?si=shieldman&x=0&y=0&limit=&thumbsonly=0&perpage=24&cat=all&ppuser=0&thumbcheck=0&page=1&sortby=&sorttime=0&way=&cat=all See screenshots and concept art] of the skeletal shieldman in the Image Gallery.
  
 
[[Image:Mon-skeletal-shieldman4.jpg|frame|center|Shieldmen protect archers.]]
 
[[Image:Mon-skeletal-shieldman4.jpg|frame|center|Shieldmen protect archers.]]

Revision as of 04:25, 13 July 2008

Mon-skeletal-shieldman2.jpg
Skeletal Shieldmen are Undead.

These foot soldier skeletons spawn with large, round, glowing blue shields from which they derive their names. They carry a sword as well, but use it only sporadically, and not with very great effect. Their chief purpose is as a defensive unit, and a phalanx of these skeletons can usually be found in front of Skeletal Archers or a Skeletal Summoner. They block very effectively, thwarting most attacks launched straight at them, but are very slow to turn and can be flanked or simply run past without much difficulty.

They have slow foot speed and attack speed, and very low hit points, so will usually die in just one or two hits, once their shields are bypassed.

Block?

Mon-skeletal-shieldman1.jpg

As of the WWI 2008 gameplay movie, (July 2008), skeletal shieldmen mark their success blocking attacks with the word block, appearing on the screen above the action. This feature is controversial, with many players disapproving of the word showing up on the screen, as though the action were being narrated in a fighting game. There's no telling if that feature will remain into the final game, as early in development as we are now.

Media

See screenshots and concept art of the skeletal shieldman in the Image Gallery.

Shieldmen protect archers.