Difference between revisions of "Buff"
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The direct opposite of a buff is a [[debuff]], that works similarly, but has direct/indirect ''negative'' effects on the recipient. | The direct opposite of a buff is a [[debuff]], that works similarly, but has direct/indirect ''negative'' effects on the recipient. | ||
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Revision as of 15:42, 22 June 2009
A buff is generally a non-permanent attribute added to a unit, affecting it directly or indirectly for a period of time in a positive manner. Such an effect is the Barbarian Battle Cry ability to strengthen other characters. It applies to a single target, or targets in an Area of Effect but it retain this "buff" even when they move around.
Buffs are generally applied by a character or monster of caster type, or some effect in the game like a shrine of some sort.
The direct opposite of a buff is a debuff, that works similarly, but has direct/indirect negative effects on the recipient.