Difference between revisions of "Template:Witch Doctor Passive Fetish Sycophants"
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{{Passive effect | {{Passive effect | ||
|{{editlink float|Template:Witch_Doctor_Passive_Fetish_Sycophants}}<br>Witch Doctor | |{{editlink float|Template:Witch_Doctor_Passive_Fetish_Sycophants}}<br>Witch Doctor | ||
− | |IconFetishSycophants.png|Fetish Sycophants| | + | |IconFetishSycophants.png|Fetish Sycophants|30| |
− | Whenever you cast a | + | Whenever you cast a Physical Realm spell you have a {{c_lime|3%}} chance to summon a dagger-wielding Fetish to fight by your side for {{c_lime|60}} seconds. |
+ | |||
+ | Physical Realm spells are:<br> | ||
+ | • Poison Dart<br> | ||
+ | • Plague of Toads<br> | ||
+ | • Zombie Charger<br> | ||
+ | • Corpse Spiders<br> | ||
+ | • Firebats<br> | ||
+ | • Firebomb<br> | ||
+ | • Locust Swarm<br> | ||
+ | • Acid Cloud<br> | ||
+ | • Wall of Zombies<br> | ||
}}<noinclude>[[category:Witch Doctor passive skill templates]][[category:passive skill templates]]</noinclude> | }}<noinclude>[[category:Witch Doctor passive skill templates]][[category:passive skill templates]]</noinclude> |
Revision as of 19:54, 25 March 2012
Fetish Sycophants | 30 |
Whenever you cast a Physical Realm spell you have a 3% chance to summon a dagger-wielding Fetish to fight by your side for 60 seconds. Physical Realm spells are: |