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[[File:IconInnerSanctuary.jpgpng|left]]'''Inner Sanctuary''' is a Spirit Spending [[Monk skill]] enabled unlocked at [[clvl|levelLevel]] 11. The Monk casts a rune on the ground that cannot be passed.
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==Background==
{{Skillbox D3|portrait= [[File:Inner_Sanctuary.jpg<!-- |portrait-width= -->thumb|200px|right|name= Inner Sanctuary|user= Monk|clvl= 11|description= Create a circle of protection on the ground for X seconds that cannot be passed by enemies. Cost: X Spirit.|type= Defensive [[Buff]]|resource= Costs [[Spiritin action]]|alabaster= Unknown|crimson= Unknown|golden= Unknown|indigo= Unknown|obsidian= Unknown}}
The [[Monk]] uses holy energy to create a protected region on the ground for a few seconds that can not be bypassed by enemies.
==Skill Effects==
The following is a very quick list. See the [[Inner Sanctuary rune effects]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
==Skill Design==When cast, this [[skill]] creates a large rune on the ground where the Monk is standing, with a small, [[Slow Time]]-like bubble shield surrounding the character. It seems to be impermeable to the movement of [[melee]] attackers, however it does not protect against long-ranged melee attacks. (A [[Fallen Overseer]] has enough range to hit the character standing in the middle, while regular [[Fallen]] cannot.) It is unknown as to how this skill functions with ranged projectiles, flying enemies, or boss fights.{{Active skills header}}</noinclude>{{Inner Sanctuary info}}
==Skill Effect=={{Active skill header}}</noinclude>{{Skill effects|Inner Sanctuary|IconInnerSanctuary.jpg|([[clvl|Level]] 11)|Create a circle of protection on the ground for {{c_lime|8}} seconds that cannot be passed by enemies. Spends {{c_lime|80}} Spirit Per Use.}} | width="40px" | [[image:IconCrimson.jpg|40px|center|link=Crimson]]| width="140px" | [[Forbidden Palace (rune effect)|Forbidden Palace]]| Enemies within the area of effect of Inner Sanctuary when it is activated take {{c_lime|185-199}} Holy damage.
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| width="40px" | [[image:IconIndigo.jpg|40px|center|link=Indigo]]| [[Consecration (rune effect)|Consecration ]] | Increase the duration of Inner Sanctuary to {{c_lime|X15}} seconds.
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| width="40px" | [[image:IconObsidian.jpg|40px|center|link=Obsidian]]| [[Circle of Protection (rune effect)|Circle of Protection]] | The Monk You and any all allies standing in the area of effect of Inner Sanctuary take {{c_lime|55%}} less damage from attacks.
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| width="40px" | [[image:IconGolden.jpg|40px|center|link=Golden]]| [[Safe Haven (rune effect)|Safe Haven]] | The Monk You and any all allies regenerate {{c_lime|X1170.9}} Life per second while inside the circle.
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| width="40px" | [[image:IconAlabaster.jpg|40px|center|link=Alabaster]]| [[Sanctified Ground (rune effect)|Sanctified Ground]] | When Inner Sanctuary expires it becomes Sanctified Ground for {{c_lime|X6}} seconds, slowing the movement of all enemies on it by {{c_lime|Y60%}}.
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{{center|Note: Information is based on a level 60 character and rank 7 runestones.}}
==Skill Design==
When cast, this [[skill]] creates a large rune on the ground where the Monk is standing, with a small, [[Slow Time]]-like bubble shield surrounding the character. It seems to be impermeable to the movement of [[melee]] attackers, however it does not protect against long-ranged melee attacks. (A [[Fallen Overseer]] has enough range to hit the character standing in the middle, while regular [[Fallen]] cannot.)
It is unknown as to how this skill functions with ranged projectiles, flying enemies, or boss fights.
==Synergies==
* No [[synergies]] with any of the [[passive skill]]s are yet known.
Skill tiers were removed for the [[July 2011 Press Event]], and Inner Sanctuary became a level 11 skill.
Image:monk_trailer_innerS|From the Monk Trailer
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* [http://diablo.incgamers.com/blog/comments/full-monk-skill-tree-discussion-and-status/ BlizzCon 2009 Full Monk Skill Tree Stats and Discussion]
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
* [http://diablo.incgamers.com/forums/showthread.php?p=8008273#post8008273 Silva's Monk Runestone Effects] -- IncGamers 6th Sep 2011
* [http://us.battle.net/d3/en/class/monk/active/ Monk Active Skills] -- Diablo III 12th Sep 2011
{{Skill navbox Diablo III|Monk}}
[[category:Monk skills]]
[[category:Active skills]]
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