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Damage Per Second

81 bytes added, 15:28, 29 May 2012
DPS Class info moved and restructured... tempted to delete
'''DPS''' or '''Damage Per Second''' is generally considered an [[MMO]] term, which describes how much damage a [[character]], [[spell]], skill, ability or item can produce on average per second.
 
All classes in the Diablo games are designed as DPS classes[http://diablo.incgamers.com/blog/comments/bashiok-speaks/], capable of dealing out big damage and clearing any difficulty playing solo. This is not the case in most [[RPG]]s, especially [[MMO]]s, where classes are divided into roles, some of which, such as healers or clerics, deal little or no damage when playing in group situations.
 
==DPS Class==
In other games, a class role refers to a class or character build that achieves a specific goal during group combat. There are generally four types of these classes: a [[tank]], a [[heal]]er, crowd control, and DPS. The role of the DPS player is to inflict as much damage as possible to the enemy or enemies in the area. The tank keeps the enemy's attention, keeping the enemies from damaging other party members, and the healer keeps everyone alive during the entire process.
DPS as a class role refers to All classes in the dichotomy of classes that Diablo games are pre-designed to serve a specific purpose. There are generally three types of as DPS classes when it comes to online games[http: a [[tank]], a [[heal]]er, and a DPSer//diablo. The role of the DPS player is to inflict as much damage as possible to the enemy or enemies in the area, while the tank keeps the enemy's attention, and the healer keeps everyone alive during the entire processincgamersIn an [[ARPGcom/blog/comments/bashiok-speaks/]] like Diablo, however, all classes can function effective as killing machines, so there are not such rigid class roles. However, it is possible to build a [[character]] in an ARPG that is capable of controlling enemy movement and absorbing dealing out big damage to protect other players. This is generally done without the help of a [[threat]] or [[aggro]] system, and it requires the player to be very knowledgeable of game mechanics in order to succeedclearing any difficulty playing solo
==On Items==
Hence, the DPS display is just a general indicator of the type of damage a player can expect.
==DPS Class==
In other games, a class role refers to a class or character build that achieves a specific goal during group combat. There are generally four types of these classes: a [[tank]], a [[heal]]er, crowd control, and DPS. The role of the DPS player is to inflict as much damage as possible to the enemy or enemies in the area. The tank keeps the enemy's attention, keeping the enemies from damaging other party members, and the healer keeps everyone alive during the entire process.
 
All classes in the Diablo games are designed as DPS classes[http://diablo.incgamers.com/blog/comments/bashiok-speaks/], capable of dealing out big damage and clearing any difficulty playing solo.
{{Skill_navbox_Diablo_III|Other}}
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