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Damage Per Second

291 bytes added, 08:59, 23 December 2008
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'''DPS''' or '''Damage Per Second''' is generally considered a MMO term, which describes how much a character, spell, skill, ability or item can produce on average per second, with high and low evened out.
The term is also used in Diablo 3by the design team, when they stress the fact that (as was the case in Diablo II) all characters are capable of fighting and succeeding alone or in a party. In other words, there are no healers or tanks or mages who can only do one thing, and aren't capable of surviving or thriving on their own.
[[Category:Game terms]]
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