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2,427 bytes added, 14:00, 9 November 2009
Item Variety
If there are other new item types, new varieties of weapons or multiple levels of jewelry, it's not been announced. However, lots of the item types so popular in Diablo II were not added until the expansion; there were no jewels, charms, runes, or runewords in regulation Diablo II; those all came in the expansion pack. It is therefore conceivable that a similar amount of item types and/or varieties could be added by the team in D3 and its expansion(s).
 
 
==Bind on Pick-Up/Equip==
 
The items in Diablo 3 will not "bind in pickup" (BoP). In other words, there won't be any items that are untradable, and that can not be dropped by a character without destroying them. The D3 Team feels that item trading and [[twinking]] is an indispensible part of the Diablo play experience, and they want to encourage trading.
 
That said, they are considering making the very highest end items Bind on Equip (BoE). That means that once such an item is equipped it can not be traded to or used by any other character. The point of this feature is to create some turn over amongst the [[end game]] gear. If the best items can be passed around and reused, then players will just use the same item on all of their characters, and eventually the trading market becomes clogged with the item as more and more of them are found and none are ever removed from the economy. (This is less of an issue with Hardcore characters, since there items are removed from the economy with unlooted character deaths.)
 
The D3 Team has said that BoE items might be bind to account, rather than to character. (It's not yet been determined.) This would let players transfer them between characters on the same account. It's unclear how useful this would be; from what we've seen of the character design thus far, items are fairly exclusive, either by class-specific type or just by only being useful for one of the classes. But with BoE:Account, it would at least be useful to pass around a super item between characters of the same class, with different builds.
 
 
===Quest Items BoP===
 
There's been a fair amount of confusion about how Quest Items will bind on pickup, after [[Bashiok]] gave several unclear explanations of the feature in a series of forum posts. [http://www.diii.net/blog/comments/bashiok-on-boe-items/]
 
This is not a big deal; characters in Diablo 3 have a Quest Items tab in their inventory menu. Only quest items are stored in that window, they are automatically slotted there when picked up or received from an NPC, and they are automatically removed/used when required by the quest. The point in making them BoP is that a clueless new player might drop or throw away a quest item which would make that quest unfinishable.
 
Quest items can be removed, permanently, by abandoning quests. When a quest is dropped in that way, the items associated with it will vanish from the inventory window.
==Inventory==