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Diablo II: Diablerie

1,585 bytes added, 11:53, 24 December 2009
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Diablo II: Diablerie is a [[DnD]] adaptation of [[Diablo II]] as a [[Diablo_pen_and_paper_RPG|PnP RPG]] released in 2000 authored by JD Wiker.


==Background==
This roleplaying game was released as part of the Advanced Dungeons & Dragons 3 ruleset. It features the five classes from the original [[Diablo II]]: [[Amazon]], [[Barbarian]], [[Necromancer]], [[Paladin]] and [[Sorceress]] in DnD rules with spells, feats, skills, monsters and items.

The material also includes one simple adventure to explore the [[Morgen Keep]], and save an item called the [[Siegehammer]] from a [[demon]] called [[Crushskull]].

The validity of this information, and whether or not is [[canon]] is unknown, but [[Blizzard Entertainment|Blizzard]] have said all previous official sources of information are canon with the exceptions of any [[retcon]]s.

Diablere received terrible feedback from fans for it's low quality and lack of insight into the then new D20 system.


==Game Summary==
This is what RPG.net has to say about it:[http://index.rpg.net/display-entry.phtml?mainid=8530]
::''A supplement recreating the world of Diablo II: Diablerie.''

::''Includes:''
::* ''A step-by-step guide to creating [[Amazon]]s, [[Barbarian]]s, [[Paladin]]s, [[Necromancer]]s, and [[Soceress]]es''
::* ''A complete list of weapons and gear''
::* ''Loads of Diablo II spells and magic items''
::* ''A ready-to-run adventure with three different lists of monsters''

::'''Notes on This Edition'''
::''96 pages.''



==Reference==
* [http://index.rpg.net/display-entry.phtml?mainid=8530 RPG.net entry for Diablerie]
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