12,486
edits
Changes
m
DPS The term is now also shown on the individual often associated with "[[item|weaponssquishy]] in Diablo III" characters, which some players like and others dislikewho are essentially glass cannons - dealing massive damage, but are also easily killed.
Another use of the ==Classes==The term DPS is simply to explain used in [[Diablo 3]] by the [[D3 Team|design team]], when they stress the fact that this (as was the case in [[classDiablo II]] ) all classes are capable of fighting and succeeding alone or in a party. In other words, there are no [[monsterhealer]]s or [[tank]] is primarily there to deal damage. It's also often associated with "or [[squishycaster]]" characterss who can only do one thing, who and aren't capable of surviving or thriving on their own - '''all [[Diablo game]] classes are essentially glass cannons - dealing massive damageDPS classes'''. ==On Items==DPS will show on the individual [[item|weapons]] in [[Diablo III]], but are also easily killedwhich some players like and others dislike. {{Class navbox|Class}} {{Monster navbox|info}}
no edit summary
==DPS Class==The term is used in [[Diablo 3class]] by the or [[D3 Team|design teammonster]], when they stress the fact s that (deal damage are generally called "DPS" as was the case in an [[Diablo IIarchtype]]) all characters are capable of fighting and succeeding alone or in a party. In other words, there are no [[healerRPG]]s or and [[tankARPG]]s or [[caster]]s who can only do one thing, and aren't capable of surviving or thriving on their own. How they deal damage is different.
[[Category:Reference]]