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Crafting

88 bytes added, 19:05, 18 August 2010
Mechanics
==Mechanics==
[[image:CraftingWindow.png|200px|thumb|left|An open crafting window, with a monk Fist weapon rare [[Monk]] Claw being crafted, resulting in a claw that poisons, hits hard and takes health after killing a monster]]
A player visits an Artisan, selects items he wants made which are determined by the level of the Artisan, as well as any recipes the player has found in the world, provides a gold fee and [[Salvaging|Salvaging Supplies]]. The items will take some time to be crafted, allowing the player to continue his adventures without the hindrance of other conventional crafting systems. In order to avoid the crafted items being the same everytime they are crafted, every item that is crafted will have a plus 1 or more in random attributes, these attributes will finalize once the item is made. It is possible to craft rare items as well.
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