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→Diablo 3
When Mike Morhaime revealed Blizzard's newest game during the WWI opening ceremony, I had no idea the emotional ride that was in store for me. Once the reveal cinematic showed the Tristram Cathedral and Tyrael at the Worldstone, I jumped out of my seat and screamed, "YES!" My neighbors must have thought I was insane (since this was at about 3 am). I hopped around, gleefully exclaiming, "Oh my god, Diablo 3!!" The subsequent panels with Diablo 3 information were a complete joy - I was glued to the event, eagerly awaiting the next bit of Diablo 3 news. In addition, I must've watched the 20 minute gameplay trailer they released over a dozen times in the following days. It looked so polished. I thought that it must've been at most a year away from release. Little did I know that I would be questioning whether or not my graduate degree would be complete before (which is becoming more and more likely) or after Diablo 3 would be released. Before Diablo 3, the announcement of a game had never triggered so much of a raw, emotional joy. I like the Elder Scrolls quite a bit, and even the announcement of TESV: Skyrim didn't elicit an intense response like that of Diablo 3.
Since June 2008, I've been following the development of Diablo 3 very closely. I even broke down and decided I would try for a ticket to Blizzcon 2009. Luckily, I snagged a ticket and got the chance to play the Blizzcon demo. I went through the line for the Diablo 3 demo over a dozen times time and time again - I couldn't get enough. Here's to hoping the wait isn't too much longer and it's released before 2012.
Over a decade with the Diablo series. I don't think there are too many other game companies outside of Blizzard that has have a fan base spanning that long of a time frame.