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Ground Stomp

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[[File:IconGroundStomp.png|left]][[Image:Barb-stomp1.jpg|thumb|300px|These boots are heavier than they look...]]'''Ground Stomp''' is a Defensive [[Barbarian]] Tier 2 [[Barbarian_skills|skill]] unlocked at [[Clvlclvl|level]] 34, which [[stun]]s enemies around the Barbarian for a limited period of time.
<strong>[https://us.battle.net/d3/en/class/barbarian/active/ground-stomp Hover for latest stats]</strong>
<br><br><br>__TOC__
==Background==
{{Skillbox
|game= Diablo III
|portrait= Barb-stomp1.jpg
<!-- |portrait-width= -->
|active= Active
|name= Ground Stomp
|ranks= 5
|user= Barbarian
|tree= Juggernaut
|description= Stomp the ground, [[stun]]ning all nearby enemies for X Seconds.
|type= Direct
|quantity= Cast
|effect= Circular [[AoE]]
|school= [[Physical]]
|resource= [[Fury]]
|cost= Unknown
|cast-time= None
|cooldown= 14 seconds
|synergies= None
}}
The Barbarian stomps the ground with such fury, that enemies around him are left bedazzled and cannot move.
==Skill Rune Effects==
The following is a very quick summary. See the [[Ground Stomp rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
<table>
 
<tr>
<th>Icon</th>
<th>Name</th>
<th>Stats (Hover over)</th>
<th class="inc_js_sortable inc_sort_desc">Level Unlocked</th>
</tr>
 
<tr id="">
<td>[[File:runea.png]]</td>
<td class="name">[[Trembling Stomp]]</td>
<td>
[https://us.battle.net/d3/en/class/barbarian/active/ground-stomp#a+ (Stats)]</td>
<td>28</td>
</tr>
 
<tr id="">
<td>[[File:runeb.png]]</td>
<td class="name">[[Wrenching Smash]]</td>
<td class="name">
[https://us.battle.net/d3/en/class/barbarian/active/ground-stomp#b+ (Stats)]</td>
<td>18</td>
 
</tr>
 
 
<tr id="">
<td>[[File:runec.png]]</td>
<td class="name">[[Jarring Slam]]</td>
<td class="name">
[https://us.battle.net/d3/en/class/barbarian/active/ground-stomp#c+ (Stats)]</td>
<td>54</td>
</tr>
 
 
<tr id="">
<td>[[File:runed.png]]</td>
<td class="name">[[Foot of the Mountain]]</td>
<td class="name">
[https://us.battle.net/d3/en/class/barbarian/active/ground-stomp#d+ (Stats)]</td>
<td>40</td>
</tr>
 
<tr id="">
<td>[[File:runee.png]]</td>
<td class="name">[[Deafening Crash]]</td>
<td class="name">
[https://us.battle.net/d3/en/class/barbarian/active/ground-stomp#e+ (Stats)]</td>
<td>12</td>
</tr>
</table>
==Skill Design==
[[Image:Barb-stomp1.jpg|thumb|left|These boots are heavier than they look...]]
Ground Stomp is a useful [[skill]], it will buy the Barbarian precious time should the need arise. However, it is unknown if it will work on [[boss]]es.
{{clear-left}}
===Video===
A video of Ground Stomp in use can be seen below, courtesy of [http://www.youtube.com/Diablo3Inc the DiabloInc You Tube channel].
==Skill Rank Table==*'''Rank 1:''' Stomp the ground, stunning all nearby enemies for 3.0 Seconds. Cooldown is 14 seconds.*'''Rank 2:''' Stomp the ground, stunning all nearby enemies for 3.5 Seconds. Cooldown is 13 seconds. (A) *'''Rank 3:''' Stomp the ground, stunning all nearby enemies for 4.0 Seconds. Cooldown is 12 seconds. (A) *'''Rank 4:''' Stomp the ground, stunning all nearby enemies for 4.5 Seconds. Cooldown is 11 seconds. (A) *'''Rank 5:''' Stomp the ground, stunning all nearby enemies for 5.0 Seconds. Cooldown is 10 seconds. (A)<youtube>g00utvYvE5A</youtube>
(A) = Assumed
==Synergies==
The following [[Barbarian passives]] provide a benefit to Ground Stomp, runed or not:
* [[Bloodthirst]] - The [[Barbarian]] gains life based on the amount of damage he deals always.
* [[Weapons Master]] - Provides a damage bonus when the [[Barbarian]] is wielding a [[sword]] or [[dagger]].
* [[Berserker Rage]] - Inflicts additional damage while the [[Barbarian]] is at maximum [[Fury]].
* [[Brawler]] - Increases the [[Barbarian]]'s damage when he is swarmed.
==[[Synergies]]Development=='''Ground Stomp benefits directly from ''' was first introduced in the following [[traitWWI 2008]]s:* gameplay video, as a Tier III skill in the [[IntimidationJuggernaut Skill Tree]]: Increases damage done and reduces vendor costs. * [[Cruelty]]: Increases your chance of dealing critical strikes. * [[Weak Spot]]: Increases critical strike damage.<br> The original Ground Stomp may benefit from the following traits:* gave enemies a slight [[Frenzied Attacksknockback]]: Increases the chance to deal critical strikes and increases critical strike damage when the Barbarian is wielding two weapons. * [[Thunderous Blows]]: Increases damage done when the Barbarian is wielding had a two-handed weapon. * very short [[Beast Huntercooldown]]: Damage bonus against Beasts.* In June 2009 [[DemonsbaneBashiok]]: Damage bonus against Demons.* [[Just...Stay...Dead!]]: Damage bonus against Undead.* [[Massive Blow]]: You have a chance said it was to cost no Fury reserves but would be subject to hit all nearby targets with a single hitmuch longer cooldown. Requires a two-handed weapon. * [[Pig Sticker]]http: Increases damage done when the Barbarian is wielding a polearm, spears or when he throws weapons//www. * [[Die by the Sword]]: Increases damage done when the Barbarian is wielding swordsdiii. * [[Axe Murderer]]: Increases damage done when net/blog/comments/bashiok-on-the Barbarian is wielding axes.* [[Brain Basher]-barbarians-fury/]: Increases damage done when the Barbarian is wielding maces.
'''Note:''' Traits will no doubt <blue>Ground stomp is an exception mainly because of the nature of its use. A cooldown allows it to be revamped before game releaseused as an “oh crap I’m overwhelmed” ability without also requiring you to have fury built up. </blue>
At [[BlizzCon 2009]], Ground Stomp was shown with the longer cooldown, no knockback, and moved to Tier II. [[Flux]] discovered another use for it:[http://diablo.incgamers.com/blog/comments/full-barbarian-skill-trees-and-stats1/]
==[[Rune|Skill Rune]] Effects==* Unknown Rune: Adds damage <blockquote>''The radius of attack is very limited, just a few meters, so while this one worked to knock Dune Dervishes out of their invulnerable (to melee attacks) Whirlwind mode, you had to get quite close to use it, and knockbacktime it just right.</blockquote>
In the [[BlizzCon 2010]] gameplay demo, [[Flux]] was able to try it out with a rune that added knockback:[http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-barbarian]
<blockquote>''I can imagine high level Barbs having fun with GS and knockback. If you had gear to lengthen the duration of the stun, it might be fun to torture monsters, banging them around like shuffleboards and trying to push them in various directions. You’d need high hit point enemies though, so you didn’t prematurely kill them during the maneuvers.</blockquote>
==Development=='''Ground Stomp''' was first introduced in Skill tiers were removed for the [[WWI 2008July 2011 Press Event]] gameplay demo, allowing skills to unlock steadily from levels 1 to 30. The original Consequently, all skill levels were adjusted and Ground Stomp also gave enemies became a slight [[knockback]] and had a much shorter [[cooldown]]level 1 skill.
As of June 2009 it ===Beta===Ground Stomp was said bumped to have no cost to Fury reserves but would be subject to a cooldown[http://www.diiilevel 8 for the beta.net/blog/comments/bashiok-on-With the-barbarians-fury/].  At [[BlizzCon 2010]]Patch 13 changes, knockback it was added to Ground Stomp by an unknown runeclassified as a Defensive skill (but stayed at level 8). For the [[FluxBeta Patch 14]] tried it out:[http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-barbarian] <blockquote>''I can imagine high level Barbs having fun with GS and knockback. If you had gear to lengthen the duration of the stun, it might be fun was dropped to torture monsters, banging them around like shuffleboards and trying to push them in various directions. You’d need high hit point enemies though, so you didn’t prematurely kill them during the maneuverslevel 4.</blockquote>
===Previous Versions===
See the [[Barbarian skill archive]] for more details on previous versions of Ground Stomp and other Barbarian skills.
===Ground Stomp in In Other Games===Ground Stomp is similar to [[Diablo II]]'s {{iw|Barbarian Barbarian}} skill {{iw|War_Cry War Cry}}, which does damage to monsters, in addition to stunning them. 
The name and mechanic of this skill is possibly directly inspired by the Tauren Chieftain hero in WarCraft 3. The Tauren racial in World of WarCraft called "War Stomp" is also very similar.
 
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==Media==
Ground Stomp can be seen in action on video here:
* [[Gameplay WWI2008|Gameplay: WWI 2008]]
* [[Skill Animations Videos#Barbarian Video|Video: August 2011 Barbarian Skill Animations]]
 
You can find pictures in the Diablo III screenshot and picture gallery:
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]
 
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==Related Articles==
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''
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==References==
* [http://diablo.incgamers.com/blog/comments/bashiok-on-the-barbarians-fury/ Bashiok on the Barbarian's Fury] — Incgamers 10th Jun 2009
* [http://diablo.incgamers.com/blog/comments/full-barbarian-skill-trees-and-stats1/ BlizzCon 2009 Full Barbarian Skill Trees and Stats]
* [http://diablo.incgamers.com/blog/comments/bashiok-on-the-barbarians-fury/ Bashiok on the Barbarian's Fury]
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-barbarian BlizzCon 2010 Barbarian Hands-on Report]
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] — IncGamers 1st Aug 2011
* [http://diablo.incgamers.com/forums/showpost.php?p=8007726&postcount=1 Silva's Barbarian Runestone Effects] — IncGamers 6th Sep 2011
* [http://us.battle.net/d3/en/class/barbarian/active/ Barbarian Active Skills] — Blizzard's Official Diablo III Site
 
 
{{Skill navbox Diablo III|Barbarian|defensive}}
{{Slave navbox Diablo III|D3_Barbarian}}[[category:Barbarian skills]][[category:Active skills]]