==Blizzard's Unannounced Projects==
Blizzard currently has two unannounced projects.
==Blizzard's Unannounced Projects==Blizzard currently has two unannounced projects. One new Project [[gameTitan]] that is the internal codename for a Next-Gen MMORPG, under development since 2007 and very tentatively targeted for release in late 2013. Titan is a new Intellectual Property (IP), and not a sequel to another Blizzard game or a game set in any of their existing game worlds. The project is well under way and Blizzard has been opening posting jobs on it since 2009. No public information exists about it, and only the codename is known at this point. Though the project has been underway for several years, and has an entirely new universeinternal target date for late 2013, and one Rob Pardo stated[[MMORPGhttp://pc.ign.com/articles/113/1130025p1.html]]. The Next-gen MMO is also rumoured to be in a new universe, but at Blizzcon 2010 that there was no chance it could just as well would be in the same one as the regular gamerevealed until at least 2012.
At Blizzcon 2010 Blizzard said that the Next Gen MMO would not be announced until 2012 at the absolute soonest. [http://pc.ign.com/articles/113/1130025p1.html]
::As stated Blizzard's other future project is not as far along as Titan and virtually nothing is known about it, other than that it exists and that it is set in an interview with Geoff Keighleyanother new IP. No public hiring notices have yet been posted for it, Pardo mentioned we shouldnand it't expect s safe to hear anything about an actual product announcement until assume that it's at least 2012a couple of years behind Titan in development.
::This isn't especially surprising considering Blizzard's procedure of taking an extremely long time to develop and polish products. It was mentioned that around 50 people were actively working on the MMO project and that it is not exactly in a full stage of production right now.
==Why Not Announce?==There are many reasons Blizzard has gained a developer do not announce reputation for announcing their projects as soon as they have started with [[Blizzard Entertainment|Blizzard]], this is very apparent by looking at the communitygames far in advance of their release dates. Fans donIt't want s good to wait too long start the publicity and anticipation building for a gametitle well in advance, and while announcing it will create a good amount of pre-release hype but too far ahead can leave fans dispirited or burned out. (Though secrets can be hard to help sell the game (or just keep , as the existing communities alive), it will also make users more project grows larger and more anxious to get their hands many dozens of people are working full time on it.)
This is definitely an issue with Diablo III, which was announced in June 2008, and yet will not be released before late 2011 at the soonest; three and a half years after the reveal.
Some developers eventually fall for Blizzard employees have repeatedly said they take too long to make games and that they need to hold their announcements until the games are further along in their development cycle. This is difficult since they do not know how long the pressure by fansgames will take to create, publishers and/or investors and launch a but it seems safe to assume Blizzard will try to keep the secret of their upcoming game before it's ready, and it can have disastrous consequences. Take [[Hellgate: London]]'s launch as an exampletitles for longer than they managed with D3.
==Code Names==
generally Ongoing projects are given code names that may or may not have a code name within the developer's quarters anything to make sure that even do with a 100% reliable staff, it will not leakthe games themselves. For instance, [[StarCraft II]] was known as "Hydra" before it was announcedAfter all, the developers and Blizzard has used other ancient greek terms for projects others in the pastknow at the company have to refer to the game by something that won't give away the true nature of the endeavor.
[[Diablo III]] was referred to as "Project Hydra" during the 2005-2008 development at Blizzard North, before the game was announced in June 2008.
==References==
* ''To be added''[http://www.blizzardnewmmo.com/Game_Info http://www.blizzardnewmmo.com]
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