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'''Wall of Zombies''' is a [[Witch Doctor]] Tier 5 [[Witch Doctor skills|skill]] unlocked at [[clvl|level]] 1424. One of the more creative skills in Diablo III, WoZ causes a tightly-spaced line of zombies to erupt from the ground, blocking the progress of monsters and tearing apart any monsters that come into their reach.
This is a [[signature skill]] of the Witch Doctor.
|name= Wall of Zombies
|user= Witch Doctor
|description= Zombies erupt from the earth and attack nearby enemies for X damage per second.
|type= [[DoT]]/Line [[AoE]]
==Trait Synergies==Various * No [[Witch Doctor traitssynergies]] provide bonuses across with any of the board to his magical abilities. The only traits that seem like to specifically boost Wall of Zombies are these:* [[Zombie Masterpassive skill]]: Increases damage done by Zombie skills. '''Note:''' The current trait list is very out-of-date and will no doubt be overhauled before game releases are yet known.
==Development==
'''Wall of Zombies''' was first introduced in the [[WWI 2008]] gameplay video when [[Diablo III]] premiered. Back then, it was in the [[Voodoo Skill Tree]], then moved to the [[Zombie Skill Tree]], before skill trees were removed for the game. It's not been seen in action sincewas a Tier 5 skill until skill tiers were removed for the July 2011 Press Event, other than in short gameplay clipsand Wall of Zombies became a level 24 skill.
===Previous Versions===
* [http://diablo.incgamers.com/blog/comments/witch-doctor-gameplay-report/ BlizzCon 2008 Witch Doctor Gameplay Report]
* [http://diablo.incgamers.com/blog/comments/full-witch-doctor-skills/ BlizzCon 2009 Full Witch Doctor Skill Trees and Stats]
* [http://diablo.incgamers.com/forums/showthread.php?p=7962606#post7962606 JudgeHype.com July 2011 Press Event Coverage - The Witch Doctor (Translated by Zediono)]
{{Slave navbox Diablo III|WD}}