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Galvanizing Ward

1,745 bytes added, 21:22, 9 September 2011
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<noinclude>
[[File:IconGalvanizingWard.png|left]]
'''Galvanizing Ward''' is a [[passive skill]] unlocked for the [[Wizard passives|Wizard]] at [[clvl|Level]] 23, which increases the duration of Armor Spells and grants Life.

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==Lore==
''"Power begets power. The excess energy from one spell is absorbed by the other, and so the effect is sustained."'' - Excerpt from Grand Master Zaven's Lecture on Synergistic Effects in Esoteric Arcane Spheres


==Design==
Increases the duration of your [[armor spell]]s by {{c_lime|120}} seconds. As long as an Armor spell is active, you gain {{c_lime|3}} [[Life]] per second.<br>
The following skills are improved:<br>
• [[Energy Armor]]<br>
• [[Ice Armor]]<br>
• [[Storm Armor]]

===Level Requirement===
* '''[[Wizard]]''': level 23


==Synergies==
No [[synergies]] with any [[active skills]] or other [[passive skills]] are known.


==Development==
{{Passive history notes}}
Galvanizing Ward was not seen until it showed up in the Diablo III beta as a level 23 passive.


==References==
* [http://diablo.incgamers.com/forums/showthread.php?p=8008951#post8008951 HardRock's Wizard Passive Skills] -- IncGamers 6th Sep 2011


{{Skill navbox Diablo III|Wizard}}

[[category:Wizard passives]]
[[category:passive skills]]
</noinclude>

<!-- When this page is transcluded, only the following section appears -->
<includeonly>
| [[File:IconGalvanizingWard.png|40px]]
| [[Galvanizing Ward]]
| Increases the duration of your [[armor spell]]s by {{c_lime|120}} seconds. As long as an Armor spell is active, you gain {{c_lime|3}} [[Life]] per second.<br>The following skills are improved:<br>• [[Energy Armor]]<br>• [[Ice Armor]]<br>• [[Storm Armor]]
| 23
| Wizard
|-
</includeonly>
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