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<noinclude>
[[File:IconSoulHarvest.png|left]]
'''Soul Harvest''' is a Spirit Realm [[Witch Doctor skill]] enabled unlocked at [[clvl|level]] 14. This skill has changed a great deal during development, and is now a buff that boosts the Witch Doctor's spell damage when there are numerous enemies in the vicinity.
<br><br>__TOC__
==Background==
The [[Witch Doctor]] gains strength from the close proximity of his enemies.
==Skill Effects==
The following is a very quick list. See the [[Soul Harvest rune effects]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
{{Active skill skills header}}</noinclude>{{Witch Doctor Skill effects|Soul Harvest|IconSoulHarvest.png|([[clvl|Level]] 14)|Feed on the life force of up to {{c_lime|5}} nearby enemies within {{c_lime|15}} yards. Gain {{c_lime|126}} Attack for each affected enemy. This effect lasts {{c_lime|30}} seconds.<br>Cooldown: {{c_lime|15}} seconds.}} | width="40px" | [[image:IconCrimson.jpg|40px|link=Crimson]]| width="140px" | [[Siphon]]
| Gain {{c_lime|4258}} Life for every affected enemy.
|-
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|}
==Skill Design==
==Synergies==
* No [[synergies]] with any of the [[passive skill]]s are yet known.
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-witch-doctor BlizzCon 2010 Witch Doctor Hands-on Report]
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
* [http://us.battle.net/d3/en/class/witch-doctor/active/ Witch Doctor Active Skills] -- Diablo III 13th Sep 2011
{{Skill navbox Diablo III|WD}}
[[category:Witch Doctor skills]]
[[category:Active skills]]
</noinclude>