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Wall of Zombies

802 bytes removed, 23:16, 17 September 2011
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{{Active skills header}}
</noinclude>{{Witch Doctor Skill Wall of Zombies}}
{{Blank headerWitch Doctor Skillrune Creepers}}| width="55px" | [[image:IconCrimson.jpg|40px|link=Crimson]]| width="140px" | [[Creepers]]| Up to {{c_lime|3Witch Doctor Skillrune Barricade}} zombies will emerge entirely from the ground and attack nearby enemies for {{c_lime|36 - }} physical damage per swing.|-| width="40px" | [[image:IconIndigo.jpg|40px|link=Indigo]]| [[Barricade]]| Doubles the width of the wall. The line of zombies will attack for {{c_lime|30 - 44Witch Doctor Skillrune Dead Rush}} physical damage per second.|-| width="40px" | [[image:IconObsidian.jpg|40px|link=Obsidian]]| [[Dead Rush]]| Zombies run out in all directions dealing {{c_lime|99 - 128}} physical damage to nearby enemies.|-| width="40px" | [[image:IconGolden.jpg|40px|link=Golden]]| [[Witch Doctor Skillrune Unrelenting Grip]] | Zombies will slow the movement of enemies by {{c_lime|60%}} for {{c_lime|9}} seconds.|-| width="40px" | [[image:IconAlabaster.jpg|40px|link=Alabaster]]| [[Witch Doctor Skillrune Pile On]] | A tower of zombies falls over dealing {{c_lime|185 - 277}} physical damage to any enemies in the way.|-
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{{center|Note: Information is based on a level 60 character and rank 7 runestones.}}
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