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Other classes

27 bytes removed, 15:27, 11 October 2008
Speculation
::''We have other goals, where we want each class to be distinctive from one another, we want archetypes to be very strong—I should be able to tell you the name of a class, and you should know what it is, right away. You should have an idea of the kinds of things that that class can do.''
It is likely that the next three two classes will include a '''ranged''', '''pure magic user''' and a '''melee/caster hybrid''' class, in terms of what roles are needed.
::''All the [[barbarian]] players are delighted and all the [[necromancer]]s hate us. I understand, I don't begrudge them that. I would hate me too! But what I would say is that when we announce the next class, which is quite similar to a previous class, then all those players will hate us too. You can't make everybody happy, but I think when the game finally come out players will find there's a good class for them, one they will love as much as the ones that came before. And if they don't, I absolutely promise that in the expansions we'll consider bringing back old classes. We just don't want to do it with the first release. We want to establish our identity.''
 
 
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