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Damage Per Second

123 bytes added, 17:17, 16 January 2009
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'''DPS''' or '''Damage Per Second''' is generally considered an MMO term, which describes how much damage a character, spell, skill, ability or item can produce on average per second, with high and low evened out.
 The term is used in [[Diablo 3 ]] by the [[D3 Team|design team]], when they stress the fact that (as was the case in [[Diablo II]]) all characters are capable of fighting and succeeding alone or in a party. In other words, there are no healers [[healer]]s or tanks [[tank]]s or mages [[caster]]s who can only do one thing, and aren't capable of surviving or thriving on their own.  DPS is now also shown on the individual [[item|weapons]] in Diablo III, which some players like and others dislike.
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