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Life

2 bytes removed, 16:17, 25 June 2009
m
PhysX is not the same as physics.
The '''Life''' globe on the lower-left screen represents the amount of health or hit points your character has based on the overall [[Vitality]] stat from your character base stats and extra permanent Vitality points acquired through weapons, armor gear, and + vitality runes.
A [[character]] loses Life through being hit by [[melee]], [[ranged]] and [[magic]]al attacks, but can also be affected by traps and objects bound to the [[Physixphysics]] engine behaviour. Life can be replenished with [[Health Globe]]s that randomly drop when [[monster]]s are killed. You just need to walk over these globes to replenish life over time. Other means are [[Potion|Healing Potions]], Elixirs, rejuvenation potions, [[shrine]]s, and magical items with + replenish life. 
Life can be replenished with [[Health Globe]]s that randomly drop when [[monster]]s are killed. You just need to walk over these globes to replenish life over time. Other means are [[Potion|Healing Potions]], Elixirs, rejuvenation potions, [[shrine]]s, and magical items with +replenish life.
[[Category:Character]]
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