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===Tier I Skills===
'''[[Magic Missile]]'''
[[Image:Wiz-magic-missile1.jpg|thumb|300px|Magic missiles impact.]]
* Active Skill
Magic Missile's effectiveness is increased by a variety of spells, the most noteworthy of which is Improved Magic Missile, which increases both the damage and number of missiles released on a cast. The range and spread of higher levels of Magic Missile is reminiscent of the DII Necromancer's Teeth. When an enemy dies at the hands of an Arcane spell, a purple glow is left on the corpses.
'''[[Arcane Power]]'''
* Passive Skill
* '''Description:''' Increases all arcane damage.
'''[[Efficient Magics]]'''
* Passive Skill
* '''Description:''' Lowers the mana cost of spells by a %.
'''[[Penetrating Spells]]'''
* Passive Skill
* '''Description:''' Reduces the resistance of your targets to your spells by x%. Targets with negative resistance take additional damage from spells.
===Tier II===
'''[[Disintegrate]]'''
[[Image:Wiz-disintegrate1.jpg|thumb|350px|Disintegrating from within Slow Time.]]
* Active Skill
'''[[Wave of Force]]'''
[[Image:Wiz-wave-of-force1.jpg|thumb|350px|Wave of Force.]]
* Active Skill
'''[[Arcane Armor]]'''
* Passive Skill
* '''Description:''' While your Storm Armor, Stone Armor, Stone Skin or Temporal Armor spells are active, your armor is increased by 20%.''
'''[[Arcane Weakness]]'''
* Passive Skill
* '''Description:''' Enemies damaged by your arcane spells are affected with arcane weakness, increasing damage taken by 10% for 5 sec.
'''[[Arcane Speed]]'''
* Passive Skill
* '''Description:''' Reduces the cooldown of all arcane spells by 5%.
===Tier III===
'''[[Arcane Orb]]'''
[[Image:Wiz-arcane-orb1.jpg|thumb|250px]]
* Active Skill
'''[[Slow Time]]'''
[[Image:Skill_wizard_slowtime.jpg|thumb|250px|Slow Time]]
* Active Skill
'''[[Arcane Distortion]]'''
* Passive Skill
* '''Description:''' Enemies damaged by your arcane spells are slowed by 35% for 3 sec.
'''[[Mana Recovery]]'''
* Passive Skill
* '''Description:''' Enemies have a 7% chance to drop a mana globe that return 25% of maximum mana when picked up.
'''[[Improved Magic Missile]]'''
* Passive Skill
* '''Description:''' Increases the number of missiles launched by your magic missile spell by 1 and increases their damage by 8%.
===Tier IV===
'''[[Temporal Armor]]'''
* Active Skill
* '''Description:''' Surrounds the wizard in a protective shell that stops all damage from an attack every 6 sec. The shell dissipates after absorbing 12 attacks
'''[[Teleport]]'''
* Active Skill
* '''Description:''' Teleport to the selected location up to 40 feet away.
In one of the [[BlizzCon 2008]] panels, Teleport was demonstrated with a striking [[skill rune]] socketed in it, and the spell added damage to all monsters in the area, each time the Wizard teleported. Socketing in a [[Hydra Rune]] (form. name: multi strike) will instead cause the Wizard to split into images of herself when teleporting, making the skill useful to distract [[monster]]s.
'''[[Greater Mana]]'''
* Passive Skill
* '''Description:''' Increases maximum mana by 12%.
'''[[Mana Burst]]'''
* Passive Skill
* '''Description:''' Increases the damage of any spell cast from full mana by 25%.
Another creative spell. This one basically lets the Wizard deal substantial extra damage, but with just one spell, once in a while. A wizard who invested in this spell would have to modify her play style considerably; trying to use spells sparingly to remain full of mana, in order to score the huge damage hit possible with points in this skill.
'''[[Runic Might]]'''
* Passive Skill
* '''Description:''' Increases the effects of all runes.
==Pre-BlizzCon 2009 Conjuring Tree==
===Tier I Skills===
'''[[Spectral Blade]]'''
[[Image:Wiz-spectral-blade1.jpg|thumb|250px|Spectral Blades in action.]]
* Active Skill
===Tier II Skills===
'''[[Mirror Image]]'''
[[Image:Wiz-mirror-image1.jpg|thumb|Reinforcements!]]
* Active Skill
This skill is seen in the Blizzcon cinematic, in which the Wizard creates 5 duplicates, all of which have a small white circle over their heads. They are not just decoys either; they join the combat, which makes this seem like a very interesting spell.
'''[[Stability Control]]'''
*Passive Skill
*'''Rank:''' 1/5
===Tier III Skills===
'''[[Explosive Blast]]'''
*Active Skill
*'''Rank:''' 1/5
Works something like a short range hand grenade; hitting for considerable damage, but only striking enemies in the immediate area.
'''[[Stone Skin]]'''
[[Image:Stoneskin.jpg|thumb|250px|New Crystalined Stone Skin.]]
*Active Skill
===Tier IV Skills===
'''[[Hydra]]'''
*Active Skill
*'''Rank:''' 0/5
**'''Mana Cost:''' 12
'''[[Intensify]]'''
*Passive Skill
*'''Rank:''' 0/5
===Tier V skills===
'''[[Magical Impact]]'''
*Passive Skill
*'''Rank:''' 0/5
Critical hits are a major component of damage dealt in Diablo 3. They’re not just for physical damage anymore, and critical hits of all types deal extra damage, as well as creating bonus magical effects. That said, some types seem like better bonuses than others, so certain builds of Wizards would probably benefit more from this spell than other builds.
'''[[Magic Weapon]]'''
*Active Skill
*'''Rank:''' 0/5
==Pre-BlizzCon 2009 Storm Tree==
===Tier 1 Skills===
'''[[Charged Bolt]]'''
[[Image:Wiz-charged-bolt1.jpg|thumb|350px|Charged Bolts carpet the dungeon floor.]]
* Active Skill
See more screenshots of [http://www.diii.net/gallery/showgallery.php?si=charged+bolt Charged Bolt] in the Image Gallery.
'''[[Thunderstruck]]'''
* Passive Skill
* '''Description:''' Increases the critical hit chance of all lightning spells by X%. Critical hits from lightning damage stun targets for 2 seconds.
The spells did not display their [[critical hit]] % chance in the BlizzCon build, but it's assumed that they will in the final game. It's not known what else will raise critical hit chance; Clvl? Attributes? Equipment bonuses? They seem very likely to occur on items, as part of the D3 Team's effort to provide a variety of valuable mods on weapons for non-combat characters.
'''[[Empowered Magic]]'''
* Passive Skill
* '''Description:''' Increases the effect of willpower on your spell damage by X%.
'''[[Lightning Speed]]'''
* Passive Skill
* '''Description:''' Increases casting speed by 3%
===Tier II Skills===
'''[[Storm Armor]]'''
* Active Skill
* '''Description:''' Surround yourself in electrical energy. Electrical bolts are automatically fired at attackers.
This skill does not seem to offer any protection; just a sort of passive offensive attack. It's not known how long it persists for, or how much the damage will scale up. It's quite similar to the thunderstorm skill from Diablo 2.
'''[[Frost Nova]]'''
[[Image:Wiz-frost-nova2.jpg|right|thumb|Skill icon.]]
* Active Skill
[[Image:Wiz-frost-nova1.jpg|center|thumb|600px|Chill out!]]
'''[[Deep Freeze]]'''
* Passive Skill
* '''Description:''' Increases the critical hit chance of all cold spells. Critical hits from cold damage freeze targets.
'''[[Power Armor]]'''
* Passive Skill
* '''Description:''' Increases the damage dealt by your Storm Armor charged bolts.
'''[[Static Charge]]'''
* Passive Skill
* '''Description:''' Converts a percentage of all damage taken into mana.
===Tier III Skills===
'''[[Electrocute]]'''
[[Image:Wiz-electrocute1.jpg|thumb|250px|Electrocute chaining some skeletons.]]
* Active Skill
See more screenshots of [http://www.diii.net/gallery/showgallery.php?si=electrocute Electrocute] in the Image Gallery.
'''[[Ray of Frost]]'''
[[Image:Wiz-ray-of-frost.jpg|thumb|Ray of Frost]]
* Active Skill
'''[[Static Residue]]'''
* Passive Skill
* '''Description:''' Enemies damaged by your lightning spells discharge additional lightning damage to nearby enemies for 3 seconds.
'''[[Lethal Energy]]'''
* Passive Skill
* '''Description:''' Increases the chance to score critical hits with melee and spell attacks.
'''[[Improved Charged Bolt]]'''
* Passive Skill
* '''Description:''' Increase the number of bolts released by your charged bolt spell.
==Tier IV Skills==
'''[[Tornado]]'''
[[Image:Skill_wizard_tornado.jpg|right|thumb|We're not in Kansas anymore...]]
* Active Skill
It's not clear what type of damage a tornado deals, so what bonuses the critical hits would deal is not known.
'''[[Blizzard]]'''
* Active Skill
* '''Description:''' Call down shards of ice to pelt an area dealing X damage per second. Critical hits from cold damage freezes targets.
'''[[Storm Power]]'''
* Passive Skill
* '''Description:''' Increase damage of all lightning and ice spells.
'''[[Epic Storms]]'''
* Passive Skill
* '''Description:''' Increases size of Blizzard and number of twisters you can have for your energy twister.
'''[[Shattering Ice]]'''
* Passive Skill
* '''Description:''' Enemies take 2 extra points of damage while frozen.