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Plague of Toads

38 bytes removed, 04:39, 8 November 2010
Runestone Effects
The [[rune]]s for Plague of Toads were discussed at [[BlizzCon 2010]]. [[Wyatt Cheng]] narrated a short video of them in action<ref>[http://diablo.incgamers.com/blog/comments/diablo-3-gameplay-panel-transcript/P2/ Diablo 3 Gameplay Panel Transcript] - Incgamers 23/10/10</ref>:
File:Runes-plague-of-toads-all.jpg::'''Next up let's look at Plague of Toads on the Witch Doctor . The Crimson Rune makes all of your frogs on fire and then something a little more gameplay oriented, you've got mana reduction (Golden rune) so you can have a lot more frogs and then Alabaster rune will blind monsters which gives you some crowd control ability and then we change the skill completely and make a toad blizzard (Indigo rune) then finally we wanted to have a giant toad (Obsidian rune) but what's he going to do? He's going to eat monsters and he digests them but he doesn't digest the loot.
[[File:Runes-plague-of-toads-all.jpg|thumb|400px|Plague of Toads rune options.]]
* [[Indigo rune]]: Changes the skill to a rain of toads, which fall down on the targeted location.
* [[Obsidian rune]]: One huge frog that uses a sticky tongue to capture and consume monsters in one bite. It spits out the treasure and items. Can eat [[Champions]] (possibly only at higher/highest rune level?), but not [[bosses]] or (presumably) bigger enemies.
 
==Development==