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BlizzCon 2010 Panels

742 bytes added, 18:11, 30 December 2010
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Friday 12pm, Main Stage<br>
What’s in store next for the heroes of Sanctuary? Learn about the latest game developments in this don’t-miss panel for Diablo players.
 
This info-rich panel covered the [[Demon Hunter]], [[Battle Arena]]s, and much more. See a full transcript with numerous screenshots here.
* [[Gameplay Panel Blizzcon 2010]]
 
Saturday 10:30am, Developer Panel Stage<br>
The designers, artists, programmers, and writers share new information on the characters, creatures, game systems, and story of Diablo III.
 
This excellent panel covered the development of the game world, [[level]]s, [[quest]]s, [[plot]], [[monsters]], [[NPCs]], [[skills]], and many more features of the game. See a summary and numerous screenshots here:
* [[Crafting Sanctuary Panel Blizzcon 2010]]
 
Saturday 3pm, Main Stage<br>
Got a burning question about the Burning Hells? The development team dedicates an hour to audience questions about the story, design, art, sound, and gameplay of Diablo III.
 
This open Q&A put the developers on the stage and lots of fans in the audience. As usual, it was mostly filled with "noob" questions covering old info, but there were some new tidbits to enjoy. A rough transcript of the "new" information questions can be seen here:
* [[BlizzCon 2010 Panel: Open Q&A]]