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Seven-Sided Strike

895 bytes added, 21:48, 13 September 2011
updated with official data
<noinclude>
[[File:IconSevenSidedStrike.jpgpng|left]]'''Seven Sided Strike''' is a Spirit Spending [[Monk skill]] enabled unlocked at [[clvl|levelLevel]] 24. The Monk uses [[holy]] [[magic]] to attack multiple enemies at once.
This is one of the Monk's [[signature skills]].
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==Background==
{{Skillbox D3|portrait= [[File:Monk_-_Seven_Sided_Strike02.jpg<!-- |portrait-width= -->thumb|200px|right|name= Seven Sided Strike|user= Monk|clvl= 24|description= Dash rapidly between many nearby enemies X times striking for X% weapon damage with every hit. Cost: X Spirit. Cooldown: X seconds.|type= Multi [[Damage]]|resource= Costs [[Spiritin action]]|alabaster= Unknown|crimson= Unknown|golden= Unknown|indigo= Unknown|obsidian= Unknown}}
The [[Monk]] transcends, calling the holy Light to gain supernatural speed, hitting multiple foes in the timespace of a second.
==Skill Effects==
The following is a very quick list. See the [[Seven Sided Strike rune effects]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
{{Active skills header}}</noinclude>{{Seven Sided Strike info}}| [[image:IconCrimson.jpg|40px|center|link=Crimson]]| [[Sudden Assault]]| Teleport to the target location for the strike, and damage increases to {{c_lime|234%}} weapon damage per hit.|-| [[image:IconIndigo.jpg|40px|center|link=Skill DesignIndigo]]| [[Several Sided Strike]] | Increases the number of strikes made to {{c_lime|14}} attacks.|-| [[image:IconObsidian.jpg|40px|center|link=Obsidian]]| [[Pandemonium]] | Enemies hit by the barrage have a {{c_lime|55%}} chance per hit to be charmed or stunned for {{c_lime|3}} seconds.|-| [[image:IconGolden.jpg|40px|center|link=Golden]]A very fun | [[skillSustained Attack]]| Reduces the cooldown of this ability to {{c_lime|16}} seconds. Much like a finishing move in a fighter|-| [[image:IconAlabaster. jpg|40px|center|link=Alabaster]]| [[Jay WilsonFulminating Onslaught]] described it as "Human Chain Lightning| Each impact explodes to deal {{c_lime|75-82}} Holy damage around the target.|-<noinclude>|}{{center|Note: Information is based on a level 60 character and rank 7 runestones."}}
The Monk teleports to his target, Dragon Flight style, and commences to strike multiple times. As best I could tell, the Monk was invulnerable, or perhaps intangible, during this attack. He's not visible except as flashing series of human shapes, all shining gold and two-dimensional. You can see a screenshot in this article, or see it featured in the Blizzcon B-roll gameplay footage. The evolution of the skill was described in detail during the Monk design panel as well.
The hits always seemed to land===Seven Sided Strike Video===A video of Seven Sided Strike can be seen below, and did considerable damage in totalcourtesy of [http://www. If this one was cast on an empty space, the monk would do three flashing hits before stopping. He’d also stop short of 6 if the target died along the wayyoutube. If there were multiple targets in com/Diablo3Inc the area, he seemed to select targets randomly, hitting each of them some number of times out of his total of 6DiabloInc You Tube channel].
 
 
==Seven Sided Strike Video==
A video of Seven Sided Strike can be seen below, courtesy of [http://www.youtube.com/Diablo3Inc the DiabloInc You Tube channel].
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<youtube>QOag_JA18ro</youtube>
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==Skill Rank TableDesign==* '''Rank 1:''' 6 strikes. X spirit.* '''Rank 2:''' 7 strikes. X spirit.* '''Rank 3:''' 8 strikes. X spirit. (A)* '''Rank 4:''' 9 strikes. X spiritvery fun [[skill]]. (A)* '''Rank 5:''' 10 strikesMuch like a finishing move in a fighter. X spirit[[Jay Wilson]] described it as "Human Chain Lightning. (A)"
(A) = AssumedThe Monk teleports to his target, Dragon Flight style, and commences to strike multiple times. As best I could tell, the Monk was invulnerable, or perhaps intangible, during this attack. He's not visible except as flashing series of human shapes, all shining gold and two-dimensional. You can see a screenshot in this article, or see it featured in the Blizzcon B-roll gameplay footage. The evolution of the skill was described in detail during the Monk design panel as well.
The hits always seemed to land, and did considerable damage in total. If this one was cast on an empty space, the monk would do three flashing hits before stopping. He’d also stop short of 6 if the target died along the way. If there were multiple targets in the area, he seemed to select targets randomly, hitting each of them some number of times out of his total of 6.
[[File:Monk-7-sided-strike01.jpg|thumb|400px|Seven Sided Strike in action.]]
* No [[synergies]] with any of the [[passive skill]]s are yet known.
 
 
 
==Skill Rune Effects==
* No [[rune]] effects for Seven Sided Strike are known.
 
===Previous Versions===
See the [[Monk skill archive]] for more details on previous versions of Seven Sided Strike and other Monk skills.
 
Image:Monk_-_Seven_Sided_Strike02.jpg|Male Monk using Seven Sided Strike.
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* [http://diablo.incgamers.com/blog/comments/full-monk-skill-tree-discussion-and-status/ BlizzCon 2009 Full Monk Skill Tree Stats and Discussion]
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
* [http://diablo.incgamers.com/forums/showthread.php?p=8008273#post8008273 Silva's Monk Runestone Effects] -- IncGamers 6th Sep 2011
* [http://us.battle.net/d3/en/class/monk/active/ Monk Active Skills] -- Diablo III 12th Sep 2011
{{Skill navbox Diablo III|Monk}}
 
[[category:Monk skills]]
[[category:Active skills]]
</noinclude>
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