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This rune effect retains the base skill function, while adding a short-lasting shield that absorbs up to 15% of each target's maximum life in damage. * An early patch capped the maximum life absorption at 1000 life as a way to nerf what was an overpowered skill effect.[http://diablo.incgamers.com/blog/comments/diablo-iii-recent-hotfix-list] The entire rune effect will be redesigned in a future patch. ==Skill Rune Effects==See the [[Indigo RuneMantra of Healing rune effects]] placed article for thorough descriptions of all the rune effects in it this skill, including screenshots, videos, and strategy tips. {{skill description header}}<skill subcat="Mantras" class="Monk">Mantra of Healing</skill><skill class="Monk" rune="Boon of Protection">Mantra of Healing</skill> ==Media== Screenshots and videos will alter be added post-release. ==Development== Prior to the February 2012 skill in and rune system overhaul, this effect was granted by the [[Indigo Rune]] which created the following way.effect:
{{Monk_Skillrune_Boon of Protection}}
[[category:Monk skills]]
[[category:runes]]
[[category:Mantras]]
[[category:Monk rune effects]]
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{{Skill navbox Diablo III|Monk|mantras}}