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Once retrieved head back to Alaric and place the Beacons on the pedestals nearby him. You'll get another Checkpoint as you head back towards Alaric. With the Beacons placed the entrance down to the [[Drowned Temple]] behind Alaric will open.
Not far into the temple you'll have to fight one champion [[Ezek the Prophet]] and then three unqiue unique monsters [[Karel]], [[Larel]] and [[Moek]]. All are melee attackers, however, they do summon skeletal archers regularly during the encounter. You'll get another Checkpoint after killing them. Speak again with Alaric.
He'll open the way to meet [[Maghda]]. She sets about half a dozen [[Dark ZealotsZealot]] s on you and once they are dead she will disappear leaving the glowing sword shard behind, which you take to [[The Stranger]] in [[Tristram]]. You'll get a Checkpoint after grabbing the shard and also after returning to Tristram with it.
You then head to [[Wortham]] by using the Ferry positioned on the western edge of Tristram on a new quest - [[The Doom in Wortham]]