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Unique

1,459 bytes added, 12:08, 21 August 2012
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#REDIRECT Unique is the term used in Diablo III for special, non-random boss monsters. These enemies have purple names and a line of lore below them, rather than a listing of their [[Boss Modifiers]. Such enemies were known as [[Super Uniques]] in Diablo II. * In Diablo I and Diablo II, "Unique" referred to a type of items. Those items are called [[Legendary]] items in Diablo III.  ==Diablo III Boss Titles== The official boss monster terminology in Diablo III:[http://blues.incgamers.com/Posts/1/1/4/10/6548/diablo-iii-health-globes] <blue>Champions – small packs of tougher mobs that have a unique champion trait, one affix, increased health, damage, harder, etc. Rares – single enemy of great difficulty, can have a few affixes, they’re named (randomly), much tougher, comes with a group of minions that inherit their affixes and bonuses Uniques – Unique boss monsters. Unique name/art/skills/lairs(or specific location) and are usually a part of the story/goal of a quest, if not the actual end-boss of an act. The Skeleton King and the Siegebreaker would both be uniques.</blue>   The overlapping and changing (between games) nature of these terms is confusing to fans, and while [http://diablo.incgamers.com/blog/comments/boss-terminology-survey an article and public vot]e on the naming conventions showed the most votes for the current Diablo III naming system, there was strong support for other naming systems as well.   [[category:monsters]][[category:bosses]]