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Fury
,→Fury Details
::The only big Fury expenditure available in the Blizzcon build was Battle Rage, a wary cry that boosted the Barbarian’s damage by 100%, increased critical damage by 30%, and lasted for 15 seconds. (With one point in it, which was all the BlizzCon build allowed to active skills.) That was half, or more, of my total [fury], but I never minded spending it. The combat improvements were substantial, and since Rage faded away so quickly, I had a constant feeling of "use it or lose it." Whenever I finished a battle with a full Rage bulb, I tried to remember to cast this war cry, since the precious juice would all be gone by the time I got to the next battle anyway.
==Fury Details-Based Skills==
While few of the Barbarian's combat skills were tied to Fury (or had Fury costs) as of the Blizzcon build (October 2008), a variety of passive skills effect or modify Fury in various ways. A partial list:
* [[Berserker_Skill_Tree#Bad_Temper|Bad Temper]] slows the rate of Fury drain.
* [[Berserker_Skill_Tree#Enrage|Enrage]] increases the Fury gained and damage taken for a short time.
* [[Berserker_Skill_Tree#Savage|Savage]] increases the Fury gained after scoring a critical hit.
These three skills are all from the Berserker skill tree, but it seems unlikely only that skill tree will have Fury-based skills. It's certain that the skills will evolve greatly over the course of development, but until Blizzard releases more details, players can only speculate.
==Fury Questions==
Few particulars are yet known about Fury. How is the maximum value determined? Is there equipment that will boost the total, or cause it to drain more slowly or fill more rapidly? Are there potions that will fill the Fury bulb? Does the Barbarian gain Fury when he or a party member collects a [[Mana Globe]]?
Lots of active skills don't currently list a Fury cost; are those skills going to be free to cast in the final game, or is their non-cost status more about the game's documentation being far from complete?
The D3 Barbarian's Fury is works much like [http://www.worldofwar.net/wiki/Warrior#Warrior_Abilities the same mechanic as "Rage" property] of the Warrior class in ''World of WarCraft uses with "Rage"Warcraft''. This isn't surprising, since the D3 Team has frequently cited WoW as a major influence on their design concepts in ''Diablo III''.