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Icon

No change in size, 08:49, 5 April 2009
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Icons represent skills and other game controls. They must be visually attractive while giving information about the skill, spell, or other function they represent. A surprising amount of design work goes into icons, while the team reworks them and figures how best to fit them into the [[interfaceInterface]], and the various menu windows.
[[Image:Belt-interface2.jpg|center|frame]]
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