==Structure==
Explaining The Holy Knights of Westmarch is made up of up to fifty members, divided into ranks. Apprentices are new members and, although they have the same rights as any member, are regarded as trial members waiting to be promoted to the rank of Squire and full membership.<br><br>Those who hold other ranks, Squires, Warriors, Knights, and Seraphim, are all full members, with equal standing. Promotions are based on cumulative contributions to the guild, and are handed out as ceremonial recognitions of excellence.<br><br>Five Seraphim serve as Commanders and one serves as Captain, and together the Commanders and Captain make up the voting members of the High Council. The Council is vested with final authority over all matters, but frequently confers with members, both individually and cumulatively, for input. Vacancies on the Council are infrequent, and replacements are considered very carefully, so that the Council is always made up of the most committed and responsible Knights.<br><br>The additional ranks of Court Magus and Chancellor are unique to their current incumbents, and are not part of the ordinary system of ranks. The Court Magus is an advisory member of the Council, although in practice advice is welcomed from a variety of sources.<br><br>Companions are special friends of HKW who are not members of the guild. There are a variety of reasons for which worthy individuals have historically been unable to join HKW, ranging from being unwilling to play as Paladins or unable to attend membership meetings to the guild being at its member limit. By vote of the entire membership, a few of these individuals have been made Companions of HKW, entitling them to a variety of privileges usually limited to members, such as guild game passwords and acess to guild collections. It is more difficult to become a Companion than it is to become a member.<br><br>
==Notable Characters==
===Captains===