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Cinematic

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Cinematics vs. Machinima
Beginning with World of Warcraft, Blizzard started to produce two types of cinematics. The traditional, fully CG cinematics are animated short movies about the games. These are produced by the Blizzard cinematics team in much the way a movie company like Pixar creates their feature films, and while these movies originate from the same concept art and designs as the rest of the game, almost all of the artwork and environments are created from scratch for the film.
The newer type of "cinematic" that's been used extensively to promote World of Warcraft and now Diablo 3, is created with the game engine itself. This technique is known as [http://en.wikipedia.org/wiki/Machinima Machinima], and players can make this type of movie themselves, simply by recording what their character sees as they play. The better fan made movies are edited down from many hours of footage, and usually add soundtracks, dialogue, and sometimes even original special effects and animations. One fine WoW example [http://www.youtube.com/watch?v=cJ99Lb8w9-4 JWgW3ogaV84 can be seen here].
[http://en.wikipedia.org/wiki/Red_vs_blue Red vs. Blue], A fan-made series using the Halo game engine, has become a huge internet success, with episodes even being sold on DVD with the consent of game publisher Microsoft.
[[File:Meteor1.jpg|thumb|700px|center|The mysterious meteor hurtles towards the Tristram Cathedral in a scene from the [[Cinematic: WWI 2008|Diablo 3 introductory cinematic]].]]
 
==Diablo II==
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