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Created page with 'The full listing of panels for Blizzcon 2010, as posted on Blizzcon.com. [http://us.blizzard.com/blizzcon/events/index.xml] ==Diablo III Panels=== '''Diablo III Gameplay''…'
The full listing of panels for [[Blizzcon 2010]], as posted on Blizzcon.com. [http://us.blizzard.com/blizzcon/events/index.xml]
==Diablo III Panels===
'''Diablo III Gameplay'''<br>
Friday 12pm, Main Stage<br>
What’s in store next for the heroes of Sanctuary? Learn about the latest game developments in this don’t-miss panel for Diablo players.
<br><br>
'''Diablo III: Crafting Sanctuary'''<br>
Saturday 10:30am, Developer Panel Stage<br>
The designers, artists, programmers, and writers share new information on the characters, creatures, game systems, and story of Diablo III.
<br><br>
'''Diablo III Open Q&A'''<br>
Saturday 3pm, Main Stage<br>
Got a burning question about the Burning Hells? The development team dedicates an hour to audience questions about the story, design, art, sound, and gameplay of Diablo III.
==Starcraft II Panels==
'''StarCraft II Art'''<br>
Saturday 12pm, Developer Panel Stage<br>
Get a look at the tools used to create the art of StarCraft II, and find out how our artists develop the unique visual identity of the StarCraft universe. You'll see a range of epic artwork created for the game in this panel.
'''StarCraft II Custom Maps and Editor'''<br>
Friday 3pm, Main Stage<br>
Dive in with the designers of the StarCraft II: Wings of Liberty campaign and learn more about the creation of custom maps using the powerful StarCraft II Editor.
'''StarCraft II Multiplayer'''<br>
Saturday 1:30pm, Developer Panel Stage<br>
Interested in the science behind the thrill of competitive gameplay? The StarCraft II developers give you a behind-the-scenes look at data collected from multiplayer matches, leagues, and ladders, and explain how it all comes together in the art of balancing races and units.
'''StarCraft II Secrets of the Masters'''<br>
Friday 1:30pm, Developer Panel Stage<br>
Hear strategies and advice for players of all skill levels, find out how to move up the competitive ladder, and learn more about the nuances of resource management.
'''StarCraft II Story Q&A'''<br>
Friday 4:30pm, Developer Panel Stage<br>
Finished the StarCraft II: Wings of Liberty campaign and still have unanswered questions? Sit down with some of the storytellers who crafted the epic saga to learn more about the lore.
===World of Warcraft Panels===
'''World of Warcraft Art'''<br>
Saturday 3pm, Developer Panel Stage<br>
See how the art team shapes Azeroth—and how they're continuing to shake things up in the wake of Cataclysm.
'''World of Warcraft Class Q&A'''<br>
Saturday 12pm, Main Stage<br>
Always an audience favorite, the class panel gives insight into the intricate workings and delicate balancing act of class design.
'''World of Warcraft Dungeons & Raids'''<br>
Friday 1:30pm, Main Stage<br>
World of Warcraft's raid and dungeon designers discuss how the game's most epic PvE encounters are crafted.
'''World of Warcraft Live Raid'''<br>
Friday 4:30pm, Main Stage<br>
Witness the thrill of victory and the agony of the wipe as one of the world's leading raiding guilds takes on a series of intense boss encounters live on stage.
'''World of Warcraft Open Q&A'''<br>
Saturday 1:30pm, Main Stage<br>
The creators of World of Warcraft dedicate an hour to answering BlizzCon audience questions about game design, lore, murlocs, and more.
'''World of Warcraft Quests and Lore'''<br>
Friday 3pm, Developer Panel Stage<br>
Embark on an epic journey with World of Warcraft quest designers and lorekeepers as they discuss the art of quest flow, the secrets of storytelling through gameplay, and much more.
===Blizzard Entertainment Panels===
'''Blizzard Cinematics: Cataclysm'''<br>
Saturday 10:30am, Main Stage<br>
Blizzard's cinematic artists and storytellers give you a behind-the-scenes tour of the creative process that drives World of Warcraft: Cataclysm's epic cinematics.
'''Blizzard Cinematics: StarCraft II'''<br>
Friday 12pm, Developer Panel Stage<br>
Take an in-depth look at how the immersive in-game cut-scenes and pre-rendered cinematics for StarCraft II are created.
'''Blizzard Sound'''<br>
Saturday 4:30pm, Developer Panel Stage<br>
It's all ears on Blizzard Entertainment sound and music! Join us for a discussion on how topnotch voice acting, dramatic orchestral scores, and striking sound effects are used to make Blizzard's games even more epic.
[[category:BlizzCon]]
[[category:BlizzCon 2010]]
==Diablo III Panels===
'''Diablo III Gameplay'''<br>
Friday 12pm, Main Stage<br>
What’s in store next for the heroes of Sanctuary? Learn about the latest game developments in this don’t-miss panel for Diablo players.
<br><br>
'''Diablo III: Crafting Sanctuary'''<br>
Saturday 10:30am, Developer Panel Stage<br>
The designers, artists, programmers, and writers share new information on the characters, creatures, game systems, and story of Diablo III.
<br><br>
'''Diablo III Open Q&A'''<br>
Saturday 3pm, Main Stage<br>
Got a burning question about the Burning Hells? The development team dedicates an hour to audience questions about the story, design, art, sound, and gameplay of Diablo III.
==Starcraft II Panels==
'''StarCraft II Art'''<br>
Saturday 12pm, Developer Panel Stage<br>
Get a look at the tools used to create the art of StarCraft II, and find out how our artists develop the unique visual identity of the StarCraft universe. You'll see a range of epic artwork created for the game in this panel.
'''StarCraft II Custom Maps and Editor'''<br>
Friday 3pm, Main Stage<br>
Dive in with the designers of the StarCraft II: Wings of Liberty campaign and learn more about the creation of custom maps using the powerful StarCraft II Editor.
'''StarCraft II Multiplayer'''<br>
Saturday 1:30pm, Developer Panel Stage<br>
Interested in the science behind the thrill of competitive gameplay? The StarCraft II developers give you a behind-the-scenes look at data collected from multiplayer matches, leagues, and ladders, and explain how it all comes together in the art of balancing races and units.
'''StarCraft II Secrets of the Masters'''<br>
Friday 1:30pm, Developer Panel Stage<br>
Hear strategies and advice for players of all skill levels, find out how to move up the competitive ladder, and learn more about the nuances of resource management.
'''StarCraft II Story Q&A'''<br>
Friday 4:30pm, Developer Panel Stage<br>
Finished the StarCraft II: Wings of Liberty campaign and still have unanswered questions? Sit down with some of the storytellers who crafted the epic saga to learn more about the lore.
===World of Warcraft Panels===
'''World of Warcraft Art'''<br>
Saturday 3pm, Developer Panel Stage<br>
See how the art team shapes Azeroth—and how they're continuing to shake things up in the wake of Cataclysm.
'''World of Warcraft Class Q&A'''<br>
Saturday 12pm, Main Stage<br>
Always an audience favorite, the class panel gives insight into the intricate workings and delicate balancing act of class design.
'''World of Warcraft Dungeons & Raids'''<br>
Friday 1:30pm, Main Stage<br>
World of Warcraft's raid and dungeon designers discuss how the game's most epic PvE encounters are crafted.
'''World of Warcraft Live Raid'''<br>
Friday 4:30pm, Main Stage<br>
Witness the thrill of victory and the agony of the wipe as one of the world's leading raiding guilds takes on a series of intense boss encounters live on stage.
'''World of Warcraft Open Q&A'''<br>
Saturday 1:30pm, Main Stage<br>
The creators of World of Warcraft dedicate an hour to answering BlizzCon audience questions about game design, lore, murlocs, and more.
'''World of Warcraft Quests and Lore'''<br>
Friday 3pm, Developer Panel Stage<br>
Embark on an epic journey with World of Warcraft quest designers and lorekeepers as they discuss the art of quest flow, the secrets of storytelling through gameplay, and much more.
===Blizzard Entertainment Panels===
'''Blizzard Cinematics: Cataclysm'''<br>
Saturday 10:30am, Main Stage<br>
Blizzard's cinematic artists and storytellers give you a behind-the-scenes tour of the creative process that drives World of Warcraft: Cataclysm's epic cinematics.
'''Blizzard Cinematics: StarCraft II'''<br>
Friday 12pm, Developer Panel Stage<br>
Take an in-depth look at how the immersive in-game cut-scenes and pre-rendered cinematics for StarCraft II are created.
'''Blizzard Sound'''<br>
Saturday 4:30pm, Developer Panel Stage<br>
It's all ears on Blizzard Entertainment sound and music! Join us for a discussion on how topnotch voice acting, dramatic orchestral scores, and striking sound effects are used to make Blizzard's games even more epic.
[[category:BlizzCon]]
[[category:BlizzCon 2010]]