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Boss Modifiers

338 bytes removed, 06:15, 4 November 2010
Special Modifiers
Most of the special, random modifiers found on bosses in Diablo 3 are reminiscent of {{iw|Monster_modifier#Unique_Monster_Bonuses those seen in Diablo 2}}, but there are some new ones mixed in. All of the bosses seen (on normal difficulty) in the Blizzcon 2008 and 2009 demos had at least one modifier, but quite a few had two. It's not known if the bosses with two mods were [[SuperUniques]] sporting their own innate mod + a random one, or if some bosses can just spawn with multiple modifiers on normal difficulty.
Most Plenty of the special[[champions]] spawned with one or two properties as well, random modifiers found on bosses in Diablo 3 are reminiscent of {{iw|Monster_modifier#Unique_Monster_Bonuses those something never seen in Diablo 2}}, but there are some new ones mixed in. This should be considered a partial list, and was compiled from play experience at Blizzcon 2009.[http://diablo.incgamers.com/blog/comments/bosses-and-champions-in-diablo-3/] Expect updates and changes until and even after the release of the gameII.
This page is the master list. Each entry has a brief listing here; click to the individual pages for a fully detailed listing with screenshots and gameplay reports.