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Dave Adams

805 bytes added, 22:04, 9 January 2011
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'''David (Dave ) Adams''' is Lead Level Designer for [[Diablo III]].
==Background==
[[Image:Daveadams.jpg|right|thumb|Dave Adams - Lead Level Designer]]
Dave started out working with console gaming at a company called Swingin' Ape Studios (notably, the studio that worked on ''StarCraft: Ghost''). The company was acquired by Blizzard Entertainment in May 2005.<ref>Press release. [http://www.thefreelibrary.com/Blizzard+Entertainment+Acquires+Swingin'+Ape+Studios.-a0132475451 Blizzard Entertainment Acquires Swingin' Ape Studios]. 2005-05-16.</ref> After the acquisition, the developers of Swingin' Ape Studios were integrated into the Blizzard Irvine team. Since then, Dave has worked on two ''World of Warcraft '' expansions - ''The Burning Crusade '' and ''Wrath of the Lich King''.<ref>Jessica Citizen. [http://games.on.net/article/10624/Interview_Diablo_IIIs_Lead_Level_Designer Interview: Diablo III's Lead Level Designer]. games.on.net. 2010-10-31.</ref> He has since joined the Diablo III development team sometime during the interim, where he is now acts as Lead Level Designer.
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==Game Credits/Experience==
*2008 - ''World of Warcraft: Wrath of the Lich King'', [[Blizzard entertainment|Blizzard]]; '''Level Designer'''
*2007 - ''World of Warcraft: The Burning Crusade'', [[Blizzard entertainment|Blizzard]]; '''Additional Design'''
*2004 - ''StarCraft: Ghost'', [[Blizzard entertainment|Blizzard]]; '''Lead Level Designer''' (development was suspended indefinitely shortly after Blizzard acquired Swingin' Ape Studios)
*2003 - ''Metal Arms: Glitch in the System'', Swingin' Ape Studios; '''Level Designer, Manual'''
*1996 to 1999 - The Neverhood, Contract work
 
Compiled from [http://www.linkedin.com/pub/david-m-adams/4/151/4a9 Dave's Linked-in profile] as well as [http://www.allgame.com game credits found at www.allgame.com].
==References==
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