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Defense

68 bytes added, 01:06, 28 January 2011
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Defense (or Armor Class) is a rating of how hard a monster or player is to hit with physical attacks, or, as in [[Diablo II]], wether whether an attack hits or not. Exactly how defense will work in [[Diablo III]] is not yet known.
* Read more about the effects and bonuses of {{iw|defense Defense}} as it existed in Diablo II.
[[category:basics]]
[[category:character]]
[[category:attributes]]
[[category:combat]]
[[category:Reference]]
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