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<br><br>__TOC__
==Background==
[[File:Wiz-charged-bolt1.jpg|thumb|200px|right|Shock Pulse in action]]
The true essence of Electromagnetism exists on the threshold of the Ethereal and the Physical Realms. While it is very efficient to transform [[Mana]] into electrical energy, it is extremely difficult to control. This [[spell]] calls into being multiple pockets of lightning which seem to have a will of their own.
==Skill Effects==
The following is a very quick list. See the [[Shock Pulse rune effects]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
{{Active skill header}}
</noinclude>
{{Skill effects|Shock Pulse|IconShockPulse.png|[[Academic spell|Academic]] ([[clvl|Level]] 3)|
Release a pulse of {{c_lime|3}} unpredictable charges of electricity that deal {{c_lime|4 - 9}} Lightning damage to enemies they hit.<br>Cost: {{c_lime|15}} Arcane Power<br>{{c_grey|This is an Academic spell. Academic spells cost 1 less Arcane Power every time you gain a level.}}}}
| width="40px" | [[image:IconCrimson.jpg|40px|link=Crimson]]
| width="130px140px" | [[Fire Bolts]]
| Casts out bolts of fire to deal {{c_lime|X - X}} Fire damage per bolt.
|-
* [http://diablo.incgamers.com/blog/comments/full-wizard-skill-trees/ BlizzCon 2009 Full Wizard Skill Trees]
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
* [http://diablo.incgamers.com/forums/showthread.php?p=8007624#post8007624 Silva's Wizard Runestone Effects] -- IncGamers 5th Sep 2011
{{Skill navbox Diablo III|Wizard}}
[[category:Wizard skills]]
[[category:Active skills]]
</noinclude>