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Interface

1,521 bytes added, 13:45, 17 January 2012
Weapon Switch Hotkey
* Check the [[weapon switch hotkey]] page for more details and pro/con arguments.
 
==="Always Move" Button===
 
A fan suggested an "always move" button via the European B.net forums, and the idea was good enough that the developers decided to implement it[http://diablo.incgamers.com/blog/comments/an-always-move-button-suggestion-approved] into the game. It will not be in the initial launch, but will be added in a patch afterwards.
 
<blue>We just wanted to let you all know that this feedback that you have given on a dedicated click to move button is excellent, and we may implement this, the option for this would be unbound by default.
 
Sadly, this option would not be ready for when the game is shipped. While it would not be ready for ship if we do end up implementing it, I hope that you are all glad to hear this news ^^ </blue>
 
The way this control will work is that the player can depress some key (much as the Shift key is used to repeatedly swing/attack without moving) and while holding that down, they will always move when they left click, even if they have a target highlighted.
 
The reason such a button is useful is for characters who map a ranged attack to their left click. (Especially for Wizards in Diablo III who have a Wand equipped, as the [[Throw Wand]] skill is then the default left click.) This is a problem if the player needs to run in a direction, since with a ranged skill on the left click, if anything is targeted the character will stop running and stand there, firing the spell. This can be very bad if a player is trying to escape monsters on a crowded screen.
===Controlling the Skills===