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* [[Storm Skill Tree]]
* [[Arcane Skill Tree]]
* [[Conjuration Conjuring Skill Tree]]
==Diablo 3 Skill Trees==
[[Skill runes]] could only be socketed in active skills, in the Blizzcon build. This may or may not remain true in the final game.
==Tier 1 Skills==
===Thunderstruck===
* Passive Skill
* '''Description:''' Increases the critical hit chance of all lightning spells by 10X%. Critical hits from lightning damage stun targets for 2 secseconds.
*'''Max Rank:''' 15
** '''Rank 1:''' Increases critical hit chance of all lightning spells by 5%.
** '''Rank 2:''' Increases critical hit chance of all lightning spells by 10%.
** '''Rank 3:''' Increases critical hit chance of all lightning spells by 15%.
The spells did not display their [[Critical Hit]] % chance in the BlizzCon build, but it's assumed that they will in the final game. It's also a good bet that there not known what else will be items that boost raise critical hit chance from skills; Clvl? Attributes? Equipment bonuses? They seem very likely to occur on items, as part of the D3 Team's effort to provide a variety of valuable mods on weapons for non-combat characters.
===Empowered Magic===
* Passive Skill
* '''Description:''' Increases the effect of willpower on your spell damage by 20X%.
* '''Max Rank:''' 15
** '''Rank 1:''' Increases the effect of willpower on your spell damage by 10%.
** '''Rank 2:''' Increases the effect of willpower on your spell damage by 20%.
** '''Rank 3:''' Increases the effect of willpower on your spell damage by 30%.
One of the design goals in Diablo III is to make all of the attributes useful to each character class. As this skill makes clear, Willpower will factor in on the Wizard's spell damage.
* Passive Skill
* '''Description:'''Increases casting speed by 3%
*'''Rank:''' 0/15
It's not clear if this skill increases the casting speed for all spells cast by the Wizard, or just ones from this tree. From the wording, it sounds like it affects all of the character's spells, so it seems that most Wizards will put some points into this one, whichever tree they specialize in.
Nothing is yet known about how useful or common spell casting speed boosts will be from items.
==Tier II Skills==
[[Image:Skill_wizard_frostnova.jpg|thumb|right|Chill out!]]
* Active Skill
* '''Description:'''An explosion of ice pelts nearby enemies. Projectiles have a an additional 25% chance of a critical hit. Critical hits from cold damage freeze targets.
*'''Max Rank:''' 1
** '''Rank 1:''' 1-3 damage, 25% chance of critical hit.
===Power Armor===
* Passive Skill
* '''Description:''' Increases the damage dealt by your storm armor Storm Armor charged bolts.
* '''Max Rank:''' 15
** '''Rank 1:''' Increases damage by 10%.
This spell works like beam weapons in most FPS games, locking onto a target and bending to keep it in the lightning zone even as the enemy moves around. It can chain to a second target, and during the BlizzCon 2008 demonstration, this spell was seen upgraded with a [[runes|multi-strike rune]], enabling it to strike additional targets at once. A Lethality Rune was also shown in conjunction with Electrocute, which caused some enemies to explode in an electric Nova upon death, dealing damage to nearby monsters. This is the same sort of death monsters suffer when they perish from a lightning [[critical hit]].
===Ray of Frost===
* Passive Skill
* '''Description:''' Increases the chance to score critical hits with melee and spell attacks.
*'''Rank:''' 0/15
** '''Rank 1:''' Increases critical hit chance 5%.
===Epic Storms===
* Passive Skill
* '''Description:''' Increases size of Blizzard and number of twisters you can have for your energy twister.''*''' Max Rank:''' 15
An interesting mastery skill, this one boosts two different spells (but not everything in the tree), though by now much remains to be seen.
===Shattering Ice===
* Passive Skill
* '''Description:''' Enemies take 2 extra points of damage while frozen.
* ''' Max Rank:''' 15