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Dyes Most pieces of armor (but no weapons) can be dyed. Confirmed as dyable are single use; when you use [[body armor]], [[pants]], [[shoulders]], [[gloves]], [[boots]], and [[helms]], meaning that a color on any piece full set of armordye will be six altogether, it's gone. A if the player will need wishes to find multiple samples dye every piece of the same dye armor that they are able to color all of their equipment the same hue. However[[Jewelry]], the exception to this rule is the [[Collector'bracer]]s Edition, and [[belt]] dyes, which are unlimited uses cannot be dyed because they do not show on the character model to begin with.
Most pieces Dyes do not have any special visual factors to them outside of coloring a piece of armor (but no weapons) can be dyed. Confirmed as dyable are [[body armor]]They do not, [[pants]]for instance, [[shoulders]], [[gloves]], [[boots]], and [[helms]], meaning that a full set of dye will be six altogether, if the player wishes to dye every piece of armor that they are able tohave extended animations or particle effects.
There is reasonable room to speculate that some of the dyes have more function than a simple pallete shift. The description for the Abyssal dye, as an example, states "as though it were drinking in the very light that touches it," maybe hinting at some sort of extended animation or perhaps a different shader to the applied armor in question. This is just speculation, however, and remains to be seen in the final game, but it is looking unlikely.
(Note that this video was shot in an emulated environment and is not necessarily indicative of how the dyes will work in the final release of the game.)
updating/cleaning up
Armor '''Dyes''' are a new feature in Diablo III, revealed by [[Jay Wilson]] at Gamescom, in August, 2010. [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-indiablo.de-part-two/]
There are 18 20 known colors of armor dye, plus two special types; : dye remover and transparent dye (which makes the item not display at all). Players find or purchase dyes in the game, then use them to recolor their equipment. Dyeing (not [[death|dying]]) will modify the color of an item; not the whole thing, though. Just some portion, often a border or sash, or else the background of an item while the metal remains a silvery hue.
==Function and Form==
[[File:Armor-dye-progression.jpg|thumb|400px|Armor dye examples, show in a Blizzcon 2010 GDC 2012 panel.]]As far as we know, armor Armor dyeing is purely cosmetic; there's no change to the item's stats or effectiveness. (At at least not to monsters; other players might be awestruck by your such colorful garb).) Though many players have suggested that higher level dyes could grant some stat bonuses or other benefits. Imagine (+10 fire resistance on a special fire-red dye, for instance) they remain purely aesthetic in function.
Dyes are found in various levels of rarity, and there will be some ultra-rare dyes. Dyes can not be [[salvage]]d[http://diablo.incgamers.com/blog/comments/diablo-on-item-sockets-armor-dyes-and-hc-arena-looting/] though, so dyes that are not going to be used by a player are likely to become a trade commodity, or even [[achievement]] fodder.
Dyes are not found single use; when it is used to color a piece of armor, it's gone. A dye is a consumable in the Diablo III same manner that a health potion is. A player will need to find multiple samples of the same dye to color all of their equipment the same hue. However, the exception to this rule is the [[betaCollector's Edition]] test, but have been experimented with by players running Diablo 3 emulatorsdyes, which is where most of the shots on this page originatedare unlimited use.
===Dye List===
The table below is subject to change upon release of the game, where it will be updated. The source of the dyes (whether they are all drops, [[quest]] rewards, [[achievement]] rewards, or other sources) are currently unknown.
| Pale Dye
| Beige
| Many commoners use sunlight and minerals to bleach their garments an off-white color.Possibly removed from the game. Same as "Bottled Cloud."
|-
| [[Image:IconDyePurity.png]]
| Rogue's Dye
| Dark Gray
| The preferred shade of those who do not wish to be seen, especially at night.Possibly removed from the game. Same as "Bottled Smoke."
|-
| [[Image:IconDyeRoyal.png]]
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==Dye Samples==
The images of dyes on this page (taken from the game) were captured during the beta test, from datamined files. They may not represent what is seen in the release of the game, however, some of the dyes were seen in the live beta test and were exactly the same as the emulated dyes.
While it is '''possible''' to tell the difference between an Infernal-dyed piece and a Cardinal's dyed pieceseparate dye color, it isn't always '''easy''' to tell the difference between the twothem. Sometimes the only difference can be gleaned in lighting. An example of this is seen to the left, where the [[Demon Hunter]]'s shoulder armor is the summer dye, while the gloves are golden dye. Another thing to note from this image is that certain armor pieces, sometimes entire sets, have native colors that cannot be changed. In the case of this Demon Hunter, who is wearing mostly plate gear, the green fabric she is wearing is part of the armor tier's theme, and the color cannot be dyed. It is permanent.
[[Image:Dye_details.jpg|right]]
Any "groupings" of colors are going to be similar, sometimes hard to discern depending upon the lighting of the area the player is residing in at that particular time.
However, even in such a raw state, Blizzard has shown that they've stayed true to their time-honored tradition of attention to detail. In the colorful image to the right, one may notice that even the hairs on the tassels of this [[Monk]]'s [[helmet]] have been dyed, tassels which, from inside of the game, are incredibly small and difficult to see. The same is true for most items. The Monk's Astral [[boots]], for example, are natively blue with silver metal adorning the middle and sides. When the boot is dyed, the blue is dyed the color the player has chosen, but the metal is also given a slight tint towards the color of the dye to compliment the rest of the set the player is wearing, which isn't done with most items, but is needed with such a thematically strong armor piece.
===Mixing and Matching===
There is nothing stopping a player from choosing a different color dye for each piece of armor, besides maybe some fear of karmic retribution for all of the retinas that are sure to be burned out. There are even [[achievement]]s aimed at having the player dye their gear certain colors.
Blizzard has provided a very fair range of colors, perhaps some that players wouldn't deem "fitting" for the Diablo franchise, but options are never a bad thing for most peopleplayers.
One key observation when it comes to the finality of the images on this page, and the similarity between the dyes, is that perhaps Blizzard was aiming to not have any single dye dominant amongst the playerbase. There will surely be those fringe players who enjoy entering the [[arena]] with their fully-decked Barbarian wielding a two-handed axe and a full set of pink plate armor, but the majority of players tend to gravitate towards the more popular colors in games which allow such things, which are almost always red and black.
Blizzard has covered red with two dyes, Infernal and Cardinal, but the Abyssal dye is not black. There is no real black dye. This may be intentional on Blizzard's part to keep players from all using the same dye and ending up looking identical in the end game, but only release will tell.