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[[File:IconMantraHealing.png|left]]
'''Mantra of Healing''' (formerly named [[Holy Aura]]) is a Mantra [[Monk skill]] unlocked at [[clvl|Level]] 26. The Monk activates an aura that increases health regeneration.
This skill was considerably overpowered upon release, and was nerfed in a patch a week after release.[http://diablo.incgamers.com/blog/comments/diablo-iii-recent-hotfix-list] That "hotfix" lowered the bonus healing for 3 seconds after the cast from 4x to 2x, as well as nerfing the benefits from [[Boon of Protection]].
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==Skill Rune Effects==
The following is a very quick summary. See the [[Mantra of Healing rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
* On May 23, 2012, the added healing bonus for 3 seconds after cast was nerfed from 4x to 2x normal. This figure is not yet reflected in-game tooltip menus.[http://diablo.incgamers.com/blog/comments/diablo-iii-recent-hotfix-list]
{{skill description header}}
Before the [[July 2011 Press Event]], Holy Aura was renamed Mantra of Healing. Skill tiers were also removed, and Mantra of Healing became a level 14 skill.
===Nerfed Post-Release===
This skill was considerably overpowered upon release, and was nerfed in a patch a week after release.[http://diablo.incgamers.com/blog/comments/diablo-iii-recent-hotfix-list] That "hotfix" lowered the bonus healing for 3 seconds after the cast from 4x to 2x, as well as nerfing the benefits from [[Boon of Protection]].
The main problem with this and some other Monk defensive effects was the possibility of a party of four Monks repeatedly casting them in a coordinated cycle. This could provide essentially infinite protection, as the 3 second bonuses after each casting, rotated between four monks, effectively negated the 12 second cooldowns built into the skill recasting timers.
===Beta===